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  • Hot Topics

  • Recent Posts

    • Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes. Map Updates Volskaya Foundry Objective Triglav Protector Cooldown reduction when both slots are occupied reduced from 40% to 35%. Triglav Gunner Cooldown reduction when both slots are occupied reduced from 40% to 35%. Energy Regeneration when both slots are occupied reduced from 40% to 35%. Balance Updates Azmodan Base Globe of Annihilation [Q] No longer deals reduced damage to Summons. Upon reaching 225 Annihilation, also removes the damage reduction against Monsters. Deathwing Stats Attack Damage increased from 110 to 117. Talents Level 1 Molten Blood Additional functionality: Now grants Form Switch, which can be activated to swap Form. Level 7 Firestorm Cooldown reduction for Deathwing's landing Abilities increased from 2 to 3 seconds. Jaina Base Frostbite [Trait] Ice Cold now also gives Unstoppable for the duration. Kerrigan Base Ravage [Q] Minions no longer have to die within 1.5 seconds of being hit by Ravage to grant stacks. Kerrigan now gains stacks when Minions die within 3 range. Time window for cooldown refund reduced from 1.5 to 0.75 seconds. Baseline Quest requirements increased from 85/150 to 100/250. After reaching 100 stacks, enemy Heroes killed grant 14 stacks. Muradin Base Storm Bolt [Q] Baseline Quest requirements increased from 35/150 to 50/200. Talents Level 7 Perfect Storm Additional functionality: The cooldown cannot be reset more than once every 10 seconds. Level 20 Mountain King New: Thunder Clap and Dwarf Toss have an extra charge. Tyrande Stats Mana increased from 450 to 500. Mana Regeneration increased from 2.7 to 3 per second. Base Sentinel [W] Mana cost increased from 50 to 55. Lunar Flare [E] Mana cost increased from 60 to 65. Shadowstalk [R1] Mana cost increased from 75 to 85. Starfall [R2] Mana cost increased from 75 to 85. Zagara Talents Level 16 Mutalisk Mutalisk's Health decay reduced from 42 to 10 per second. Mutalisk duration effectively increased from 10 to 42 seconds. Bug Fixes Fixed an issue causing Doubloon Camps on Blackheart's Bay to be impossible to capture under certain conditions. Fixed an issue causing Anub'arak's Beetles to still have a duration, in addition to losing their Health over time. Fixed an issue causing the Health decay for Azmodan's Demon Warriors to not scale with levels.  Fixed an issue causing Deathwing's Baseline Quest to reset when using Dragonflight. Fixed an issue causing Deathwing's Lava Burst to deal damage after an additional 0.25 seconds. Fixed an issue causing Gazlowe's Rock-It! Turrets to not lose their Health over time. Fixed an issue causing the tooltip for Jaina's Ice Cold to not show correctly. Fixed an issue causing Muradin's Storm Bolt to deal 1 more damage for each stack. Fixed an issue causing the range splat for Muradin's Dwarf Toss to not be visible. Fixed an issue causing Muradin's Skullcraker to Stun before Muradin's post-damage effects happened. Fixed an issue causing the Health Regeneration of Murky's Egg to not scale with levels. Fixed an issue causing Tyrande's Sentinel to not be correctly affected by cooldown reduction effects.
    • Guest OlTrev
      Since when do you put windfury on your offhand? Has something changed since OG burning crusade? I remember when it first launched you'd downrank windfury on your offhand since the different ranks separate internal cooldowns, but they fixed that within the first 2 months. and since then we were supposed to put flametongue on our offhand, since offhand attacks are weaker than mainhand ones, why would you want the possibility of your offhand blacking out your mainhand for procs?
    • Neryssa your latest article had Ret and Sub but you forgot BM cause they too get an easy appearance at the shop.
    • That's because the rotation is meant to be for leveling up only, with the Farseer talents, and thus similar to the simplified one in the leveling guide. For maximum level rotations, especially if you are playing Totemic, check out the general Rotation / DPS page, as they work the same in Legion Remix and The War Within, cheers!
    • The rotation information on the Legion Remix guide is completely wrong compared to the recommended talents for the builds...
    • On the overview page it says Disc priest is niche spec but if i go to the holy builds the number 1 build is disc and the descriptions say you dont really need holy. Whats true?
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