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War of Thorns will be available on live servers starting the week of July 24. The event has two stages and culminates in burning down Teldrassil. Here's our gameplay preview from the Alliance side.
Check out our War of Thorns preview from the Alliance perspective!
The following article contains spoilers.
War of Thorns
War of Thorns is the pre-expansion event that will be available on live servers the week of July 24, 2018 through BfA launch. The questline consists of two stages: Stage #1 ends with the Horde forces advancing to Darkshore. Completing it unlocks Darkshore World Quests Stage #2 ends with the Alliance evacuating Darnassus and taking the portal to Stormwind when Teldrassil's burned down. Important cinematics from this stage are still missing! It remains unclear who actually burned down the World Tree. All quests reward reputation with the Alliance. You can earn the following faction mounts by completing the second part of the pre-expansion event: Smoldering Reins of the Teldrassil Hippogryph (Alliance) War-Torn Reins of the Undercity Plaguebat (Horde) You can find the War of Thorns preview from the Horde perspective here. Quests
A Short-Lived Peace
The initial quest's offered by Anduin who tells you how bravely you fought in the name of the Alliance, but more needs to be done given that he received a disturbing message from Alliance operatives in Orgrimmar.
The Horde Uprising
Unbeknownst to Anduin (who thinks that Horde forces gather in Silithus to get ahold of Azerite), you're supposed to report to Mathias Shaw for further instruction when all of a sudden he appears and tells you his reports were wrong:
A Disturbance in Ashenvale
Tha kaldorei forces already set sail for Silithus, but the Horde's attack on Ashenvale has begun. This piece of information is important, because the Alliance will get wrecked by the Horde big time, as they don't have enough forces to defend themselves. You are told to report to Captain Delaryn Summermoon in Astranaar. Go outside and enter Field Marshal Cogspark's portal to Astranaar.
The Light of Elune & Knives of the Forsaken
In Astranaar, you'll find Summermoon and many poisoned civilians.
Objective of these quests is to honor bodies of the fallen in Astranaar and fight Undead Rogues.
A Soft Glow
Go find Malfurion in Ashenvale (at the entrance to Darkshore). He'll be fighting Sylvanas and creates a wisp wall to fend them off and win some time. Horde soldiers will try to pass it, but get killed by the wisps.
Hidden Amongst the Leaves & Mercy for the Mad
Captain Summermoon informs Malfurion that Horde forces gather at Zoram'gar Outpost.
Slay 8 Frenzied Blackwood Furbolgs and send 8 Druids to defend the Grove of the Ancients.
Meanwhile, the sacred grove is already under attack by Goblins and you must go defeat the Monstrous Shredder.
Enraged Furbolgs & Elves in the Machine
Something's going on at the Blackwood Den. You are sent to investigate the disturbance. Entering Blackwood Den reveals that it's under attack by the Horde and you must save Elder Brolg, Gren Tornfur and Elder Brownpaw. At the same time, Summermoon will offer a quest where you must sabotage Horde demolishers. Remain in close range of her to gain stealth and Horde forces won't be able to detect you. Saving a furbolg triggers the following broadcast text:
The Wake of Something New
Onu's pain grows and you are sent to Nazj'vel to investigate the disturbance.
Azerite Denial & No Horde Allowed
You'll find Horde forces collecting Azerite at Nazj'vel and must prevent them from gathering Azerite.
Malfurion needs your aid at the Wildbend River.
"Rock" The World
Speak to the Tree of Life to start fighting Horde forces. You'll have access to multiple spells including a self heal.
Regroup with Malfurion and Delaryn at Darnassus. At this stage, we had to talk to Zidormi, because Teldrassil was already burned down and inaccessible.
A Looming Threat
Stalemate at the Wildbend River can only be ended when you rally the kaldorei forces in Darnassus. In the meantime, Malfurion awaits the Alliance fleet in Rut'theran Village.
Talking to Malfurion Stormrage ends the first part of the questline. At this point, players will unlock Darkshore World Quests. The second part probably won't be available immediately.
A Threat from the North
The Horde must have scaled the mountains of Felwood in the North. The wisp wall is failing, it is only a matter of time before the Horde breaks through.
Rescue Effort & Defending Lor'danel & Action This Day
The suddenness of the Horde's attack gave citizens little time to flee. Many are hiding in Lor'danel waiting for help. Evacuate 8 Lor'danel citizens and slay 15 Horde attackers. In order to complete the third quest, you must slay two Horde warriors that have led a charge to try and capture the Alliance fleet.
The Guidance of Our Shan'do
Lor'danel is overrun and the Horde doesn't relent. Seek out Malfurion in Darkshore. You will find him fighting Sylvanas. High Overlord Saurfang joins the fight and delivers a blow to Malfurion that almost kills him. Tyrande appears and tells you that the war is lost. You are ordered to take her hippogryph to Darnassus.
A Flicker of Hope
Darnassus must be evacuated before it burns to ash and you must douse (Bucket of Moonwell Water) the flames and rescue trapped civilians. A three-minute timer will start as soon as you accept the quest and it completes when the timer expires.
When the time expires your body becomes heavy as your lungs fill with smoke...
From the Ashes...
Genn Greymane suddenly appears from the Stormwind portal.
Take the portal to Stormwind and talk to Anduin to receive your Smoldering Reins of the Teldrassil Hippogryph mount.
Darnassus & Darkshore
Darnassus can no longer be accessed and fatigue will eventually kill you. Players can talk to Zidormi in Darkshore to witness the world before the burning of Teldrassil, allowing them to access Darnassus again.
Night Elves have been forced to retreat to Stormwind.
Full Gameplay Preview
Gameplay preview of the War of Thorns event, starring the morally gray Horde and their march upon the kaldorei.
War of Thorns is the Battle for Azeroth pre-expansion event that culminates in the burning of Teldrassil. It should be available on live realms the week of July 24. Here's a gameplay preview of the event from PTR with all important information from the Horde perspective.
The following article contains spoilers.
War of Thorns
Available the week of July 24 through Battle for Azeroth launch. The event had two stages of testing on the PTR and it's possible that they won't be available immediately when Patch 8.0 goes live. Stage #1 ends with the Horde advancing from Ashenvale to Darkshore and unlocking Darkshore World Quests. Stage #2 ends with the burning of the World Tree. Important cinematics are obviously still missing. You can earn the following faction mounts by completing the second part of the pre-expansion event: Smoldering Reins of the Teldrassil Hippogryph (Alliance) War-Torn Reins of the Undercity Plaguebat (Horde) Quests
The Warchief Awaits
The initial quest is offered by Warchief Sylvanas in Undercity. You can ask her why she decided to attack Teldrassil in the first place.
The Warchief Commands
Find High Overlord Saurfang in Northern Barrens.
A Quick Diversion
Fly to Astranaar in Ashenvale and talk to Lorash.
Everybody Has a Price
Your goal is to poison the kaldorei and disarm Astranaar.
A Timely Arrival
The Horde forces now advance through Astranaar and Sylvanas praises you for a perfectly executed strike.
Now that the Horde controls Astranaar, Sylvanas tells you that she will continue her hunt for the only creature that can stop your march to victory: Malfurion Stormrage. The next step is to establish a foothold at the base of Darkshore in Zoram'gar Outpost.
Go back to Astranaar and talk to High Overlord Saurfang to proceed with the next quest.
On The Prowl
The objective is to meet Sylvanas near the entrance to Darkshore. You will find her fighting Malfurion and he won't let you pass. He creates a wisp wall, Horde soldiers try to cross it, but they get killed in the process.
Into the Woods
You will need to defeat 6 Ashenvale Huntresses and Sylvanas tells you that Malfurion will try to hold you back until his fleet returns from Silithus. Until then, his army is too small. You must find a path through the wisp wall.
Ripe for the Picking
Go to Zoram'gar Outpost and talk to Saurfang.
A Quick Flyover
Talk to Zarvik Blastwix to fly a machine that will help you destroy wisps.
An Unstoppable Force
Now's the time to get past the wisp barrier and you will meet Sylvanas at the wall.
You must now pass through the wall.
Clearing Them Out & A Glaive Misunderstanding
It's time to press on. The objective is to defeat Night Elf forces and glaive throwers in The Master's Glaive.
Sentry Owls in the trees are reporting everything they see back to Malfurion. It's up to you to eliminate them along with Frenzied Blackwood Furbolgs.
The Trees Have Ears
Slay the Burning Ancient. A cinematic plays after completing this quest.
Aggressive Inspiration & The Blackwood Den & A Change in Leadership
In the next series of quest, you must attack and capture Blackwood Den by defeating leaders, slaying furbolgs and planting Horde banners.
The Start of Something Good
Meet Sylvanas at Nazj'vel.
Fueling the Horde War Machine & A Very Clear Message
Collect Azerite from 6 Azerite deposits and slay Night Elves that are trying to snag it.
A Gift of Azerite
Deliver the collected Azerite to Zarvik Blastwix in Blackwood Den.
A Wild Ride
You'll arrive at the Wildbend River and fight off Awakened Ancients and kaldorei forces. Sylvanas tells you that the stalemate is unwise to pursue and suggests regrouping at the Blackwood Den.
A Looming Threat
This is the final quest of the first part of the pre-patch event that unlocks World Quests in Darkshore.
Find Saurfang in Lor'danel.
No Small Mercy & Seaside Rendezvous & Driving Them Out
Saurfang will offer three quests. You must defeat 15 Lor'danel defenders, Caranne Briarbow and Ariel Stagguard and save 8 scared civilians.
After that, you go to Mist's Edge and talk to Sylvanas. A not yet implemented cinematic will play and you will see the burning World Tree in the background and receive your faction mount.
Full Gameplay Preview
Warlocks are really fun to play in the pre-patch! They received new spell animations and Demonology got a complete overhaul. In the latest Class review, Bellular goes through the Warlock overhaul in Battle for Azeroth.
Here are links to our Warlock guides that have been updated for Patch 8.0.1:
Affliction Warlock Guide Demonology Warlock Guide Destruction Warlock Guide Warlock Talent Trees in Battle for Azeroth
Level Talent 1 Talent 2 Talent 3 15 Nightfall Drain Soul Deathbolt 30 Writhe in Agony Absolute Corruption Siphon Life 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Vile Taint 75 Darkfury Mortal Coil Demonic Circle 90 Shadow Embrace Haunt Grimoire of Sacrifice 100 Soul Conduit Creeping Death Dark Soul: Misery Demonology
Level Talent 1 Talent 2 Talent 3 15 Dreadlash Demonic Strength Biliescourge Bombers 30 Demonic Calling Power Siphon Doom 45 Demon Skin Burning Rush Dark Pact 60 From the Shadows Soul Strike Summon Vilefiend 75 Darkfury Mortal Coil Demonic Circle 90 Soul Conduit Inner Demons Grimoire: Felguard 100 Sacrificed Souls Demonic Consumption Nether Portal Destruction
Level Talent 1 Talent 2 Talent 3 15 Flashover Eradication Soul Fire 30 Reverse Entropy Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Inferno Fire and Brimstone Cataclysm 75 Darkfury Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul: Instability New Warlock Spell Animations
Warlocks received new spell animations in the 8.0 pre-patch. You can check them out in the video below.
And finally, here's Bellular's Class Review.
The following series of Class reviews is sponsored by Icy Veins.
Death Knight Hunter Mage Warrior
<These ARE My Glasses> is a semi-casual weekend raiding guild that focuses on Heroic-only raiding. We take pride in downing bosses in a relaxed, chill atmosphere while having a great time with friends and laughing at adult humor while doing so. While focus and professionalism is important, we take great pride in the fact that individuals who comprise our team are the kind of folks who understand how to do both simultaneously to great effect. We're re-engaging this thread for the upcoming expansion, Battle for Azeroth!
Our leadership is versed in end-game PvE and PvP content ranging from DAOC, EQ, NwN, SWTOR, SW:G, and Destiny. We are not a console-based guild, and believe in the PCMR. We don't take ourselves too seriously, nor do we expect you to. Try hards are NOT welcome in this guild. We are a tight knit group of people and intend to stay that way. We are looking for long-term guild mates, and folks who enjoy playing video games at a high level. High level meaning you know your class, and intend to do what you need to do personally to perform as well as possible. We aren't here to hold your hand and tell you what to do, we just expect you to show up and know what you're doing 🙂
Our objectives are as follows:
- Having a good time, and not sacrificing performance in doing so. We love to have a good time during raids, but of course collective understanding and mechanical execution is as important. This means listening when you need to, and not cluttering Discord when the situation isn't conducive to clowning around.
- Being competitive in Mythic+. We want to continue to improve. This environment can be stressful, but it is completely OPTIONAL. Being a part of the weekend raiding team does not mean you have to participate in Mythic+, but it is encouraged as it can only make you a better player!
Guild events are as follows:
-Mythic+ Dungeons daily during the evenings (Currently 15+). If you aren't there yet, we can get you there!
-Raids are Friday and Saturday nights from 9pm-12pm EST - we often go a bit later in order to finish a raid clear or if we are close to completion on a progression fight.
Now let's talk about what we're looking for and what we offer YOU. We are looking for community members who are here for more than just enjoying the World of Warcraft, but appreciate theory crafting, game discussion, upcoming developments, lore, and game mechanics. We are a community of gamers interested in a variety of games - Joining <These ARE My Glasses> is more than just joining a WoW guild, you're joining a family and established community.
What we offer you:
-A constantly updated raid roster, and raid leaders who develop strategies on a by-player basis to assist with execution during progression
-A dedicated discord server that is constantly populated with members of the community, guild leadership, and everything in between. Participation in Discord is paramount to community development
-Like-minded community that understand the importance of progression, and understands constraints/limitations. A prime reason for us establishing Mythic dungeon-only groups. We've identified while a lot of people will want to raid, just not everyone has the time to dedicate to it
What we're looking for:
-Active players interested in end-game progression (Heroic raiding/M+) - but not bleeding edge. We are always pushing the football down the field, but if you're looking for a guild that is raiding three to five nights a week to defeat cutting-edge content, we aren't it. At least for now anyway. We aren't a loot farming guild you can join to join your Mythic raiding group; we sniff out scumbags and remove them if they somehow happen to slip by my bull!@#$ sniffing machine
-Players interested in the understanding and discussion of player/game mechanics. This one is huge. Know your class, and if you aren't quite there yet, don't be afraid to ask for help or guidance!
-Positive, mature, and goal-oriented players. Progression can get annoying, and wiping forty or fifty times for one reason or another can really get to someone. It's a part of progression. Maturity is a must-have, we are an 18+ guild. No, that doesn't mean we can't sniff out a 30 year-old child either. Criticism can feel harsh, but we only do it to improve our guild performance as a whole. This is a two-way street. Drama, undermining relationships, or the inability to be an adult and solve problems as such are not welcome in this guild
Thanks for taking the time to read this post, and we look forward to seeing you in Azeroth!
Please feel free to contact me in-game using my BTag @ Fastidious#1897 // Alternatively Ian @ Omega#1575
You can also join our Discord @ https://discord.gg/HrX2UT
Thanks for taking the time to read this and we look forward to chatting!