Aleco

Blizzcon Golden Legendary Announced, Hints at Pirates in Next Expansion

Sign in to follow this  

16 posts in this topic

6YyUBGC.jpg

Marin the Fox will be the golden legendary minion that players will receive for purchasing a virtual Blizzcon ticket. What does this tell us about the next Hearthstone expansion?

With the first major announcements of Blizzcon only a week away, the official Hearthstone twitter account just revealed the name and art for the golden legendary minion that will come with a Blizzcon virtual ticket purchase. Say hello to Marin the Fox!

Marin gives us our very first glimpse at what we can expect to find in the next Hearthstone expansion: Pirates. A polarizing minion type for the past few years, could Marin be hinting at a full-on Pirate expansion? With the much maligned Patches the Pirate still a set away rotation and Southsea Captain seeing play in a wider variety of decks than ever, Blizzard would need to be awfully careful with a pirate-heavy set. Given the risks of a heavily pirate-themed set, I think we're more likely to see pirates take a backseat to other themes in the next expansion than playing a primary role. 

Marin is a brand new character for Hearthstone, which means we can't pull any clues from Warcraft to gain additional insight into the new set. What do you think that Marin the Fox tells us about the next expansion, and what do you think the card will do? Tell us all your predictions for the next in the comment section!

Share this post


Link to post
Share on other sites

Something with Plundering! ARR!
 

Alot of pirate synergy, alot of stealing stuff, more Nagas (goes with the next WoW Expansion)

Share this post


Link to post
Share on other sites

I am not eager to see more pirates but as long as they don't give us something stupid like quests again I am happy, I guess.

Share this post


Link to post
Share on other sites

Will it be possible to craft the legendary card you get if you buy the ticket or will it be a totally exclusive card?

(And I seem to be too stupid to find the exact specs of this card...)

Share this post


Link to post
Share on other sites

Card stats has not been shown yet, just art. And if it works like the other promotion cards (ETC and Mekkatorque) you will need a ticket for the golden one, but the non-golden is craftable by anyone.

Edited by Drachar
clarification

Share this post


Link to post
Share on other sites

I just hope that they won't repeat the mistake they made with Patches: if a pirate minion have that effect, it must have written charrrge :)

Share this post


Link to post
Share on other sites

I assume you will be able to craft the card (both normal and golden) once the expansion goes live, I doubt they would give out cards exclusively obtainable by buying a ticket or such for a competitive game. Even though it becomes more and more pay to win everyone is able to get every card. So far the only exclusive content is cosmetically like a hero or card back but these are not affecting the game, that's totally ok. 

Share this post


Link to post
Share on other sites
5 hours ago, Caldyrvan said:

I assume you will be able to craft the card (both normal and golden) once the expansion goes live, I doubt they would give out cards exclusively obtainable by buying a ticket or such for a competitive game. Even though it becomes more and more pay to win everyone is able to get every card. So far the only exclusive content is cosmetically like a hero or card back but these are not affecting the game, that's totally ok. 

A golden card has no advantage over a normal version, it is just cosmetic.

Share this post


Link to post
Share on other sites

Don't be fuzzy I just wanted to say I think they will not include a card (golden or not) that is not obtainable by everyone..

Share this post


Link to post
Share on other sites
24 minutes ago, Caldyrvan said:

Don't be fuzzy I just wanted to say I think they will not include a card (golden or not) that is not obtainable by everyone..

And yet they have with both Mekkatorque (beta participation) and ETC (Blizzcon 2013). The golden version of those cards remain exclusive.

Share this post


Link to post
Share on other sites

Oh well, sorry then that was before I started with the game and when HS was very young.

Anyway, I have a few nice golden cards looking cooler than the normal version but I don't craft them and I have no need to have more. In the end they are just a bit more shiny and as long as the normal version is obtainable for every player it's nothing that bothers me, but sad for ppl who want to collect them.

Edited by Caldyrvan
  • Like 1

Share this post


Link to post
Share on other sites

As long as you can craft a non-golden copy I have absolut no problem with that.

 

If you "need" every single card in golden because you collect them - well, then you will just have to buy a ticket for Blizzcon to get it.

Is that ridiculous expensive? Sure, but well, no one forces you to have everything in golden. If you feel the need for it you will just have to pay (lots) of money.

 

But as long as you don't have an advantage - fine with me.

Share this post


Link to post
Share on other sites
3 hours ago, WedgeAntilles said:

If you "need" every single card in golden because you collect them - well, then you will just have to buy a ticket for Blizzcon to get it.

Is that ridiculous expensive? Sure, but well, no one forces you to have everything in golden. If you feel the need for it you will just have to pay (lots) of money.

If you're collecting every golden card, you probably have already spent enough money on the game to not be bothered by buying a Blizzcon ticket.

  • Haha 4

Share this post


Link to post
Share on other sites

I don't see why would there be more pirates in the next HS xpac because of the next WoW's xpac. There wasn't a demon-themed xpac for legion launch ...

EDIT : Actually i just looked at parution dates : there wasn't an orc-themed xpac for WoD launch either

Edited by genbag

Share this post


Link to post
Share on other sites
4 hours ago, genbag said:

I don't see why would there be more pirates in the next HS xpac because of the next WoW's xpac. There wasn't a demon-themed xpac for legion launch ...

EDIT : Actually i just looked at parution dates : there wasn't an orc-themed xpac for WoD launch either

The fact that the free card is a pirate does kind of hint that it is going to be somehow related to pirates, though.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about the Aggro Tempo Mage guide.
    • By Damien
      This thread is for comments about our Mind Blast Priest deck list guide.
    • By Aleco
      If you're not a fan of playing huge Legendary minions every turn, then you may need to rethink your approach to Hearthstone.
       
      The Hearthstone team is on a roll with Tavern Brawls! After Top 2, one of the most well-received Tavern Brawls in recent memory, this week's Tavern Brawl is titled  "Cloneball!".
       

       
      Each player's deck is filled with four copies of random Legendary minions, including minions from the Wild format. Players will also receive a number of copies of "Offensive Play", a card which reduces the cost of your next Legendary minion by 3 Mana, as well as all other copies of that same Legendary in your hand:
       

       
      Though it's difficult to game plan for a specific strategy as the Legendary minions you receive appear to be random, I thought it was pretty sweet to play Loatheb into Onyxia into Onyxia into Onyxia. Slamming huge Legendary minions onto the battlefield is one of the most fun things to do in all of Hearthstone, and you'll get to do it again and again in this week's brawl!
      As is true with most brawls where the class cards aren't incredibly important, Warlock is strong by virtue of Life Tap. However, Paladin has some of the strongest Legendary minions in the history of the Hearthstone, so you could also try to high-roll a deck full of Tirion Fordrings and Wickerflame Burnbristles.
    • By Zadina
      The targeted cards are Spiteful Summoner, Possessed Lackey, Call to Arms, Dark Pact, Crystal Core and Naga Sea Witch.
      The community's prayers have been answered as nerfs for six problematic cards have been announced.
      UPDATE - The nerfs went live earlier today. You can disenchant the affected cards and get full dust value until June 5, 2018.
      Four of these cards are Spiteful Summoner, Possessed Lackey, Call to Arms and Naga Sea Witch. Even though there were a lot of interesting suggestions as to how these cards could be handled, Team 5 chose the simplest, yet elegant, way to weaken them: increase their mana cost. The first three cards will have their mana cost increased by 1, whereas Naga Sea Witch will jump to an extreme 8 mana!
      Dark Pact will now restore 4 health to your hero, instead of 8. Lastly, Crystal Core will undergo a second nerf in its history: it will now produce 4/4 minions. Do you think it will survive even its second nerf like Unleash the Hounds or Sylvanas Windrunner did?
      Some of the cards that we know the team was considering changing, but will remain unscathed for now are Sunkeeper Tarim, Doomguard, Bloodreaver Gul'dan and Baku Paladin Hero Power.
      These changes will take effect after the end of the HCT playoffs at the end of May.
      Daxxarri
      In an update that will arrive some time after the HCT Playoffs are complete, we will be making balance changes to the following cards:
      Naga Sea Witch – Will cost 8 mana. (Up from 5)
      In update 9.1, we introduced a rule change to increase the consistency of Hearthstone game mechanics. The change affected precisely when Naga Sea Witch’s cost change was applied to cards. This allowed it to be combined with the cost reduction effects on giants, and as a result, it became fairly easy to reduce their mana cost to 0.
       
      We think Hearthstone is better all around when interactions are consistent, and we like the fact that a Naga Sea Witch giants deck archetype exists. That said, we also understand that, with its current functionality, this deck can generate early board states that are unreasonable for most classes to deal with. By increasing the cost of Naga Sea Witch to 8 mana, the deck’s concept remains intact, but the combo is delayed until later in a match when more decks are likely to have the tools to handle the arrival of so many giants.

      Spiteful Summoner – Will cost 7 mana. (Up from 6)
      After set rotation arrived with the Year of the Raven, Spiteful Summoner became more powerful and consistent when used in decks containing 10 mana cost spells. This is because the pool of 10 mana cost minions in Standard is smaller, so players could more reliably count on getting a powerful minion from Spiteful Summoner’s effect. Even considering the deckbuilding sacrifices that an effective Spiteful Summoner deck requires, we think that increasing the card’s mana cost to 7 is more in line with the powerful outcomes that are possible when it’s used alongside cards like Ultimate Infestation.

      Dark Pact – Will restore 4 Health. (Down from 8)
      There are two aspects of Dark Pact that make it powerful. At a cost of 1 mana, it’s easily used alongside cards like Carnivorous Cube, Possessed Lackey, and Spiritsinger Umbra for big combo turns. It also gives Warlocks enough healing potential so that aggressively using Lifetap and playing cards like Kobold Librarian and Hellfire feel less consequential. We left Dark Pact’s cost intact so it can still be used as part of interesting combos, but lessened the healing it provides so Warlocks will need to more carefully consider how much damage they take over the course of a match.

      Possessed Lackey – Will cost 6 mana. (Up from 5)
      Some of the card combos involving Possessed Lackey present situations that are too difficult to deal with in the early-to-mid stages of the game. Increasing its mana cost to 6 delays some of those powerful card combos to turns that are easier for opposing decks to overcome.

      Call to Arms – Will cost 5 mana. (Up from 4)
      Currently, there are three popular Paladin decks: Even Paladin, Murloc Paladin, and Odd Paladin. Among the three decks, Even Paladin and Murloc Paladin have consistently been the most powerful two archetypes over the first few weeks since the release of The Witchwood. Call to Arms moving to 5 mana restricts it from being used in Even decks and reduces its power somewhat when used in Murloc and other Paladin decks.
      We expect that players will experiment with Call to Arms at 5 mana in Odd Paladin decks, but we don’t expect this card to have much of an impact. This is because Odd Paladin can’t access 2 mana minions (meaning Call to Arms could only ever summon three 1 mana minions if played in that deck).

      Note: As a result of this change, we are adjusting the “Greymane’s Alliance” deck recipe. It will now have two copies of Saronite Chain Gang in place of Call to Arms.
      The Caverns Below – The quest reward, Crystal Core, will read: For the rest of the game, your minions are 4/4. (Down from 5/5)
      The Quest Rogue deck uses a strategy that’s strong against slow, control-heavy and fatigue decks, but struggles against most other deck archetypes. There’s a fine line between being powerful against very slow decks and being powerful versus virtually all non-aggressive strategies. By changing the quest reward to make the resulting minions 4/4 instead of 5/5, Quest Rogue should still be a reasonable option versus slow, extreme late-game decks, but offer a less polarized matchup with more moderate control decks.

      (source) Are you happy with these changes? Do you think some cards will still be playable or are all six cards useless now? What's your opinion on the unchanged cards?
    • By Damien
      This thread is for comments about our Even Rogue deck list guide.