Fenodoree

Mage in 7.1.5 What spect to roll?

6 posts in this topic

Hi everyone. I've a question, What spect should we roll for 7.1.5?

So patch notes for 7.1.5 (November the 29th) are out.

And I have 2 things to remark

1.Strong buff to Arcane Mana cost for Arcane Blast has been reduced from 125% to 60% per Arcane Charge, since they are mana dependent. This does not apply It Was a tooltip bug.

2.Almost all fire skills were buffed in damage, Fireball,Flame Blast, PyroBlast, Scorch, FlameStrike, CinderStorm,Meteor,Conflag and Phoenix's Flames. BUT Critical Mass % was reduced from 15% to 10% and Pyretic Incantation was nerfed from 5% per stack  to 2% per stack = 15%  less damage from consecutive Critical Strikes.

I haven't done the math yet, but since Arcane has gotten a lot of buffs lately, and Fire is getting "balanced" (Since i've no idea how the patch will afect fire dps), and Frost Topping dps in rankings, and with no significant buffs or nerfs in the patch notes i suppose they will stay in tops.

So if anyone would be so kind to enlighten me what spect you guys think it would be the best for 7.1.5 and why.

 

 

 

 

 

 

Edited by Fenodoree

Share this post


Link to post
Share on other sites

Hey,

 

well basically you still can't tell which spec will be good since it is still PTR!

 

To your points:

1. Manacosts are still the same. Dataminer found out that it is just a Tooltip bug!

https://twitter.com/WarcraftDevs/status/803773777985187840

2. Fire has a huge nerf compared to live-servers. Fire is losing >10% base-crit, so you have to cast Fireball a lot!

Edited by Lily
  • Like 1

Share this post


Link to post
Share on other sites

It's not even just that Lily.  there is also the change to the rating conversion (350 -> 400), the flat 50% crit nerf to combustion.. over the course of a fight, we are (conservatively) losing 14 to 19% crit..  Equally important is how all the changes being made currently on the PTR will affect rotation and synergy within the spec.  Casting more fireballs is small potatoes next to our inability to create reliable crit chains that give us those small burst window between Combustions.  Add in the 10% nerf to RoP, and the removal of Ice Floes... they are doing what they promised not to do "fundamentally change a spec during/between tiers".  The changes are huge from all 4 corners.

  • Like 1

Share this post


Link to post
Share on other sites

It's too early to tell. Anything can change on the PTR and we can only be certain once the patch goes live.

For now, Arcane looks better and simpler. Frost was also made simpler but was nerfed. Fire has been heavily nerfed too, as already mentioned.

Hopefully, the devs will get some sense into them. The Fire Mage community has been in an outrage ever since the changes were announced, presenting devs with actual facts but they have been ignoring them so far (that comment from Kaivax, if I am not mistaken, was a PR disaster). They only adjusted the bracers a bit (from 150% to 200%, still a nerf from what it currently is) and they buffed Phoenix Flames by 30%. Let's hope that Mage overall gets some love, because it's not in a good place atm.

  • Like 1

Share this post


Link to post
Share on other sites

So, i've been saving AP , and i saved about 1.5Mill, and i decided to try Arcane-Fire Dps in the PTR both wth the same equip, both with flasks and crit food.

If you want i can go in the especifications of the equip later, and in a really short test, i got this results.

In a 3 minute fight,Item Level (869)

Fire: (weap lvl 29)

Damage 46.04m -- Dps 248K -- I used the same rotation i use in live, with WS and SB. and (2-1-2-2-1-2)

 

Arcane: (weap lvl 30)

Damage 57.84m -- Dps 307.3K -- I'm not a pro in arcane i probably messed up the rotation a bit. Ws and SB (2-1-2-3-1-1-1)

Notes: Getting a good crit chain going is really hard now, Arcane seems easier,with a lot of damage, but low mobility. 

Edited by Fenodoree

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Frozst
      Anyone already done the math on this?  Does it make it more beneficial to have Let It Go x3 (Frost, Arcane, Frost) and sacrifice iLVL on the artifact weapon or to have 3 other (not as effective) relics but with a higher iLVL. 
      Example:
      Let It Go (865, 885, 850)
      Other Relics (Ice Age 895, Obsidian Lance 895, Ice Age 900)
    • By blackempire
      Wazzup this is my first forum post and stuff and im wondering what you think it the best talent to go for!
    • By molodirazz
      All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
      A little bit of info about us:
      We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids and onwards. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids. The guild formed late March 2016 and fully cleared 13/13 Mythic Hellfire Citadel pre nerf shortly after. We've since been improving our world ranking every tier.
      We currently raid 3 days per week on Mythic: Wednesday, Sunday and Tuesday 19:15-22:15 server time. While it is not a lot we try to make the most out of our time. We run optional heroic/normal/alt/previous tier raids during off days in which raiders are welcome to come to. Our members also play other games outside raid times together where anyone is welcome to join(LoL, Dota, HotS, Overwatch etc.).
      Our loot system for Mythic is RC Loot Council.
      What we expect from you:
      - We are a raiding guild with only a 9 hour per week schedule so you are expected to attend and be ON TIME! However we understand things can come up sometimes but please let us know.
      - Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
      - Actively doing dungeons/world quests to improve your gear and artifact weapon.
      - Have a strong understanding of the current raid tier and be able to play your class to it's potential.
      - Always come to raids prepared(i.e. bringing food and potions, etc).
      - Come fully gemmed and enchanted with the correct stats for your class and spec.
      - Access to Discord and a working microphone.
      - Have a computer that can handle 20 man raiding and a good, stable internet connection.
      - Exorsus Raid Tools, Weakauras2 and RC Loot Council addons installed. We may ask you to install others.

      If you have any further questions please contact us at battletags: Vims#21684 Azkey#21565
      To apply please visit our guild website: http://asylum-tn.enjin.com/recruitment
      __________________________________________________________________________
      Requirements to be considered into current main raids:
      - 920~ ilvl
      - 52+ traits.
      - 3/9 in ToS.
      - Exceptions to the requirements may be made..
      _____________________________________________________________________________
      We're currently looking for the classes below but may consider other classes as well.
      Death Knight: Blood.
      Druid: Guardian and Balance.
      Hunter: MM/BM.
      Monk: Brewmaster.
      Rogue: Open.
      Warlock: Open.
      Any and all applications will be considered.