Jump to content
FORUMS
Starym

LoN Builds to Enjoy in Season 17 Part 2

Recommended Posts

v5DYWCk.jpg

 

The Season of Nightmares starts tomorrow afternoon and a lot of our guides are already being published, so it's time to wrap up Deadset's LoN recommendations! Last time we took a look at Barbarians, Crusaders and Demon Hunters so it's time to take a look at the rest (with Wizard missing out on a LoN build for now). So let's hear from the man himself:

Quote

THE SANCTUARIES OF IVGOROD

Monks, I'm not gonna lie - Wave of LightWave of Lighting your way through the demon hordes is still your path to victory, but the new-yet-familiar LoN WoL Monk is a decently fresh take on the subject. If you crave an alternate route through Greater Rifts however, you can give the LoN LTK Monk a chance; the build is tankier and more versatile than ever with the Season 17 buffs, and the freedom they provide to your jewelry.

latest?cb=20140829184147

THE PRIESTS OF RATHMA

Necromancers rejoice, for you have a trove of LoN builds to bring to the endless Rifts! On top of LoN spins on traditional builds, such as the LoN Lancer and the LoN Skeletons builds (both solo and group), you can now add the LoN Singularity Necromancer as well. And if you're looking for something outside the meta to spice up your arsenal, you can try the LoN Blood Nova Necromancer with the newly buffed Bloodtide BladeBloodtide Blade and Iron RoseIron Rose.

B75HJlF.jpg?1

THE UMBARU SOCIETY

Witch Doctors enjoy the return of CarnevilCarnevil, one of - if not THE - oldest summoner builds in Reaper of Souls. The effect of the voodoo mask has been doubled, and a smattering of extra damage is now included with the The Dagger of DartsThe Dagger of Darts. This marks the return of the LoN Carnevil Witch Doctor (guide coming soon), in a well-known but probably forgotten dart-heavy form!

latest?cb=20140629211822

THE XIANSAI ACADEMY

Some Wizards might dread the return of ArchonArchon, but the Chantodo buffs in Patch 2.6.5 bring a smooth, consistent and satisfying melee playstyle to the fold. The Vyr Archon Wizard welcomes the return of Chantodo in a spectacular fashion, and is expected to be one of the top performers on the solo leaderboards.

latest?cb=20150427092134


Now it's time to pick and theorycraft some builds and variations of your own in the time before Season 17 starts! The Legacy of Nightmares theme might seem imposing at first, as it requires more farming than usual, but it opens up nicely for experimentation. Choose wisely, and have fun!

The rest of the guides will be coming soon, but as the man said, at least at the start of the season it's best to just go with whatever build(s) you like, swap around based on the ancients you get and then when you've gathered up all the pieces for one of the ones above switch over!

Share this post


Link to post
Share on other sites

I'm really confused by the wizard section. Isn't this supposed to be just LoN builds? If so, why are we linking a Vyr build and even mentioning Chantodo, which is also a set?

Share this post


Link to post
Share on other sites
6 hours ago, Aegrotat said:

I'm really confused by the wizard section. Isn't this supposed to be just LoN builds? If so, why are we linking a Vyr build and even mentioning Chantodo, which is also a set?

It's general builds to enjoy, with Wiz not really having a great one (there's Star Pact but it's a trick/very very high end only one). The focus is on Lon Because of the season but we felt silly not mentioning Wiz at all. Also the previous article had a mix of LoN and regular sets as well for the classes.

Share this post


Link to post
Share on other sites
16 hours ago, Starym said:

It's general builds to enjoy, with Wiz not really having a great one (there's Star Pact but it's a trick/very very high end only one). The focus is on Lon Because of the season but we felt silly not mentioning Wiz at all. Also the previous article had a mix of LoN and regular sets as well for the classes.

thanks for the clarification, that makes sense! I never really looked into wizard LoN builds so I genuinely had no idea

Share this post


Link to post
Share on other sites
On 5/17/2019 at 8:59 AM, Aegrotat said:

thanks for the clarification, that makes sense! I never really looked into wizard LoN builds so I genuinely had no idea

I really enjoy LoN Wizards. Super easy and powerful meteor or twister builds using the etched sigil and deathwish channelling. Mantel of channelling, taeguk. Flame ward arcane torrent. Incredible defence. like over 3 billion plus a huge galvanising wizard shield if you want. Halo of karini. cindercoat/magefist for fire meteor. Aquilla ciuras in cube for meteor or wear it for the twister and cube the ranslor folly bracers. Blood bracers for the shield, or Nemesis bracers. 

With the season bonus of course you can add CoE ring to either, maybe the manald's heal to a lightning twister. Loads of options for the LoN Channelling wizards. Twister is easier for spamming extra twisters while continuing to channel. I'd encourage anyone to use those LoN builds while they slowly perfect gear for other builds. As soon as you have a decent build for twister or meteor, even if they aren't ancient. Even if only 8 or 9 of your 13 are ancient, that build takes you from about 70-95 before it is even perfected and is super safe defensively and simple for playstyle. I died with mine while trying out the LoN star pact, shoulda went back down to get used to it first lol. But building one back up now. Should top gr 100 at least once complete, I did with a fire meteor in co op. Not a leaderboard build offensively, but one you can use to get a feel for LoN wizard options and one that is very adaptable, dependable, safe, easy, has options for little tweeks in most gear slots, skills and passives. Doesn't even need to be optimised to work well and help with the 70-100 range of GR's. Not reliant on cooldowns. 

Looked like I might need 2000 paragon and full caldessans to get to gr 110 slowly. But super tanky and easy if that's your thing!

Edited by Knutsanity
  • Haha 1

Share this post


Link to post
Share on other sites

https://www.d3planner.com/964073985

That's my thoughts for a LoN Twister wizard. Looks like the Manald Heal would add about 5%, could be more I never trust that simulator fully. CoE adds a lot of course. The simulator has it stopping the channelling for the extra twisters which is unnecessary in the game, you can channel throughout and kite/ teleport to move. You can plan those unloads for when you feel safe to lose the AqCu dmg reduction, or when the CoE cycle is coming up. So actually I'd assume you can get past 110 with it well before 2000 paragon and full caldessan's. 

With out seasonal bonus it actually looks like twister is 10- 20 % better than meteor for LoN channelling wizard (depending on the simulators accuracy + being able to channel almost 100% of the time). Makes sense, I dabbled in it and it was almost as good for me despite the build not being anywhere near as optimised as my meteor. With the seasonal benefits in which you can have all 3 of CoE, HoK, and Manald Heal twister is likely much better. The Twister rune that combines 2 into a powerful one, as arcane, is actually just as good as manald heal lightning variation. Not a tonne of options for the 3rd ring in a fire or arcane build, Maybe the Stone of Jordan. 

Lots of options for the helmet depending on your preferences, the Crown of the Primus that gives slow time all runes, and switching freeze to slow time works great. Could make room in the skills for a signature spell for the arcane or lightning twisters. Magic weapon rune or a passive can give more arcane as well. I make my builds for hardcore, so of course plenty of toughness can be switched to offence if you want in passives, vitality and gear choices. Zei's instead of BotPowerful works best with meteor and helps it catch up to twister a bit, doesn't work as well with twister. 

It is nowhere near the LoN Star Pact meteor, but would help get you quite high safely even on hardcore, even the meteor version, and is simpler but similar, you'd have to tweek a couple slots and your play style but you are kind of over half way there at that point. It's just the best LoN options I know of for wizard, I've tried others with the legendary abilities and they don't compare. On hardcore I think I like the LoN channelling options best actually. But I'm always scared so maybe that's just me 😛 

Edited by Knutsanity

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Here's yet another video upscaled to 8K using machine learning by Upscale. This time, it's Tyrael's Sacrifice from Diablo III.
      Other Upscaled Remasters
      Burning Crusade Intro Wrath of the Lich King Intro Vanilla WoW Intro Diablo 2 Intro Diablo 2 E3 Teaser and Lord of Destruction Intro IKedit Remakes
      Fall of the Lich King The Wrathgate Fury of the Sunwell  The Black Temple  The Gods of Zul'Aman
    • By Starym
      We have a fix for the recent problems players have been having with whispering others, specifically the "Error 3" message. There's still no eta for the party joining bug, however, as the last fix didn't actually work. We did find out that the party issue will require and actual patch instead of a simple hotfix, so it might be a while until we see it.
      Whisper Bug (source)
      Hey all,
      The Whisper Error 3 should be fixed up as of now. If anything comes up where you still continue to see this error, please exit game and start fresh. If it still continues, please let us know!
      Thanks again
      ...
      Hey all,
      We pushed out a fix for the ERROR_3. If people are still seeing it after logging out and back in please let us know.
      Thanks again
       
      Party Join Bug Update (source)
      Hey Robdoggierob,
      We’re continuing to investigate and internally testing many fixes targeted to squash this bug daily. A bit more difficult to nail down unfortunately, but we have made progress in some areas.
      We’ll continue to update, but most likely this will require a new build to be produced rather than a hotfix. Once we have a fix that is 100% internally, we’ll communicate it out to everyone.
      Thanks again
       

      Related Diablo 3 articles:
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      It seems there's been a major shift in community management for Diablo 3 as we've noticed over the last couple of weeks, as Associate producer Matthew Cederquist is replying to basically every relevant active thread on the official forums. After a long time of very few responses and poor communication with the community, it seems the Diablo 4 reveal re-prioritized things and we now have some proper blue representation for D3. While a lot of these replies are just "we are aware and working on it", we can't really expect a lot more from the very small dev team still working on D3 so this shift is pretty significant if you take that into consideration. Today we have a look at the topics we've gotten a reply on over the holiday weekend - an upcoming brawl leveling trick, the party XP bug, 10,000+ paragon level Barbarians and Crusaders, addons and bots and, of course, Angel squishiness.
      Matthew has been very active over the holiday break and responded to a whole host of popular topics, starting with an interesting one - it seems there's a way to get to 70 in around an hour through brawling! You just set the difficulty to T6 in a 4 player party and brawl away until you ding max level pretty fast. Obviously speed leveling isn't anything new as players can be power leveled by others very quickly anyway, but apparently this method wasn't intended and will be fixed, as you don't need a higher level player to boost you for it to work.
      Brawling XP Fix (source)
      Hey all,
      This definitely isn’t the way we want players to level in the game and will most likely be fixed for the next patch.
      Then there's the party joining bug that was supposed to be fixed a few days ago but apparently wasn't:
      Party Joining Bug (source)
      Thanks everyone for the responses. We’ll continue to look at it and get more things into testing so we can squash this bug.
      Sorry for it taking so long with the holiday weekend and all.
      There's also been a lot of discussion about balance and Barbarians and Crusaders in particular, with two specific examples being used as a debate/whine point on the forums, as one Barb managed a 142 GR within 12 minutes (and of course was used as proof that Barbs are fine) and one Crusader at 146 GR was pointed out as OP. It turns out both of these are non-seasonal and have over 10,000 paragon levels, but Matthew had two very differing comments for them starting with the Barbarian:
      10,000+ Paragon Level Clears (source)
      Hey folks,
      Just to chime in here. At 10,288 Paragon, this specific Barbarian is +1 GR over the proposed balance of the game. Looks like absolute fantastic design and balance to us.
      Thanks for pointing out someone who has immense dedication and awesome gear!
      ...
      Definitely not fantastic design and balance. This one particular Crusader at 10,176 Paragon is about +5 GRs above our expected.
      Something to look into for next patch!
      Not to put too fine a point on it, but at those paragon levels and THAT high a GR clear, with the amount of factors going into builds etc, classes are never EVER going to be that balanced. Not in D3, not in D4 or any other game ever made by anyone. Seriously. People asking for that level of balance in an ARPG are just begging for a watered-down, +0.3% to damage affixes and talents systems, because those are the only ones that can ever be balanced to such a degree. Just accept the fact some classes will be more powerful than others and let there be actual builds and creative uses of them in the damn game and shut the hell up on this eternal balance quest that's basically ruining RPGs.
      Ok, not sure sure where that rant came from but I stand by it!
      Then it's on to a discussion on addons/mods, with TurboHud being the focus of discussion, and it seems we'll be getting a larger post on the topic of mods soon as well, with bots being in the cross hairs as well:
      TurboHud Addon (source)
      Hey Dtune -
      TurboHud has some cool features, but on the other hand, has some features that give players more of an advantage. In the past, TurboHud fell by the wayside and didn’t catch the attention of anti-cheat programs.
      We’ll have more to say on this in the very near future, but to answer your question, TurboHud is seen as a program that should not be used in the game in its current state.
      As for bots, their time is coming.
      And finally we have an answer to the age old question: Just how squishy are Angels? It seems some players aren't happy with the 500 killstreak ability proc as their feathered friends die too quickly to the Rift Guardian:
      Angel Squishiness (source)
      Yes. Angels should die to the RG. If untouched, they can also produce massive damage.
       

      Related Diablo 3 articles:
      Party Joining Bug Fixed
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      Patch 2.6.7a Known Issues: November 21st
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
      Lilith's Embrace Wings in Diablo III for Virtual Ticket Holders
    • By Stan
      Raxxanterax and his group managed to clear Greater Rift 150 on Day 4 of Season 19 thanks to the latest Seasonal buff.
      The ongoing Season comes with the Pandemonium buff which grants stacks of movement speed and damage and reaching certain killstreak goals will trigger powerful effects which translates into even more damage. The most important ones are geysers at 150 and the meteor showers at 400 kills. Those two have the potential to completely eliminate a pack, so they're using that to their advantage by stacking mobs on top of each other.
      Their Crusader died when he was looking for a pylon and lost his stacks, so it took them almost 6 minutes to kill the Rift Guardian.
      Related Diablo 3 articles:
      Join Party Bug Fix: November 27th Rank 1 Greater Rift 150 Clear on Day 4 of Season 19 Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues Armory Profiles Have Been Fixed and Are Back Online All Class Guides for Diablo 3 Season 19, Patch 2.6.7a 300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming Patch 2.6.7a Known Issues: November 21st 2.6.7a Balance Patch Now Live + Final Patch Notes 2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More Lilith's Embrace Wings in Diablo III for Virtual Ticket Holders
    • By Starym
      We finally have a fix implemented for the matchmaking problem for party grouping, which was showing parties and players as "not in season", and caused problems for non-seasonal parties as well. The fix apparently wasn't tested a whole lot, but Blizz decided to push it before the holiday weekend, which was probably a good choice.
      Matchmaking (source)
      Players will have to restart their clients to pick up the fix.
      This fix does NOT fix the level 0 or missing class in the friends list or communities. This Fix SHOULD fix the Non-Season and Season party bug. Let us know if you’re still seeing the issue please and thank you in advance
      .... Afternoon -
      We want to be very transparent with this update. We have a fix for the party bug that we’ll be deploying at roughly 1:00PM PST.
      This fix did not get a lot of testing internally, but we wanted to get it out asap before the holiday weekend. We had the choice between waiting till Tuesday, or getting it out today. We chose to take the risk to better the community playing experience. If, for any reason, this causes issues we can revert.
      Thanks again for the patience
       
       

      Related Diablo 3 articles:
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      Patch 2.6.7a Known Issues: November 21st
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
      Lilith's Embrace Wings in Diablo III for Virtual Ticket Holders
×
×
  • Create New...