Jump to content
FORUMS
Stan

Unlock Legion Allied Races Faster in Patch 8.1

Recommended Posts

38358-allied-race-requirements-will-stay

Game Director Ion Hazzikostas said in the latest Live Developer Q&A that unlocking Legion Allied Races will be faster in Tides of Vengeance.

If you played in Legion, you've probably unlocked all Allied Races by now, but we've got some good news for players who haven't! In the next content update, the amount of reputation from Legion world quests will be doubled, allowing you to reach Exalted rep standing with Legion factions faster.

The change affects four Allied Races introduced in Legion: Highmountain Tauren, Lightforged Draenei, Nightborne, and Void Elves.

Allied Race Requirements
Highmountain Tauren Ain't No Mountain High EnoughAin't No Mountain High Enough + Exalted with Highmountain Tribe 
Lightforged Draenei You Are Now Prepared!You Are Now Prepared! + Exalted with Army of the Light
Nightborne InsurrectionInsurrection + Exalted with the Nightfallen
Void Elf You Are Now Prepared!You Are Now Prepared! + Exalted with Argussian Reach

Check out our Patch 8.1 hub for more details about Tides of Vengeance!

  • Like 2

Share this post


Link to post
Share on other sites

Although I like this gesture towards new and returning players, a lot of older expansions are still considered tough luck when you didn't play during that time. Try getting exalted with the Black Prince (1 boss mob per week for 500 rep) or try to get exalted with Sha'tari Defense (1-5 rep per mob).

I can understand why new players can't enter Ordon Sanctuary, it was part of the legendary cloak quest. Yet why do people who played a long time ago an expansion should have an exclusive zone? Where's my Vanilla only Naxxramas 40? 

  • Like 1

Share this post


Link to post
Share on other sites
50 minutes ago, Keller said:

Where's my Vanilla only Naxxramas 40? 

I don't recall Naxxramas being required to unlock an Allied race.

Share this post


Link to post
Share on other sites
49 minutes ago, Keller said:

Although I like this gesture towards new and returning players, a lot of older expansions are still considered tough luck when you didn't play during that time. Try getting exalted with the Black Prince (1 boss mob per week for 500 rep) or try to get exalted with Sha'tari Defense (1-5 rep per mob).

I can understand why new players can't enter Ordon Sanctuary, it was part of the legendary cloak quest. Yet why do people who played a long time ago an expansion should have an exclusive zone? Where's my Vanilla only Naxxramas 40? 

The big difference is that these are complete playable races. Never before has a race been locked behind a rep so ya, it makes sense that they're making it easier on new/returning players. There's literally nothing bad about making these easier, and just because "other expansions had exclusive/harder things to get later, doesn't mean everything should be

  • Thanks 2

Share this post


Link to post
Share on other sites
6 minutes ago, Aegrotat said:

The big difference is that these are complete playable races. Never before has a race been locked behind a rep so ya, it makes sense that they're making it easier on new/returning players. There's literally nothing bad about making these easier, and just because "other expansions had exclusive/harder things to get later, doesn't mean everything should be

Yet you can unlock it by playing the game. I don't mind it goes quicker. I cheer for that change. I'm simply wondering why older reputation from older expansions won't receive the same loving. Doing the questlines get you pretty easy rep. WQ are not bad to do. Plus the Class Hall missions give afk rep aswell. Why do we need to kill 15000 mobs for 1-5 rep (Sha'tari) or 1.5 years killing one mob on the Timeless Isle. What about crafting bag recipes from the Fireland Dailies, 4 weeks of the same dailies get boring pretty fast.

Share this post


Link to post
Share on other sites
2 hours ago, Keller said:

Yet you can unlock it by playing the game. I don't mind it goes quicker. I cheer for that change. I'm simply wondering why older reputation from older expansions won't receive the same loving. Doing the questlines get you pretty easy rep. WQ are not bad to do. Plus the Class Hall missions give afk rep aswell. Why do we need to kill 15000 mobs for 1-5 rep (Sha'tari) or 1.5 years killing one mob on the Timeless Isle. What about crafting bag recipes from the Fireland Dailies, 4 weeks of the same dailies get boring pretty fast.

like I said, because old reps don't have anything on the level of a race. People came back SPECIFICALLY for the races in some cases.

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Keller said:

Yet you can unlock it by playing the game. I don't mind it goes quicker. I cheer for that change. I'm simply wondering why older reputation from older expansions won't receive the same loving. Doing the questlines get you pretty easy rep. WQ are not bad to do. Plus the Class Hall missions give afk rep aswell. Why do we need to kill 15000 mobs for 1-5 rep (Sha'tari) or 1.5 years killing one mob on the Timeless Isle. What about crafting bag recipes from the Fireland Dailies, 4 weeks of the same dailies get boring pretty fast.

Ogri'la could use some sort of increased rep bonus, there isn't even a commendation from timewalking like there is for nearly every other rep in BC.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Aegrotat said:

like I said, because old reps don't have anything on the level of a race. People came back SPECIFICALLY for the races in some cases.

Like I said, I like what they did with boosting the rep from Legion WQ. If Blizzard find it so important that returning players can get access to Allied Races, unlock it for them at dinging 120. They should have adressed all factions and rep gain, not just a few that can make them a little more money. For example the Sha'tari Defense rep gains got lowered due to the scaling from 7.3.5. Takes them a pretty long time to correct that. 

Share this post


Link to post
Share on other sites
1 hour ago, Keller said:

Like I said, I like what they did with boosting the rep from Legion WQ. If Blizzard find it so important that returning players can get access to Allied Races, unlock it for them at dinging 120. They should have adressed all factions and rep gain, not just a few that can make them a little more money. For example the Sha'tari Defense rep gains got lowered due to the scaling from 7.3.5. Takes them a pretty long time to correct that. 

 

Yeah, the scaling rep gain from some old mobs is actually really annoying.

See, most Sha'tari defense mobs these days barely give anything, but Laughing Skull mobs are arguably worse, they started out giving lower rep per kill and once you hit 120 you just get nothing except maybe a pittance from the named mobs. I was grinding Laughing Skull on a 112 in the Pit and it was 1 rep per Laborer, 3-4 per soldier type and 50 per named and my 120 troll hunter just gets nothing. Everbloom is worse because anything that's not a named only gives 1 rep to my 112.

Additionally, the Sha'tari defense plate transmog had its rep requirement removed, I can mog it on any alliance plate character, and trust me, I did not grind that on more than my main.

Meanwhile, Laughing Skull mask transmogs are still reputation gated (as is most equipment from faction quartermasters of course, it's standard), so if you're some kind of fool who levels characters to the cap before grinding tedious things, you can lock out your nice new Mag'har from having a thematically appropriate Laughing Skull mask except by buying Medallions of the Legion from the AH. Kinda of annoying since you can make Mag'har look like laughing skulls in terms of skin color and weird scarification.

Edited by Psykmoe
  • Like 1

Share this post


Link to post
Share on other sites
12 hours ago, Psykmoe said:

Meanwhile, Laughing Skull mask transmogs are still reputation gated (as is most equipment from faction quartermasters of course, it's standard), so if you're some kind of fool who levels characters to the cap before grinding tedious things, you can lock out your nice new Mag'har from having a thematically appropriate Laughing Skull mask except by buying Medallions of the Legion from the AH. Kinda of annoying since you can make Mag'har look like laughing skulls in terms of skin color and weird scarification.

As a reminder hings like this are going away in 8.1. Transmogs will no longer be rep gated

Share this post


Link to post
Share on other sites
On 10/11/2018 at 5:30 PM, Keller said:

Although I like this gesture towards new and returning players, a lot of older expansions are still considered tough luck when you didn't play during that time. Try getting exalted with the Black Prince (1 boss mob per week for 500 rep) or try to get exalted with Sha'tari Defense (1-5 rep per mob).

I can understand why new players can't enter Ordon Sanctuary, it was part of the legendary cloak quest. Yet why do people who played a long time ago an expansion should have an exclusive zone? Where's my Vanilla only Naxxramas 40? 

Just stop talking.

Reputations from all past expansions can be increased by doing Timewalking events, the items are BoA so you can stack up a ton if points through cross-alt and cross-faction play if need be.

Not only is that a solution to your complaint, it has been implimented a long time ago AND NOT ONLY THAT it has nothing to do with the fact that new allied races are CURRENT content, that is why rep gains was implimented.

use your head.

  • Confused 1

Share this post


Link to post
Share on other sites
22 hours ago, Aegrotat said:

like I said, because old reps don't have anything on the level of a race. People came back SPECIFICALLY for the races in some cases.

Indeed.And they DEMANDED to remove the requirements because " we deserve it and dont have time to farm reputation".

Surely a customer group you should care about.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, ChuRa said:

Just stop talking.

Reputations from all past expansions can be increased by doing Timewalking events, the items are BoA so you can stack up a ton if points through cross-alt and cross-faction play if need be.

Not only is that a solution to your complaint, it has been implimented a long time ago AND NOT ONLY THAT it has nothing to do with the fact that new allied races are CURRENT content, that is why rep gains was implimented.

use your head.

Where's the Black Prince timewalking token? Where's the Sha'tari Defense timewalking token? The Sporeli'gar timewalking token? 

Sure I can buy Legion tokens for 95k per 1k rep off the auction house or try to zone hop and maybe get a lucky drop myself. 

do some research. Certain factions were overlooked. Timewalking is an easy fix for factions that already can be maxed out fairly easily. Don't believe many people have used timewalking tokens, I haven;t. (can't be bothered for the right timewalking event to pop up anyway) They have revamped all zones for the scaling that came with 7.3.5. Allied Races were planned for a long time. They didn't bother to look into it and allocate some time and manpower to it.

Share this post


Link to post
Share on other sites

This is great for new/returning players and fine by me.  I do agree they need to do something about rep grinds where mob level results in 0 rep per kill.  In Cata/WotLK dungeons you can still farm rep at a decent rate by running Heroic at any level because there's a minimum rep/mob.  They need to do the same for mobs that are only in open world, like Sha'tari and Laughing Skull.  Otherwise you would have to level-lock a toon to do the grinds and that makes zero sense.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It's the weekend of the machinimas it seems, as another big hitter has entered the ring. Ivan Kuzkin aka IKedit is continuing his class series and we get an explosive trailer for it! Our good friend the warrior with the awesome armor makes a comeback from the recent esports 2020 mix, and is joined by a lot of other classes, with hunters, shamans and paladins getting some damn cool shots as well.
      We're incredibly excited for the continuation of the series, and you can check out the druid full video, as well as the original teaser below:
       
       

      Related IKedit videos:
      Secrets of Ulduar Remastered
      Best of 2019 PvP Cinematic & More
      Extinction Machinima - Sargeras' Sword Vs. Azeroth
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
      Demon Hunters Machinima
    • By Stan
      In the latest round of Shadowlands class changes, Blizzard capped Death and Decay's Scourge Strike to hit five targets, and Shadow Priests received some significant changes, including new talents.
      Death Knight
      Unholy
      Death and Decay - While you remain within the area, your Scourge Strike will hit all up to 4 enemies near the target. Monk
      Brewmaster
      Celestial Brew - Purifying Stagger damage increases absorption by up to 400% 200%. Purifying Brew - Increases the absorption of your next Celestial Brew by up to 400% 200%, based on your current level of Stagger. Priest
      Baseline
      Shadow Word: Death - A word of dark binding that inflicts [ 210% 160% of Spell Power ] Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. Damage increased by 100% 150% to targets below 20% health. The spell no longer generates Insanity. Shadow
      Void Eruption cast time reduced from 2.5 to 1.5 seconds. The ability now has a 1.5 min cooldown. Mind Flay is now a 4-sec cast (was 3). Assaults the target's mind with Shadow energy, causing [ 148.48% 197.97% of Spell Power ] Shadow damage over 3 4 sec and slowing their movement speed by 50%. Voidform has been given a 90-sec cooldown and increases your damage by 20% for 15 seconds. The "legacy" Insanity-draining effect can still be achieved through the redesigned Legacy of the Void talent. The spell now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform. Mind Blast (Rank 2) now reduces the cooldown of Mind Blast by 7.5 seconds (was 7). Devouring Plague - Afflicts the target with a disease that instantly causes 0 [ 150% of Spell Power ] Shadow damage plus an additional 0 [ 300% of Spell Power ] Shadow damage over 12 6 sec. Heals you for 50% of damage dealt. Dark Thoughts is a new baseline proc. For each of your Shadow damage over time effects on the target, your Mind Flay and Mind Sear have a 2% chance to trigger a Dark Thought, stacking up to 5 times. Dark Thought - Increases the number of charges of Mind Blast by 1, Mind Blast can be cast instantly, and can be cast while channelling Mind Flay or Mind Sear. Shadowy Apparitions was redesigned. When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing [ 25% of Spell Power ] Shadow damage. Critical strikes will cause two Apparitions to be created. Talents
      Tier 15 Shadowy Insight has been removed. Shadow Word: Void has been removed. Death and Madness is now available on this tier. New Talent: Unfurling Darkness – After casting Vampiric Touch on a target, your next Vampiric Touch is instant cast and deals [ 155% of Spell Power ] Shadow damage immediately. This effect cannot occur more than once every 15 sec. Tier 40 New Talent: Psychic Link – Mind Blast deals 60% of its damage to all targets afflicted by your Vampiric Touch within 40 yards. Tier 45 Lingering Insanity has been removed. Dark Void has been removed. New Talent: Searing Nightmare – Instantly deals [ 90% of Spell Power ] Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare deals double damage. Only usable while channelling Mind Sear. New Talent: Damnation – Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague free of cost. The spell has a 45-sec cooldown. Void Torrent – No longer pauses your Insanity while used, but now refreshes the duration of your Shadow damage over time effects on the target while its channeling. Tier 50 Dark Ascension has been removed. Legacy of the Void re-designed – Voidform no longer has a duration. However, during Voidform your Insanity will drain increasingly fast until it reaches 0 and Voidform ends. Void Form increases spell damage by an additional 5%. Surrender to Madness – Now has a 1.5 min cooldown (down from 2 mins). New Talent: Ancient Madness – Entering Voidform increases your critical strike by 30% for 15 sec, reducing by 2% every sec. PvP Talents
      New Talent: Lasting Plague – Increases the duration of your Devouring Plague by 6 sec. Warlock
      Affliction
      Mastery: Potent Afflictions - Mastery now includes Malefic Rapture. More Shadowlands Class Changes
       Death Knight  Mage  Rogue Death Knight 9.0.1 Class Changes
      Mage 9.0.1 Class Changes
      Rogue 9.0.1 Class Changes
       Demon Hunter  Monk  Shaman Demon Hunter 9.0.1 Class Changes
      Monk 9.0.1 Class Changes
      Shaman 9.0.1 Class Changes
       Druid  Paladin  Warlock Druid 9.0.1 Class Changes
      Paladin 9.0.1 Class Changes
      Warlock 9.0.1 Class Changes
       Hunter  Priest  Warrior Hunter 9.0.1 Class Changes
      Priest 9.0.1 Class Changes
      Warrior 9.0.1 Class Changes
      Related Shadowlands Beta Build 35432 News
      Beta Build 35432 Dev Notes: August 5th Great Vault Requirement Changes: Beta Build 35432 Regalia of the Fabled Adventurers Heirloom Set in Shadowlands Hunters Can Tame Cloud Serpents and Undead Beasts in Shadowlands Wands Can Be Transmogrified Into Other Weapon Types in Shadowlands Blizzard Adds Reckful as Rogue Trainer in Shadowlands Blizzard Retiring Old Experience Potions in Shadowlands All Rogue Legendary Powers in Shadowlands Spreadsheet of Target Caps By Limit Motion Sickness Accessibility Options in Shadowlands
    • By Stan
      Hurricane has released the full Black Temple 2020 trailer today.
      The trailer took 10 months to make and it's been made entirely in Cinema 4D with the use of in-game footage.
    • By Stan
      The Corruption Effects Vendor has reset, bringing us a new batch of Preserved Contaminants that can be purchased from MOTHER for Echoes of Ny'alotha. The latest rotation includes Rank 3 Echoing Void and Surging Vitality.
      Did You Know?
      The Corruption system will be removed in the Shadowlands pre-patch. Blizzard recently pushed a hotfix that acts as a cap for Corruption. If your character has more than 200 Corruption equipped, they will die in a matter of seconds (Inescapable Consequences). List of Preserved Contaminants on Sale Through August 11th
      When will MOTHER reset in my region? Check out the countdown here!
      Deadly Momentum  (Rank 1 // 15 Corruption) for 4,125 Echoes of Ny'alotha Your critical hits have a chance to increase your Critical Strike for 31 for 30 seconds, stacking up to 5 times. Twilight Devastation (Rank 1 // 25 Corruption) for 6,250 Echoes of Ny'alotha Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 6% of your Health to all enemies in front of you. Twisted Appendage (Rank 2 // 35 Corruption) for 7,875 Echoes of Ny'alotha Your attacks have a chance to spawn a tentacle which Mind Flays your target for Shadow damage every second for 10 seconds. Versatile (Rank 2 // 15 Corruption) for 4,125 Echoes of Ny'alotha Increases the amount of Versatility you gain from all sources by 9%. Echoing Void (Rank 3 // 60 Corruption) for 12,000 Echoes of Ny'alotha Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1% of your Health as Shadow damage to all nearby enemies every second until no stacks remain. Surging Vitality (Rank 3 // 35 Corruption) for 7,875 Echoes of Ny'alotha Taking damage has a chance to increase your Versatility by 801 for 20 seconds. Find out more about Corrupted Items in Visions of N'zoth and future rotations in our guide.
    • By Stan
      Rextroy is back with a new video, where he one-shots 20 players with a single Chaos Bolt thanks to the Void Ritual Corruption Effect. 
      It took Rextroy a while to come up with a new video because he had to gear up his Warlock from scratch and farm Echoes of Ny'alotha to make this work since Blizzard recently implemented Inescapable Consequences that kills you when you have more than 200 Corruption equipped at once.
      Void Ritual is the perfect Corruption Effect that increases the damage of Chaos Bolt since the damage scales with Critical Strike, Mastery, and Versatility.
      The Bane of Havoc PvP Talent allows you to hit as many people with Chaos Bolt as you need.
      Rextroy also had to gather Azerite pieces with Crashing Chaos and Chaotic Inferno to make this work. The Essences used for this combo are Worldvein Resonance and Replica of Knowledge (The Formless Void). Important are also Gladiator's Badge and the Fireblood racial. You get an additional 12% damage increase from Grimoire of Supremacy, so all these effect combined will substantially increase the damage of Chaos Bolt.
      There's also a workaround for Inescapable Consequences. Simply, removing your Void Ritual gear after you get the proc makes it keep stacking up the secondary stats at full power, allowing you to enter combat with your normal gear together with an instane stat boost.
      Check out the video below for more information!
×
×
  • Create New...