Damien

Inna Exploding Palm Monk

109 posts in this topic

This thread is for comments about our Inna Exploding Palm Monk Build Guide.

Share this post


Link to post
Share on other sites

Great build guide, Deadset. I was trying to figure out what the heck to do with my healing Monk and now I know - it's an easy transition given the build and rotation are essentially the same. I did a few public groups yesterday when 2.4 was released, but was using Strongarm Bracers. I figured the damage bonus proc from Cyclone Strike would be nice, but I was just too squishy. I switched to Spirit Guards as you recommend and noticed an immediate difference in survivability.

 

One thing I wanted to get your opinion on is I am currently doing a Focus-Restraint and Hellfire Amulet set up. I am constantly moving and dashing, so I am wondering if my set up is not as good as the Traveler's Pledge/Compass Rose set up? The extra passive on the amulet is a nice bonus too. Keeping the Focus-Restraint buffs up all the time is easy with the generator and constantly using Cyclone Strike.

 

Great guide, again. Thank you and keep up the work.

Share this post


Link to post
Share on other sites

What about Tasker and Theo?

 

It increases pet AS up to 50%... That should be a huge permanent dmg increase.

 

If you are tough enough, you could switch spirit bracers to tasker and theo.

 

Alternative: switch CoE to RoRG and inias hands to tasker and theo... but I guess CoE is too strong to get rid of it...

 

 

Share this post


Link to post
Share on other sites

What about Tasker and Theo?

 

It increases pet AS up to 50%... That should be a huge permanent dmg increase.

 

If you are tough enough, you could switch spirit bracers to tasker and theo.

 

Alternative: switch CoE to RoRG and inias hands to tasker and theo... but I guess CoE is too strong to get rid of it...

 

True enough! But that's a lot of damage reduction dropped, and the build constantly piles enemies on top of the Monk. Let me know if you have any success with a switch to Taskers though!

Share this post


Link to post
Share on other sites

I play on PS4 and I think I found a bug. Most times after casting inner sanctuary the way of alotta slaps just won't activate. I have to move the character for a second or cast something else before the button works again.

Share this post


Link to post
Share on other sites

Thank you for this build idea. i choose it over the other viable builds out there because to me it is more fun and easily adaptable to group play also. for group play i make 3 quick changes ...  cube rorg(replacing unity), swap out inna belt for string of ears,  and finally replace unity skill for nde (for the higher greater rifts).

 

Share this post


Link to post
Share on other sites

A very fun build, one of my favorite so far, although the "Pillar of Doom" monk build is a close second. I swapped in Tasker and Theo for the cube slot and was able to comfortably solo up to greater rift level 68 before dps became an issue. I've since monkeyed around with a few different jewelry combinations and haven't found anything that matches the dmg boost and mitigation of the Endless Walk set + Unity without completely re-doing the build. It makes me too squishy on the higher multiplayer grifts, as I had issues at 4 player level 65. Taking off TnT dropped the dps even lower so it was a net loss actually, as I had to take more time to kill the monsters and that in turn exposed me to more incoming dmg. On the balance, however, it's the highest greater rift I've achieved by over 10 levels, so that in and of itself is a testament to how awesome the build is.

Share this post


Link to post
Share on other sites

In groups I equip Tasker and Theo and swap Unity for a RoRG while keeping CoE. Seems to work pretty well.

 

Current Highest 4 man: 75 (46 seconds off of clearing a 76)

3 man: 73

Solo: 64 (with over 6 minutes left, so I definitely think I can go higher)

Share this post


Link to post
Share on other sites

Regarding Tasker and Theo:

Call me crazy, but after playing with and without it for awhile...I don't think it actually affects the Mystic Allies.

I could be wrong and would like others to check it out to be sure, but the TnT affix might not apply or be working on them.

 

Share this post


Link to post
Share on other sites

It is a small bug, at "bracers", there is Innas Armor shown and not one of these 2 new items for mystic ally... I had this @ home (Win 8.1 - 64 Bit, Google Chrome), and now visiting my Mother/Working here it is the same (Windows 7 Ultimate Edition 64 Bit - Google Chrome too).

 

 

Share this post


Link to post
Share on other sites

Would assume the same regards Tasker and Theo, got 50% on my gloves but doesnt seems like mobs goes faster down than without T&T gloves. Anyone can confirm if the TnT afflix doesnt apply monks mystic allies?

Share this post


Link to post
Share on other sites

What ring should i switch out Unity with when playing multiplayer? smile.png

 

I'd probably go with an Oculus Ring - the build often fights rooted in place, and Cyclone Strike relatively matches the circular buff from the ring. It's now up to 85% multiplicative damage buff, and your entire party can benefit from it.

 

I will look into the Mystic Ally / Tasker and Theo potential bug reported in the thread. 

  • Like 1

Share this post


Link to post
Share on other sites

Would assume the same regards Tasker and Theo, got 50% on my gloves but doesnt seems like mobs goes faster down than without T&T gloves. Anyone can confirm if the TnT afflix doesnt apply monks mystic allies?

anyone got an update on this?

Share this post


Link to post
Share on other sites

Uhm. Yeah. 2.4? Really. in my version of 2.4 I can either select Dashing Strike, or Epiphany. Not both. And I have to choose a Mantra. And either Cyclone or Mystic. Not both.

 

Good post. Good logic. Not doable.

 

Share this post


Link to post
Share on other sites

Uhm. Yeah. 2.4? Really. in my version of 2.4 I can either select Dashing Strike, or Epiphany. Not both. And I have to choose a Mantra. And either Cyclone or Mystic. Not both.

 

Good post. Good logic. Not doable.

Go in to gameplay options and select "Elective Mode". Problem solved. 

Share this post


Link to post
Share on other sites

Uhm. Yeah. 2.4? Really. in my version of 2.4 I can either select Dashing Strike, or Epiphany. Not both. And I have to choose a Mantra. And either Cyclone or Mystic. Not both.

 

Good post. Good logic. Not doable.

 

You need to turn on Elective mode in the options. 

Share this post


Link to post
Share on other sites

 

Would assume the same regards Tasker and Theo, got 50% on my gloves but doesnt seems like mobs goes faster down than without T&T gloves. Anyone can confirm if the TnT afflix doesnt apply monks mystic allies?

anyone got an update on this?

 

 

Tasker and Theo work on Allies.

  • Like 1

Share this post


Link to post
Share on other sites

Mistic Ally is really necesary? I remove the skill and i have allies active all the time, instead of it i have choose a defensive spell.

Share this post


Link to post
Share on other sites

If you don't have the skill equiped you can't use the cooldown ability, which gives a number of possitive effects (increased damage, regeneration etc.) you get all of the effects of all 10 allies you have on the field.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our TvZ Hellbat Drop Opening into Mech build order.
    • By positiv2
      This thread is for comments about our TvT: Safe Reaper Expand into Cyclones build order.
    • By Starym

       
      A new season is almost upon us so it's time to take a look at what it will be bringing! Along with a blood teddy bear and pretty great new portrait frame, coming the real reason to roll a new season is the new sets coming with Haedrig's gift, so here's what's coming on February 23rd:
      Barbarian – Might of the Earth Crusader – Thorns of the Invoker Demon Hunter – The Shadow’s Mantle Monk – Monkey King’s Garb Necromancer – Grace of Inarius Witch Doctor – Raiment of the Jade Harvester Wizard – Firebird’s Finery
        Season 13 (source)
      Season 13 begins soon! For those among you who enjoy the fresh start a Season brings, we wanted to give you a glimpse of what to expect before you race out the gate.
       
      New Cosmetic Rewards
      As per tradition, Season 13 will introduce new cosmetic rewards, obtainable by progressing through the Season Journey.
      In addition to the Helm and Shoulders slots of the exclusive Conqueror Set, a brand-new series of portraits themed around Imperius will be available. Those who enjoy collecting pets will also be pleased to see a new arrival—Blaine’s Bear! While traveling together, you may be tempted to ask him why he’s covered in blood, or try removing the sharp objects he carries around. We strongly advise against this.

       
      Season Journey Rewards
      If you’ve been playing the past few Seasons diligently and reached Conqueror in the Season Journey each time, you’ve accrued a few extra stash tabs. Players who have not yet earned a total of four stash tabs via the Season Journey can still unlock an additional one by completing the following tasks at the Conqueror tier:
      Complete a Torment XIII Rift in under 5 minutes Complete Greater Rift 60 solo Kill Greed on Torment XIII Kill Cydaea on Torment XIII in under 15 seconds Reforge a Legendary or Set item Augment an Ancient item with a Level 50 or greater Legendary Gem Level three Legendary Gems to 55 Complete two Conquests  
      Seasonal Conquests
      Speaking of Conquests, we’re rotating those, too! Love going fast? Sprinter and Speed Racer will be making a return. Enjoy testing your mettle in Greater Rifts? Divinity and Lionhearted are also coming back. If you’d rather max out your kill count with Cursed Chests, Curses! and Stars Align will be right up your alley. Those who enjoy seeing how far they can go without Set Items will get a kick out of The Thrill and Super Human. Finally, if you’re keen to show off your mastery of Set Dungeons, Masters of the Universe and Masters of Sets will be available once more.

       
      Haedrig’s Gift
      Finally, just as before, you’ll get a shiny new Class Set courtesy of Haedrig’s Gift for completing certain chapters in the Season Journey. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you will receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 13:
      Barbarian – Might of the Earth Crusader – Thorns of the Invoker Demon Hunter – The Shadow’s Mantle Monk – Monkey King’s Garb Necromancer – Grace of Inarius Witch Doctor – Raiment of the Jade Harvester Wizard – Firebird’s Finery
       
      Frequently Asked Questions
      Q: When does Season 13 start?
      A: Season 13 begins Friday, February 23 at 5:00 p.m. PST in North America, 5:00 p.m. CET in Europe, and 5:00 p.m. KST in Asia. For time zone conversion, see this site.
      Q: When are the non-Seasonal Leaderboards being wiped?
      A: Non-Seasonal Leaderboards are tied to what we call “Eras,” each of which lasts about 6–12 months. The most recent era began November 9. For more information on Eras, please see this post.
      Q: What will happen to older Seasonal and Era records?
      A: Starting with Season 10, we removed old personal bests from Season 1. When Season 13 arrives, we will remove old personal bests from Season 4, and so on. We will be doing the same for personal bests from the previous Era when the next one goes live.
      Seasonal Leaderboard records are not being cleared and will remain archived both in game and on our website.
       
      Season 13 is almost here! What are your goals for this Season? Is there a build you want to give your full attention, or do you have another goal lined up?
      Let us know in the comments below, and we’ll see you for the start of Season 13!
    • By Stan

      On January 12, Blizzard temporarily disabled the legendary effect on Bone Ringer. Players that utilized the bug to gain an unfair advantage over other classes recently had their accounts suspended.
      It was difficult to track down accounts involved in the exploit, but Blizzard eventually issued account suspensions and removed affected players from the leaderboards on February 9, 2018.
      Blizzard (Source)
      Greetings all,

      A couple weeks ago, an exploit was discovered in which Necromancers could receive an unfairly high advantage over other classes. Utilizing this exploit required both implicit knowledge and intention to execute and, as a result, we are issuing account suspensions and removing affected records from the leaderboards.

      You may be wondering why we're executing this now rather than when we originally fixed the exploit; the long and short of it is that this was a very complicated issue to track and we are, as always, dedicated to ensuring we are not punishing players who may be innocent.

      Thank you for your patience and understanding while we work to maintain as honest and fair a gaming environment as we can.
    • By positiv2
      This thread is for comments about our TvZ: uThermals Fast 3CC into Bio build order.