Zadina

Duplicate Legendaries Will No Longer Drop From Card Packs

35 posts in this topic

WJKFLYCJ26W91497985960515.jpg

Some exciting card pack changes are coming with the next Hearthstone expansion.

With the release of the next Hearthstone expansion, but still applying to ALL packs, you won't be able to get the same legendary card from a card pack. This applies to crafted legendaries, as well: if you have crafted a legendary card, for example Tirion Fordring, he won't drop for you if you open a Classic pack.

Moreover, beginning with the release of the next expansion, you’re also guaranteed to get a Legendary within your first 10 packs of a new set.

Watch Ben Brode announce this amazing piece of news in his usual excited tone. I mean, what is there not to be excited about?

Lastly, a special promotion is coming soon in the Store. The bundle prices will stay the same, but the number of the packs you will be able to get will be increased. The dates for the promotion haven't been announced yet,

43XccLP.png

  • Like 2

Share this post


Link to post
Share on other sites

Finally! This no longer makes the RNG as punishing. Getting a dup legendary is so heart breaking. It also lowers the pain of seeing a "worthless" legendary because at least it's the only time you will see him. This does mean (from my understanding) it's essentially never worth dusting a legendary because then it opens their slot to be rerolled in packs.

The 10 pack thing should have happened before anyways. Hell make it the first one just so everyone gets excited every expansion. Won't know what you get, but you get a CHANCE to be competitive.

Share this post


Link to post
Share on other sites

I'm happy about this, no more crafting a legendary and then pulling it 6 more times (Looking at you Harrison ). My question though is what about golden legendaries, will they have their own counters? 

Share this post


Link to post
Share on other sites
4 hours ago, HenrySteinway said:

but the pool of legendary cards will be soooo huge, that you'll get crap anyway

/B.B.

I guess the glass is never half full with you guys.

  • Like 4

Share this post


Link to post
Share on other sites
Just now, Yridaa said:

I guess the glass is never half full with you guys.

Can't please everyone. 

Share this post


Link to post
Share on other sites
5 hours ago, KingMe said:

I'm happy about this, no more crafting a legendary and then pulling it 6 more times (Looking at you Harrison ). My question though is what about golden legendaries, will they have their own counters? 

The gold versions of cards have always been treated as different cards (e.g The auto disenchant will not notice any duplicates if you have 2 normal and 2 gold versions of a card) so a card pack giving you a golden legend should be a seperate list but it's just a guess.

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, Yridaa said:

I guess the glass is never half full with you guys.

This game is incredibly greedy. No, GREEDY! And those measures they bring to fight their own greed are pathetic. In HotS I can have anything I want, for ex., just a little time to grind and voila! This collectible card game is not collectible at all. You got crap you play with, then you dump it for another crap. And don't force me pls to mention RNG. #saltyasusual #collectiblecrapgame

Beg your pardon.

Share this post


Link to post
Share on other sites

Forgive me saying, but now we'll have to keep even totally shitty legendaries just to be sure we don't get them again. Dusted Manastorm? Get another one! Dusted him? No problem, we have more!.. 400 dust we could use, farewell. Feelgladman.

Share this post


Link to post
Share on other sites

But right now you dust it then you might get it again. With the change  you might get a Legend you want instead of the same again saving you more dust on the long run.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites
4 minutes ago, Caldyrvan said:

With the change  you might get a Legend you want instead of the same again saving you more dust on the long run.

Yeah, but this run is not so long, except classic packs (tho Tirion or Alexa may become the next victim of The Hall of Fame). You see, I can find a downside anywhere. =)

Share this post


Link to post
Share on other sites

I doubt they will remove any of the class specific classic legends, they are good but far away from being overpowered. But who knows ^^

Share this post


Link to post
Share on other sites
1 minute ago, Caldyrvan said:

I doubt they will remove any of the class specific classic legends, they are good but far away from being overpowered. But who knows ^^

Anyway, if I stop being salty, I'd say they move in the right direction. But too slow (nevermind).

Share this post


Link to post
Share on other sites

Great :)

But pay attention, the 15 cards offer best value, better buy this 4x instead of 60 packs, if you consider buying that many. Should give better value the more you buy imo, at least that would be the usual reward style.

Share this post


Link to post
Share on other sites

Price in Euros (don't know $ prices):

Pack with 9 packs would be 1,11 € per pack.

Pack with 20 packs would be ~0,99 € per pack.

Pack with 52 packs would be ~0,96 € per pack.

Pack with 78 packs would be ~0,89 € per pack

I have no idea if there is an oversight with the dollar prices but in Euros the biggest pack still offers the best value.

Anyway it's not like they do this out of generosity. With that they make players buy more or player who do not pay often will consider to buy some packs now. But if you planed to buy a certain amount anyway then it's sweet ^^ 

Edited by Caldyrvan
  • Like 2

Share this post


Link to post
Share on other sites
12 hours ago, Caldyrvan said:

I thought about getting some new cards now, would be nice to an ETA :D

Blizzard is bad about that. "Coming this summer" Or my favorite "Available in August" 

Share this post


Link to post
Share on other sites
21 hours ago, Caldyrvan said:

The gold versions of cards have always been treated as different cards (e.g The auto disenchant will not notice any duplicates if you have 2 normal and 2 gold versions of a card) so a card pack giving you a golden legend should be a seperate list but it's just a guess.

This is what I was thinking but one never knows with Blizzard. lol 

  • Like 1

Share this post


Link to post
Share on other sites

And what is this shi... with the 60 packs for pc ? Trying to make ppl pay the most or trying to make ppl buy tablet? 

Edited by Caldyrvan

Share this post


Link to post
Share on other sites
On 23. 6. 2017 at 3:31 AM, Caldyrvan said:

The gold versions of cards have always been treated as different cards (e.g The auto disenchant will not notice any duplicates if you have 2 normal and 2 gold versions of a card) so a card pack giving you a golden legend should be a seperate list but it's just a guess.

But if you type Extra in the search bar, it shows those cards, though I hope that one day I will be able to select that it will automatically disenchant non-golden extras.

On 24. 6. 2017 at 1:01 PM, Caldyrvan said:

And what is this shi... with the 60 packs for pc ? Trying to make ppl pay the most or trying to make ppl buy tablet? 

Quite the opposite I would say. It seems that tablet players will have access to all bundles except for 60, and PC will have access to all bundles, including the 60. 

  • Like 1

Share this post


Link to post
Share on other sites

What I am wondering: What will happen in the theoretical case (or not so theoretical, at least regarding the core set) that someone has all legendaries from one expansion? Will that person never ever get a legendary again from opening packs of that expansion?

Share this post


Link to post
Share on other sites
4 hours ago, Kobal said:

What I am wondering: What will happen in the theoretical case (or not so theoretical, at least regarding the core set) that someone has all legendaries from one expansion? Will that person never ever get a legendary again from opening packs of that expansion?

That's what I am thinking. While it is nice to know that you will always get the legendaries that you don't have at the same time it kinda sucks that you lose out on the extra dust. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      Quest rewards from today until July 30th will be doubled during the triumphant return of the Midsummer Fire Festival!
       
      Just in time for the upcoming Hearthstone expansion on August 7th, the Midsummer Fire Festival will reward double the gold for all quests completed from now until July 30th.
      Much like last year's festival, Ragnaros has come to "CURE US OF BOREDOM" by bringing us some fresh Hearthstone content. Announced in today's post were new emotes and a new Tavern Brawl, but we can probably also expect a number of daily login surprises if this year's festival is anything like last year's. Expect to hear plenty of amusing dialogue when you log in to Hearthstone over the next few weeks, including plenty of jabs at Ahune the frost elemental.
    • By Aleco
      A new Shaman card was revealed in today's blog post, which shed light on the backstory behind The Boomsday Project.
      A new Shaman card was revealed today on the official Blizzard blog in a post titled The Boomsday Project: Lab Logs Part 1:

       
      A 2/2 Elemental isn't quite worth 2 Mana, while the Battlecry effect on Menacing Nimbus isn't quite worth 1 Mana. Together, the 2 effects add up to a card which likely provides you with more than 2 Mana of value, which makes Menacing Nimbus a playable card in my opinion. If there's an Elemental Shaman deck in the new meta, I expect Menacing Nimbus to be a valuable curve-filler in it.
       

       
      It's hard to say whether the most exciting part of today's post was the new card, or the amount of backstory, hidden clues, and new art which was provided for The Boomsday Project. I'm sure that someone smarter than myself can decode today's post to discover a number of things about the upcoming expansion.
    • By Zadina
      This Mage Legendary card was revealed in collaboration with Wronchi!
      If you remember from the expansion announcement video, Hearthstone's developers were sucked into Netherstorm and it's up to Levi the intern to rescue them! As he ventures into Boom Labs, he encounters Stargazer Luna.
      The video was made by Wronchi Animations, who have created many beloved and hilarious Hearthstone cartoons. There's probably going to be a second part, so expect more card reveals!
      Now, let's talk about the card itself.

      With a Netherstorm expansion, one would expect that the magnificent Kael'thas would have been the Mage Legendary. Instead, we get Stargazer Luna which is a very interesting card with a decent statline. She can complement perfectly Aggro/Burn Mage, but you could perhaps find her in Minion-based Mage decks: mostly Murloc Mage, but maybe Elemental Mage as well. She has potentially better tempo than Aluneth, but is more risky. You obviously don't want to play her on turn 3. Let the topdeck wars begin!
      The reveal schedule is unclear at the moment, but it should go as with previous expansions: an initial reveal livestream on July 23, followed by roughly two weeks of card reveals by community sites and personalities, then a final stream before The Boomsday Project releases on August 7.
    • By Zadina
      New features include Legendary spells, the Magnetic keyword, Omega cards and Project spells.
      The second expansion of the Year of the Raven was indeed related to Netherstorm, home of the unforgettable Dr. Boom, and it's called the Boomsday Project. Apart from the new features, five cards were also revealed.
      The announcement video has an appropriate 80s science fiction movie vibe, featuring notable faces from the Hearthstone team.
      It's Goblins vs Gnomes 2.0 as the Mech tribe is definitely going to return with a vengeance! There's a new keyword called Magnetic: Magnetic minions can either be played on their own or they can be fused with a Mech minion that's on the board to add to their health, attack and ability.

      Omega cards can also be played regularly. However, if you play them at 10 Mana Crystals, you will get a powerful boost. The Battlecry assures that the OP version cannot be cheated out. Druid, the only class that can ramp its Mana up, will surely find a use for this type of minion. Curiously enough, the Omega Defender isn't a Mech, even though it definitely looks like one.

      Projects are powerful spells, that will benefit both players. Assumedly, all classes will have a Project spell. "Research" and "Weapons" Projects were teased, with the latter probably belonging to Warrior.

      We've seen all kinds of Legendary cards: minions, Quests, Weapons, Hero cards. Now it's time for Legendary Spells to make their appearance. I wonder if there are any special rules when it comes to Discovering or playing discounted versions of Legendary Spells, because they can potentially be powerful. Here's the Rogue one:

      That's all with the new features, but don't forget: The Boomsday Project isn't all about mechs and projects. It's also about science, crazy discoveries and the manipulation of elements. Under this thematic, we can find the Shaman Legendary minion:

      It's almost certain that Dr. Boom will be making a grand return for this Hearthstone Expansion; after all, he's the big boss on The Boomsday Project. He was shortly teased in the announcement video: unfortunately, this time around not all classes will be able to enjoy the Dr. Boom goodness as he looks like a Warrior card. Lord Jaraxxus will also reinvent himself as a new Warlock Hero skin: Mecha-Jaraxxus!

      According to the official announcement post, the new expansion will go live on August 7, 2018 - a week earlier than August expansions from previous years. The official site of The Boomsday Project is also up!
      The Boomsday Project will also bring along new PvE Adventure content: The Puzzle Lab! It will go live on August 21 and from the description on the official site, it looks slightly different from the Dungeon Run and the Missions. Players will have to participate in successful experiments against nine bosses. These include goals like "Lethal", which is kill the enemy in one turn; Mirror, which requires you to create a perfect copy of your opponent's board; Board Clear; and Survival, which requires you stay alive from the opponent's attacks! You will earn the following card back for completing The Puzzle Lab:

      Here is the new Boomsday board:

      The login launch reward for The Boomsday Project will be three packs and a random Class Legendary card. A card reveal livestream will be held on July 23 at 10:00 am PST on the official Hearthstone Twitch channel.
      Pre-ordering The Boomsday Project has some additional perks compared to other expansions and two different options. You can preorder the normal Bundle which will contain 50 The Boomsday Project packs, a random Golden Legendary card from the expansion and the Mecha-Jaraxxus card back. Or you can get the Mega Bundle, which contains 80 packs, a random Golden Legendary, the Mecha-Jaraxxus card back and the Mecha-Jaraxxus Warlock Hero skin.
    • By Zadina
      There are two pre-order options included in this patch update, each with some extra goodies compared to previous expansions, but with an elevated price.
      Following the announcement of The Boomsday Project with all of its exciting new features, you can now pre-purchase Hearthstone's latest expansion. There's the simple bundle which contains 50 Boomsday Project packs, a random Golden Legendary card and the Mecha-Jaraxxus card back. Its cost is at 49.99 EUR/USD.
      Then, we have the Mega Bundle at 79.99 EUR/USD: 80 packs, a random Golden Legendary card, the Mecha-Jaraxxus card back and the Mecha-Jaraxxus alternate Warlock hero. You can purchase either one or both of these bundles once.
      This update also contains the previously announced minion type adjustments. Molten Giant and Mountain Giant are now Elementals, Witchwood Piper is a Demon, North Sea Kraken is a Beast, Jungle Moonkin is no longer a Beast and Witchwood Grizzly has new artwork.
      Lastly, the Midsummer Fire Festival will return in Hearthstone this year too. You can earn double Gold from quests!
      Here are the patch notes for update 11.4.0:
      Blizzard Entertainment
      Behold, our latest invention: The Boomsday Project! Update 11.4 introduces two different bundles to prepare you for Hearthstone’s next expansion, a spicy-new Fire Festival event, and more improvements to card consistency. YOU ALSO FACE MECHA-JARAXXUS, EREDAR LORD AND NEW WARLOCK HERO.
      Ahem. Read on for details!

      Two new bundles are now available for Hearthstone’s upcoming expansion, The Boomsday Project that arrives August 7! Pre-purchase contains 50 The Boomsday Project card packs at a discounted price, the “Mecha-Jaraxxus” card back, and a random Golden Legendary card from The Boomsday Project!
      Introducing The Mega-Bundle, which includes 80 The Boomsday Project card packs at a discounted price, the “Mecha-Jaraxxus” card back, a random Golden Legendary card from The Boomsday Project, and the Mecha-Jaraxxus Warlock Hero! Players can purchase one bundle, or both! Purchased card packs and accompanying Legendary card can be opened when The Boomsday Project launches. The Mecha-Jaraxxus Warlock Hero and card back can be used right away.  

      The Midsummer Fire Festival returns soon for another scorching hot season of fun! Ragnaros' Fire Festival Tavern Brawl is back! Destroy minions to upgrade your "Wow" emote with fabulous fireworks! Following it up is an all-new challenging PvE Tavern Brawl with a few surprises! Basic daily Quests completed during the Fire Festival event reward double gold! Enjoy the Fire Festival-themed "Greetings" emote and sizzling box dressing! The initial download size of the Hearthstone client for mobile is now smaller. Performance of the Collection manager has been improved. Support for modern phones, such as the iPhone X and the Samsung Galaxy S8 & S9, has been added to utilize more available screen space. The following minions have had their minion types adjusted: Mountain Giant is now an Elemental Molten Giant is now an Elemental Witchwood Piper is now a Demon North Sea Kraken is now a Beast Jungle Moonkin is no longer a Beast Art for Witchwood Grizzly has been adjusted. New card backs have been added: Lemonade – August 2018 Ranked Play Reward
      Mecha-Jaraxxus – Available in The Boomsday Project pre-purchase and The Boomsday Project Mega Bundle for a limited time
      Bug Fixes and Gameplay Improvements
      Resolved an issue where Echoed spells converted by Liliana Voss would remain “ghostly” and were discarded at the end of turn. Resolved an issue where Choose One choices would persist on the board if a player used King Togwaggle to swap decks with the opponent. Resolved an issue where Genn Greymane would not trigger in an even deck if Clockwork Giant was in the opening hand. Resolved an issue where freezing a Rush minion the turn it was played would cause it to skip two attacks. Resolved an issue where the UI would become unresponsive in certain cases when the Windows Game Bar was enabled. Resolved an issue where games that ended in a Draw while Rewind is active would create strange behavior.  Resolved an issue where Skelemancers killed by an end of turn effect would crash iOS devices. Resolved an issue with the display of Primordial Glyph and cards that are Discovered. [Monster Hunt] Resolved an issue where Vampiric Fangs would heal Heroes based on the printed health of minions instead of remaining health. Resolved an issue with Lorewalker Cho’s interaction with Unstable Evolution and cards with Echo. Resolved an issue where Weasel Tunneller would cause a deck display issue while in Fatigue. (source)