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I m hyped for Diablo IV as you guys are and an cool new character idea bumped into my head which will never happen...
So whats this epic idea of mine?
Blizzard should make... REAPER A PLAYABLE CHARACTER... yes i know pretty dumb
But here comes the fun part. The story of the reaper... The reaper you are playing with has decided to left the other reapers behind and start his own life. Something like Tryael. The reaper then decided to join humans to conquer the other evils remaining in the Sanctuary, but of course the humans denied you. So you come up with a plan to tell them your good, and they believe you, somehow. That's the story of him
But now comes the Abilities and the Character design. The abilities would be pretty cool. The primary attack would be the one that Malthael has, when he attacks you in the boss fight with his small scythes. Now the othe abilities is just like's Malthael's abilities. So if you want more details, then post in the comments. I love talking about my ideas :)))
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
I've been looking to level a new class but I'm not quite sure what to level. I currently have a monk, fury warrior, and Demon Hunter. I'm looking for a class that has little to no downtime and a decent amount of survivablity, mobility, as well as an even amount of single target and multiple target damage abilities. Don't really mind if its a hybrid class because i dont might healing every once in a while.
Thanks for your help!
I am trying to find a character that suits me and 'till now i didn't find it..
I have a Paladin level 110, a Rogue, DH, Warrior and a Druid. I really enjoyed to play Prot. Paladin but i was overwhelmed with all the knowledge i need to know for raids.I have to say that this is the class that i played the most. I have to say that i usually play in weekends and sometimes in week days.
I enjoyed playing warrior in PVP but, that was it, nothing else..
Two days ago i just got my Druid level 110 and played as Feral (with the intention to play Resto or Guard 'cause i want to be a healer and/or a tank but i found the rotations a little off for me..)
Anyway, my question is, what should i play? I was thinking about a Disc Priest or a Ench/Resto Shaman or a Brew/Mist Monk. I just can't decide what i should play and unfortunately i have to level them from scratch..
Any advice ?
I really need a new perspective 'bout what i should play :)
I played at the launch of legion for a good month or two, but i've recently come back. I picked up unholy and I really like it but I like to have some alts so i'm looking for another option.
Now, to clarify my question. What I mean when I ask for complexity is perhaps not everyones definition. When I play my UDK, I understand the basics. Put on wounds, pop wounds=Damage. Obviously it's a lot deeper than that in terms of our kit but thats the general gist. When I play UDK, I feel as if I play it more i'll get better. There's some RNG, and lots of varying situations as to what button I need to press next to squeeze out the most dps.
That's the kind of thing I crave. And i'm curious what other classes have this type of playstyle in the same or varying degrees. I know for a fact feral is in this camp, and if i'd guess i'd say it's the most complex class in legion at the moment. The problem is I don't really like Feral's flavor. I tried Arms warrior but my problem with it was i'd colossus smash...and then just hit the guy. It never really seemed to change and that got on my nerves a little, despite me loving the flavor.
To summarize, what classes do you guys thing have the deepest pool of choices, the most you can wring out of them by practice and mastery of them. Whether that be through best rotation or maybe even a legendary or two that mix it up for them. Thanks in advance!