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    • Diablo 3's Season 38 is going live on March 27. Find out what to expect! (Source) Season 38 will begin on March 27, at 5PM (PDT/CET/KST). Read on to learn more about the season theme. Seasonal Journey Season 38: Ethereal Memory Season Cosmetic Rewards Season Journey Rewards Seasonal Conquest Haedrig’s Gift Season 38: Ethereal Memory As the Nephalem reflect on Sanctuary's history, instruments of power from a bygone era resurface. These ethereal memories will grant those persistent enough to search for them unimaginable power. Legends of the past will manifest once more in the present, and you must decide how to best use these gifts—for ethereal power is fugacious by nature, and will soon return to being no more than a myth. Season 38 features Ethereals, a weapon-type that players will be able to acquire and hunt for in their upcoming seasonal journey. Ethereals will roll a powerful set of affixes, a random Class Weapon Legendary Power and a random Class Passive Power. Ethereals will have unique icons, names, item types, and sounds originally found in Diablo II. For additional details on Ethereals, check out the list below: Ethereals are account bound and can only be dropped by monsters, chests, and destructibles, but do not require your character to be Level 70 in order to drop. Ethereals cannot be acquired through Kanai's Cube or from Kadala. Ethereal rarity drop rate is set between Ancient and Primal items. There are 3 unique Ethereals per class. Each Ethereal has fixed affixes and rolls one random Legendary Weapon power and one random Class Passive Skill. Only one Ethereal can be equipped at a time. Ethereals ignore item durability loss. Legendary Powers and Class Passive Skills rolled on Ethereals do not stack with the same power equipped through Kanai's Cube, Items or Skills. Ethereals cannot be Enchanted, Transmogrified, Dyed, Reforged, or traded. Ethereals can be augmented. Collecting all 21 Ethereals during the season will reward players with the Feat of Strength, Ethereal Recollection. Players who accomplish this will have all Ethereal transmogrify options available for future seasonal and non-seasonal play. Ethereals only drop in Seasonal play and will not transfer to your non-seasonal character when the season ends. Return to Top Season Cosmetic Rewards Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 38, this means awards originally available from Season 14 and Season 26 are returning. In addition to the Boots and Pants slots of the exclusive Conqueror Set, a series of portrait frames themed around the enigmatic Tal Rasha will be available. For the nephalem hero who wants to embody the spirit of Justice, a pennant dedicated to everyone’s favorite archangel will also be available. Just remember—you cannot judge Justice itself! However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Endure The Fall of the Nephalem and complete the Season 26 Guardian Journey to earn the Rakkis’ Remembrance portrait and the Toothsome Trooper pet. Return to Top Season Journey Rewards If you’ve been playing the past few Seasons diligently and reached Conqueror in the Season Journey each time, you’ve accrued a few extra stash tabs. Players who have not yet earned a total of five stash tabs via the Season Journey can still unlock an additional one by completing the following tasks at the Conqueror tier: Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. A Little More: Reach Greater Rift Level 60 Solo. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Just Lose It: Kill the Butcher at level 70 in Torment XIII in under 30 seconds Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Return to Top Seasonal Conquest Speaking of Conquests, we’re rotating those, too! Returning for the Season of Greed is Avarice and Avarita, where every gold piece you find will count! Speed Demon and Need for Speed will ask you to kick it into full gear in your Nephalem Rift runs. On a Good Day and I Can’t Stop will congratulate high ranking Legendary Gems. Finally, for the solo crowd, Divinity and Lionhearted will ask you to climb Greater Rift heights by your lonesome, while Years of War and Dynasty challenge your game mastery of at least six classes. Return to Top Haedrig’s Gift Finally, just as before, you’ll get a shiny new Class Set courtesy of Haedrig’s Gift for completing certain chapters in the Season Journey. We’ve listed the available Sets below. For those new to Seasons, here’s how it works: Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you will receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 38: Barbarian: The Legacy of Raekor Crusader: Armor of Akkhan Demon Hunter: Embodiment of the Marauder Monk: Inna’s Reach Necromancer: Pestilence Master’s Shroud Witch Doctor: Zunimassa’s Haunt Wizard: Delsere’s Magnum Opus Return to Top
    • Hello Aona, perhaps this is the explanation: Best Spellslinger AoE/Mythic+ Talents for Arcane Mage This build focuses on doing significantly more AoE damage at the cost of priority DPS, by swapping into Arcane Pulse and Reverberate. It also opts into more Mythic+/Dungeon based utility talents. Note: if you want to focus on doing priority DPS instead of all out AoE DPS, I still recommend this build, even though Arcane Pulse is not used when doing priority DPS. This is because almost every single dungeon has some packs where you do not need priority DPS, and being specced into Arcane Pulse for those packs is very beneficial, especially because you barely give up any useful talents to opt into it.
    • Gordian Knot is looking for Mythic Raiders! Join a team where experience, progress, and a relaxed atmosphere come together. We aim high without losing the joy of the game. 📅 Raid Schedule: Wednesdays: 20:15–23:15 (Invites from 20:00) Sundays: 20:15–23:15 (Invites from 20:00) Monday: 20:15 to 23:15 (Invites start at 20:00)   High priority: ⭐⭐⭐ Shaman - Elemental & Enhancement  Death Knight - Frost & Unholy Evoker - Augmentation & Devastation 💬 If you're interested in joining, head over to our application form or jump into our Discord for a chat. You can also message any of our officers directly: Battle.net: Narweena: Sephyra#2517 Tia: Tialha#2798 Messenii: Georgina#2806 Kholyo: KQ111#2177 Discord: Narweena – narweena Tia – tia_12 Messenii – messenii Kholyo – .kholyo
    • Guest Mac
      Anybody else counting 34 points needed for the "recommended"? 
    • Guest Late to the party
      I doubt anyone else is still looking at this, but I had to share what finally worked for me to beat this boss for my own satisfaction. 1) Mysterious Tome as the first passive treasure, followed by 2 Chaos buckets 2) Embers of Ragnaros 3) Robe of the Magi The last treasure was Vorpal Dagger, but I don't think this made a huge difference. I think the bucket order was something like Chaos (x2) -> Defense -> Secrets -> Chaos -> Defense -> Defense. I made sure to focus on low-cost cards that have good synergy with the Open the Waygate quest (discovering spells) and the Lich King. By the end, I had 5x Cabalist's Tome, 3x Kabal Courier, 2x Lich Kings and 1x Babbling Book. This ensured plenty of extra cards to choose from early on, and the Mysterious Tome worked well enough to slow down the enemy tempo in the beginning to give some breathing room before the first Cabalist's Tome showed up. I always kept Embers of Ragnaros as a finisher for the boss, and it is amazing in combo with Robe of the Magi. The Open the Waygate quest was a good tempo boost in late game. Wax Rager almost never shows up. After 114 bosses, I've only seen it offered once. I've tried many strategies from the guide that never quite worked out, finally deciding to try something different. My advice is to experiment and not get too stuck on a strategy. Also, Cloak of Invisibility is a bit deceptive. It works well until you are inevitably pitted against an aggro deck at higher levels and wiped out by the inability to use Taunt minions. I found the Cabalist's Tome was the only thing that gave me enough tools to play with in most situations. Admittedly, I am not great at deck-building, but the options for Mage are really sub-par, as others have pointed out.
    • Guest crowperch
      Nowhere on the guide explains what "pandemic range" means. This isn't a term used in the in-game descriptions, and I'm a bit lost trying to figure out what that means.
    • Hi there, Thanks for writing to report this. Are you still experiencing the loading issue currently? I am afraid we could not reproduce it so far. 😞
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