L0rinda

Patch: September 15 2016: Priest Promotion Hints

16 posts in this topic

1Jc16V7.jpg

The latest update for Hearthstone has been released, and it is a big one, which brings quite a lot of new things to the game. There is also the first hint at a new special promotion.

This patch has the usual small bug fixes and new card backs, however two features we have already reported on have now been added to the game. Welcome Bundles are now available for purchase, and the Arena Balance Changes are now live.

There is also a "special promotion" on the way where you can get a new Priest Hero, Tyrande Whisperwind, pictured below:

gD3pLXc.png

It seems that Tyrande also comes with her own card back:

KInx5DM.png

This interests me greatly because a new Priest Hero at the moment seems like something that would not be in massive demand. I wonder (or maybe it is just hope) if the promotion might include a couple of new Priest cards to buff the class to a playable standard. Priest has become something of a running joke in recent times, and an emergency buff in the guise of a promotion would be a way to bring it into line.

The card backs for September and October have also been added in this patch. They are called Legion and Pie respectively.

5VozNTY.png

The other resolved issues are listed below:

Blizzard LogoUpdate Notes

Blue post content goes here

A few deck recipes have been updated.

Certain cards will no longer be selectable in the Arena.

If you accept a Friendly Challenge while editing a deck, your deck-building progress will now be saved.

Resolved an issue that could cause gameplay to slow down after using the new Adventure restart feature.

Golden C’Thun and Mounted Raptor can now be crafted or disenchanted.

Medivh’s Valet can now be properly crafted or disenchanted.

[Tablet] Resolved an issue that could prevent the on-screen keyboard from opening.

Fixed some audio, graphical, and UI issues.   (source)

 

Share this post


Link to post
Share on other sites

Let's face it, we figured out Tyrande would be Priest skin when they introduced skins in Hearthstone, so no surprise.

I'm puzzled really hard right now about the rest of classes - Druid, Warlock and Rogue, because the best Druid character after Furion - Fandral Staghelm, but derp, he is a card already.

And like, literally the only known Rogue left is Maiev Shadowsong. Even Valeera herself is a pretty fringe character - how many of you have read the comic book? But It can't be just Maiev, that's too simple, not if she wasn't considered as a frontline in the first place, before Valeera.

And Gul'dan is the only Warlock I can think of that makes it into "whole class' face" category. Making Wilfred Fizzlebang into skin would have been a cool idea - he is pretty iconic, plus you'd be one step further from current racist and biased representation of Warcraft races - but alas, he is also gone for good now.

But the real question is : when does Halfhill card back finally come up?

 

Edited by Paracel

Share this post


Link to post
Share on other sites
2 minutes ago, Paracel said:

 

But the real question is : when does Halfhill card back finally come up?

 

Haha nice.

 

Share this post


Link to post
Share on other sites
24 minutes ago, Paracel said:

I'm puzzled really hard right now about the rest of classes

Big WoW lore nerd here, so here are some alternatives:

Druid

  • Hamuul Runetotem is an easy choice here, as the Archdruid of the Tauren. Big lore character, strong presence in Druid class hall of Legion. Not a new character either. He also is a good contrast to Malfurion, a Night Elf.
  • Broll Bearmantle is possible, but unlikely to have two Night Elf heroes for one class.
  • Leyara, the Lieutenant to Fandral, definitely possible and opens up lots of interactions between the hero and card, but again, she's a NElf.

Rogue

  • Garona is a very strong possibility here. Good lore, great interactions between her, Medivh, Khadgar etc. 
  • Edwin VanCleef's daughter, Vanessa. Again, lots of possibility for interactions here.
  • Mathias Shaw, leader of SI:7.

Warlock

This one is tough, since the majority of the Warlocks are Eredar that are notable in lore. Anyway:

  • Archimonde
  • Kil'jaeden
  • Nekros, the wielder of the Demon Soul. 
  • Jubeka Shadowbreaker, the first Undead hero in the game?
  • Like 1

Share this post


Link to post
Share on other sites
2 minutes ago, Blainie said:

Warlock

This one is tough, since the majority of the Warlocks are Eredar that are notable in lore. Anyway:

  • Archimonde
  • Kil'jaeden

... the interaction of Jaraxxus replacing Kil'Jaeden or Archimonde might break the game. Those two don't go down quietly.

Share this post


Link to post
Share on other sites
4 minutes ago, Laragon said:

... the interaction of Jaraxxus replacing Kil'Jaeden or Archimonde might break the game. Those two don't go down quietly.

Could be a special thing where they don't let him replace them. Instead they steal the power from him in some special effect, "heal" themselves to 15 and steal his hero power.

Share this post


Link to post
Share on other sites
1 hour ago, Paracel said:

I'm puzzled really hard right now about the rest of classes - Druid, Warlock and Rogue, because the best Druid character after Furion - Fandral Staghelm, but derp, he is a card already.

Characters on cards can still become alternate heroes and vice-versa. This means Fandral Staghelm can still be a new druid hero.

Share this post


Link to post
Share on other sites
51 minutes ago, Blainie said:

Could be a special thing where they don't let him replace them. Instead they steal the power from him in some special effect, "heal" themselves to 15 and steal his hero power.

Too much swag for a simple skin. Everyone else except for Medivh ain't that awesome.

I like the ones you listed, Hamuul, Garona and Jubeka all seem like, maybe not that iconic, but fairly generic representatives of a class, and that "genericness" is more important for Hearthstone as it departed from being a version of WoW TCG towards less nerdy"involved" auditory. A ton of players I know never touched Warcraft, ever.

Vanessa and Mathias feel like pretty fringe characters, maybe even more fringe than Valeera herself. I'd like Leyara because fiery Druids look gorgeous but Firelands is a relic of age long gone. Those were good times, huh?

They can make a huge swing and do something stupid though, like they did with Morgl. He is pretty generic but seriously, who the hell is this guy?

There is also not exactly related thing, but Garona as a Rogue character would make one awkward thing. You see, in Russian, we have masculine words and feminine words, and while English "Rogue" covers all proud members of this craft - boys, girls, attack helicopters - in my language you probably should use different words. In official localization Rogue is named with masculine name (which is linguistically correct as more generic). It already grinds my gears slightly because the only Rogue character she have now is (clearly) female, and adding one more to the mix would make some people question this even further. 

  • Like 1

Share this post


Link to post
Share on other sites
8 minutes ago, positiv2 said:

Characters on cards can still become alternate heroes and vice-versa. This means Fandral Staghelm can still be a new druid hero.

You sure about that? It would make an interesting twist. 

"Yo dawg, we've made Jaraxxus skin so you can play Jaraxxus while you play Jaraxxus!" 

Share this post


Link to post
Share on other sites
1 hour ago, Paracel said:

You sure about that? It would make an interesting twist. 

"Yo dawg, we've made Jaraxxus skin so you can play Jaraxxus while you play Jaraxxus!" 

Medivh is a proof of this concept, isn't he?

Share this post


Link to post
Share on other sites
Just now, Laragon said:

Medivh is a proof of this concept, isn't he?

Wasn't Medivh technically a hero before he became a card?

  • Like 3

Share this post


Link to post
Share on other sites

And these are, like, different Medivhs, in their best Draenor Parallel Timelines thing. 

This concept is fine with M:TG where Multiverse is a lore behind the whole game and characters travel between planes(=expansions) and sometimes they even revisit the same planes, it feels fine sometimes, but in the recent events it feels a lot like lazyness and recycling. Avengers style superhero line-ups come hand in hand with classical Hollywood "remake everything" thing. Just imagine that we have 5 different Medivh cards. That's how it is out there.

Share this post


Link to post
Share on other sites
2 hours ago, Paracel said:

And these are, like, different Medivhs, in their best Draenor Parallel Timelines thing. 

Medivh, the Guardian as a card is "non-canon", lust like the whole Karazhan adventure. the real Medivh, in all realities and written background lore, was a loner and a hermit that actively chased anyone who dared come knocking at his door away.

  • Like 1

Share this post


Link to post
Share on other sites
On 9/16/2016 at 6:53 PM, Keizoku said:

Medivh, the Guardian as a card is "non-canon", lust like the whole Karazhan adventure. the real Medivh, in all realities and written background lore, was a loner and a hermit that actively chased anyone who dared come knocking at his door away.

except that one guy he allowed to enter him all the time

latest?cb=20081208172256.jpg

Share this post


Link to post
Share on other sites

I'd say that HS has now own canon with so many cards and stories that are considered non-canon in WoW. It's a good step imo as it gives more space to the devs and gives us more stories and plots, especially for those who played WoW and/or original Warcrafts.

45 minutes ago, Blainie said:

except that one guy he allowed to enter him all the time

( ͡° ͜ʖ ͡°)

 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina

      The final stage of the HCT 2017 Worldc Championship has kicked off with the group stage. On Thursday, we saw matches on groups A and B. Beware because spoilers are following!
      Group A
      This group consists of Frederik "Hoej" Nielsen, Julien "DocPwn" Bachand, Jon "Orange" and Chen "tom60229" Wei Lin. The first match of the day was between the Danish Hoej vs the Canadian DocPwn (2-3). This was one of the longest matches, with both players displaying exceptional skill. It all culminated into the 5th game, where DocPwn managed to get his Keleseth Rogue early game going and beat Hoej's Priest. In the other game, tom60229 from Taiwan easily beat Orange from Sweden with a score of 3-1.
      The two defeated players, Hoej and Orange, proceeded to play against each other. Hoej's Murloc Paladin, the deck that made him stand out compared to other contestants, betrayed him as he lost 3 times in a row with it! Thus, one of the favourites for the World Championship was eliminated. DocPwn also sweeped his opponent tom, but he had a much harder time. Their last game, with Keleseth Rogue for DocPwn and Jade Druid for tom, had quite a few upsets and you should definitely watch it.
      The decider match between Orange and tom60229 will take place on Saturday.
      Group A Match W-L Total W-L DocPwn 2-0 6-2 Orange 1-1 4-3 tom60229 1-1 3-4 Hoej 0-2 2-6 Group B
      Muzahidul "Muzzy" Islam, Jason "JasonZhou" Zhou, Aleksandr "Kolento" Malsh and Samuel "SamuelTsao" Tsao play in this group. Muzzy, who represents America and is one of the favourite's to win the World Championship, beat the Chinese JasonZhou with a score of 3-1. In the next match, even though SamuelTsao made some mistakes, he managed to even the score with the Ukranian legend. In their final game, the young Taiwanese's Priest beat Kolento's Druid with an impressive 46-damage OTK (3-2).
      The elimination series between Kolento and JasonZhou is totally nail-biting! The two experienced players evened out each other and it all came down to the final game with a Keleseth Rogue mirror match. Jason drew better and he managed to eliminate crowd favourite Kolento (along with everyone who voted for him) with a score of 3-2. SamuelTsao managed to beat Muzzy with the same score in another intense series. Their last match (Warlock vs Priest) had a lot of upsides, but in the end luck smiled to SamuelTsao.
      The decider match between Muzzy and JasonZhou will take place on Saturday.
      Group B Match W-L Total W-L SamuelTsao 2-0 6-4 Muzzy 1-1 5-4 JasonZhou 1-1 4-5 Kolento 0-2 4-6 Final Remarks
      Thursday was a day of surprises, particularly unpleasant ones for Europe. Favourites Kolento (RIP packs) and Hoej were eliminated; I am mostly suprised about Hoej, since he had one of the strongest deck line-ups of this Championship. Statistically speaking, I don't think we'll have a European World Champion this time.
      On the other hand, outsiders DocPwn and SamuelTsao managed to come out on the top of their groups. DocPwn's effort is certainly admirable, since he's not exactly a full-time professional Hearthstone player: he was calm, level-headed and showed some exceptional critical decision making. In contrast, Samuel's youth and inexperience were quite evident, but his opponents also underestimated him. I think he has a lot to show for in the future.
      The not-so-surprising highlight of the day was Warlock being banned in almost all matches. Among the decks that stood out were Orange's Hunter (he's the only one that brought one and he won 2/2 of his games with it) and JasonZhou's interestingly teched Aggro Druid.
      Day 2 of the Group Stage is currently underway, so make sure to watch it!
    • By Zadina

      The two Hearthstone developers talked to IGN about the design process behind some of the most impactful cards from Kobolds & Catacombs.
      First of all, Peter Whalen and Mike Donais confirmed that there will be an update on February, a month after the World Championship. This patch will contain new events and possibly balance changes. They will take a look at the meta as it's been and as it is in the World Championship and they will decide accordingly.
      Moving on, they talked about some of the classes and how K&C cards have affected them. Starting with Warlock, Cubelock was a deck that was tested internally and it was an archetype the team was "certainly concerned about and [they] played a bunch of games with it". Carnivorous Cube was also tested internally in Recruit Hunter and in Quest Druid. As far as Possessed Lackey is concerned, there was a second version of it that read "Battlecry: If you control a Demon, Recruit a Demon", while Dark Pact was 0 mana at some point. Lastly, Rin, the First Disciple's seals used to have different effects and Azari, the Devourer was a 15/15 untargetable minion.
      The two devs talked next about the other dominating class of the current meta: Priest. Mike Donais pointed out that Highlander Priest was already doing well, so it was only given one new card: Psychic Scream. On the other hand. Big Priest has a pretty medium win rate, even though it can feel frustrating to play against. It's also a deck that will lose several cards in the upcoming rotation. At this point, the devs repeated that they are looking forward to develop and see in action new playstyles in the post-Barnes era. Finally, during the design process Twilight's Call could summon any minion, not just Deathrattles, but this was deemed too powerful.
      The next class to be discussed was Rogue. The team is happy with how balanced the Kingsbane Rogue deck turned out to be. Some internal iterations of the Rogue legendary weapon were dual-wielded daggers or a weapon that had the Battlecry: Discover a card, everything you draw is a copy of that. Mike also talked about Valeera the Hollow: he expected her to be more powerful than she already is, but maybe players will find a way to use her more in the future.
      There were a few words about Hearthstone's currently weakest class: Shaman. The devs think that the Shaman Spellstone is a powerful "sleeper" card, although maybe there's presently not a proper deck for it. They were also slightly worried about Unstable Evolution. Another "sleeper" card for them is Warrior's Drywhisker Armorer.
      An important point is that when asked about Corridor Creeper, Peter said that it's "one of the cards that raised a red flag". Lastly, they talked about King Togwaggle and the numerous iterations he had - all around swapping decks with your opponent. The penalty on the spell card isn't high enough on purpose, because they didn't want Togwaggle to be a super competitive card.
      I've tried to summarise the most important points, but you should definitely check out the entire interview on IGN. There's much more detail behind the design process of Kobolds & Catacombs, while there is also temp artwortk of cards as well as two cards that never made it into the game!
    • By Aleco

      Players can earn up to three free packs for logging in to Hearthstone during the Hearthstone World Championships.
      The folks over at Hearthpwn.com have learned from data mining of patch 10.0 that the Hearthstone World Championships will offer players three free packs as daily login rewards. The first day of the championships will give players a Journey to Un'Goro pack, the second day a Knights of the Frozen Throne pack, and the third a Kobolds & Catacombs pack. The Hearthstone home screen will also change to sparkling white theme honor the World Championships.

      Along with this week's awesome Tavern Brawl featuring World Championship winning decks, this marks the first time that Blizzard has brought Hearthstone eSports all the way to the Hearthstone client. Given the recent start of the Overwatch League and the choose your champion feature for the World Championships, it seems that Blizzard is supporting competitive gaming now more than ever.
    • By Zadina

      This week's Brawl honours the 3 previous Hearthstone World Champions!
      The 2018 World Championship is about to begin and Team 5 is celebrating by giving us a very special Tavern Brawl. In this Brawl, you get to play with decks that the previous world champions from 2014, 2015 and 2016 used on their way to the top. Your player name will even change to the respective Champion: Firebat, Ostkaka or Pavel!
      Here are the deck archetypes you can get:
      Firebat's Undertaker Hunter Firebat's Ramp Druid Firebat's Miracle Rogue Firebat's Zoolock Ostkaka's Patron Warrior Ostkaka's Oil Rogue Ostkaka's Freeze Mage Pavel's Tempo Mage Pavel's Malygos Miracle Rogue Pavel's Midrange Shaman Pavel's C'Thun Warrior Pavel's Malygos OTK Druid You might think: "why would I want to play a deck from 2014 with cards that have been nerfed"? Well, all cards are on their pre-nerfed versions, therefore they are basically in the same state as when originally used by each World Champion. So, say hello to pre-nerf Undertaker, Leper Gnome, Hex and many others.
      Amnesiac can never catch a break.
      A slight inconsistency is that cards that generate other cards or tokens, like Piloted Shredder or Babbling Book, can generate cards/tokens from later expansions. For example, my opponent's dead Shredder created Friendly Bartender, a card that neither Champion had encountered at their time.
      Enjoy the Brawl and tune in to the World Championship this weekend!
    • By Damien
      This thread is for comments about our HCT World Championships coverage.