L0rinda

Mean Streets of Gadgetzan: Secrets of the Jade Lotus

Sign in to follow this  

1 post in this topic

YyliaOi.jpg

Blizzard have published their lore article about the third of the gangs from Mean Streets of Gadgetzan. This one is about the Jade Lotus, and the Jade Golems they can summon.

As with the other two articles, the design team have increased the level of depth from previous expansions. We are also reminded that the Jade Lotus gang contains Druid, Rogue, and Shaman cards. 

Blizzard LogoJade Lotus

 Our one purpose in this city has been to acquire jade for our leader. Not for wealth. No, our secret lies in how the magic within these stones can be drawn forth to create Jade Golems, powerful living statues that do our bidding. Many of us have been granted trinkets that can summon these warriors in the blink of an eye. More impressive, each Jade Golem we summon arrives more powerful than the last.

The above snippet from the article hints at how Jade Golems work, and this is all but confirmed in the cards spoiled today. There is a Battlecry in many of the Jade Lotus cards of Summon a Jade Golem. There is also a gif, shown below, that shows Jade Golems all the way up to 30/30. It seems incredibly likely that the first Jade Golem you summon is a 1/1, the second a 2/2, and so on.

GSS020HQVOI51479756243670.gif

This means that assessing how good many of the Jade Lotus cards are, will depend on how good the synergy between those cards is. This will them hard to evaluate before testing, similar to C'Thun.

The article shows us a few of the new cards.

BDTT97f.png

A look at these cards implies that summoning a Jade Golem is probably going to be a very strong mechanic. It seems likely there will be quite a few more cards that summon Golems, and I would be amazed if there are no decks that contain them. One of the more interesting aspects of the Jade Golem image is that it goes all the way up to 30/30. Presumably this is just a fail-safe, but it is still a daunting prospect to kill 30 ever increasing sized Golems!

We are also introduced to the leader of the Jade Lotus Gang.

NsZxwT1.png

Blizzard LogoAya Blackpaw

Aya is youthful, energetic, and seemingly impulsive. That is a mask; in truth she is calculating, ruthless, and as hard as the jade we steal for her. Crucially, young Aya has the unique ability to create Jade Golems, and she is the source of the trinkets that so many of us carry. How she came by this incredible power is a mystery, though I swear I have seen her communing with the spirit of a Mogu king I could not name. Such a being must be most ancient indeed.

If the Jade Golems are as reasonable as they look, then Aya should be a powerful card. It seems likely she comes into play with a 3/3 and then produces a 4/4 when she dies. That's a lot of stats, but also difficult to deal with because of the two stage nature of the removal needed. I expect her to see a lot of play.

Related Articles:

A Taste of the Kabal: here.

Get a Load of the Grimy Goons: here.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Aggro Shaman Guide.
    • By positiv2
      This thread is for comments about our Holy Wrath Paladin guide.
    • By positiv2
      This thread is for comments about our Odd Mage guide.
    • By Zadina
      Jump into Hearthstone's tenth expansion!
      The last expansion of the Year of the Raven is now live in all regions and we have compiled everything you need to know about it!
      Rastakhan's Rumble introduces the new Overkill keyword and two different types of class cards - Spirits (Rare) and Loa (Legendary). As usual, each class will have two Legendaries: a Loa and the class Champion. The whole thematic of the expansion is that each class is a team of their own, so most class cards synergise well with each other. You can find all of the 135 cards revealed in our dedicated expansion hub.

      Upon logging in, you will receive a bunch of free stuff. You will get one of the nine Legendary Loa, as well as two Spirits from the same class. You will also get 6 Rastakhan's Rumble packs for free - and an additional one if you participated in the voting that took place on the official site. These rewards won't be around forever, so grab them during the expansion's launch period!
      The Rumble Run is the single-player adventure mode that accompanies this expansion. It will be released in 9 days from today, on December 13.
      Don't forget to share your best pack openings, as well as some week 1 crazy decks that you like!
    • By Zadina
      The latest Hearthstone expansion has been patched into the client, in preparation for the December 4th launch date.
      Winter Veil will also return this year, as it begins on December 18. There are also four new card packs, as well as several game improvements and bug fixes.
      If you need a last minute catch-up on Rastakhan's Rumble, its novelties and the new cards, you can check out our expansion hub.
      Blizzard Entertainment
      Rastakhan’s Rumble is nigh! This Hearthstone update makes the final preparations and readies the Tavern for the arrival of Hearthstone’s newest expansion starting December 4! We’re also adding a Fireside Gatherings Pre-release event for Rastakhan’s Rumble, stocking up on Winter Veil decorations, and fixing some bugs.
      Read on for details!
      Rastakhan’s Rumble Approaches! Rastakhan’s Rumble, is a knock-down, drag-out, no-holds-barred expansion for Hearthstone featuring 135 new cards, starting December 4!

      Get ready to rumble with:
      Legendary Champions and Loa minions for all nine classes! Enhance their powers with new Rare quality Spirit minion cards! New keyword: Overkill! Do extra damage for powerful bonuses! Rastakhan’s Rumble free single player content, Rumble Run, opens December 13.
       
      For a limited time after Rastakhan’s Rumble begins on December 4, log in to claim 6 Rastakhan’s Rumble card packs, as well as a random Legendary Loa minion and 2 copies of the Spirit card for the same Class—FREE!
       
      Rastakhan’s Rumble Pre-Release Attend a special Pre-Release Fireside Gathering between November 30 at 10:00 am PST through December 3 at 10:00 am PST to open your Rastakhan’s Rumble card packs and Tavern Brawl with the new cards EARLY before the official release date! Find one at www.FiresideGatherings.com
       
      Choose One Minions When choosing a minion to Transform into, these cards now show the minions the card can become. Affected cards include: Shellshifter, Druid of the Claw, Druid of the Flame, Druid of the Saber, Druid of the Scythe, and Druid of the Swarm.
       
      Rank 20 Floor Players that achieve Rank 15 or higher during their Hearthstone career can no longer fall below Rank 20. This should ensure better matches for rank 20 to rank 25 players.
      Winter Veil!  

      Be sure to visit the Tavern starting December 18 to cozy up by the fire for a nice round of Hearthstone!
      Added the following card backs:  

       
      Winter Veil Treat Chillin' Acquired from Winter Veil 2018. Acquired from winning five games in Ranked Play, January 2019.  

       
      Pizza Stone Rumble Runner Acquired from winning five games in Ranked Play, February 2019. Acquired from successfully completing a Rumble Run. Game Improvements & Bug Fixes Game Mechanics Update – Different damage redirection effects can chain with each other, but each one will only occur once. Re-directed damage is applied before modifiers (e.g. Cursed Blade) and will only damage the final target once. Added a black and purple sparkle effect to indicate when cards and powers that normally provide healing will do damage instead (such as when affected by Auchenai Soulpriest). The Rogue Quest card, Crystal Core, now applies to minions in your deck, rather than applying after they are drawn. Enchantment tiles now use a square border like history tiles. Deathrattles that move a card to hand or deck will no longer sometimes prevent its other Deathrattle effects from triggering. Fixed an issue that could prevent Augmented Elekk from activating. Tracking will no longer sometimes make a card invisible when your hand is full. Resolved various minor UI and visual issues. Resolved several interaction issues in single-player content. Set watermarks will no longer appear on non-collectible cards. New Player Experience An Undo button is now available after disenchanting a Wild card when in New Player Ranks. When at Legend in both Standard and Wild, if the Wild rank is higher, it will once again be shown on the Quest Log and Friends List. (source)