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Dalaran Heist Paladin Guide

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Seriously, paladin is like easy mode with training wheels on for heroic either with emerald goggles or the 'all spells cost two less' anomaly. The hardest part is not falling asleep playing Sound the Bells! hundreds of times in a row...

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Guest Falchion
On 6/9/2019 at 5:36 PM, Keizoku said:

Seriously, paladin is like easy mode with training wheels on for heroic either with emerald goggles or the 'all spells cost two less' anomaly. The hardest part is not falling asleep playing Sound the Bells! hundreds of times in a row...

There's also the 'The Upper Hand' card from the tavern that reduces the cost of a spell by 3, but anyway thanks for the awesome strategy!

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Guest Biggleworth

Hagatha's Embrace isn't a bad card. It's much better than Capture the Flag. Even though it only works on minions in your hand it can make them huge. I had a 1/2 in my opening hand that was a 7/8 by the time I played it. 

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Guest Random player

I found myself breeze on Anomaly Mode with each time you use 8 mana card, you get treasure effect on this Paladin deck. I go with Elixier of Vile, making me using health instead of mana to use spells (which makes me can use 8+ mana spell from turn 1) and Healing Hand bucket, which refill my Hero Health after my abuse of spells. In Healing Hand bucket you can get 8 mana spells that heal your hero for 8 (which negate the cost) and draw 3 cards. So you basicaly get free 3 draw + treasure.

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