Raxy

Legendary Bracers Playstyle

Sign in to follow this  

8 posts in this topic

Hey ,

i have a question regarding the leg. bracers.

Is there any change in playstyle and stat weights when u have  / use them ? 

I guess one uses SS at 5 instead of 3 right ? to use it most efficent ?

Share this post


Link to post
Share on other sites

In theory, you could burst 8 runes with a single Scourge Strike if both the shadow and physical parts crit: 1 + 5 (bracers) + 2 (Castigator) = 8. It's tedious and inefficient to always stack 8 wounds before scourge striking though.

I know that some people skilled out of castigator when they got the bracers. However, I think that Castigator is still good because it also increases the amount of wounds you generate. Additionally, it's pretty rare that your bracers actually burst 5 wounds AND you crit at the same time, so in most cases Castigator still provides a benefit. I personally would agree with using SS at 5 wounds. This way, it's possible to be wasteful, but pretty unlikely.

I don't know if your stat priority changes with the bracers. My guess is that mastery becomes more valuable, but as far as I'm aware, noone has actually run the simulations to generate exact weights.

Share this post


Link to post
Share on other sites

So i basicly  FS to 5 then start SS´ing to burst. Should i talent out of castigator  ? Because in the DK discord someone said that the stat weights swap from Crit  / Haste  to Haste / Mastery

And ty for the helpful responses so far.

Edited by Raxy

Share this post


Link to post
Share on other sites
Just now, Raxy said:

So i basicly  FS to 5 then start SS´ing to burst. Should i talent out of castigator  ? Because in the DK discord someone said that the stat weights swap from Crit  / Haste  to Haste / Mastery

And ty for the helpful responses so far.

In my previous reply, I gave an explanation for why I think that Castigator is still the best choice. You can find some more discussion on the topic in this thread:

 

Share this post


Link to post
Share on other sites

While i agree with what u said about Castigator i am kinda confused about Castigator in combination with what was told to me in the discord that u would swap from crit haste to  haste mastery. Doesnt this change make castigator weaker ? 

 

 

NVM got my answer from the discord.

Edited by Raxy

Share this post


Link to post
Share on other sites

Well I don't know what they told you on the discord, but I assume that you'd still be going crit with Castigator, since that talent is pretty pointless otherwise.

Share this post


Link to post
Share on other sites

Stay crit/haste haste/mastery is invalid, use castigator, shadow infusion and bursting sores.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Casdon
      [US] Stormreaver — Skunkworks
      Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
       
      Progression
      10/11M Antorus
      9/9M ToS
      10/10M Nighthold
      3/3M Trial of Valor
      7/7M Emerald Nightmare
       
      Website
      skunkworksguild.com
       
      About Us
      Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
      However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
      We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
       
      We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
      We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
       
      Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
       
      Past Raiding Achievements
       
      #US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
      Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
       
      How to Apply
      Apply with Google Forms
      https://docs.google.com/forms/d/e/1FAIpQLSeL-LW1-7rRK28Z3Nswg4xD3-jjQWrIsCh77rYOdxKwY0oPPQ/viewform.
      All applications are kept private.
      Please include at least the following.
          Prominent links to relevant armory pages ]A guild history with reasons for departure
          The reason(s) you have chosen to apply to this guild
          Warcraft Logs
          UI screenshots or fraps/Stream footage
       
      Contact Information
      Shadaka (GM)
      Real ID:Shadak#1881
       
      Aerivore (Recruitment Officers)
      Real ID:  Aerivore#1581
       
      Sovm
      Real ID: Sov#1192
    • By Valkas
      Hello all! I figured i'd make this thread to get some up to date information on the AOE rotation for unholy.  Currently i'm 935 ilvl, and I run Incstructor's fourth lesson and Soul. (For lack of a better option.) However it is my understanding that these two legendaries make for the strongest aoe rotation. Is this true?

       That is my first question. My second is what is the priority for aoe when running these two. Is it to wait for defile to drop, then festering wound a target a couple times, then Scourge Strike? Or is the priority to just put Wounds on then pop them asap, dropping the defile whenever it's available. Typically I wait for defile before I start building Wounds, but given the soul and the extra talent, i suspect it's better to just aoe without Defile if it's unavailable or perhaps just better to rarely spend runes on defile? Curious as to your thoughts!
    • By Avendil
      Hey,
      I have just managed to get my hands on the legendary shoulders, wich I use with the legendary helmet and t21 set. I also have a 965 horn of valors.
      I have a hard time accomodating to the new rotation and my logs show low and very disparate ilvl% results (from 15 to 70 %)
      Logs from last raid session :
      https://www.warcraftlogs.com/reports/a3fPK8YVA2GLQnw6/
      My engage is Army, Desease --> 2 strikes to get to 6-8 stacks --> apocalypse --> horn of valor --> Dark arbiter --> Dark transformation, then spam death coil.

      I don't know how I am supposed to best maximise the use of Dark transformation and Apocalypse in the 2 minutes time frame given by Dark Arbiter's cooldown. The idea is obvioulsy to have transformation up for each DA proc, but should I delay DA to use one more dark transformation ? Should I hold on transformation and use it with Apocalypse ?
      Any advice would be deeply appreciated. I was starting to feel right with Unholy recently and the shoulderpads threw my balance off ^^
       
       
    • By Huard1968
      As a retribution Pally should I equip the Insignia of the Grand Army instead of either Soul of the Highlord or Chain of Thrayn.  Could not find in the icy-veins guide about this ring.
      Thanks
       
    • By SeeerQ
      I have enough dust to finally craft a legendary card but no idea  which card to craft. My deck has dk anduin in it. It isn't a top tier deck. This is my deck list> ### 
      # Class: Priest
      # Format: Standard
      # Year of the Mammoth
      #
      # 2x (1) Holy Smite
      # 2x (1) Inner Fire
      # 2x (1) Northshire Cleric
      # 2x (1) Power Word: Shield
      # 2x (2) Divine Spirit
      # 2x (2) Mind Blast
      # 2x (2) Radiant Elemental
      # 1x (2) Shadow Word: Pain
      # 2x (3) Kabal Talonpriest
      # 2x (3) Tar Creeper
      # 2x (4) Lightspawn
      # 1x (4) Spellbreaker
      # 2x (4) Tortollan Shellraiser
      # 2x (5) Holy Nova
      # 2x (8) Free From Amber
      # 1x (8) Marin the Fox
      # 1x (8) Shadowreaper Anduin

      AAECAa0GBPIF1wqQ0wKk5wINlwL4AqEE5QTJBvYG0QryDPC7AtjBAtzBAsrDApnIAgA=

      # To use this deck, copy it to your clipboard and create a new deck in Hearthstone