Leveling Rotations and Tips for Monk — Endwalker 6.2

Last updated on Aug 28, 2022 at 22:28 by Perfect Balance 5 comments
This page covers the rotation and action usage when leveling Monk to Level 90. This page can also be used to help when doing roulettes with level scaling by using the slider to adjust the information to your desired level.
1.

Gear Options

When leveling up, you should always choose the piece of gear with the highest item level. You can exchange Allagan Tomestone of Poetics for gear in Mor Dhona at level 50, in Idyllshire at level 60, in Rhalgr's Reach at level 70, and in Eulmore at level 80.

2.

Rotation Overview While Leveling Monk

Pugilist starts at level 1, turning into Monk from level 30 onward. Pugilist and Monk are functionally identical up until level 30, so all content is applicable to both Pugilist and Monk leveling, so long as you equip your job stone after level 30.

Move the slider below to make the guide update to your level!

Level: 1
2.1.

Base GCD Weaponskill Rotation

The basic Monk rotation is a three-step combo, with different choices to make at each step. Initially, the job is quite rigid, but as you gain levels and skills, the rotation begins to change and take form.

  • Bootshine Icon BootshineTrue Strike Icon True StrikeSnap Punch Icon Snap Punch
  • Bootshine Icon Bootshine → alternate Twin Snakes Icon Twin Snakes/True Strike Icon True StrikeSnap Punch Icon Snap Punch
  • Bootshine Icon Bootshine → alternate Twin Snakes Icon Twin Snakes/True Strike Icon True Strike → use two Snap Punch Icon Snap Punches between each Demolish Icon Demolish.
  • Alternate Dragon Kick Icon Dragon Kick / Bootshine Icon Bootshine → alternate Twin Snakes Icon Twin Snakes / True Strike Icon True Strike → use two Snap Punch Icon Snap Punches between each Demolish Icon Demolish.
2.2.

Buffing Actions

  • Perfect Balance Icon Perfect Balance should be used after refreshing Twin Snakes Icon Twin SnakesDemolish Icon Demolish → Opo GCD. Use it to alternate between Dragon Kick Icon Dragon Kick and Bootshine Icon Bootshine, depending on which Opo GCD you started with.
  • Perfect Balance Icon Perfect Balance should only be used following an Opo GCD. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generate via three Opo GCDs, following a Twin Snakes Icon Twin SnakesDemolish Icon Demolish → Opo sequence. Flint Strike Icon Flint Strike can be generated by using any one GCD from each potential form.
  • Perfect Balance Icon Perfect Balance should only be used following an Opo GCD. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generate via three Opo GCDs, following a Twin Snakes Icon Twin SnakesDemolish Icon Demolish → Opo sequence. Flint Strike Icon Flint Strike can be generated by using any one GCD from each potential form. Riddle of Fire Icon Riddle of Fire should be used before a Demolish Icon Demolish to begin with, and strictly on cooldown following this. Perfect Balance Icon Perfect Balance and Masterful Blitz Icon Masterful Blitz should be used inside of Riddle of Fire Icon Riddle of Fire, with the goal being for every Masterful Blitz Icon Masterful Blitz to be buffed by Riddle of Fire Icon Riddle of Fire.
  • Perfect Balance Icon Perfect Balance should only be used following an Opo GCD. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generate via three Opo GCDs, following a Twin Snakes Icon Twin SnakesDemolish Icon Demolish → Opo sequence. Flint Strike Icon Flint Strike can be generated by using any one GCD from each potential form. Riddle of Fire Icon Riddle of Fire should be used before a Demolish Icon Demolish to begin with, and strictly on cooldown following this. Brotherhood Icon Brotherhood should be used following Riddle of Fire Icon Riddle of Fire in your opener, and used strictly on cooldown following this initial use. Perfect Balance Icon Perfect Balance and Masterful Blitz Icon Masterful Blitz should be used inside of Riddle of Fire Icon Riddle of Fire. You should be aiming for two Masterful Blitz Icon Masterful Blitzes to be in each Riddle of Fire Icon Riddle of Fire window that aligns with Brotherhood Icon Brotherhood, and one Masterful Blitz Icon Masterful Blitz in every other Riddle of Fire Icon Riddle of Fire window.
  • Perfect Balance Icon Perfect Balance should only be used following an Opo GCD. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generate via three Opo GCDs, following a Twin Snakes Icon Twin SnakesDemolish Icon Demolish → Opo sequence. Flint Strike Icon Flint Strike can be generated by using any one GCD from each potential form. Riddle of Fire Icon Riddle of Fire should be used before a Demolish Icon Demolish to begin with, and strictly on cooldown following this. Brotherhood Icon Brotherhood should be used following Riddle of Fire Icon Riddle of Fire in your opener, and used strictly on cooldown following this initial use. Perfect Balance Icon Perfect Balance and Masterful Blitz Icon Masterful Blitz should be used inside of Riddle of Fire Icon Riddle of Fire. You should be aiming for two Masterful Blitz Icon Masterful Blitz actions to be in each Riddle of Fire Icon Riddle of Fire window that aligns with Brotherhood Icon Brotherhood, and one Masterful Blitz Icon Masterful Blitz in every other Riddle of Fire Icon Riddle of Fire window. Riddle of Wind Icon Riddle of Wind should be used initially within Riddle of Fire Icon Riddle of Fire and strictly on cooldown from there on.
3.

Multi-Target Rotation

As a Monk, the breakpoint for all of our AoE skills becoming worthwhile is at 3+ targets.

  • Identical to the above single-target rotations.
  • Identical to the above single-target rotations, replacing Bootshine Icon Bootshine with Arm of the Destroyer Icon Arm of the Destroyer.
  • Identical to the above single-target rotations, replacing Bootshine Icon Bootshine with Arm of the Destroyer Icon Arm of the Destroyer and Snap Punch Icon Snap Punch with Rockbreaker Icon Rockbreaker. Apply Demolish Icon Demolish to targets that will live for 9+ seconds.
  • Arm of the Destroyer Icon Arm of the DestroyerFour-point Fury Icon Four-point FuryRockbreaker Icon Rockbreaker. Apply Demolish Icon Demolish to targets that will live for 9+ seconds.
  • Arm of the Destroyer Icon Arm of the DestroyerFour-point Fury Icon Four-point FuryRockbreaker Icon Rockbreaker. Apply Demolish Icon Demolish to targets that will live for 9+ seconds. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generated by using three Rockbreaker Icon Rockbreakers within Perfect Balance Icon Perfect Balance. Flint Strike Icon Flint Strike requires one GCD from each form in order to be used.
  • Arm of the Destroyer Icon Arm of the DestroyerFour-point Fury Icon Four-point FuryRockbreaker Icon Rockbreaker. Apply Demolish Icon Demolish to targets that will live for 9+ seconds. Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generated by using three Shadow of the Destroyer Icon Shadow of the Destroyers within Perfect Balance Icon Perfect Balance. Rising Phoenix Icon Rising Phoenix requires one GCD from each form in order to be used.
3.1.

Multi-Target Perfect Balance Usage

  • Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generated by using three Rockbreaker Icon Rockbreaker actions within Perfect Balance Icon Perfect Balance. Flint Strike Icon Flint Strike requires one GCD from each form in order to be used.
  • Elixir Field Icon Elixir Field and Tornado Kick Icon Tornado Kick should be generated by using three Shadow of the Destroyer Icon Shadow of the Destroyer actions within Perfect Balance Icon Perfect Balance. Rising Phoenix Icon Rising Phoenix requires one GCD from each form in order to be used.
4.

Changelog

  • 04 Apr. 2022: Guide added.
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