Damien

Meteor Wizard

21 posts in this topic

This thread is for comments about our Meteor Wizard build.

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Nice setup with karini. A build alternative could be hergbrash binding for AP and arlyse/apd combo. Toughness is equally good and you could drop familiar for frozen nova/bone chill. Halo nova will get it and since it's the only debuff, that's 33% improved dps, a 2 gr level increase. Leaderboards will let us know soon enough.

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Damn very strong build. As I have troubles surviving GR 60-70 with Frenzy LoN barb this one got me to 85+ in no time. Huge toughness and dmg (playing Tal Rasha variant)

Edited by Kaelos
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On 11/1/2017 at 6:08 PM, Guest Guest said:

Nice setup with karini. A build alternative could be hergbrash binding for AP and arlyse/apd combo. Toughness is equally good and you could drop familiar for frozen nova/bone chill. Halo nova will get it and since it's the only debuff, that's 33% improved dps, a 2 gr level increase. Leaderboards will let us know soon enough.

I've tried arlyse/ice armor/parthan vs storm armor/karini/ashnagarr's and the latter is more survivable, and it's not even close. With the former I struggled with T13 and with the latter 70s GRs are a cakewalk with pretty bad gear.

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In speedfarming variant I would change cubed Aquila for Goldwrap as I'm far from having max Power all the time. Also Mantle of Channeling doesn't give any bonus as it is no longer channeling build but maybe it is here for stats 

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How exactly does Ashnagarr work in this build? Does Storm Armor shock nearby enemies more often with it equipped (in order to activate Halo of Karnini more often)?

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11 hours ago, Guest Seba said:

How exactly does Ashnagarr work in this build? Does Storm Armor shock nearby enemies more often with it equipped (in order to activate Halo of Karnini more often)?

It doubles the shield from magic weapon/deflection. Since you channel, it's constantly renewed, providing a very respectable buff to toughness

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On 11/5/2017 at 8:06 PM, Kaelos said:

In speedfarming variant I would change cubed Aquila for Goldwrap as I'm far from having max Power all the time. Also Mantle of Channeling doesn't give any bonus as it is no longer channeling build but maybe it is here for stats 

You can fill shoulders as you wish, you could use Skeleton King even. It's mainly there as a stat filler.

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Is it possible for wizards to find their play in the group meta as a secondary dps? Or am i hoping too much? Great guide btw, i am currently running the twister version of the exact same build not as powerful as meteor but it still does the trick untill i get an ancient deathwish sword.

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On 11/1/2017 at 4:55 PM, Damien said:

This thread is for comments about our Meteor Wizard build.

For the Tal Rasha build, the storm armor already covers the lightning damage and proc. There's no need to use lightning rune on Arcane Torrent. I've been having no issues running Ray of Frost(Cold Blood) to cover Ice proc, Meteor(Meteor Shower) to cover fire proc, Familiar(Arcanot) to cover Arcane proc, and Storm Armor(Power of the Storm) to cover lightning proc.  And keeping Magic Weapon(Deflection) and Teleport(Safe Passage).  The combination of the cheaper Ray or frost with power of the storm and Arcanot means Arcane Power is never an issue.

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On 11/14/2017 at 3:59 PM, Guest Se7en said:

For the Tal Rasha build, the storm armor already covers the lightning damage and proc. There's no need to use lightning rune on Arcane Torrent. I've been having no issues running Ray of Frost(Cold Blood) to cover Ice proc, Meteor(Meteor Shower) to cover fire proc, Familiar(Arcanot) to cover Arcane proc, and Storm Armor(Power of the Storm) to cover lightning proc.  And keeping Magic Weapon(Deflection) and Teleport(Safe Passage).  The combination of the cheaper Ray or frost with power of the storm and Arcanot means Arcane Power is never an issue.

Except that you really really don't do that. Neither Familiar nor Storm armor proc Tal 6. It has always been this way, I just re-tested and anyone with 20 seconds to spare will confirm it. 

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I am playing on the Xbox one console and am rank 18 using this build for wizards clearing GR 92 yesterday. I am using the old build, with karini/familiar/storm armor. I tried replacing with the updated version and I feel I get killed too fast and I can't stand still at all; which kinda beats the purpose. 

 

I want to push higher so I can climb more on the leaderboards. Is the ice Armour/arsyle build supposed to be stronger and I'm not playing it right? Or should I stick to current build and try to improve gear. 

 

By the way love this build, you're awesome deadset!

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Also is the DMO Wizard capable of clearing higher rifts? I might switch to that since it shows High tier for that build. Although I don't see any on the current leaderboards

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11 hours ago, Guest Neel90 said:

I am playing on the Xbox one console and am rank 18 using this build for wizards clearing GR 92 yesterday. I am using the old build, with karini/familiar/storm armor. I tried replacing with the updated version and I feel I get killed too fast and I can't stand still at all; which kinda beats the purpose. 

I want to push higher so I can climb more on the leaderboards. Is the ice Armour/arsyle build supposed to be stronger and I'm not playing it right? Or should I stick to current build and try to improve gear. 

I have this issue as well. Freezing mobs for free is great, but I get absolutely annihilated by anything ranged (especially those spear throwers) unless I run Storm Armor and Karini.

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I just made a Meteor Wizard yesterday.  I notice in videos that there is a buff tool tip that shows the number of enemies that are ignited up to the max of 20, but I don't have it on my screen.  I have the 6 piece set bonus and all the correct gear.  Is there an option i need to select to show this or are they not getting ignited?  It shows all my other buff tool tips.  

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On 11/14/2017 at 2:41 PM, Guest Archon said:

Is it possible for wizards to find their play in the group meta as a secondary dps? Or am i hoping too much? Great guide btw, i am currently running the twister version of the exact same build not as powerful as meteor but it still does the trick untill i get an ancient deathwish sword.

Simply put, no. Necro + WD is just far too strong. You can in 90 speeds, but they will be slower. I'd recommend build a support wizard build if you want to push higher GRs. I'm in the same position as a DH, playing support DH :)

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On 11/15/2017 at 5:28 PM, Guest Guest said:

Except that you really really don't do that. Neither Familiar nor Storm armor proc Tal 6. It has always been this way, I just re-tested and anyone with 20 seconds to spare will confirm it. 

Confirming :)

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On 11/15/2017 at 8:37 PM, Guest Neel90 said:

Also is the DMO Wizard capable of clearing higher rifts? I might switch to that since it shows High tier for that build. Although I don't see any on the current leaderboards

Yes, but it's harder to gear than Firebird, since you have passive cheat death with FB.

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8 hours ago, Guest Havenless said:

I just made a Meteor Wizard yesterday.  I notice in videos that there is a buff tool tip that shows the number of enemies that are ignited up to the max of 20, but I don't have it on my screen.  I have the 6 piece set bonus and all the correct gear.  Is there an option i need to select to show this or are they not getting ignited?  It shows all my other buff tool tips.  

What platform are you on?

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