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A new Tavern Brawl has been introduced this week by Ahune the Frost Lord himself.
In this Brawl, you will play as either Uther or Jaina. They both have premade decks and Uther is reportedly slightly better than Jaina, which is interesting since Mage usually dominates in Tavern Brawls.
Here is Uther's deck:
Jaina uses a Reno deck, minus the Reno:
Both heroes are immune to damage and they cannot be healed nor keep armor. The only way to damage them is by killing the Ragnaros? minions. These are 1/4 minions and there is one of them at each side of the board. They cannot attack and upon death they deal 4 damage to the opponent of the current player. This means that you can kill both minions (the one on your side and the one on your opponent's side) and your opponent will take all the damage. Moreover, once a Ragnaros? dies, a new one will appear thus making it possible to kill multiple of them in one turn.
Some tips you should know:
If the game reaches the fatigue stage, in the next round the enemy that has the least amount of health will automatically die and their opponent will be crowned as the winner. At the moment, Ice Block and Eye for an Eye seem to be bugged and they are not working as intended. This will be fixed soon. Bomb Squad and Ancient Curse deal no actual damage to you, so don't be afraid! This is the 110th Brawl and it's part of the Frost Festival. If you want to find out more about the Frost Festival, check our main article on it.
As Ragnaros' Midsummer Fire Festival has ended, it is time for Ahune the Frost Lord to take over with the Frost Festival!
As we explained in our previous post, this is a holiday that celebrates Arena mode. Once you log in the game, you will see that Ahune is giving you a free Arena ticket for this week. This will happen for the entire duration of the festival, so in total you will get three free Arena keys.
You will also get a free win each time you start an Arena run, whether it's from a free or a purchsed entrance key.
You will also get a quest to play three Arena games. This weekly quest awards you with a Knights of the Frozen Throne card pack. Once again, you will receive this quest next week and the week after that accounting for a total of three Knights of the Frozen Throne packs (assuming you complete the quests).
Feel free to check out our Arena guides and card rankings before you step into the Arena!
As far as the themed Tavern Brawl called Ahune's Superior Brawl is concerned, you can read more about it here.
The Frost Festival has created speculation for the next expansion. Since it will run for three weeks, it is going to end on August 9. The day after that, August 10, is thought by many to be the date that Knight of the Frozen Throne will be released.
Well, after the failed interview with Ben Brode and his dreams of being a Hearthstone developer squashed, the Lord of the Scourge decided to prove himself an accomplished entrepreneur and take what he's naturally good at - making ice - and adding cream. And so, behold the new ICC, Arthas' latest wondrous edifice: the Ice Cream Citadel.
Of course, true to form, Blizzard took this little in-joke all the way and will have the Ice Cream Citadel, an actual ice cream shop, at the Petco Park Interactive Zone in San Diego near San Diego Comic-Con®, featuring two flavors: Villain-illa and Scourgeberry Sorbet.
Greetings, mortal whelps!
As part of my efforts to prove to the accursed Brode that I possess the necessary experience to command the Hearthstone development team, I have decided to expand my efforts to all aspects of mortal enterprise.
At first I considered peddling power and vengeance, but according to my focus testing, the foremost human craving seems to be for cold, creamy, sweetened sludge. I have decided to create a frozen-cream sugar-ooze unlike any you have ever tasted. You will desire it.
Prepare yourselves for the grand opening of Ice Cream Citadel, a fortress of refreshment in the scorching heat that afflicts this place. I will be on hand to personally help you conquer the heat with free ice cream. You need spend no money for your first taste of my power.
Choose from an endless selection of TWO flavors:
Behold my tasteful brochure:
Attend the Petco Park Interactive Zone in San Diego near San Diego Comic-Con® and be guided to your just desserts by this map:
You may also take photographs of me with no immediate fear of retribution. Share proof of your delicious ice cream conquests on social media using the #icecreamcitadel “hashtag,” whatever that means.
Begin preparations for your journey now. Ice Cream Citadel will receive supplicants between the hours of 9:00 a.m. and 9:00 p.m. PDT July 20 through July 22, and 9:00 am to 5:00 pm PDT on July 23.
Hearthstone Game Director Ben Brode did an AMA on reddit yesterday and here's a summary with the most interesting highlihts.
Blizzard didn't want to reveal 1 card a day for the new expansion, because the feedback they were getting was that hype was slowing down as they got closer to the expansion. Cards will be revealed on July 24. They would like to make Handlock a thing again, but Brode's worried with their ability to make Handlock insane in Standard going forward, with new cards, without pushing it into insanity in Wild. It can be done in Wild by moving cards that are buffing it, or by making entirely new cards in Standard that are good in both formats. When asked about free cards on a weekly rotation, Brode said they wouldn't be doing it due to its complexity, but the team is exploring other options with similar, less complex goals. The team internally experiments with various formats to keep the game fresh e.g. by changing the ladder format for the last month of a set. Each class will have a hero card and a legendary minion in Knights of the Frozen Throne expansion. New ladder experience is in the works with the goals to reduce the monthly grind for top-level players, increase progression for bottom 25% of player, better match-making and improve new player ranked experience. Hearthstone won't be coming to consoles anytime soon. Ice Block is a card that matches their red flags for cards that shouldn't be in Standard forever. They will continue to add more features to the collection manager. The team will make a new Druid and Warlock hero. Regarding Tyrande, the goal was to find alternative ways for regions that were not eligible for the offer to get access to Tyrande and they've been working with their regional offices to make it happen. More minion-placement cards will be added to the game. Blizzard's working on a way to provide more stats to players, but Brode doesn't like "profile" pages. The main goals with the upcoming ladder rework are Reduce grind for top-level players Increase progression for players stuck at rank 20-ish Get better matchmaking for bottom 25% players Make experience better for new players The biggest challenging is making those things better without losing what they like about the current system. Specating mode is definitely a place with a lot of room for improvement. New opportunities are on the horizon to earn packs of the new set through upcoming events and single-player missions that will be free with the new set. They're going to bring back Wild cards for sale, which should make Wild more accessible. No plans to add another class, they have plans for more unique things for Warlocks and a 10th class wouldn't be helpful. The time should be spent to make the core classes more fun. Adding the Hall of Fame in Un'Goro and hitting those 6 cards allowed them to see the "freshest" meta yet. Changes to arena rewards are coming. Details TBA. Hero cards are a new thing that replaces your hero, not transforms them. (Source)