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Beast Mastery Hunter 7.3

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2 hours ago, Blainie said:

This is also why you should turn off Thunderstomp - Charge -> Thunderstomp can mean some possible aggro issues I believe.

Thunderstomp is different for BM compared to SV. 

For BM, it wastes a pet attack/uses pet focus that would be higher damage, whereas SV needs it to proc more charges of Mongoose Bite on AoE.

It doesn't generate enough threat to pull off the tank, especially if you misdirect on pull and generate enough threat to the tank.

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51 minutes ago, Luthixx said:

For BM, it wastes a pet attack/uses pet focus that would be higher damage, whereas SV needs it to proc more charges of Mongoose Bite on AoE.

I see! Thanks for helping to clarify that! :)

We've had a few questions in the past about pets dying without taunt and ended up tracing it back to their pets, but I assume those were just people playing incorrectly (either the tank or the Hunter!).

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With the 2pc change to now include Dire Frenzy, Azor has updated the BM guide saying it is best for single-target damage; does this actually affect Kill Command damage? I was testing it out on about 4 hours of mythic Krosus prog and some time in my order hall and was never seeing an increase in Kill Command damage, and was still doing higher and more consistent dps with stomp.

For reference I don't have legendary shoulders but I do have 4pc, 2 pack & 1 jaws relics and both BiS trinkets.

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I agree with you Luthixx. I have DPS wrists and helm legendary items, 2 pack with 1 swipes relics, and 2-piece tier. So far, all of my sims, dummy, and raid testing are showing Dire Frenzy to be a significant loss with the 2-piece (roughly 12k). I have, however, been able to get significant single target increases (roughly 8k), by using Way of the Cobra, Stomp, and Beastial Fury together (with typical crows and Killer cobra being used in all sims). What is funny as well is, this maintains stomp at all times and sims are almost identical in hectic/add cleave, so I can maintain this set-up without having to change talents, mid-raid, based on the fight. Very excited about this.

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Guest Pharlain

Question about the Pawn string provided for Beast Mastery

( Pawn: v1: "Beast Mastery": Agility=16.89, Ap=16.16, CritRating=11.79, HasteRating=13.23, MasteryRating=15.10, Versatility=11.31, Dps=7.01 )

What is Ap?

After importing it into Pawn to create a scale I looked at the stat weights, but could not see were the AP=16.16 affected anything.

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Guest Chimper

Hi, 

After simming my character, these are my numbers

                            Haste    Crit        Agi       AP       Mastery    Vers    Wdps
Scale Factors    17.37    15.77    15.15    14.49    13.26    10.83    6.75

Doesn't haste seem excessively high? I have shoulders and belt legendaries, as well as the 2 piece so far.

 

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2 hours ago, Guest Chimper said:

Hi, 

After simming my character, these are my numbers

                            Haste    Crit        Agi       AP       Mastery    Vers    Wdps
Scale Factors    17.37    15.77    15.15    14.49    13.26    10.83    6.75

Doesn't haste seem excessively high? I have shoulders and belt legendaries, as well as the 2 piece so far.

 

Given that you're arguably one of the luckiest hunters in the game to have those legendaries, yes those sims are accurate as haste and crit start to pull ahead quite high when you have shoulders, and even more so when you have the belt (belt is more so haste than crit). 

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On 2/10/2017 at 3:24 AM, Luthixx said:

For reference I don't have legendary shoulders but I do have 4pc, 2 pack & 1 jaws relics and both BiS trinkets.

I've passed this on to Azor, so hopefully he can take a look and see if anything needs to be fixed/changed.

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On 2/10/2017 at 7:34 PM, Sharknad0 said:

I agree with you Luthixx.

Same for this comment, I've passed it on to Azor.

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8 hours ago, Guest Pharlain said:

After importing it into Pawn to create a scale I looked at the stat weights, but could not see were the AP=16.16 affected anything.

Technically, it's Attack Power. You can just ignore it.

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7 hours ago, Guest Chimper said:

Doesn't haste seem excessively high? I have shoulders and belt legendaries, as well as the 2 piece so far.

Answered above already, but no, this isn't surprising. Also, trust in your sims :)

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4 hours ago, Luthixx said:

Given that you're arguably one of the luckiest hunters in the game to have those legendaries, yes those sims are accurate as haste and crit start to pull ahead quite high when you have shoulders, and even more so when you have the belt (belt is more so haste than crit). 

Thanks for answering so quickly again :)

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Guest Chimper
5 hours ago, Luthixx said:

Given that you're arguably one of the luckiest hunters in the game to have those legendaries, yes those sims are accurate as haste and crit start to pull ahead quite high when you have shoulders, and even more so when you have the belt (belt is more so haste than crit). 

Thank you for the fast reply. I'm pretty new to simcraft so I've been leaving the default options on, is it recommended to leave on bloodlust? The weights seem to change quite a bit without bloodlust. 

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1 minute ago, Guest Chimper said:

Thank you for the fast reply. I'm pretty new to simcraft so I've been leaving the default options on, is it recommended to leave on bloodlust? The weights seem to change quite a bit without bloodlust. 

Are you going to have bloodlust during your time in the group? If you know that your raid of 10 people won't use bloodlust (unlikely), then disable it. The majority of the time you will.

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On 2/10/2017 at 7:34 PM, Sharknad0 said:

So far, all of my sims, dummy, and raid testing are showing Dire Frenzy to be a significant loss with the 2-piece (roughly 12k). 

Okay, so - I've spoken to Azor and just want to check a few things.

  • Can you re-sim this with the most recent version of SimC? It might have been that you simmed this prior to the nightly build being released. 
  • From what he is saying, Dire Frenzy should be better with the 2P for single-target.

Please re-test this and just let me know if you still have the same issues.

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On 2/10/2017 at 3:24 AM, Luthixx said:

For reference I don't have legendary shoulders but I do have 4pc, 2 pack & 1 jaws relics and both BiS trinkets.

See above - checked with Azor.

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13 hours ago, Luthixx said:

Thanks Blainie!

No worries, glad to have helped. If you've got any more questions, just ask :)

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hello, does DB still take priority over KC during BW? what if AMoC comes up during BW? do i continue to spam CoS/KC or interrupt it for the AMoC? also, is TT affected by BW?

thanks

Edited by timoseewho

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On 2/18/2017 at 5:18 AM, timoseewho said:

hello, does DB still take priority over KC during BW? what if AMoC comes up during BW? do i continue to spam CoS/KC or interrupt it for the AMoC? also, is TT affected by BW?

thanks

Yes, pop DB as soon as it is off cooldown, you want to avoid getting a Call of the Wild proc when it's already off cooldown.

AMoC should be synced up with BW as best you can anyway, but it is a huge dps cooldown and as it lasts the same amount of time as Bestial Wrath, you want to cast it right before you cast BW if you can. If it comes off cooldown say 5 seconds into BW, then yes, interrupt your normal rotation to cast it.

BW increases yours and your pet's damage by 31 (or 46 if you're running Bestial Fury) percent, which means both you and your pet benefit from the additional damage (and if you have 2pc, that 50% damage buff also applies to TT). Ideally you never want to cast AMoC or TT without BW up, and don't cast TT without first using a Dire Beast, even if it means you have to wait a few seconds (the extra damage is worth it).

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Guest Pellet

Hi. I was wondering if there was another Weakaura string for Beast Cleave? I haven't tried yet, but it might be easy to make one. The link posted in the guide doesn't work though. Says it was deleted. :/

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11 minutes ago, Guest Pellet said:

Hi. I was wondering if there was another Weakaura string for Beast Cleave? I haven't tried yet, but it might be easy to make one. The link posted in the guide doesn't work though. Says it was deleted. :/

There are lots of WA for BM at https://wago.io/weakauras/classes/hunter/beast-mastery

There's a specific one for BC if you just need one for that.

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With the changes to Sephuz in 7.1.5, I'm really wondering why all your simulations have Sephuz (no procs).

It seems like it should have a few different sections based on procs available every X number of seconds. In NH, between interrupting, Beast charge proccing the ring, and the ready ability to use Intimidation talent to stun a mob that it's considerably easier to use in a raid setting for a BM hunter.

With a buff that acts as a small hero, wouldn't it be worth considering as a DPS producer instead of just a stat stick (ring)? This guide provides no insight when I know I can get the thing to proc regularly in many of our current boss fights. 

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What is mean "T19M"?

I think "T19" means "Tier 19".

But I don't know that "M" of the "T19M".

I guess "M" is NH equipment oriented Mastery, but I'm not sure.

Because you live in a country where you do not speak English, it is difficult to guess the meaning of the words you abbreviate.

Additionally, is the trinket rank derived from wearing BiS equipment?

 

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Guest BM4Life

I have the legendary shoulders,the ring and the Qa´pla shoes. Normaly i play with shoulders and ring but i think the Qa´pla in combination with the shoulders bring me a little more boost. What´s your opinion?

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