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You select a class, then enter values into the fields for Stamina, Strength, Agility, Intellect and Spirit. As you type it updates the results which show you useful information based on what stats you entered - like dodge, and crit percentages, class-specific statistics like Ranged AP for Hunters and block for Druids in bear form etc.
Hopefully people find this useful for comparing item benefits and racial starting stats, or for learning how base stats affect different classes in Classic. Did you know for example that Shamans can build Block with Str items?
I didn’t just post here to show this off - I need some help with calculating Spirit. Some users have commented that Spirit health/mana regen values are too high for various classes (for example Paladins) and was wondering if anyone here had some more information on this!
Your boy teeb
I just got my subscription for wow last night.
and at the moment i'm trying to clear out the inventories of some characters from the starter edition so that i can start fresh using the old characters names.
my only problem is that even with the 6 bank characters i've made. i'm running out of space.
the majority of my items are are darkmoon firewaters and food items you can buy in darkmoon faire that i got from sealed darkmoon crates while farming for daggermaws during the last darkmoon faire.
so i want to know if these items are actually worth anything on the auction house?
the addon i have for the auction says they are but i dont know how reliable that is.
I have a question for Arcane mages that I couldn't find existing guides mention on any website. In dungeons, mana is not typically an issue as a healer because you can just drink/eat in between packs, I mained a healer up until now so that mindset is just ingrained in me. As Arcane Mage, would the same principle apply? Is it optimal to just forgo the conserve part of the rotation and just burn as much as you sustainably can with every pack, since you can just eat conjured food in between packs, or should you still do conserve/burn phases similar to what you'd do in a raid?
Anybody can help with this? I'm using simcraft to get the stat priority for my MM's gear but it is giving me crazy results, not sure why. Agility=83.13, Ap=80.24, CritRating=0.83, HasteRating=46.84, MasteryRating=1.04, Versatility=217.72, Dps=297.72
According to stat priority lists, such as the icy veins one, mastery should be the predominant stat. Now I understand that it can change depending on gear and other things, but this much???
I've attached a screenshot wit the settings in simcraft, in case it helps.
Can anybody tell me what I'm doing wrong? Sorry if it's a noob question.
i have a dps monk and i noticed the greyed out stat when i was lvling my monk up and because i am a returning player i have no idea what it is and i noticed it swaps with agility when u change ur spec to mistwalker and my question is, can i use my current gear to heal or not?