Fenodoree

Mage in 7.1.5 What spect to roll?

6 posts in this topic

Hi everyone. I've a question, What spect should we roll for 7.1.5?

So patch notes for 7.1.5 (November the 29th) are out.

And I have 2 things to remark

1.Strong buff to Arcane Mana cost for Arcane Blast has been reduced from 125% to 60% per Arcane Charge, since they are mana dependent. This does not apply It Was a tooltip bug.

2.Almost all fire skills were buffed in damage, Fireball,Flame Blast, PyroBlast, Scorch, FlameStrike, CinderStorm,Meteor,Conflag and Phoenix's Flames. BUT Critical Mass % was reduced from 15% to 10% and Pyretic Incantation was nerfed from 5% per stack  to 2% per stack = 15%  less damage from consecutive Critical Strikes.

I haven't done the math yet, but since Arcane has gotten a lot of buffs lately, and Fire is getting "balanced" (Since i've no idea how the patch will afect fire dps), and Frost Topping dps in rankings, and with no significant buffs or nerfs in the patch notes i suppose they will stay in tops.

So if anyone would be so kind to enlighten me what spect you guys think it would be the best for 7.1.5 and why.

 

 

 

 

 

 

Edited by Fenodoree

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Hey,

 

well basically you still can't tell which spec will be good since it is still PTR!

 

To your points:

1. Manacosts are still the same. Dataminer found out that it is just a Tooltip bug!

https://twitter.com/WarcraftDevs/status/803773777985187840

2. Fire has a huge nerf compared to live-servers. Fire is losing >10% base-crit, so you have to cast Fireball a lot!

Edited by Lily
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It's not even just that Lily.  there is also the change to the rating conversion (350 -> 400), the flat 50% crit nerf to combustion.. over the course of a fight, we are (conservatively) losing 14 to 19% crit..  Equally important is how all the changes being made currently on the PTR will affect rotation and synergy within the spec.  Casting more fireballs is small potatoes next to our inability to create reliable crit chains that give us those small burst window between Combustions.  Add in the 10% nerf to RoP, and the removal of Ice Floes... they are doing what they promised not to do "fundamentally change a spec during/between tiers".  The changes are huge from all 4 corners.

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It's too early to tell. Anything can change on the PTR and we can only be certain once the patch goes live.

For now, Arcane looks better and simpler. Frost was also made simpler but was nerfed. Fire has been heavily nerfed too, as already mentioned.

Hopefully, the devs will get some sense into them. The Fire Mage community has been in an outrage ever since the changes were announced, presenting devs with actual facts but they have been ignoring them so far (that comment from Kaivax, if I am not mistaken, was a PR disaster). They only adjusted the bracers a bit (from 150% to 200%, still a nerf from what it currently is) and they buffed Phoenix Flames by 30%. Let's hope that Mage overall gets some love, because it's not in a good place atm.

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So, i've been saving AP , and i saved about 1.5Mill, and i decided to try Arcane-Fire Dps in the PTR both wth the same equip, both with flasks and crit food.

If you want i can go in the especifications of the equip later, and in a really short test, i got this results.

In a 3 minute fight,Item Level (869)

Fire: (weap lvl 29)

Damage 46.04m -- Dps 248K -- I used the same rotation i use in live, with WS and SB. and (2-1-2-2-1-2)

 

Arcane: (weap lvl 30)

Damage 57.84m -- Dps 307.3K -- I'm not a pro in arcane i probably messed up the rotation a bit. Ws and SB (2-1-2-3-1-1-1)

Notes: Getting a good crit chain going is really hard now, Arcane seems easier,with a lot of damage, but low mobility. 

Edited by Fenodoree

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