Jump to content
FORUMS
Sign in to follow this  
Stan

WoW Classic Section & Class Guides

Recommended Posts

40257-world-of-warcraft-classic-patch-11

We now have a dedicated section on the site for WoW Classic, accessible through the main menu and we've started populating it with guides to be ready for Classic launch on August 27.

The new section contains the latest WoW Classic news and guides and will be handled in the same way as retail. We'll be updating it with more guides as we approach launch.

Today, we're releasing the first two Classic Class guides for Hunters and Warriors. The guides are complex and cover various aspects of the game, including endgame, PvP, addons, and goldmaking.

3AP8QPDFMH191465340163595.png

Q21ASBT2SDXX1465340163697.png

  • Like 3

Share this post


Link to post
Share on other sites

Ah the class I was going to try, good stuff. Druid next please

 

Does this mean Classic news will stop coming on the main site?

I'm getting tired of people moaning about that but equally see their point. 

Edited by Bobbis
added lines

Share this post


Link to post
Share on other sites
13 minutes ago, Bobbis said:

Ah the class I was going to try, good stuff. Druid next please

 

Does this mean Classic news will stop coming on the main site?

I'm getting tired of people moaning about that but equally see their point. 

Not at all. All news will be displayed on the main site, but the Classic category will only contain Classic news and guides.

  • Like 2

Share this post


Link to post
Share on other sites

your warrior pvp tree is wrong. you should never have points in 2h weapon spec. you will never miss that 3% damage. you will however notice an enemy warriors 1800 melee crit that you didn't parry. as a warrior in vanilla battlegrounds your leading the charge and directing the flow of the battle your largest goal should be survival. the enemy premade is undoubtedly going to focus you. early on thereby riding themselves of the MS buff that they have to worry about. you should focus on getting a sword NOT an axe with the highest damage range possible. sword spec spam string is the only way to beat mages and the best way to drop other classes on the battlefield especially coupled with HOJ and if your horde wind fury. blood craze also provides so little benefit that its most of the time better to simply go with IMP battle shout. https://classicdb.ch/?talent#LVhxdhboxuE0zm0x I've linked a proper pvp spec that most vanilla rankers will agree is optimum for warriors.

also your tanking chart for warrior's has some inconsistencies. blizzard has already stated that boss mobs will have a 14% chance to parry a player. you should have two combat tables set up for people to see one for boss mobs the other for dungeons and world play. you state that weapon-skill is the best threat increase in the game but list troll as 1st over orc. berserking's uses will be far and in between were as you will always benefit from weapon skill from your first dungeon orc and human should be listed as the best overall races. also you list improved revenge even in your raid build which most raid mobs are immune to stun in the first place. even with 1 point it will be nice in a dungeon but you should set it up with a separate dungeon build and a raid build. your fury tank build looks alright. i would reinforce on it thought that it is specifically for end game raiding guilds that clear MC in under an hour and it has a separate stat priority over standard tanking in progression guilds. specifically they duel wield tank raid bosses focus on + hit and agility to improve threat. these are guilds that are downing bosses in under 30 seconds.

Edited by Sanatsuo

Share this post


Link to post
Share on other sites
3 hours ago, Undeath said:

I believe your guides will benefit from a class-specific macros section by a large margin.

We have class-specific macros in the guide, check them out at the first part of this page, for example, what did you have in mind?

6 hours ago, Sanatsuo said:

your warrior pvp tree is wrong. you should never have points in 2h weapon spec. you will never miss that 3% damage. you will however notice an enemy warriors 1800 melee crit that you didn't parry. as a warrior in vanilla battlegrounds your leading the charge and directing the flow of the battle your largest goal should be survival. the enemy premade is undoubtedly going to focus you. early on thereby riding themselves of the MS buff that they have to worry about. you should focus on getting a sword NOT an axe with the highest damage range possible. sword spec spam string is the only way to beat mages and the best way to drop other classes on the battlefield especially coupled with HOJ and if your horde wind fury. blood craze also provides so little benefit that its most of the time better to simply go with IMP battle shout. https://classicdb.ch/?talent#LVhxdhboxuE0zm0x I've linked a proper pvp spec that most vanilla rankers will agree is optimum for warriors.

also your tanking chart for warrior's has some inconsistencies. blizzard has already stated that boss mobs will have a 14% chance to parry a player. you should have two combat tables set up for people to see one for boss mobs the other for dungeons and world play. you state that weapon-skill is the best threat increase in the game but list troll as 1st over orc. berserking's uses will be far and in between were as you will always benefit from weapon skill from your first dungeon orc and human should be listed as the best overall races. also you list improved revenge even in your raid build which most raid mobs are immune to stun in the first place. even with 1 point it will be nice in a dungeon but you should set it up with a separate dungeon build and a raid build. your fury tank build looks alright. i would reinforce on it thought that it is specifically for end game raiding guilds that clear MC in under an hour and it has a separate stat priority over standard tanking in progression guilds. specifically they duel wield tank raid bosses focus on + hit and agility to improve threat. these are guilds that are downing bosses in under 30 seconds.

That's a lot of feedback man, thanks! One of the beautiful things of Classic WoW is that, with more but less impactful points you can tailor your builds to your needs. I went with 3% damage over 3% parry for the example build simply because it is applicable to duels with non-melee enemies, while parry only helps against those, admittedly way more than 1% damage could. Skipping Blood Craze is also completely fine as these talents stand within the "pick whatever you prefer" type.

Sword spec is great for the extreme RNG combo potential, but I'd say that your best weapon defines what specialization you take, rather than the other way around. After all who can say no to a Dark Edge of Insanity on Orcish hands, right? 🙂 

The combat table I set up for tanking was purely an example, numbers wise. Its purpose is to illustrate the order in which combat outcomes are processed, rather than the exact numbers behind each possibility, as that varies wildly with enemy level / your weapon skill and defense / enemy's weapon skill and defense, and so on. Troll is listed as "arguably" #1 for main-tanking, which is a very specific scenario where you need to pull out all the stops to get ahead on threat immediately, hence why Berserking is superior. For the vast majority of players, who will also want to PvP and DPS often, Orc is a superior choice, and I will edit the guide to make that clearer, thanks!

Finally, on Improved Revenge and the Fury tanking build, I sought a compromise that will allow you to do both dungeons and raids at a good rate of efficiency without requiring expensive respecs all the time, hence the 1/3 revenge recommendation, and only if you require extra survivability (feel free to flex away from it at any point). The fury tanking build is an end-game thing, but it should be feasible to clear MC with it (and a shield ready on swap at any point, as I recommend) once you are well geared, fully buffed and acquainted with the raid.

Thanks again for your feedback and see you in Classic! 😄  

Share this post


Link to post
Share on other sites
6 hours ago, Seksi said:

We have class-specific macros in the guide, check them out at the first part of this page, for example, what did you have in mind?

Thanks didn't see that first 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a real special one today, as a new and very specific method of speed leveling has resulted in a new record for assisted 1-60, clocking in at 19 hours and 10 minutes! You'll definitely want to hear about this particular record, however, as the method used was pretty crazy, and we get to check it out in full with a video.
      While getting from 1-60 did take only 19 hours, the setup is very extreme and requires multiboxing... multiboxing 81(eighty-one) different characters to help with the leveling of the one going for the record. That's right, Maguno (Javy) multiboxed a staggering 13-16 characters at the same time to assist in tagging and taking down mobs in different level brackets. But that's not all, as all of those characters were somewhat well twinked, to be optimized for kill time on the mobs and not too much downtime for healing etc. Maguno leveled and twinked the 81 characters in self in preparation, and used some previously farmed Troll Necklaces and ZG coins to level faster at certain level intervals.

      The multibox aid starts at level 3, after he heads to Stormwind to pick up some gear for the levels ahead, and the start of the video is well worth watching for the details and the beginning of the multibox experience! The full journey has been sped up into 29 minutes so definitely also skip through and check out some of the multibox action.
      While some might have a problem with this method of leveling, it's still pretty great that player are finding some strange and pretty extreme ways to beat whatever target they envision for themselves, and that's always a good thing. The sheer amount of  dedication and time spent (not to mention the actual setup fot he various level brackets, twink items etc.) is impressive, no matter what anyone thinks of the goal or result, so congratulations to Maguno (Javy) on executing his plan!
      Source.
    • By Starym
      WoW Classic has plenty of hidden internal cooldowns, and today we'll be looking at some of them, as GideonAI has made a video and compiled a list of the more interesting ones based on Discord user fusionpit's datamining. We have some big ones in focus, including the 2 second Hand of Justice CD, the 10 second Dragonbreath Chili CD and the giant 4 minute cooldown on the Primal Blessing bonus from the Thekal set. The video highlights some of the more prominent ones, but you can also check out the full list under it, courtesy of GideonAI!
       
      Source.
    • By Stan
      We haven't heard of Hycran for some time after he completed "Insane in the Membrane" in Classic, but now, the player's back with the Scarab Lord title and  21 Exalted reputations out of 22 on the Horde side.
      The final 22nd reputation is Bloodsail Buccaneers, and that would require 25 days of /played and repeatedly killing Jazzrik in Badlands, which is a single mob with a  5:30-8:30 variable respawn timer, so he decided not to pursue that reputation and ignore it.
      Here's what he had to say about it all.
      Anyway, huge congratulations to Hycran on this impressive feat!

      (Source)
    • By BluePosts
      Blizzard have responded to player concerns about a bug with the Improved Weapon Totems Shaman talent, as it does not actually provite its attack power bonus to players in the Shaman's group. Blizzard clarified that even though this is exactly how the talent worked throughout all of Vanilla and was fixed in BC, they will be making a hotfix to it, as it's clearly not intended behavior.

      The other big thing to come from this blue post is the fact that they will be doing similar bug fixes for other issues that weren't necessarily addressed during Vanilla's time, but are clearly unintended, in an upcoming update.
      Improved Totems (source)
      Hi All,
      I just wanted to chime in and provide a bit of context around this issue, and an update on our plans for it.
      The current behavior of the Improved Weapon Totems talent actually does match 1.12 and the reference client, and this talent behaved in this way for its entire existence during original World of Warcraft. It was, however, recorded as a bug shortly after it was introduced late in 2006 and was fixed very early in Burning Crusade. Since this is a clear bug that was fixed relatively quickly in the original game, we do currently have plans to fix this (as well as several other issues that were similarly bugged in original WoW but were clearly incorrect behavior) in an update coming in the near future.
      Hang in there, enhancement shamans!
    • By Starym
      We've already seen the Alliance take down the deep breath queen with only 3 players, now it's time for the Horde to have some fun as well! It seems around 40-50 minutes is the sweetspot for downing Onyxia with 3 players, as all the kills took about that long. The Horde compositions are set for all three videos, as Warrior, Shaman, Hunter is the go-to for 3-manning the dragon lady, which is the faction swapped equivalent of the Alliance kill we covered, which just had Paladin instead. If you want to see further humiliation for basically WoW's first raid boss, you can check out 33 druids killing her, 33 hunters taking under a minute to down her or even naked raids taking her down.
      So let's take a look at 3 videos of 3-man Onyxia!

      The last one is also the most recent, and the title is misleading as it is not the Horde first kill, but it's still impressive!
      Source.
×
×
  • Create New...