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Upcoming Nerf to Reckless Experimenter

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After the announcement of the Rise of the Mech event, which brings card buffs and a new Legendary to the game, players realised that an overpowered combo could be created with that new Legendary and Reckless Experimenter.

As a reminder, the new neutral Legendary is called SN1P-SN4P. Its Golden version will be given for free to anyone who logs in during the Rise of the Mech event, between June 3 and July 1.

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Players quickly realised a broken combo between SN1P-SN4P and Reckless Experimenter that allows for an early-game infinite damage combo in Priest - something that had escaped Blizzard's radar. They quickly amended their omission by nerfing Reckless Experimenter. The Epic Priest minion will still reduce the cost of Deathrattle minions by 3 mana, but the cost now can’t be reduced to less than 1.

The combo, of course, will still be doable but it will not be infinite. There are other infinite combos with SN1P-SN4P in Wild, along with Mechwarper, but Team 5 has decided to let them be - for now.

The Reckless Experimenter nerf will go live on June 3, along with the Rise of the Mech update.

Blizzard Logou/Chris_Attalus

Hey Folks,  
 

After the announcement of the Rise of the Mech update, we became aware of an interaction between SN1P-SN4P and Reckless Experimenter that allows for an early-game infinite damage combo in Priest. As a result of this, we’ve opted to make a change to Reckless Experimenter to go along with the 14.4 patch (scheduled to release June 3) so this combo is no longer possible. We’re also aware of some interactions that SN1P-SN4P creates in Wild when played alongside multiple copies of Mechwarper. We’ll be keeping a close eye on how that plays out over the following weeks. Here is how the card now reads (updated card asset here) :
 

Reckless ExperimenterDeathrattle minions you play cost (3) less, but die at end of turn. (Cost can’t be reduced below 1.)  
 
Once the change to Reckless Experimenter is live, you will be able to disenchant it for its full Arcane Dust value for two weeks.  
 
Cheers,
Chris_Attalus

(source)

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Because why would you test interaction between cards when you can have an entire community do it for you for free? And ban them in the process if it's done during Live to add some more salt to Disguised Toast's streams?

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On 5/27/2019 at 6:52 AM, Yridaa said:

Because why would you test interaction between cards when you can have an entire community do it for you for free? And ban them in the process if it's done during Live to add some more salt to Disguised Toast's streams?

Or, you know, they did test interactions and just forgot about this card? no need to be a d-bag about it, this could easily have been an honest oversight and once it was brought to their attention, they adressed the problem.

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On 6/1/2019 at 8:55 PM, Leonmorte said:

Or, you know, they did test interactions and just forgot about this card? no need to be a d-bag about it, this could easily have been an honest oversight and once it was brought to their attention, they adressed the problem.

And then a community member discovers said interaction and gets banned. And who in their right might doesn't fact-check cost reduction cards for a card that can go infinite at 0 mana? They're professionals. This has happened before 3 or 4 times that a card involving cost reductions would break balance, you think they'd learn by now.

Defending them is fine, but this is like saying that EA will make a good game in the future and it's okay to mess up every now and then. Eventually you have to say; hold on, you guys are supposed to know this, it's your job.

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