Jump to content
FORUMS
Stan

Patch 8.1: Darkshore Introduction Questline (Horde PoV)

Recommended Posts

bs5QIxR.jpg

While the Darkshore questline is still buggy on 8.1 PTR, we managed to complete it twice and have uploaded a video to YouTube with the Horde PoV. Completing the quests in Tides of Vengeance unlocks the all-new Darkshore Warfront.

Alliance players can complete Tyrande's Ascension in Patch 8.1 and unlock new Night Warrior customization options. The following preview covers the Horde perspective and what exactly happens after their arrival at Darkshore.

Check out our Tides of Vengeance hub for the latest Patch 8.1 news!

THIS ARTICLE CONTAINS MAJOR 8.1 LORE SPOILERS!

Highlights

The questline begins with "Trouble in Darkshore" that can be accepted from Dark Ranger Velonara at the Warfront table (Port of Zandalar). Apparently, the moon has turned completely black and you are sent to investigate what has transpired in the area. Speak to Dread-Admiral Tatersail to travel to Darkshore.

Horde players arrive at Lor'danel Landing and come across Nathanos and two Val'kyr. Nathanos tells you to thoroughly investigate the source of the unnatural night.

There are three short introductory quests.

  • Quit Vining!: Objective of this quest is to free 6 Goblin Harvesters.
  • Dark Ranger Round-Up: For this quest, you must kill Night Elf rangers and summon Brynja to turn 6 of them them into Forsaken. The quest rewards Dark Ranger's Spare Cowl Dark Ranger's Spare Cowl.
    • It's interesting to see that a vast majority of Night Elves spawn an Angry Wisp upon death, as they refuse to be raised.
    • If a Night Elf can be raised, you'll notice a shadowy aura emanating from their corpse.
  • Black Moon Rising: The third and final quest is about interrogating 3 lieutenants:
    • Lieutenant Golras
    • Lieutenant Ivyth
    • Lieutenant Mallyra

A Lost Wisp will spawn to turn in the quest and you can now accept "We're Not Out of the Woods Yet". Bring the wisp to Nathanos and turn in all quests.

The Night Warrior

Nathanos wants you to speak with the Lost Wisp to find out why the moon turned dark. There's a not yet implemented cutscene that will likely show Tyrande's transformation.

Where Hope Dies

Sylvanas wants the body of Delaryn Summermoon.

Quote

Nathanos Blightcaller: There is one more asset to acquire. One who resisted... and failed. The Dark Lady was very... specific in her wishes.

You must Signal Nathanos Signal Nathanos when you find her corpse. Suddently, Sira Moonwarden appears and you must defeat her before proceeding.

Quote

Sira Moonwarden: This is where it ends. You have nowhere else to run. Ash'al theradas!

Sira Moonwarden: Spare me the trouble and die!

Sira Moonwarden: Soon she will be here, and she will tear you to pieces.

Bringing her down to 1% makes Nathanos and the two Val'kyr enter the scene. If you click on Delaryn's corpse, you will see how she died (Warbringers: Sylvanas begins to play).

Quote

Nathanos Blightcaller: My my, look what we have here. The hunter has become the prey. It's almost a cliche, when you think about it. (Illidan/Maiev throwback?)

Sira Moonwarden: No! This... this was not...

Nathanos Blightcaller: What are you waiting for? Finish her.

Player Choice

Now you can either talk to Sira Moonwarden and choose to kill her yourself, or speak with Nathanos and let him do the dirty work. It's interesting to see another element of player choice added to the game right after the alternative ending added to Saurfang's questline.

Sira is disappointed that Tyrande did not come in time to aid her. She says "Where... is she...?" when you deliver her the killing blow.

The Dead of Night

Now comes the interesting part and you'll confront Tyrande, as Nathanos and the Val'kyr begin the ritual to raise both Sira Moonwarden and Delaryn Summermoon as Forsaken.

Quote

Nathanos Blightcaller: Now that we have the preliminaries out of the way, we can begin the ritual.

Tyrande Whisperwind: BLIGHTCALLER!

Tyrande Whisperwind: You will not see another sunrise, monster.

Nathanos Blightcaller: How uncouth for the... Queen of the Tree Elves, is it? No, I suppose that won't do... What exactly do you rule over these days?

Tyrande Whisperwind: I am no queen .I am the kaldorei's vengeance.

Nathanos Blightcaller: You are nothing. Raise them!

Brynja: Rise! In the name of Sylvanas, the Banshee Queen, I bestow this gift upon you! 

Tyrande uses some neat astral magic as you fight her in this stage, before she gets stunned by Nathanos. It's a nice demonstration of her newly-acquired "Night Warrior" powers.

Quote

Nathanos Blightcaller: Enough! Any last words, priestess?

Nathanos Blightcaller: Soon you will share the fate of your dear friend Sira... and the noble Delaryn. Reunions can be so... heartwarming.

Tyrande Whisperwind: Shal'karath!

Nathanos Blightcaller: You cannot hide from me forever, elf.

Then, she will restrict your vision with Veil of Darkness Veil of Darkness and Malfurion will root you. Now you must Break Free Break Free and fight both of them.

Quote

Tyrande Whisperwind: We do not stand alone. Now!

Nathanos Blightcaller: What?!

Malfurion Stormrage: Your end has come.

Brynja: We require more time Finish it, Signe. I will handle this.

Signe manages to complete the ritual and raises both elves. Delaryn and Sira claim to have nothing left and blame Tyrande/Elune for her idleness.

Quote

Nathanos Blightcaller: You are too late. Behold!

Tyrande Whisperwind: You must fight the shadow in your hearts, sisters!

Delaryn Summermoon: We placed our faith in you.

Sira Moonwarden: And you abandoned us. Elune abandoned us!

Delaryn Summermoon: We have nothing left. We are forsaken.

Brynja joined the fight but is defeated by Tyrande.

Quote

Tyrande Whisperwind: Never again. Ash thoribas!

Brynja: No! Dark Lady... I am... sorry...

Nathanos Blightcaller: Witch! You shall pay dearfly for that. Let's move!

Malfurion Stormrage: I will hunt them down.

Tyrande Whisperwind: No. Our forces gather. We will settle this another day.

Aftermath

Sylvanas has been dealt a heavy blow with the loss of Brynja. The final quest from Sira rewards a toy that will turn your Spirit Healer into Brynja for 1 day (Brynja's Beacon Brynja's Beacon) after you talk to Nathanos. There's another not yet implemented cutscene playing.

Warfront Preparations

Take the portal back to Zuldazar and talk to Throk to unlock Warfront: The Battle for Darkshore Warfront: The Battle for Darkshore.

Gameplay Video

Here's a short gameplay video of the Horde questline in Darkshore with the most interesting elements of the story.

Share this post


Link to post
Share on other sites
Quote

Nathanos Blightcaller: You are too late. Behold!

Tyrande Whisperwind: You must fight the shadow in your hearts, sisters!

Delaryn Summermoon: We placed our faith in you.

Sira Moonwarden: And you abandoned us. Elune abandoned us!

Delaryn Summermoon: We have nothing left. We are forsaken.

...Really?    "Sylvannas invaded our lands unexpectedly, killed us in wartime and brutally burned our home with our children inside it.     But we'll side with her because Tyrande wasn't able to help us".

The Hamfist is growing to Peter Porker levels.      It feels bad when I can legitimately say I could write a better storyline 😕

  • Like 3
  • Thanks 2
  • Sad 1

Share this post


Link to post
Share on other sites
24 minutes ago, Migol said:

...Really?    "Sylvannas invaded our lands unexpectedly, killed us in wartime and brutally burned our home with our children inside it.     But we'll side with her because Tyrande wasn't able to help us".

The Hamfist is growing to Peter Porker levels.      It feels bad when I can legitimately say I could write a better storyline 😕

I’m gonna have to agree. The characters lately feel like they have little personality behind them. They just seem to accept it and not fight back. Can we go back to Legion’s story? That was actually a great one that made lots of sense

  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, Migol said:

...Really?    "Sylvannas invaded our lands unexpectedly, killed us in wartime and brutally burned our home with our children inside it.     But we'll side with her because Tyrande wasn't able to help us".

The Hamfist is growing to Peter Porker levels.      It feels bad when I can legitimately say I could write a better storyline 😕

Agreed.  It's a good thing these NPCs are so obedient when theres no agency or believable motive for their actions in sight.  The highly believable and not at all contrived plot would seem silly otherwise!

  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites

It's even more evidence she's making a new "scourge" which is not a good thing... I'm not sure what they do with this, but the writing is awful.

  • Like 3
  • Thanks 1
  • Sad 1

Share this post


Link to post
Share on other sites
2 hours ago, Migol said:

...Really?    "Sylvannas invaded our lands unexpectedly, killed us in wartime and brutally burned our home with our children inside it.     But we'll side with her because Tyrande wasn't able to help us".

The Hamfist is growing to Peter Porker levels.      It feels bad when I can legitimately say I could write a better storyline 😕

This about losing your home and everything you know and love, then think about how it wasnt defended by its leaders or most powerful warriors. This is all depressing enough, but then you get raised by your enemy and the revelation as to why they call themselves forsaken, it all becomes clear and you have a focal point for your hate in what use to be your ally. Honestly this story has been done before and it was all believable in much smaller context. Just be thankful that not all the elves allow themselves to be raised, that shows not all gave in to despair and change sides so easily. This way it shows Sylvs plan worked mostly and just has some deeper thought then it first looks.

Share this post


Link to post
Share on other sites
13 minutes ago, Whisla said:

This about losing your home and everything you know and love, then think about how it wasnt defended by its leaders or most powerful warriors. This is all depressing enough, but then you get raised by your enemy and the revelation as to why they call themselves forsaken, it all becomes clear and you have a focal point for your hate in what use to be your ally. Honestly this story has been done before and it was all believable in much smaller context. Just be thankful that not all the elves allow themselves to be raised, that shows not all gave in to despair and change sides so easily. This way it shows Sylvs plan worked mostly and just has some deeper thought then it first looks.

I'm sorry but...Malfurion almost died defending it?   Tyrande only ran to save his life and trusted Saurfang, whowas supposed to make sure her people were treated ok.    It seems like a reach, and even more so when the last thing she saw before dying was Sylvannas torching the tree to get back at her.

  • Like 2

Share this post


Link to post
Share on other sites

You have to remember that being raised into undeath changes your emotions greatly. Forsaken struggle to feel positive stuff and feel negative emotions stronger - which is why they are all evil and able to do things in undeath they wouldn’t have in life. So the mild niggle these night elves have and the tiny spark of sadness/betrayel they feel is now amplified.

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, Brutalis said:

You have to remember that being raised into undeath changes your emotions greatly. Forsaken struggle to feel positive stuff and feel negative emotions stronger - which is why they are all evil and able to do things in undeath they wouldn’t have in life. So the mild niggle these night elves have and the tiny spark of sadness/betrayel they feel is now amplified.

No offense, but I don't see any logic in this argument. The strongest "negative emotions" here must be directed at the Horde invaders who committed genocide against your race. The frustration about Tyrande or Elune must be a pale blip on the emo radar compared to this anger.

Going insane and holding a grudge against everybody after such a trauma? Maybe, though further humiliating one of the most played races is not the smartest idea by Blizzard (especially not in the current state of BfA).

But serving the Forsakens as obedient thrall in this situation? That's not even remotely imaginable for me.

  • Thanks 1

Share this post


Link to post
Share on other sites
On 11/20/2018 at 4:42 PM, Migol said:

I'm sorry but...Malfurion almost died defending it?   Tyrande only ran to save his life and trusted Saurfang, whowas supposed to make sure her people were treated ok.    It seems like a reach, and even more so when the last thing she saw before dying was Sylvannas torching the tree to get back at her.

Tyrande couldve abandoned Malf for her people which to some she should have. (One life isnt worth a city of people). Also she didnt trust Saurfang to do anything, she just decided not to fight him and to save Malf at the time. Long story short, its not a stretch for her people to feel abandoned by their leader and god. Not saying they all have to feel that way but its nothing new in story telling to have your home destroyed and to lose all trust in who was suppose to be your protector.

  • Thanks 1

Share this post


Link to post
Share on other sites

I just remember the Sylvannas warbringer when the one elf 'But you cannot kill hope.' I think the fact that Sylvannas burned the tree, the night elves symbol of hope died with it. At least that's what I take from it. It could be what they believed and that seeing that their symbol of hope was gone they were like screw it.

Edited by Serrated
Moarrrr
  • Haha 1

Share this post


Link to post
Share on other sites

Sure, I can see them saying "Screw it" and not being part of the Night Elf society anymore (literally "going rogue").    But siding with Sylvannas seems so way out there in stupidity.   Their feeling of being let down by Tyrande and Elune should be absolutely nothing compared to the rage and hate they feel toward Sylvannas.

Unless the whole "Will of the Forsaken" free will thing is being retconned.

Edited by Migol
  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      More nerfs to Mythic Dazar'alor to help guilds fill the Mythic Raid Hall of Fame are in this week along with a new set of keystone affixes and the Pet Battle Bonus Event.
      Highlights
      We have more nerfs to Mythic Battle of Dazar'alor that went live this week. We're not going to include this weekly world boss in our "This Week in WoW" posts going forward, because it drops low ilvl gear and is irrelevant at this point. Mythic Keystone Affixes
      Tyrannical Bursting Skittish Reaping Weekly Quests
      Collect 36,000 Azerite from Island Expeditions for Azerite for the Alliance & Azerite for the Horde to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Win 5 PvP Pet Battles for The Very Best to receive 1 Ultimate Battle-Training Stone. Island Expeditions
      This week's rotation includes:
      Dread Chain Skittering Hollow Whispering Reef World Events
      Pet Battle Bonus Event (May 21st - May 28th)
      Blizzard (Source)
      Put your best battle pet teams to the test with this week’s event. To get in on the action, open your Pet Journal (Collections Shift+ P) and click the “Find Battle” button to be match up with an opponent with their own team of well-trained companions.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – The Very Best. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Win 5 pet battles versus other players with a team of three level-25 pets. Reward: One Ultimate Battle-Training Stone. Passive bonus: All Pet Battle experience gains are increased by +200% Every Week
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      Glowcap Festival (May 27th)
      The sporelings of Sporeggar in Zangarmarsh hold their annual mushroom festival. Help them keep the great Fshoo alive as long as possible!
    • By Starym
      We have some hotfixes that address a bug in the Restless cabal fight today, as well as some live raid tuning for Battle of Dazar'alor, nerfing 2 encounters and making Jaina mercy kill you if everyone gets frozen.
      May 22 (Source)
      We’re working on the following adjustments to raid encounters. These changes are not live yet, but will go live later this evening or tomorrow.
      Dungeons and Raids
      Crucible of Storms The Restless Cabal Fixed a bug that caused Relics of Power to threaten some non-boss enemies. Battle of Dazar’alor Grong, the Jungle Lord Death Empowerment (Alliance) and Apetagonize (Horde) cast time increased to 5 seconds on Mythic difficulty (was 4 seconds). Death Specters (Alliance) and Apetagonizers (Horde) health reduced by 20% on Mythic difficulty. High Tinker Mekkatorque Gigavolt Charge’s radiation zone duration reduced to 2 minutes on Mythic difficulty (was 3 minutes). Tampering duration increased to 30 seconds on Mythic difficulty (was 25 seconds). Lady Jaina Proudmoore Jaina now kills all players instantly if the entire raid is frozen solid during an intermission phase. Developers’ note: Previously, if an entire raid was frozen solid, all players would have to wait until they each died before they could restart the encounter. This change will help raids quickly reset and start the fight again.
    • By Starym
      It seems we're getting one or more of these every day now, with players simply convinced that something is off with the Classic beta. Today's edition features Elite mob damage being too low and that Classic is a lot easier than Vanilla was. Here's Blizzard's reply:
      Elite Damage (source)
      We tested this issue in our reference environment today.
      First, we looked at a video from the WoW Classic Beta, where the player was tanking Rhahk’zor in Deadmines at level 20:
      If you look at his portrait while he’s getting hit, you can see him receiving 65-83 damage from Rhahk’zor. The average hit is ~75.
      We then recreated it in the WoW Classic Beta-- a level 20 human warrior with similar gear, with Defensive Stance, and with Mark of the Wild. Here’s what that looked like:

      We then did the same thing in our 1.12 reference environment. There, the test looked like this:

      Conclusion: the average damage taken is identical.
       
    • By Stan
      Blizzard's adding two new world bosses to Nazjatar in Rise of Azshara and in this post, we're taking a closer look at their dungeon journal entries and loot tables.
      Although old world bosses are no longer relevant with the exception of Warfront Bosses, two new world bosses are coming in Patch 8.2, read on for details!

      Here's the map of Nazjatar, showing the precise locations of new world bosses.
      Both world bosses drop ilvl 415 loot.
      Ulmath, the Soulbinder
      Ulmath, binder of souls, seeks to enthrall the restless spirits of Nazjatar. If left unchecked, it will amass an unstoppable undead force bound to its malevoment will.

      Overview
      Ulmath is a powerful Merciless One with ultimate control of two minions, Moon Priestess Liara and Guardian Tannin.
       Damage Dealers
      Forlorn Fate causes Ulmath and his minions to share damage taken. Avoid Void Dance and flee from Mental Collapse.  Healers
      Void Dance and Mental Collapse can cause significant, avoidable raid damage. Avoid Void Dance and flee from Mental Collapse.  Tanks
      Reposition targets to mitigate incidental damage from Void Dance. Keep Ulmath's minions within 75 yards of Ulmath to avoid Soul Tether. Avoid Void Dance and flee from Mental Collapse. Abilities
      Forlorn Fate - Ulmath's minions share health with their master. Endless Doom - Incites a chain reaction of void energy at targeted locations. Upon impact these locations inflict 26,261 Shadow damage within 5 yards and additionally trigger Endless Destruction. Endless Destruction - Void energy erupts, inflicting 52,523 Shadow damage and knocking back enemies within 10 yards. Mental Collapse (Deadly) - Commands Moon Priestess Liara to inflict 175,076 Shadow damage to targets within 30 yards. While casting, all players are drawn towards Moon Priestess Liara. Void Dance - Commands Guardian Tannin to enter a Void Dance, inflicting 26,261 Shadow damage to targets within 8 yards for 9 sec. This effect also creates 6 additional Void Dance areas nearby for 18 sec. Soul Tether - When Moon Priestess Liara or Guardian Tannin move more than 75 yards from Ulmath, Ulmath tethers them to him, inflicting 17,507 Shadow damage to all targets within 100 yards of the tethered target while the tether remains. Loot Tables
      Liara's Spire Tyr'mar's Greatsword Willbinder's Halberd Merciless Pincher Moon Priestess' Baton Netherdancer's Knife Temple Guardian's Saber Ulmath's Soulseeker Cloak of Restless Spirits Enthraller's Bindstone Wekemara
      Summoned from the depths by an ancient naga ritual, Wekemara arises once more to wreak havoc upon the surface.

      Overview
      Wekemara utilizies biolectricity to unleash devastating attacks on its enemies.
       Damage Dealers
      Defeat Spawn of Wekamara to force Wekamara to emerge. Bioelectric Blast inflicts massive damage to all targets caught in the impact. Move away from allies when affected by Shock Burst.  Healers
      Electric Discharge and Shock Burst inflict substantial damage to all allies. Bioelectric Blast inflicts massive damage to all targets caught in the impact. Move away from allies when affected by Shock Burst.  Tanks
      Prevent Spawn of Wekemara from attacking allies. Bioelectric Blast inflicts massive damage to all targets caught in the impact. Move away from allies when affected by Shock Burst. Abilities
      Bioelectric Blast (Deadly) - Blasts the target area with electricity. Inflicts 65,654 Nature damage to enemies within 8 yards of the impact and creates a patch of Electrified Ground. Electrified Ground inflicts 14,882 Nature damage every 2 sec to players within it. Shock Burst (Important) - Inflicts 4,377 Nature damage every 2 sec for 12 sec. Upon expiration, strikes all players, inflicting up to 26,261 Nature damage. This damage is reduced the further away players are from the blast. Electric Discharge (Healer Alert) - Wekemara discharges electricity from itself. Inflicts 13,131 Nature damage that chains to additional targets every 1.5 sec. Submerge - Upon reaching 50% health, Wekamara will submerge and summon Spawns of Wekamara. Electrified Splash - While submerged, Wekemara rains electrified water from its pool. Inflicts 21,885 Nature damage to enemies within 3 yards of the impact area. Spawn of Wekemara (Damage Dealer / Tank Alert) Charged Bite - Inflicts Nature damage to an enemy Conductive Spittle - Inflicts Nature damage to an enemy and increases Nature damage taken by 50% for 16 sec. Loot Tables
      Naga Ritualist's Mantle Tidal Lurker's Greathelm Spitcharged Shoulderguards Chestguard of the Submerged Belt of Rising Guardians Deepcaller's Clasp Serpentskin Splashers Wekemara's Warboots Shockbiter's Fang
    • By Starym
      Recently there have been reports that absorbs no longer prevented the dazed effect while mounted on the PTR and some assumed it was due to mount equipment coming in the patch and that Blizzard did it on purpose to push that system. Today we found out that was not the case and it's just a bug.
      Daze on PTR (source)
      This change was not intended. We’re investigating the issue and plan to fix it in the Rise of Azshara PTR as soon as possible. So, will this teach people to rather ask whether something is intended on PTR than immediately assume the worst possible motivation and decisions from Blizz? Probably not.
×
×
  • Create New...