Jump to content
FORUMS
Sign in to follow this  
Zadina

5 Things You Should Do Every Day in Legion

Recommended Posts

world-dissolve-still.jpg

So, you've reached level 110 and you are at a loss at what you need to do? Or you are already experienced enough, but still need to figure out which of the numerous max-level content activities are worth doing? We've got you covered!

Max-level content can seem daunting at first, since there are a lot more things to do now. However, once you get these things in order and set up a plan, you will see that's it's not difficult to keep up with all (or at least most) of them.

Below, we have a list of 5 activities you should aim to do each day. Obviously, it depends on the type of player you are and what content you prefer to do. The importance of each activity degrades depending on its number, but again it's up to you to decide what you want to prioritise. As you will see, most of these activities are intertwined, meaning one helps the other (or with other content) and/or they work for the same goal.

1. Start Artifact Knowledge research and Order Hall advancements

4P0YLLY523GH1471229296915.jpg

Technically not an every-day activity, but still of utmost importance. Even though there are catch-up mechanics for people that can’t play every day, it’s crucial to get started early with both of these things. Artifact Knowledge will increase the rate at which you gain Artifact Power. The first work order will give a 25% increase so, for example, if an item gave you 100 AP before, now it will give you 125. The Order Hall advancements are also important. You can check which ones to pick, as well as the cost of each of them, in our guide.

2. Finish your Order Hall campaign

NNXLR6TDYOEP1471990745884.jpg

Again, this won't happen in a single day, but you should get it done as soon as possible. The campaigns for most classes are time-gated, meaning that they mostly require 8- or even 12-hour missions. Some campaigns even require materials. Once you complete your campaign, you will unlock a new skin for your Artifact, two more Champions and an ilvl 830 chest. More importantly, you will get your third relic slot, which will give you a significant item level boost.

3. Suramar: Work on your Nightfallen reputation

0NYC3T97JYJJ1472564151604.jpg

When you hit level 110, you will be able to go to Suramar. There, you will work with the Nightfallen, a faction of exiled Nightborne, who are trying to reclaim their city from their traitorous queen, who has allied herself with Gul’dan. Suramar can be a bit challenging for a newly dinged level 110 character, but it is imperative that you start questing there early.

Suramar has a TON of quests, but you should focus on the main storylines that can be found under the achievement Good SuramaritanGood Suramaritan. These quests award reputation with the Nightfallen. It is advised to also do all Nightfallen World Quests (once you unlock them) in Suramar, since it is another means to gain rep with this faction. If you don’t have time for both, do the World Quests first. Lastly, you should run the Withered Army Training scenario once every 3 days. The most effective and profitable way to do this is by taking 20 Withered with you, thus spending 2000 Ancient Mana for it. For that, you will need to work on increasing your Ancient Mana cap. You can learn more about Ancient Mana here.

Why is Nightfallen reputation important? By reaching Friendly with the Nightfallen (and all other factions), you will be able to unlock World Quests. At Honored, you will unlock the main storyline Blood and Wine, which will help you further increase how much Ancient Mana you can hold. At 8000/12000 Honored, the Mythic-only dungeons Court of Stars and The Arcway will unlock. The goal is to reach Revered with the Nightfallen.

4. Do World Quests, but don’t overdo it

SXQ90I1HO90A1472545395161.jpg

World Quests are the new dailies. Once you reach Friendly with all Legion factions (minus The Wardens), a quest will open up for you in Dalaran which will allow you to do World Quests. We already have a guide on World Quests, so here we will discuss which ones you should prioritise. Obviously, you need to always do the emissary. Other than that, here are the dailies you should be looking for:

  • Anything that awards Nightfallen reputation (see point 3).
  • Anything that awards Wardens reputation. The only direct way you can get rep with this faction is by doing their World Quests and Vault of the Wardens. You can learn about other ways in our guide.
  • Anything that awards Artifact Power.
  • Anything that awards gear. The good thing with these World Quests is that the gear rewards scale with your current item level. Therefore, they can offer lucrative rewards for both new 110s and veterans.

The following have lower priority, but you can hunt them down if needed: Order Hall resources, profession dailies that award recipes or Blood of Sargeras. Anything else should be avoided.

5. Dungeons

QJA16QJ2CDP91471652044141.jpg

Nothing special to say here. Dungeons will help you gear up and gain Artifact Power. Normal dungeon queues can take up to an hour for a DPS at max level. You need 810 ilvl to queue for a random heroic. If you want to be super-efficient, you can go full hardcore and do all 8 heroics every day since they award 400 AP each. At the moment, heroic dungeon queues for DPS are around 10-15 minutes. Experienced players should run Mythic dungeons each week and work to unlock the two Suramar Mythic dungeons. You can find some gearing tips at the end of this article.

Have you not had enough yet?!

QI4XSJENA3UF1470273443577.jpg

Here are some other things you can do at max level. Some of them can be done as side-activities, while others will be unlocked in the near future for you.

  • Level your professions. Crafted gear (including trinkets and rings/necks) from primary professions is 850 ilvl, which is currently the highest item level you can achieve (assuming you don’t get a legendary). You should also do your profession quests. Secondary professions have their own activities: Fishing has its very own Artifact, Cooking recipes are unlocked with Work Orders and Archaeology has a questline.  
  • Get your weekly bonus roll (once you unlock the 5th Order Hall advancement).
  • Do the weekly world boss (once they are added to the game). A preview guide can be found here.

Closing tips on gearing up

EA4OYDP6FOA11472237588265.jpg

Let’s face it: getting better gear is one of the end-game goals of WoW and a high priority for a lot of players. When you hit level 110, you should be nearing 800 ilvl. For some reason, the climb to 810 ilvl, when heroics are unlocked, feels exceptionally steep. My advice is to hunt for the World Quests that award gear (4) and do some normal dungeons (5), although queues can take a while. Less steep, but still not easy, is the climb to 820 ilvl, at which point you become good enough to join a Mythic dungeon. Again, keep doing World Quests and farm heroics.

Heroics are worth farming even after you outgear them, since they have a low, yet not negligible chance of dropping Warforged and/or Titanforged gear. After that, you should work on your Suramar dungeons attunement (3); some pretty sweet trinkets drop from there. Completing the Order Hall campaign (2) will help a lot with increasing your item level. Lastly, another solid gearing option is to unlock your Order Hall armor set.

  • Like 6

Share this post


Link to post
Share on other sites
1 hour ago, Steiner said:

Hit 110 yesterday, perfect timing. Just what I needed.

Grats on the ding! Feel free to ask any questions you may have!

Share this post


Link to post
Share on other sites

Level your professions. Crafted gear (including trinkets and rings/necks) from primary professions is 850 ilvl, 

 

Not true. The highest Ilvl you can get from JC is currently 815. 

Share this post


Link to post
Share on other sites
15 minutes ago, Vodajo said:

Level your professions. Crafted gear (including trinkets and rings/necks) from primary professions is 850 ilvl, 

 

Not true. The highest Ilvl you can get from JC is currently 815. 

You can upgrade with Obliterum no?

  • Like 1

Share this post


Link to post
Share on other sites

Yep, Obliterum upgrades (all 7 of them) help you reach 850 ilvl! I forgot to mention working on the Obliterum forge quest ^^

it can be quite costly but Peelyon has a pretty neat guide on how to turn it into something profitable!

Share this post


Link to post
Share on other sites

Very good summary!

I found the 800-810 ilvl climb easier by focussing on the order hall gear set, you can find your gearset and the linked achievements to get each piece on guides here on icy veins.

But most importantly, from the same merchant that sells the gear, you can also buy upgrade tokens for that gear.
Going up to 840 ilvl I believe (could also be 850 but not sure), which greatly boosted my overall ilvl!

Share this post


Link to post
Share on other sites
2 hours ago, Tectonn said:

Very good summary!

I found the 800-810 ilvl climb easier by focussing on the order hall gear set, you can find your gearset and the linked achievements to get each piece on guides here on icy veins.

But most importantly, from the same merchant that sells the gear, you can also buy upgrade tokens for that gear.
Going up to 840 ilvl I believe (could also be 850 but not sure), which greatly boosted my overall ilvl!

Can go up to 840 with upgrades, with the shoulders being the only piece that starts at and can reach 850.

Share this post


Link to post
Share on other sites
11 hours ago, Jlogan916 said:

Hi all i was hoping someone could tell me how to get the 815 jc ring/neck recipes thatbyou are talking about.

Hey there! It mainly depends on which one you're looking for. Some are bought from Jabrul, others are obtained via quests.

Here are the 815 recipes for rings:

For necks, all of the recipes come from Jabrul, the NPC linked above.

Share this post


Link to post
Share on other sites

Thank you for this guide. Would like an explanation of why grinding rep with the Wardens is so important. It doesn't say currently.

I'm assuming professions and the Blood of Sargeras shoulder enchant? And/or Revered for Pathfinder achievement? All of these seem optional, or at least not needed by everyone...

Share this post


Link to post
Share on other sites
1 hour ago, eiden said:

Thank you for this guide. Would like an explanation of why grinding rep with the Wardens is so important. It doesn't say currently.

I'm assuming professions and the Blood of Sargeras shoulder enchant? And/or Revered for Pathfinder achievement? All of these seem optional, or at least not needed by everyone...

I believe that getting the Wardens rep to Revered (for the shoulder enchant) was assumed a very important step in getting the BiS crafted preraid gear, before we knew the live drop rates for Blood of Sargeras and epic gear upgrades from world quests.

Right now I feel no need in any particular rush with this rep (maybe except for Inscriptors that want to have Vantus runes recipes before raids start): we are getting a huge amount of bloods and a pretty good rate of 845-850 epic gear upgrades from dungeon runs and world quests.

  • Like 2

Share this post


Link to post
Share on other sites

What Pandacho said + the Pathfinder achievement and the various profession recipes. It's so hard to level this rep with only WQs, the dungeon and the occasional Kirin Tor emissary, I think it's better to start early :)

personally, I am at the beginning of Honored with the Wardens (Revered with everything else) and I have been actively trying to do most of their WQs!

Share this post


Link to post
Share on other sites
3 hours ago, Zadina said:

I think it's better to start early :)

When flying released in Draenor, people were complaining about how terrible it was to do etc.

If you do that little bit every day, as Zadina says, things are just so much simpler rather than rushing it later on.

  • Like 1

Share this post


Link to post
Share on other sites

Hi guys a couple of questions mabe you could help me out on. So i was looking up a pretty popular gamer on the armory and it was showing he had plus 325 mastery gems. Is that even possible i thought the highest gems only gave plus 200. Another thing is for frost dks the stat priority is strength crit then haste according to the guide on here. I always thought mastery was the best since it increases pretty much all damage done?

Share this post


Link to post
Share on other sites
1 hour ago, Jlogan916 said:

Hi guys a couple of questions mabe you could help me out on. So i was looking up a pretty popular gamer on the armory and it was showing he had plus 325 mastery gems. Is that even possible i thought the highest gems only gave plus 200. Another thing is for frost dks the stat priority is strength crit then haste according to the guide on here. I always thought mastery was the best since it increases pretty much all damage done?

Tooltips aren't always updated immediately on the armory, especially since Legion launch.

For your other question, generally you should ask that in the DK forum. I'll answer it here anyway though:

Stats are calculated via sims. Just because Mastery increases your frost damage doesn't mean it provides the best DPS per point. Scaling, rotation and general playstyle can all have an impact on it.

Share this post


Link to post
Share on other sites

that's a great help but Is there a list of things you need to complete for  class hall campaign if so where is it hiding I have  looked everywhere but  still need to complete the  glorious part all the rest I think are done and I still only have 4 champions  but on my hunter she has 7 and not done anywhere near as many quests etc as my DK has

Share this post


Link to post
Share on other sites
2 hours ago, angiie said:

Is there a list of things you need to complete for  class hall campaign

I got through it by just doing the Order Hall quests that require Order Resources. Keep an eye out for any order Resources quests that have a banner on them and prioritize those. They will give you followers and require you to go into certain zones and fight through story quests.

If you want more detail than that, you need to be willing to accept spoilers.

There are several detailed pages at wowhead.

e.g.

http://www.wowhead.com/legion-class-hall-mission-guide#champions-death-knight

http://www.wowhead.com/class-hall-guides

http://www.wowhead.com/death-knight-campaign-quests

 

Share this post


Link to post
Share on other sites
On 12/30/2016 at 11:25 PM, angiie said:

that's a great help but Is there a list of things you need to complete for  class hall campaign if so where is it hiding I have  looked everywhere but  still need to complete the  glorious part all the rest I think are done and I still only have 4 champions  but on my hunter she has 7 and not done anywhere near as many quests etc as my DK has

There can be a few things that have an impact on this. Are they both 110? Have you completed all quests in your log that belong to the Class Hall Campaign subset? Did you complete the quests to go do dungeons on your DK?

Also remember that different campaigns take different amounts of time, since the missions used to be longer for some. Now that the mission time is the same for everyone, different campaign time length definitely starts to show.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.

      Source: Reddit
    • By Staff
      Save up to 33% on select game services! Enjoy discounted prices on Character Transfers, Faction Changes, Race Changes, and Name Changes now through May 7.
      (Source)
      It’s a great time to dive into daring adventures in World of Warcraft® when you make the most of 33% off select game services through May 7.
      Soar into the latest Dragonflight content with a 33% discount on an Enhanced Level 70 Character Boost—harness the power of level 424 raid-ready gear, take to the skies with a stable of soar-ready Dragonriding mounts, and more!
      For those looking to get a fresh start, save 30% on Character Transfer Packs, Faction Change Packs, Race Change Packs, and Name Change Packs.*
      Level 70 Character Boost
      For a limited time, bring your hero up to speed at a 33% discount.** Grant a single character a one-time boost to level 70 and jump into the latest Dragonflight content endgame-ready! To boost multiple characters, buy a Character Boost pack and use them all at once or save some for later.
      Available Level 70 Character Boost pack options:
      1 for $40.00 (Regularly $60.00) 2 3 for $100.00 Give Yourself A Boost
      Character Transfer Packs
      Time to get a move on! Transfer characters between World of Warcraft® realms or accounts, enabling you to play with a new community of players and/or find old friends on new servers—all without starting over at level one. To move multiple characters, buy Character Transfer packs and use them all at once or save some for later.
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 68 for $80.00 Visit our support page to learn more about the Character Transfer service and any restrictions. 
      Transfer Now
      Faction Change Packs
      See what life is like from the other side! Walk a dungeon or two in the other faction’s shoes when you use a Faction Change to convert a character’s faction from Horde to Alliance or Alliance to Horde. To move multiple characters to the opposite side, purchase Faction Change packs and use them all at once or save some for later. Changing your faction also includes a free race change for your class, so you’ll fit in with your new friends on your adventures all over Azeroth.
      Available Faction Change pack options:
      1 for $21.00 (Regularly $30.00) 3 for $42.00 (Regularly $60.00) 6 8 for $95.00 To learn more about the Faction Change service and any restrictions, visit our support page.
      Make Your Move
      Race Change Packs
      Sometimes, a simple touch-up of your character’s looks isn’t enough; sometimes, you want to go all the way and change which race you belong to! And with a race change service, you can do just that*.
      To change multiple characters' races, purchase Race Change packs and use them all at once or save some for later. The final step of a Race Change requires choosing a new appearance and includes an optional Name Change.
      Available Race Change pack options:
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 6 8 for $80.00 To learn more about the Race Change service and any restrictions, visit our support page.
      Change Your Race
      Name Change Packs
      The name you initially chose for your hero doesn’t have to stay the same for all eternity. Have you changed your mind or simply found something better? Either way, you can pick a new name and reinvent yourself today!
      To change multiple characters' names, purchase Name Change packs and use them all at once or save some for later.
      Available Name Change pack options:
      1 for $7.00 (Regularly $10.00) 3 for $14.00 (Regularly $20.00) 6 8 for $35.00 Learn more about the Name Change service and any restrictions when you visit our support page.
      Change Your Name
      Purchase Race Changes, Faction Change Packs, and Character Transfers from the Battle.net shop. Or launch World of Warcraft and click the Shop button on the character select screen.
      Once you’ve purchased your Character Transfer, Faction Change Packs, Name Change Packs, Race Change Packs, and Level 70 Character Boost, a new icon will appear on your character selection screen. To activate a game service, click on the token, then select the character you wish to move. Any unused Faction Change tokens or Character Transfers will remain in your account for future use.
      * Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.
      **Sale ends May 7, 2024
      ©2024 Blizzard Entertainment, Inc. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.
×
×
  • Create New...