White Mage DPS Rotation for Healers — Endwalker 6.5

Last updated on Oct 14, 2023 at 23:45 by Pyre 6 comments

On this page, you will learn how to optimise your DPS opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a White Mage in Final Fantasy XIV: Endwalker (Patch 6.5).

1.

Rotation While Leveling

This guide is designed for level 90. If you want to see how the rotation changes as you level, then check out the leveling guide below!

White Mage Leveling Guide COMING SOON!
2.

Dealing Damage

Like all other healers, White Mage has a very simple damage toolkit, consisting of only a handful of spells and abilities. It has one DoT Dia Icon Dia, one single target filler Glare III Icon Glare III, one AoE filler Holy III Icon Holy III, one AoE ability Assize Icon Assize, a haste buff Presence of Mind Icon Presence of Mind, and an AoE resource-gated nuke Afflatus Misery Icon Afflatus Misery. The cast majority of your rotation will consist of maintaining Dia Icon Dia on the boss and otherwise spamming Glare III Icon Glare III.

3.

Openers

The White Mage opener is fairly straightforward. Glare III Icon Glare III is always precast 2s before the boss is pulled for some free extra damage. Dia Icon Dia is applied as soon as possible, while Assize Icon Assize and Presence of Mind Icon Presence of Mind are used during raid buffs to maximize damage in the raid buff window. There are two opener variations that share these same basic principles.

3.1.

Standard or Non-Swift Opener

This is the basic opener that is always reliable and does not risk an early use of Swiftcast Icon Swiftcast. The only downside is that weaving Assize Icon Assize under Presence of Mind Icon Presence of Mind can risk clipping in pings above ~100ms, though usually the effect is extremely minimal. A higher-ping friendly opener can be found farther down this page.

3.2.

Swift Opener

As mentioned above, weaving under Presence of Mind Icon Presence of Mind can cause clipping at higher pings. This opener uses Swiftcast Icon Swiftcast to weave Assize Icon Assize and Presence of Mind Icon Presence of Mind in a single GCD for a slightly more high-ping friendly opener. Keep in mind that if you need Swiftcast Icon Swiftcast early in the fight for movement during a mechanic, then you should use the standard opener above instead.

4.

Single-Target Rotation Priority

  1. Use Presence of Mind Icon Presence of Mind on cooldown or with the rest of your raid buffs after the opener.
  2. Use Assize Icon Assize on cooldown after the opener.
  3. Maintain Dia Icon Dia on the boss as long as the boss will be active for at least 15s.
  4. Use Afflatus Misery Icon Afflatus Misery in raid buffs, for movement, or before using additional Lily heals to prevent overcapping red lilies (see note below).
  5. Use Afflatus Rapture Icon Afflatus Rapture or Afflatus Solace Icon Afflatus Solace to prevent overcapping blue lilies, or for healing or movement.
  6. Use Lucid Dreaming Icon Lucid Dreaming on cooldown below 8000 MP to maintain MP.
  7. Use Glare III Icon Glare III whenever you have time to cast it and do not need to GCD heal.
  8. Use Afflatus Rapture Icon Afflatus Rapture or Afflatus Solace Icon Afflatus Solace for movement if you do not have time to cast Glare III Icon Glare III and do not have Swiftcast Icon Swiftcast or are holding it for additional movement.
  9. Use Dia Icon Dia for movement outside its natural refresh if you do not have Lilies or Swiftcast Icon Swiftcast.

Note: As of 6.1 using Afflatus Rapture Icon Afflatus Rapture or Afflatus Solace Icon Afflatus Solace to build Afflatus Misery Icon Afflatus Misery is now equal damage to spamming Glare III Icon Glare III on single target, although using Misery in buffs makes it a damage gain to use lilies isntead. Lily heals can now be used fairly freely and overcapping lilies should typically be avoided.

5.

Multi-Target Damage

Sustained multi-target fights are very rare in FFXIV, and most of your multi-target damage will be dungeon mob pulls or the odd add phase in a high level encounter.

  1. Presence of Mind Icon Presence of Mind should still be used on cooldown.
  2. Assize Icon Assize can be held to hit additional targets; eg. using Assize Icon Assize on three targets vs one target is worth losing a one-target Assize Icon Assize.
  3. Use Afflatus Misery Icon Afflatus Misery when available.
  4. Holy III Icon Holy III is a damage gain over Glare III Icon Glare III at three or more targets.
  5. Using Afflatus Rapture Icon Afflatus Rapture or Afflatus Solace Icon Afflatus Solace to build Afflatus Misery Icon Afflatus Misery is worthwhile in uptime on two or more targets, but Lilies are still better spent for movement or healing than raw damage when possible. Avoid overcapping Lilies.
  6. At two to four targets, maintain Dia Icon Dia on all targets assuming they will live the full duration.
  7. At five or more targets, avoid using Dia Icon Dia and instead spam Holy III Icon Holy III.
6.

Maintaining Uptime

A large majority of the damage you do is simply based on GCD uptime, maximizing the amount of time you spend using Glare III Icon Glare III on the boss. Extended movement is the enemy of uptime, but you have several tools to deal with these.

  1. Slidecasting
    • "Slidecasting" involves moving before a cast has completed without interrupting the cast. The slidecast window in FFXIV is quite large compared to other MMOs. The exact timing depends on your ping, but it generally starts about 0.5s before the cast bar is finished. Between the slidecast window and the ~1s between Glare III Icon Glare III casts, you can be quite mobile all the time and easily preposition for most mechanics.
  2. Dia Icon Dia
    • Dia Icon Dia is instant cast, so you can use your natural DoT refreshes to freely move during mechanics or to preposition yourself. Do not force early DoT refreshes to move though.
  3. Afflatus Rapture Icon Afflatus Rapture or Afflatus Solace Icon Afflatus Solace
    • Lily heals can be used for movement outside natural Dia Icon Dia refreshes, but should be prioritized for healing when necessary.
    • Afflatus spells are all instant cast and either deal damage directly or heal and contribute towards charging an Afflatus Misery Icon Afflatus Misery.
    • Afflatus Misery Icon Afflatus Misery deals 1240p damage and takes three Lily heals to generate, meaning over four GCD's it deals a total of 1240p, exactly equal to four Glare III Icon Glare III's 1240p.
    • Lily spells should always be considered in sets of four GCDs. Once you use one Lily, you are instantly down 310p, but using the next three gains 1240p back, equal to all the lost GCDs.
  4. Swiftcast Icon Swiftcast
    • Swiftcast Icon Swiftcast makes your next spell instant cast and can be used on Glare III Icon Glare III to give a GCD of free movement. This is not advisable in progression and can be dangerous when playing in other unoptimized situations when you may need Swiftcast Icon Swiftcast for use with Raise Icon Raise.
  5. Afflatus Misery Icon Afflatus Misery
    • If you already have a Afflatus Misery Icon Afflatus Misery available and none of the above tools to deal with a movement, Afflatus Misery Icon Afflatus Misery is a great movement tool.
7.

Changelog

  • 14 Oct. 2023: Updated for patch 6.5
  • 27 May 2023: Updated for Patch 6.4, openers fixed.
  • 10 Jan. 2023: Updated for Patch 6.3
  • 28 Aug. 2022: Updated for Patch 6.2
  • 20 Apr. 2022: Updated for Patch 6.1
  • 03 Apr. 2022: Guide added.
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