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Heroes of the Storm Patch Notes: September 25th

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The latest Heroes of the Storm content update includes Garden of Terror revamp, Brightwing/Kerrigan Hero reworks, Fall of King's Crest event, and a new Ranked Play Season!

What's New?

Blizzard LogoBlizzard (Source)

Our newest patch is now live! Read on for details on what’s been added or changed.

General

New Event: Fall of King’s Crest

  • The Fall of Kings Questline is now available for players. The hunt is on for the generals of the Raven Lord!
  • Loot Chests have been replaced with Seasonal Loot chests for the duration of this event.

Ranked Play

  • 2018 Ranked Season 4 Has Begun!
    • Ranked rewards have been granted to players based on their performance during 2018 Ranked Season 3.
    • Learn more about the rewards that are up for grabs during the new season by checking out our 2018 Ranked Season 4 Dates and Rewards blog.
  • Team League
    • Team League now supports all party sizes, including solo players.
      • All solo players will need to choose which League to play for the first time after the patch.
Developer Comment: Heroes of the Storm is primarily a team-based experience and, with this change, we’re hoping to make it easier to have that experience without putting restrictions on party size. In our current system, competitive solo players do not have many opportunities to find groups of players to play with in a ranked queue. To give these players more options for their competitive experience, we have removed all party size queue restrictions from Team League. Our hope is that this leads to a more robust Team League experience and that solo players find more regular groups to play with.

Battlegrounds

Unranked Battleground Rotation

  • The Battleground Rotation for all Unranked modes has been adjusted to the following:
    • Hanamura Temple
    • Alterac Pass
    • Towers of Doom
    • Garden of Terror
    • Dragon Shire

Garden of Terror

  • Garden of Terror has received significant gameplay and layout changes. Find out more in the Garden of Terror Spotlight video or on the updated Garden of Terror Battleground site.

Art

Heroes, Abilities, and Talents

  • Kerrigan and Brightwing have received some new and updated art to coincide with their gameplay updates.

User Interface

  • Mercenary Camp and Banner floating text has received readability improvements.

Heroes

Assassin

Kerrigan

Divider_Hero_Kerrigan_Crop.png

Abilities

  • RavageRavage (Q)
    • Charges increased from 1 to 2
    • Range reduced from 8 to 6
    • Mana cost reduced from 40 to 20
    • Damage reduced from 210 to 130
    • Added functionality:
      • Now also refunds 20 Mana when used on an enemy that dies within 1.5 seconds
  • Impaling BladesImpaling Blades (W)
    • Damage reduced from 261 to 180
  • Primal GraspPrimal Grasp (E)
    • Pull damage reduced from 114 to 25
    • Added functionality:
      • 2.5 seconds after using Primal Grasp, Kerrigan damages all nearby enemies for 180 damage
  • Summon UltraliskSummon Ultralisk (R)
    • Splash radius increased from 1.5 to 2
    • The initial cast of Ultralisk is now directional skill shot that causes the Ultralisk to charge in the targeted direction until impacting an enemy Hero. It deals 250 damage and stuns for .5 seconds to the first Hero it hits.
  • AssimilationAssimilation (Trait)
    • Shield amount increased from 10 to 15% of damage dealt

Talents

  • Level 1
    • Siphoning ImpactSiphoning Impact (Q)
      • New functionality:
        • Using Ravage on an enemy Hero grants an additional 90 Assimilation Shield
    • Assimilation MasteryAssimilation Mastery (Trait)
      • Moved from level 7
      • No longer increases the duration of Assimilation Shield
      • In addition to increasing Kerrigan’s Health and Mana Regeneration by 100% while Assimilation is active, now also causes Regeneration Globes to grant 40 Assimilation Shield per second while active
    • Fury of the SwarmFury of the Swarm (Passive)
      • Moved from level 4
      • New functionality:
        • Kerrigan gains 10% more Assimilation Shields from Basic Attacks. Casting Ravage causes Kerrigan’s next 2 Basic Attacks within 3 seconds to splash for 100% damage around the target
    • Sharpened BladesSharpened Blades (W)
      • Removed
    • BlockBlock (Passive)
      • Removed
  • Level 4
    • New Talent - Sharpened Blades (Q)
      • !Quest: Every time an enemy Minion or Hero dies within 1.5 seconds of being damaged by Ravage, increase Ravage's damage by .5 (5 for Heroes), up to 50
      • !Reward: After reaching 50 damage, gain an additional 50 damage
    • New Talent - Kinetic Fulmination (W)
      • Damaging an enemy increases the damage of Kerrigan's next Impaling Blades by 15%. Stacks up to 150%. Lasts 10 seconds.
    • Psionic PulsePsionic Pulse (E)
      • New functionality:
        • Primal Grasp deals damage a second time 2.5 seconds after the initial burst
    • Clean KillClean Kill (Q)
      • Removed
    • EnvenomEnvenom (Active)
      • Removed
  • Level 7
    • New Talent - Queen of Blades (Q)
      • Every time Primal Grasp's pull or explosion hits an enemy Hero, reduce the cooldown of Ravage by 4 seconds
    • New Talent - Boundless Fury (Q)
      • Casting Ravage on an enemy Hero grants a charge of Ravage. Can only occur on each Hero once every 10 seconds
    • Bladed MomentumBladed Momentum (Passive)
      • Now only triggers when attacking enemy Heroes
      • Now works with splash damage from Fury of the Swarm
    • Blade TorrentBlade Torrent (W)
      • Removed
  • Level 13
    • New Talent - Psionic Barrier (E)
      • Kerrigan gains 15 Spell Armor for 4 seconds for every enemy Hero she hits with Primal Grasp's pull or explosion
    • New Talent - Volatile Power (Trait)
      • Increase the base Shield amount gained from Assimilation by 15%, but reduce the duration of Assimilation Shields from 6 to 3 seconds
    • New Talent - Chrysalis (Active)
      • Activate to place Kerrigan in a chrysalis with 550 Health for 5 seconds. Kerrigan regenerates 5% Health per second while inside the chrysalis. 90 second cooldown.
    • EviscerateEviscerate (Q)
      • Removed
    • Double StrikeDouble Strike (Q)
      • Removed
    • Queen's RushQueen's Rush (Active)
      • Removed
  • Level 16
    • New Talent - Mounting Potency (Q)
      • Casting Ravage on an enemy increases Kerrigan's Spell Power by 5% for 4 seconds, stacking up to 40%
    • New Talent - Painful Spikes (W)
      • After stunning an enemy with Impale, Kerrigan deals an additional 75 damage the next 6 times she damages them within the next 5 seconds
    • New Talent - Unbridled Energy (R)
      • When Kerrigan damages a Hero with a Heroic Ability she gains 30% Spell Power for 4 seconds
    • Aggressive DefenseAggressive Defense (Trait)
      • Removed
    • Essence for EssenceEssence for Essence (Active)
      • Removed
    • OverdriveOverdrive (Active)
      • Removed
  • Level 20
    • OmegastormOmegastorm (R)
      • New Functionality:
        • Maelstrom's duration is increased by .125 seconds every time it damages an enemy Hero
    • New Talent - Assimilation Blades (Trait)
      • Damaging an enemy increases Kerrigan's Basic Attack damage by 4%, up to 40%, for 5 seconds
    • Psionic ShiftPsionic Shift (Active)
      • Shield amount is now doubled when damaging enemy Heroes
    • Nexus BladesNexus Blades (Passive)
      • Removed
Developer Comment: Kerrigan is receiving an update to increase the tactical depth of using her abilities and increase the impact that her Talents have on her playstyle. We've reduced the range on RavageRavage but added a second charge so that smart Kerrigan players can use it to maneuver on the battlefield, as well as utilize a lot of her Talents to get the most out of the ability. We've added a secondary explosion to Primal GraspPrimal Grasp so that Kerrigan will want to continue to worry about her positioning after her initial engagement occurs, as well as provide the opportunity for new Talent interactions. We've also added a skillshot component to Ultralisk so that the Heroic can feel like it has a big moment when it is first unleashed. Overall, Kerrigan should play mostly the same, but have increased room for mastery and playstyle specific builds.

Support

Brightwing

Divider_Hero_Brightwing_Crop.png

Abilities

  • Arcane FlareArcane Flare (Q)
    • Outer damage from 87 to 75
    • Inner damage from 260 to 180
    • Missile speed increased ~30%
    • Added functionality:
      • If an enemy Hero is hit by the center of Arcane Flare, instantly pulse a free Soothing Mist
  • PolymorphPolymorph (W)
    • Duration from 1.25 to 1.5 seconds
    • Cooldown from 10 to 12 seconds
  • Pixie DustPixie Dust (E)
    • Range from 8 to 7
  • Phase ShiftPhase Shift (Z)
    • Cooldown from 55 to 60 seconds
    • Added functionality:
      • Heals the target for 20% of their maximum health
  • Soothing MistSoothing Mist (D)
    • Heal amount reduced from 115 to 105
    • Added functionality:
      • Activate to instantly pulse a calming wave, clearing all Stun, Root, Slow, and Silence effects from nearby allies
      • 120 second cooldown
  • Emerald WindEmerald Wind (R)
    • No longer grants passive healing to Soothing Mist
    • Damage reduced from 303 to 225
    • Cooldown reduced from 60 to 50 seconds

Talents

  • Level 1
    • Greater PolymorphGreater Polymorph (W)
      • Moved from Level 16
      • New functionality:
        • Increase the cast range of Polymorph by 30%. Anytime a nearby enemy Hero is killed, reset the Cooldown of Polymorph
    • Hyper ShiftHyper Shift (Z)
      • New functionality:
        • Increase the heal amount of Phase Shift to 30% of targets max Health
        • Every Minion killed near you lowers the cooldown of Phase Shift by 2 seconds
    • Pixie CharmPixie Charm (1)
      • New functionality:
        • Every Minion killed near you grants you a Bribe Stack. Hitting an enemy with the center portion of Arcane Flare grants you 5 Bribe Stacks
  • Level 4
    • Manic PixieManic Pixie (E)
      • Removed
    • Unstable AnomalyUnstable Anomaly (W)
      • New functionality:
        • Increase the slow amount of Polymorph to 40%. When it expires, it explodes dealing 2% of all nearby enemy Heroes max Health in damage
    • Dream ShotDream Shot (Q)
      • Moved from Level 1
      • New functionality:
        • Increase the range of Arcane Flare by 50%. If it hits an enemy Hero, lower the cooldown to 2 seconds.
    • New Talent – Magic Spit (D)
      • Increase your Basic Attack range by 20%. Attacks against Heroes reduce the cooldown of Soothing Mist’s active by 5 seconds
  • Level 7
    • MistifiedMistified (D)
      • Removed
    • CleanseCleanse (Active)
      • Removed
    • Phase ShieldPhase Shield (Z)
      • Removed
    • Sticky FlareSticky Flare (Q)
      • Moved from Level 13
      • New functionality:
        • Arcane Flare slows Heroes by 20% for 3 seconds, or 40% if hit by the center of Arcane Flare
    • Peekaboo!Peekaboo! (Z)
      • Moved from Level 4
      • Added functionality:
        • Also grants the you and your target a temporary health Shield
    • New Talent – Critical Mist (D)
      • If Calming Mist removes a status effect from an ally, instantly heal them for 200
  • Level 13
    • Ice BlockIce Block (Active)
      • Removed
    • Shield DustShield Dust (E)
      • Removed
    • Pixie BoostPixie Boost (E)
      • Movement Speed decay duration increased from 1.5 to 3 seconds
      • Movement Speed bonus reduced to 40%
    • New Talent – Safety Dust (E)
      • Increase the duration of Pixie Dust by 1 second. Healing dealt by Brightwing is increased by 25% on targets with Pixie Dust
    • New Talent – Pixie Power (E)
      • Lower the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor it grants to 50
  • Level 16
    • Bouncy DustBouncy Dust (E)
      • Removed
    • Hardened FocusHardened Focus (Passive)
      • Removed
    • New Talent – Phase Out (Active)
      • Activate to phase out and become invulnerable for .5 seconds
        • 20 second cooldown
    • New Talent – Hush (Q)
      • Enemy Heroes hit with the center of Arcane Flare are Silenced for 1 second and deal 25% less damage for 3 seconds.
  • Level 20
    • Double WyrmholeDouble Wyrmhole (R)
      • Removed
    • Continuous WindsContinuous Winds (R)
      • Removed
    • Revitalizing MistRevitalizing Mist (D)
      • Removed
    • Storm ShieldStorm Shield (Active)
      • Removed
    • New Talent – Invisible Friends (R)
      • Blink Heal grants you and the target stealth. They are unrevealable for .5 seconds. While under this effect, they regenerate 20 Health Per Second
    • New Talent – Intensive Winds (R)
      • Lower the cooldown of Emerald Wind to 3 seconds. It now costs 200 Mana
    • New Talent – Faerie Protector (Active)
      • Activate to instantly cast Pixie Dust on all nearby allied Heroes
      • 60 second cooldown
    • New Talent – Speedy Dragon (Passive)
      • Gain 20% permanent movement speed
Developer Comment: Late last year we decided that we wanted to add a fun mini-game to Brightwing utilizing her Arcane FlareArcane Flare as the focal point. As it often happens, while making the initial changes we started diving in deeper and deeper. Nearly a year later, we are excited to showcase a fully updated talent tree alongside some fundamental game-play changes to our resident Arcane FlareArcane Flare. With a baseline AoE cleanse-type effect and added healing potential to her Arcane Flare, Brightwing should bring some new major play-making abilities to her team.

Collection

New Bundles

  • The following new bundles are available for a limited time:
    • Fall of King’s Crest Bundle
    • Spectral Wyrm Alextrasza Skin Pack
    • Spider Warden Maiev Skin Pack
    • Cursed Witch Whitemane Skin Pack
    • Phantom Knight Zarya Skin Pack

New Announcers

  • Queen Nightshade
  • Blackheart
  • Lady of Thorns

New Skins

  • Alexstrasza
    • Spectral Wyrm Alexstrasza
    • Infernal Wyrm Alexstrasza
    • Phantom Wyrm Alexstrasza
  • Brightwing
    • Spectral Bewitching Brightwing
  • Kerrigan
    • Spectral Countess Kerrigan
  • Maiev
    • Spider Warden Maiev
    • Forgotten Spider Warden Maiev
    • Night Spider Warden Maiev
  • Whitemane
    • Cursed Witch Whitemane
    • Forgotten Witch Whitemane
    • Court Witch Whitemane
  • Zarya
    • Phantom Knight Zarya
    • Infernal Knight Zarya
    • Geist Knight Zarya

New Mounts

  • Redeemed Tombstone
  • Corrupted Tombstone
  • Copper Money Pig
  • Pumpkin Eye Pad
  • Sunny Side Eye Pad

New Portraits, Sprays, and Emojis

  • Several new emoji packs and portraits have also been added to the Heroes of the Storm Collection tab.

Bug Fixes

General

  • Fixed several confusing or incorrect tooltips across all parts of the game.
  • Drag Scroll: Fixed an issue that could occasionally cause the camera to jump in the direction of the cursor when using the drag scroll feature.
  • Reconnect: Fixed an issue that could cause players to lose control of their Hero if they reconnect while piloting a vehicle.
  • AI: A number of improvements have been made to AI Hero behavior.

Art

  • Chromie: Fixed an issue that caused Chromie’s hourglass to go missing during her Hearthstone animation.

Heroes, Abilities, and Talents

  • Abathur: Fixed an issue preventing Monstrosity from gaining damage when nearby enemy minions die.
  • Alarak & Gazlowe: Fixed an issue that allowed Gazlowe and Alarak to cast charged abilities while time stopped.
  • Ana: Fixed an issue that allowed Ana to used Eye of HorusEye of Horus shots between mine levels on Haunted Mines.
  • Lúcio: Fixed an issue preventing Lúcio from issuing attack commands while silenced.
  • Mephisto: Fixed an issue preventing the Static BarrierStatic Barrier talent from granting Mephisto shields if damage was dealt to Shields or Protected Heroes.
  • Raynor: Raynor's RaiderRaynor's Raider will now clear attack or move order when entering or exiting the mines on Haunted Mines.
  • Stealth: Fixed an issue that prevented Ping markers from being visible on clones if the clones were created after the ping was initiated.

User Interface

  • Fixed an issue that caused Garrosh’s GroundbreakerGroundbreaker splat to appear under the wrong team color in observer mode.
  • Fixed an issue that could cause Heroes to fail to play stun animations and effects if stunned twice in quick succession.
  • Lúcio: Fixed an issue causing the UI displaying the number of allies in range of crossfade to stop working after Lúcio exits a vehicle.

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41 minutes ago, Stan said:

Level 1

  • Pixie CharmPixie Charm (1)
    • New functionality:
      • Every Minion killed near you grants you a Bribe Stack. Hitting an enemy with the center portion of Arcane Flare grants you 5 Bribe Stacks

 

Hitting an 'enemy' with the center grants you 5 stacks? That's gotta be that they meant to put 'hitting an enemy HERO with the center'. Not just any enemy. Cause that would be SUPER broken if it was just any enemy. First wave of minions and you would already have like 20-40 stacks.

Edited by CyberDVonaven

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8 hours ago, Stan said:

Team League

  • Team League now supports all party sizes, including solo players.
    • All solo players will need to choose which League to play for the first time after the patch.

 

Awesome!

So I guess you either get to play in all solo queue HL or any number queue TL now. Not both. Interesting. Well since you can get the free mount at any rank in TL rather then only Plat and up in HL, it's all TL for me ?

Update: So now that I'm actually in-game,it's not one or the either. It's just that you can do either one and you select which one when you're under ranked mode in the menus by clicking on the big block of either on screen ? cool.

Edited by CyberDVonaven
  • Sad 1

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Soooooo.... I thought for sure it would have been just a PTR bug, but apparently it's carried over to Live servers too.

The stats screen during matches shows healing/shielding for everyone correctly then at the end of the match once you destroy the core it resets everyone to 0 before it's all done. So the event quest for Whitemane for healing doesn't work

Edited by CyberDVonaven

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Nice. Hyped to try both Alex and BW.

6 hours ago, Gildomari0 said:

brightwing is sad cus ice block is no more ? 

Not quite.

10 hours ago, Stan said:

New Talent – Phase Out (Active)

  • Activate to phase out and become invulnerable for .5 seconds
    • 20 second cooldown

 

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7 hours ago, CyberDVonaven said:

Soooooo.... I thought for sure it would have been just a PTR bug, but apparently it's carried over to Live servers too.

The stats screen during matches shows healing/shielding for everyone correctly then at the end of the match once you destroy the core it resets everyone to 0 before it's all done. So the event quest for Whitemane for healing doesn't work

This bug is one thing, but what about the bug that makes HotS take up 225% of your screen size whenever you try to use a second monitor, like you know, for streaming?

 

Edit: Or the bug that makes you unable to click on vital buttons like "Ready".

Small indie company, boys!

 

Edit: Wait, it might have been my graphics driver updater *which I downloaded yesterday) which causes this problem. I'm pretty sure that is the case actually, considering I guess this would be all over Reddit if it was game-related.

Another edit: Yes, it was my graphics driver update. Another 'small indie company' who appearantly failed hilariously. ?

Edited by Aasgier
  • Like 1

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13 hours ago, CyberDVonaven said:

Soooooo.... I thought for sure it would have been just a PTR bug, but apparently it's carried over to Live servers too.

The stats screen during matches shows healing/shielding for everyone correctly then at the end of the match once you destroy the core it resets everyone to 0 before it's all done. So the event quest for Whitemane for healing doesn't work

 Rejoice! 

image.png

Edited by Valhalen
  • Thanks 1

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23 hours ago, Stan said:

New Talent – Phase Out (Active)

  • Activate to phase out and become invulnerable for .5 seconds
    • 20 second cooldown

 

This is .75 seconds  in the game tooltip 

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Has anyone else noticed that ability buttons on the bottom appear zoomed-in since the patch? This may be a matter of graphics settings, but all of the icons appear expanded, which looks odd. Some abilities you don't really notice, but some, like Verdant SpheresVerdant Spheres and Horadric CubeHoradric Cube, now overlap the hexagonal border. Seems like a minor thing, and it took me a couple games to notice, but now I've got a bad case of "can't unsee". 

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      Fixed an issue causing Azmodan's Summon Demon Warrior to not show the amount of charges available. Fixed an issue causing the Health decay of Azmodan's Demon Warriors to scale twice per level. Fixed an issue causing Azmodan's Wrath to still require the target to be under 75% Health in order to grant Annihilation. Fixed an issue causing the damage from Azmodan's Wrath to cap at 400 Annihilation rather than 450 Annihilation. Fixed an issue causing Azmodan's Battleborn to reduce the cooldown between charges instead of the charge cooldown. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation when hitting non-Heroes. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation while Blinded or if the target is Evading. Fixed an issue causing the tooltip for Falstad's Dishonorable Discharge in the Buff Bar to not show the Quest progress correctly. Fixed an issue causing the tooltip for Falstad's Frequent Flyer in the Buff Bar to not show the Quest progress correctly. The tooltip for Gazlowe's Overcharged Capacitors has been updated from duration to Health gain  Fixed an issue causing Jaina's Blizzard to have 0 range. Fixed an issue causing Jaina's Summon Water Elemental to have 0 range. Fixed an issue causing Jaina's Baseline Quest to show its progress on the UI while dead even after completing it. Fixed an issue causing Kerrigan's Baseline Quest to not gain stacks correctly after reaching 150 stacks. Fixed an issue causing Muradin's Thunder Clap to not show the amount of charges available. Fixed an issue causing Muradin's Thunder Clap to not be affected by cooldown reduction effects. Fixed an issue causing Muradin's Dwarf Toss to not show the amount of charges available. Fixed an issue causing Muradin's Dwarf Toss to not be affected by cooldown reduction effects. Fixed an issue causing the cooldown reduction from Muradin's Dwarf Launch to not work correctly. Fixed an issue causing the cooldown reduction from Muradin's Unstoppable Force to not work correctly. Fixed an issue causing Murky's Spawn Egg to not go on cooldown when destroyed or placed. Notification message for Murky having no Egg changed from "Murky's Egg" to "last Murky's Egg". Fixed an issue causing the tooltip for Nazeebo's Dead Rush to not show the Zombies duration correctly. Fixed an issue causing Nazeebo's Gargantuan Stomp to not be usable 20 seconds after Gargantuan was summoned. The tooltip for Zagara's Mutalisk has been updated from duration to Health decay.
    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Map Updates Balance Update Known Issues & Bug Fixes General
      All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
      Balance Update
      Heroes
      Azmodan
      Base
      Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
      Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
      Base
      Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
      Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
      Base
      Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
      Base
      Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
      Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
      Talents
      Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
      Base
      Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
      Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
      Base
      Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
      Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
      Talents
      Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
      Base
      Basic Attack damage decreased from 173 to 167. Talents
      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Known Issues & Bug Fixes
      Known Issues
      Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      16 December 2025: This patch went live again, with some undocumented bug fixes.
      12 December 2025: This patch was reverted due to a game-breaking bug on Sylvanas.
      (Source)
      Balance Updates
      Kerrigan
      Base
      Ravage [Q] Baseline quest now provides 7 stacks per kill, up from 5. Baseline quest requirements increased to 85/150, up from 75/125. Talents
      Level 7 Bladed Momentum Cooldown reduction increased to .75 seconds, up from .6 seconds. Thrall
      Talents
      Level 1 Maelstrom Weapon Completion requirements increased to 25/55/100, up from 20/40/100. Falstad
      Base
      Lightning Rod [W] Now strikes every .8 seconds, down from 1 second. Total number of strikes stay the same. Range increased by 1. Talents
      Level 1 Frequent Flyer Cooldown increased to 60 seconds, up from 45 seconds. Quest requirements increased to 60/150/300, up from 50/125/300. Sylvanas
      Talents
      Level 4 Possession Now has a 1 second cooldown between uses, down from 2 seconds. Level 4 Unstable Poison Damage increased to 150, up from 130. Level 4 Haunting Arrows No longer affects Mercs. Gul'dan
      Talents
      Level 1 Echoed Corruption Pinnacle Reward healing increased to 100%, up from 50%. Pinnacle Reward requirement reduced to 85, down from 100. Level 16 Ruinous Affliction Damage reduced by 10%. Map Updates
      Alterac Pass Objective capture time is now capped at 55 seconds. Blackheart's Bay Cannon damage increased to 2,875, up from 2,815. Volskaya Foundry Late game health scaling of Protector increased. Warhead Junction Attacking a burning building now stops the duration of burn for 3 seconds. Click here to discuss this post with other players
      in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Map Updates Balance Update Bug Fixes General
      New Skin: Bonny Butcher
      New Skin: Warthog Gear Head Thrall
      Players will now receive an announcement when a quest milestone is reached. This will only announce to the player who achieved the milestone. Ranges of abilities on numerous Heroes have been updated to be more consistent. This may cause certain abilities ranges to reduce or increase. Brawl Starting January 2026, Brawls will only be open the first 5 days of every month. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General A new Fallback Tower has been added to the longer lanes on each of the following battleground maps. This new tower will die when its corresponding Fort dies: Alterac Pass, Battlefield of Eternity, Blackheart's Bay, Braxis Holdout, Cursed Hollow, Dragon Shire, Garden of Terror, Hanamura Temple, Infernal Shrines, Sky Temple, Tomb of the Spider Queen, Volskaya Foundry, and Warhead Junction. Attacks from the Core, Keeps, Forts, Fallback Towers, and Towers near Keeps will now reduce Hero armor, and the reduction has been increased from -10/-20 Armor to -20/-40 Armor. Fallback Towers have the same HP and Attack Damage as Keep Towers. Forts, Keeps, and the Core will no longer grant Allied Heroes that take damage in their radius 35 Armor for 4 seconds. The comeback system has been slightly magnified, particularly at wide level gaps. Alterac Pass Objective capture timer reduced by 5 seconds in each phase. The first phase only spawns a single defending unit. Cavalry now gain more health in the later stages of the game. Cavalry now take 60% damage from structures (up from 50%). Braxis Holdout Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Garden of Terror Garden Terror health scaling increased. Garden Terror structure disabling plant bulb now damages itself at 10% per second (up from 6%). Infernal Shrines Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Warhead Junction Nuke damage has been changed to flat, scaling damage. Scaling is updated when a Warhead is picked up. Nukes now deal double damage versus Forts, Keeps, and the Core. Return to Top
      Balance Update
      General
      Pinnacle Rewards have been added to mutiple Heroes. These will be hard to obtain but provide powerful rewards. Heroes
      Falstad
      Base
      Lightning Rod [W] Cooldown reduced from 13 seconds to 12 seconds. Talents
      Level 1 Dishonorable Discharge REWORK: No longer reduces CD. Bonuses are now provided at 20/45/75 hits. At 20 hits, gain 30% damage. At 45 hits, gain an additional 75% damage and reduce the cooldown by 2 seconds. Pinnacle Reward: At 75 hits, Lightning Rod provides 2 additional strikes and Stuns for 1.25s on its last strike. Frequent Flyer REWORK: Reduced attack speed bonus from 40% to 25%. Now provides 1 stack per minion and 5 stacks per Hero. At 50 stacks, gain 20 Attack Damage. At 125 stacks, gain an additional 50 Attack Damage. Pinnacle Reward: At 300 stacks, gain an additional 125 Attack Damage. Gathering Storm REWORK: Bonuses are now provided at 30/80/150 stacks, rather than incremental gains. At 30 stacks, gain 30% damage. At 80 stacks, gain an additional 50% damage. Pinnacle Reward: At 150 stacks, gain an additional 70% damage. REWORK: Lose 8 stacks on death, but can not lose milestones that have already been completed. Level 7 Charged Up Moved to be a Level 13 Talent. No longer provides additional hits, but instead provides cooldown refresh on Hero takedowns. Level 13 Thunderstrikes Moved to be a Level 7 Talent. Guldan
      Base
      Corruption [E] Mana cost increased from 80 to 90. Talents
      Level 1 Echoed Corruption Increased stack requirement to 60. Pinnacle Reward: At 100 stacks, Corruption now heals for 50% of the damage dealt. Pursuit of Flame Increased radius from 10% to 15%. Reworded to say "Fel Flame's area is increased by 33%". Progress is now reset upon death and can not lose progress upon completion. Johanna
      Base
      Punish [Q] Slow on enemies reduced from 60% to 50%. Talents
      Level 4 Subdue Slow on enemies reduced from 80% to 70%. Kael'thas
      Talents
      Level 1 Convection REWORK: Every 20th Hero hit permanently increases Flamestrike damage by 150 and Kael'thas's maximum Health by 50. Kerrigan
      Base
      Primal Grasp [E] Cooldown reduced from 10 to 8. Delayed damage reduced from 195 to 165. Initial damage increased from 25 to 40. Ravage [Q] Damage reduced from 130 to 115. Now includes a baseline quest: Kill enemies within 1.5 seconds of hitting them with Ravage. Minions grant 1 progress and Heroes grant 5. At 75 stacks, Ravage gains 125 damage. Pinnacle Reward: At 125 stacks, Ravage gains 200 additional damage. Impaling Blades [W] Cooldown reduced from 12 seconds to 9 seconds. Damage reduced from 165 to 140. Radius increased from 1.5 to 1.65. Stun duration reduced from 1 second to .75 seconds. Assimilation [D] Increased the amount of shield gained from Basic Attacks from 10% to 20% of damage dealt. Talents
      Level 1 Fury of the Swarm No longer increases shields gained from Basic Attacks. Level 4 Sharpened Blades Talent has been removed. Ravaging Ferocity NEW: Gain 25% attack speed for 3 seconds after using Ravage. Level 7 Boundless Fury Cooldown increased from 10 seconds to 12 seconds. Queen of Blades Cooldown reduction increased from 3 seconds to 4 seconds. Level 10 Summon Ultralisk Damage reduced from 250 to 225. Level 13 Chrysalis HP lowered from 750 to 650. Reduced the amount of health regenerated from 5% max health per second to 4%. Level 16 Painful Spikes Damage reduced from 70 to 60. Level 20 Omegastorm Increased extended duration from .25 seconds per hit to .4 seconds per hit. Sylvanas
      Base
      Black Arrows [D] Black Arrows now refers to what was previously called "Banshee's Curse". New Baseline Quest: Deal damage to Heroes or Structures with 3 stacks of black arrows. At 250 stacks, increased the damage bonus of Black Arrows to 50%. Pinnacle Reward: At 400 stacks, heal for 25% of damage dealt against enemies with 3 stacks of Black Arrows, doubled against Heroes. Reduced base damage bonus of Black Arrows to 15%. Activatable portion of Black Arrows has been removed. Talents
      Level 1 Unfurling Shadows Talent has been removed. Unrelenting Torment NEW: Increases the damage of Shadow Dagger by 20% and increase its duration by 1 second. Level 4 Haunting Arrows NEW: You can now activate Black Arrows to cause all damage dealt to stun non-heroes. 90 second cooldown, reduced by 3 seconds when attacking a structure. Possession Now a Baseline ability. 25 seconds to restore each charge, 2 seconds cooldown. Max 4 charges. Level 7 Barbed Shot Bonus damage increased from 350% to 400%. Lost Soul REWORK: Reduces the cooldown of Shadow Dagger when attacking non-minions with 3 stacks of Black Arrows by .75 seconds, doubled against Heroes. Level 13 Windrunner Recast window reduced from 5 seconds to 4 seconds. Thrall
      Talents
      Level 1 Crash Lightning REWORK: Bonuses are now provided at 15 and 30 stacks. At each milestone, Chain Lightning gains 270 damage. Lose 6 stacks on death, but can not lose milestones that have already been completed. Echo of the Elements REWORK: Bonuses are now provided at 20/40/100 stacks. At 20 stacks, reduce mana cost of Chain Lightning by 20. At 40 stacks, Chain Lightning gains an extra charge and will bounce one additional time. Pinnacle Reward: At 100 stacks, Chain Lightning will fork to an additional target each time it bounces. Rolling Thunder Moved to be a Level 7 Talent. No longer increases Chain Lightning bounces by 1. Level 7 Maelstrom Weapon Moved to be a Level 1 Talent. REWORK: Bonuses are now provided at 20/40/100 stacks, rather than incremental gains. At 20 stacks, gain 20 damage and increase the movespeed bonus to 40%. At 40 stacks, gain an additional 40 damage and Thrall permanently gains 15% increased movement speed. Pinnacle Reward: At 100 stacks, Frostwolf Resilience now provides +200% Healing. Level 16 Tempest Fury No longer provides additional quest stacks. Thunderstorm Increased damage bonus provided at max stacks from 25% to 30%. Level 20 Wind Rush Cooldown increased from 80 seconds to 90 seconds. Tyrael
      Talents
      Level 1 Ardent Restoration Maximum healing stacks reduced from 10 to 8. Level 4 Reciprocate Damage reduced from 190 to 170. Level 7 Burning Halo Damge per second reduced from 15 to 12. Level 10 Sanctification Cooldown reduced from 90 seconds to 85 seconds. Mana cost reduced from 75 to 70. Level 20 Aspect of Justice Cast time reduced from 1.5 seconds to 1.25 seconds. Cooldown reduction per enemy Hero hit increased from 10% to 15%. Zul'jin
      Base
      Basic Attack Damage decreased from 96 to 94. You Want Axe? [D] No longer has a cap on stacks. Now causes Zul'jin to lose 3 stacks (15 hits) on death. Talents
      Level 1 Headhunter Increased damage bonus per hero kill from 2% to 2.5%. Return to Top
      Bug Fixes
      Map
      Blackheart's Bay Fixed an issue that caused the Battleground Objective to not start if a particular chest is the last destroyed chest. Fixed an issue that caused the help text for attacking the Treasure Chest to not disappear if a particular chest is attacked. Warhead Junction Fixed Warhead Junction Nuke Damage Dealt tracking. Heroes
      Cho'gall Base Eye of Kilrogg [Skill 1] Fixed an issue that caused the Eye of Kilrogg's cast range indicator to be slightly larger than the ability range. Level 1 We See You! Fixed an issue that caused We See You's range increase tooltip value to display incorrectly after being selected. D.Va Fixed an issue that caused D.Va's Mech to not respawn with the correct amount of Blackheart's Bay Doubloons. Base Defense Matrix [W] Fixed missing icon in D.Va's Quick Cast setting for Retarget Defense Matrix. Gazlowe Level 16 Firin' Mah Lazors Fixed an issue that caused Firin' Mah Lazorz's warning to not display correctly. Fixed an issue that caused Big Top Gazlowe's Firin' Mah Lazorz to create permanent visuals. Kael'thas Base Living Bomb [W] Living Bomb will not activate its effects on a target that becomes immune to Living Bomb. Living Bomb will now apply its effects if the target dies with Living Bomb. Raynor Base Adrenaline Rush [E] Fixed an issue that caused Adrenaline Rush to not display the base duration in its tooltip after selecting Give Me More. Stukov Level 1 Reactive Ballistospores Fixed Reactive Ballistospores tooltip. Tychus Base Overkill [Q] Overkill retarget can now also be targeted in a direction. When clicking near or on a target, it will attach to that target, but if no targets are nearby, Overkill will start firing in that direction. If Overkill hits a target while firing in a direction, that target will become Overkill's primary target. If Overkill is active when there are no possible targets, Overkill will no longer be cancelled, and instead will start firing in the direction of the last primary target. Fixed an issue that caused mounting to not interrupt Overkill. Valla Base Hatred [D] Fixed Hatred Tooltip. Level 20 Storm of Vengeance Fixed an issue that caused Storm of Vengeance to not grant 2% Attack Speed per Hatred stack. Zagara Level 1 Infest Fixed Infest active current bonus tooltip. Level 16 Mutalisk Fixed Mutalisk tooltip. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

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