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The single-player adventure, introduced along with the Rastakhan's Rumble expansion, is now available in all regions.
The Rumble Run is very similar to the Dungeon Run and the Monster Hunt, in the sense that you will face eight opponents and you will build your deck as you progress using card bundles, passives and powerful minions exclusive to this game mode.
Your hero will always be Rikkar, a young Troll champion eager to prove himself. In the beginning of your run, you will be offered three different Shrines (more on them in the next paragraph) from three different classes. This initial decision basically equals to you picking a Class for this run. The other eight classes will be your opponents.
Shrines exist as minions on the board and they have powerful effects. Each class has three different Shrines and each starting Shrine comes with a complementary deck of 10 minions that synergise with it. When a Shrine dies, it goes dormant for 3 turns and its effect isn't active until it comes back to life.
Subsequently, you will build your deck using card bundles, neutral passive abilities and class-specific minions exclusive to the Rumble Run.
If you finish the Rumble Run once with any class, you will earn this card back:
Good luck on this new adventure and we'll soon have a detailed guide on it!
This new Tavern Brawl features the deck recipes from Rastakhan's Rumble.
With Rastakhan's Rumble being released last week, we were bound to get a Tavern Brawl like this. So pick a hero and you get the premade Rastakhan's Rumble deck recipe for the class you chose.
Here are the decks:
Druid: Feral Frenzy Hunter: Animal Instincts Mage: Power of the Dragonhawk Paladin: Shirvallah's Chosen Priest: Surrender to Madness Rogue: Cursed Crew Shaman: Big Bad Voodoo Warlock: Reckless Ritual (Discard) Warrior: Wings of War (Dragons) Good luck!