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Jaina & Leoric Guides Updated

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Kel'Thuzad's patch brought multiple Hero reworks, and our guides for Jaina and Leoric were updated to reflect the latest changes.

Jaina

Here are the latest changes to Jaina taken from the official patch notes.

Blizzard LogoBlizzard (Source)

Jaina

Divider_Hero_Jaina_Crop.png

Abilities

  • Frostbite (Trait)
    • !Quest added:
      • Deal 15,000 damage to Chilled enemy Heroes
    • !Reward: Gain the Improved Ice Block ability
      • Improved Ice Block: Activate to place Jaina in Stasis and gain Invulnerability for 2.5 seconds.  When this effect expires, nearby enemies are Chilled.  40 second cooldown
  • Summon Water Elemental (R)
    • Cooldown reduced from 80 to 60 seconds
    • Mana cost reduced from 75 to 60

Talents

  • Level 1
    • Conjurer’s Pursuit (Passive)
      • Removed
    • (New) Fingers of Frost (Passive)
      • Gathering Regen Globes increases your Mana Regeneration by .1 per second, up to 2 per second.  Reward: After gathering 20 Regeneration Globes, the damage bonus of Frostbite is increased by 10%.
  • Level 7
    • Frostbitten (Passive)
      • Removed
    • Ice Floes (E)
      • New Functionality:
        • Doubles the width of Cone of Cold.  Hitting Chilled enemy Heroes with Cone of Cold reduces its cooldown by 2.5 seconds, up to a 5 second maximum reduction.
    • (New) Icefury Wand (Passive)
      • Your basic attacks against Chilled targets deal 75% bonus damage and reduce the cooldown of Blizzard by 1 second.
  • Level 20
    • Improved Ice Block (Active)
      • Removed
    • Arcane Power (Active)
      • Removed
    • (New) Ice Blink (Active)
      • Activate to teleport a short distance and Chill nearby enemies.  60 second cooldown.
    • Cold Snap (R)
      • Now also reduces the cooldown of Ring of Frost by 10 seconds per enemy Hero hit.
    • Deep Chill (Trait)
      • Moved from Level 1
        • New Functionality:
          • Frostbite’s slow amount now stacks a second time, slowing enemy Heroes by up to 40%.
LEVEL (TIER) JAINA TALENTS
1 (1) Winter's Reach (Q) Lingering Chill (Trait) (!) Fingers of Frost (Passive)  
4 (2) Frost Shards (Q) Arcane Intellect (Trait) Frost Armor (Passive)  
7 (3) Ice Floes (E) Ice Lance (Q) Icefury Wand (Passive)  
10 (4) Summon Water Elemental Ring of Frost
13 (5) Storm Front (W) Ice Barrier (Trait) Ice Veins (Active)  
16 (6) Snowstorm (W) Northern Exposure (E) Numbing Blast (E)  
20 (7) Cold Snap (R) Wintermute (R) Ice Blink (Active) Deep Chill (Trait)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

Leoric

Below is a list of changes to Leoric taken from the latest patch notes.

Blizzard LogoBlizzard (Source)

Leoric

Divider_Heroes_Leoric_Cropped.png

Stats

  • Basic Attack Damage reduced from 150 to 105
    • New functionality – Wrath of the Bone King
      • Leoric's first two Basic Attacks cleave for 100% damage. His third Basic Attack deals 100% additional damage to his main target

Abilities

  • Skeletal Swing (Q)
    • No longer deals bonus damage to non-Heroic targets
    • Cooldown increased from 8 to 14 seconds
    • Mana Cost increased from 50 to 80
    • Damage increased from 125 to 150
    • Additional Functionality:
      • If Skeletal Swing hits a Hero, refund 50% of the Cooldown and Mana Cost
  • Drain Hope (W)
    • Lowered damage and healing from 25% to 20% of the target’s maximum Health
  • Drain Essence (W)
    • Lowered healing from 12.5% to 10% of target’s maximum Health
    • Lowered cooldown from 11 to 9 seconds
  • Entomb (R)
    • Cooldown increased from 50 to 75 seconds
    • Mana cost increased from 75 to 90
  • March of the Black King (R)
    • Cooldown reduced from 80 to 50 seconds
    • Mana cost reduced from 100 to 75
    • Damage increased from 183 to 250
    • Heal increased from 7% to 12%

Talents

  • Level 1
    • Mana Thirst (Q)
      • Removed
    • Block (Passive)
      • Removed
    • Reanimation (Trait)
      • Removed
    • Fealty Unto Death (Passive)
      • Moved from Level 4
    • Consume Vitality (Q)
      • Moved from Level 16
      • New Functionality:
        • Lowers the Cooldown of Skeletal Swing by 2 seconds
        • Heroes hit by Skeletal Swing heal Leoric for 4% of his maximum health
        • No longer adds any additional effect while in Undying form
    • Ossein Renewal (Active)
      • Moved from Level 7
      • New Functionality:
        • Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the Cooldown of this ability by 20 seconds. 120 second cooldown.
  • Level 4
    • Ghastly Reach (Q)
      • Moved from Level 7
    • Paralyzing Rage (Q)
      • Moved from Level 7
    • (New) Kneel, Peasants! (Q)
      • Increase the damage of Skeletal Swing to Minions and Mercenaries by 75%
  • Level 7
    • Drain Momentum (W)
      • Moved from Level 13
      • No longer grants a movement speed bonus (removes the self-slow)
      • Added Functionality:
        • If Drain Hope lasts the full duration, gain 30% movement speed for 4 seconds
    • Lingering Apparition (E)
      • Removed
    • Willing Vessel (W)
      • Moved from Level 4
      • Drain Hope’s healing is increased from 20% to 25% of the target’s maximum Health
      • Added Functionality:
        • If Drain Hope lasts the full duration, immediately heal for an additional 5% of your max health
  • Level 13
    • Burning Rage (Passive)
      • Removed
    • Spell Shield (Active)
      • Removed
    • Unyielding Despair (W)
      • Moved from Level 16
      • Cooldown reduction per second Drain Hope is active decreased from 1 to .5 seconds
      • Added Functionality:
        • If you complete a full duration Drain Hope, lower its Cooldown by an additional 3 seconds
    • Hardened Bones (W)
      • Moved from Level 4
      • New Functionality:
        • Leoric gains 20 Armor while Drain Hope is active. If Drain Hope lasts the full duration, the Armor remains for 3 seconds
    • (New) Ominous Wraith (E)
      • Wraith Walk lasts 100% longer and lowers the damage of all enemy Heroes passed through by 50% for 4 seconds
  • Level 16
    • Renewed Swing (Q)
      • Removed
    • Imposing Presence (Active)
      • Removed
    • Royal Focus (E)
      • Moved from Level 4
      • New Functionality:
        • Increase the damage of your next Skeletal Swing by 50% after using Wraith Walk. Every enemy Hero hit with Skeletal Swing lowers the Cooldown of Wraith Walk by 7 seconds
    • Crushing Hope (W)
      • Moved from Level 13
      • Bonus damage dealt by a full duration Drain Hope increased from 10 to 15% of target’s maximum Health
    • (New) Mithril Mace (Passive)
      • Gain 20% Attack Speed
      • !Quest – Kill Minions and Heroes
      • For every 10 Minions or 1 Hero kill, increase your Attack Speed by an additional 3%, up to a maximum bonus of 30%
  • Level 20
    • Hardened Shield (Active)
      • Removed
    • Buried Alive (R)
      • Added Functionality:
        • Enemies inside the Entomb are silenced. The duration of Entomb is lowered from 4 to 3 seconds
    • Death March (R)
      • New Functionality:
        • The attached Drain Hopes are now gain all talent bonuses
    • Spectral Leech (Passive)
      • Leoric’s Basic Attacks deal an additional 2.5% of the targets max HP and heals Leoric for twice that amount
    • (New) Burning Despair (Passive)
      • Deal 40 damage in an area around yourself. Double the damage and area of effect while Drain Hope is active.
    • (New) Shroud of the Dead King (Active)
      • Activate to become Protected for 3 seconds. 75 second cooldown.
LEVEL (TIER) LEORIC TALENTS  
1 (1) Consume Vitality (Q) Fealty Unto Death (Trait) Ossein Renewal (Active)    
4 (2) Ghastly Reach (Q) Paralyzing Rage (Q) Kneel, Peasants! (Q)    
7 (3) Willing Vessel (W) Drain Momentum (W) Hopelessness (W)    
10 (4) Entomb March of the Black King  
13 (5) Unyielding Despair (W) Hardened Bones (W) Ominous Wraith (E)    
16 (6) Crushing Hope (W) Royal Focus (E) (!) Mithril Mace (Passive)    
20 (7) Buried Alive (R) Death March (R) Spectral Leech (Passive) Burning Despair (Passive) Shroud of the Dead King (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.
  • Thanks 1

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33 minutes ago, Runi said:

in the talent build section of leoric, there is still the old talent for the lvl 4 : willing vessel

Thank you for the report, we'll update :).

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19 hours ago, Plergoth said:

Never speak to me or my water elemental ever again. 

(Kills other Jaina) The cold never bothered me anyway

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Tbf Jaina is unique in the universe of HotS in the sense that she must regularly bump into her exes Kaelthas and Arthas. I think anyone would be a little Dreadlordy if they had to go to work with that overshadowing them every day. Jaina is a Dreadlord sounds almost exactly like the sort of thing a jilted lover in this world would say too. The only other ones that come close are the pointy eared night elf muppets, but they're to blame for some of the most epic screw ups in Azeroth's history, and one of them already IS half demon too, so... 

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Kael'thas was legit more burned (pun not intended) over Jaina than Quel'thalas when Arthas started his... jibber-jabber

Edited by SteveFrost

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On 9/7/2017 at 8:53 PM, SMOrcMan said:

smh, y'all don't even comment on the fact that they spelled your name wrong in the talent box

Already submitted a formal complaint, tweeted about it, made 3 Instagram posts and got it tattooed on my back. HOW DARE THEY?

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      Rules:
      Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
      Complete three matches of Lost Cavern to earn a Loot Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.