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In the Deckard Cain Meta Tier List made by @Oxygen, @MagikMurlok asked if someone could compile a list of Heroes that have strong self-sustain that can be viable in matches that features no Supports. I decided to help.
I ended making a list of all non-Healer Heroes that have any form of self-healing. Took me around 6 hours to compile every single nook and cranny (with all the revisions and edits), so here it is! I hope this help. Any feedback is welcome.
I've also included a suggested build for each character to use in the event that there is no Healer in the team, aimed at maximizing survivability.
Special thanks to @ExorionAether for the help with talents and Heroes I missed, forgot or did not include originally for other reasons.
Heroes are organized in alphabetical order. Press the "reveal hidden content" button to reveal the lists.
TOP 10 BEST PUBSTOMPERS WITHOUT HEALER
Deathwing: since he cannot be targeted by buffs and heals from his allies nor debuffs from his enemies, Deathwing is a powerful candidate for teams without healers. All his level 1 talents are aimed at self sustain, and he also has some few other defensive talents; while you'll be sacrificing damage for survivability, Deathwing will still pack a punch. Fenix: as long his Shield doesn't drop completely, he has one of the most powerful lane presences in the game, essentially having two healthbars. And if losing his Shields he can simply retreat and let them replenish again. Just be careful with hard engages, stuns and damage-over-time (as each tick will put Shield Capacitor on cooldown). Malthael: ridiculous sustain that allows him to 1v2 or even 1v3 under the right circumstances. Make sure to hit as many opponents as possible with Basic Attacks to maximize his sustain. Dehaka: incredibly sticky and slippery, with a global presence that allows him to engage and disengage at ease. His trait combined with Adaptation makes him really hard to kill. Blaze: powerful lane presence and one of the best self-sustains in the entire game. Diablo: his recent rework made him absurdly resilient, with a self-sustain that can surpass Blaze's under the right circumstances. Sonya: still one of the strongest solo laners in the game, with reliable self-sustain, great damage overall, and strong engage potential. Medivh: with a very versatile kit, he can provide damage, mobility, vision, crowd-control and most importantly, damage immunity and healing. ANY team without a Healer greatly benefits from Medivh. Yrel: the only non-Healer in the game that can directly heal other characters with Gift of the Naaru and Word of Glory, making her a powerful emergency off-healer. ANY team without a Healer greatly benefits from Yrel, assuming she picks those aforementioned talents. Thrall: very strong on really long matches, as his most powerful quest talents require a lot of farming. At the endgame he deal eye-watering damage while healing for huge chunks of health. THE TOP 5 BEST SELF-SUSTAIN TEAM COMBINATIONS
Deathwing, Medivh, Stitches, Kel'Thuzad, Kael'thas. Deathwing, Medivh, Garrosh, The Butcher, Kel'Thuzad. Deathwing, Medivh, ETC, Fenix, Kel'Thuzad. Deathwing, Medivh, Johanna, Cassia, Fenix. Deathwing, Medivh, Yrel, Raynor, Thrall.
hello, so i am following this deck - https://www.icy-veins.com/hearthstone/elemental-mage-deck and i was wondering which card i should buy next and i dont have much dust left. I need the following cards
Primordial Glyph x2
Arcane Keysmith x2
Frost Lich Jaina x1
I have 1945 dust left with the option to disenchant "Archmage Arugal" with a total of 2345, because i dont use it, nor do i know if its any good?
I can either go with x2 Primordial as the guide says this is needed for the deck + x2 Blazecaller for late and x1 Arcane Keysmith? but then i wont have the pyros for early or Jaina for late.
Or i can go balls out buying x1 Frost lich jaina and x1 primordial glyph ? / Or just Pyros and x1 Primordial. I dont know.
My last scenario is buying Frost lich jaina and x1 primordial by selling some rare cards, then use "Archmage Arugal" instead of Pyros for the time being and combo it up with AI for 2 extra cards, and hope its something good.
any help is grately appreciated.
We are looking for reliable, responsible and dedicated players to be officers in the reroll project we will be starting. This will be an alliance guild focused on raiding on a two night a week schedule. All officers are expected to be very active in the guild. They will be responsible for everything from helping create guild events, running guild mythic groups, keeping an eye on the guild community, etc. Discord will be mandatory and the officers should be comfortable talking to new people in order to help foster relationships. We will be looking for 5 officers whose roles are listed below.
Melee Officer (1) : will be responsible for helping tanks and melee dps with rotation and character builds. Preferably a tank themselves. Should have a decent knowledge of all classes that fall into this spectrum.
Ranged Officer (1) : will be responsible for helping healers and ranged dps with rotation and character builds. Preferably a healer themselves. Should have a decent knowledge of all classes that fall into this spectrum.
Raid Leader (1) : responsible for researching fights for guild raids. Will handle all call outs during raid. Should know the spells/uses of most classes/specs in order to know their usability/viability in a raid.
General Officers (2) : help GM maintain website and discord. Help keep bank organized. Assist with everyday guild interactions and help foster a social community.
If you are interested in any of the above positions please apply at rerollofficer.guildlaunch.com.
I'm sure this is a popular topic so I apologize if this is the 1 millionth time you've seen this.
I haven't played a level capped character since probably Wrath of the Lich King. Friends are sucking me back in and I'm thinking about picking up Warrior. I used to love tanking as a warrior but unfortunately (or fortunately) it looks like all the tank slots are filled. Basically my question is, is rolling Warrior a wise choice? Are they fun to play? Pretty sure id pick Fury as my DPS spec but I don't know how it or arms plays now. I want to be competitive on the meters against my guildmates but I don't think we're going to be super hardcore.
I suppose this is "living the dream" but i want to be near the top of the DPS charts while having fun doing it. Is the warrior for me? Other classes I was looking at were Shadow Priest, Hunter, or Death Knight.
I guess I should also mention that I haven't played in a LONG time so ill probably be doing things like world pvp, BGs, 5-mans, ect. I'm not an Arena type of person.