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After the two free pieces of free content, the Bloody Harvest event DLC (live through December 5th) and the next raid-focused Maliwan Takedown DLC (arriving next week), we now got word about the first major piece of (paid) DLC coming to Borderlands 3.
On Wednesday, the Borderlands show will reveal what this piece of campaign DLC will be, and we already know it's going to be similar in size and scope to the BL2 major DLCs. We also know there are 4 total paid/major DLCs planned for BL3 year 1, we know that there won't be any new Vault Hunters coming, but rather expansions to the existing ones. We'll also find out more about next week's Takedown at Maliwan's Blacksite free raid DLC, Mayhem 4 that's coming with it and more!
As we can see from the tweet and header image, Handsome Jack (or at least his likeness) will somehow be involved, and it seems we'll be heading back to Opportunity. Whether they actually bring Jack back, which wouldn't be a stretch considering his AI from Tales from the Borderlands, his lookalikes from the Pre-sequel, or if it's just his imagery in Opportunity, remains to be seen, but it can't really be much worse than the Calypsos... Can it?
Major DLC (source)
Get ready for a glimpse of your next big adventure, Vault Hunter. On Wednesday, November 20, the full reveal trailer for DLC 1 will be making its big debut at 8:00 AM PST. At the exact same time, the third episode of The Borderlands Show will kick off to deliver more insight into Borderlands 3's first campaign DLC that's launching later this year. The Borderlands Show's regular hosts Greg Miller and Fran Mirabella from Kinda Funny will be joined by none other than President, CEO, and Co-founder of Gearbox Software Randy Pitchford, as they take a look at what's coming in DLC 1 and discuss other news in the wild world of Borderlands. Make sure you don't miss this informative interview about the thrilling story, unique environments, and handsome new loot you can expect from this paid DLC.
The Borderlands Show Episode 3 will air on the official Borderlands Twitch channel starting November 20 at 8:00 AM PST; see the list below for localized times. If you aren't able to tune in for the in-depth DLC 1 discussion as it's happening, you can catch up with the post-show VOD on the official Borderlands YouTube channel.
The Borderlands Show Episode 3 starts: November 20 — 8:00 AM PST / 11:00 AM EST / 4:00 PM GMT, November 21 — 12:00 AM CST, 2:00 AM AEST
As a friendly reminder, all four of the upcoming DLC campaigns currently in development are included in the Borderlands 3 Season Pass, which you can buy as an add-on or as part of the Borderlands 3 Super Deluxe Edition. DLC campaigns will expand the narrative and gameplay of Borderlands 3 even further, and we have plenty more surprises in store for next year.
In addition to all the DLC 1 goodness, Greg, Fran, and Randy will be talking about the big patch coming later this month, which includes the endgame challenge of Takedown at the Maliwan Blacksite, Mayhem Mode 4, and some frequently requested quality-of-life improvements. On the free content front, we'll be revealing more details about the Takedown at the Maliwan Blacksite next week before it goes live, and the Bloody Harvest event is still ongoing so you can collect all those spooky rewards before Captain Haunt and his undead minions retreat on December 5.
Don't miss all the DLC 1 info dropping during The Borderlands Show episode 3 on November 20 at 8:00 AM PST—we'll see you there!
Today's hotfixes are a little smaller than usual, with the majority being bug fixes, but the big change that's coming today is the fact that the Bloody Harvest event is cooling down a little, with fewer ghosts showing up (outside of Heck) from now until the event's end on December 5th. Don't forget that the new raid content is also coming next week on November 21st, bringing with it a whole lot of new features, including Mayhem 4!
If you still haven't cleared all the challenges and done everything related to the Bloody Harvest, check out our guides for it right here.
November 14 (source)
This week's Borderlands 3 hotfixes, which will be live on all platforms by 3:00 PM PDT today, include a couple of potential progression blockers and various issues reported by the community. Thank you to everyone for sending in your bugs and feedback to support.2k.com and helping everyone out with their questions across social media!
As a reminder, while Bloody Harvest is active, you will know the hotfix has been successfully applied when you see the pumpkins on the Main Menu!
Addressed a reported concern that players would experience their screen shaking while in a party when one player used Bear Fist Addressed a reported concern with duplicated audio when Maya turns on the music in "Beneath the Meridian" when playing in a party Addressed a reported concern where players couldn't hear Aurelia's Holographic Doorbell answer the door Addressed a reported concern where some players were missing the waypoint when quitting out of the map or performing a save and load during the "Bad Reception" side mission Addressed a reported concern that the portal in Destroyer's Rift disappears after completing the mission "Divine Retribution" Addressed a reported concern that the Eridian structures were not resetting after player death during the Tyreen boss fight Bloody Harvest
The Spooky Season is starting to fade from Borderlands 3! Starting with this hotfix, you'll start seeing less Haunted enemies until the event ends on December 5!
Lowered the chance to see Haunted enemies outside of Heck. Roadmap Reminder
We have a lot of exciting things coming in the November patch—the most notable being the free content Takedown at the Maliwan Blacksite and Mayhem 4. If you didn't read the roadmap included with the October 24 patch notes, you can read it here. As always, please continue providing feedback and reporting bugs to support.2k.com!
We have some hotfixes coming today, with some pretty major changes to how the Bloody Harvest event operates, as well as some damn good news for Zane mains, as anointed enemies will no longer be immune to cryo damage (but still can't be frozen)!
In the Bloody Harvest department we have Captain Haunt getting a buff to his shields but also his legendary drop rate, ghosts will yield significantly more hecktoplasm, loot ghosts drop more loot and a bigger chance for Bloody Harvest legendaries. Terror anoints are also much less likely to drop from regular enemies clearing up the loot pool, as they'll mostly drop from haunted enemies now.
November 7th Hotfixes (source)
This week's Borderlands 3 hotfixes, which will be live on all platforms by or before 3:00 PM PDT today, include quality-of-life adjustments to Bloody Harvest and address various issues reported by the community. We appreciate all the help. Please keep sending in your bugs and feedback to support.2k.com!
Bloody Harvest Adjustments
Captain Haunt is a fun boss fight with multiple phases, but players were often skipping entire phases because Captain Haunt's shields were so low. We increased his shields to make the fight slightly more engaging for most players and dramatically increased the loot drop chance, so players are compensated nicely for defeating Captain Haunt.
Increased Captain Haunt's chance to drop legendary gear Increased Captain Haunt's shields The Hecktoplasm drop rate from Ghosts has been increased
- Ghosts drop 2 Hecktoplasm
- Badass Ghosts drop 3 Hecktoplasm
- Loot Ghosts drop 5 Hecktoplasm Loot Ghosts now drop more loot Loot Ghosts have an increased the chance of dropping Bloody Harvest specific legendary gear Terror Anointments
Following what we’ve seen and heard from the Community and the fading Halloween season, you’re going to start seeing less Terror anointed parts dropping from regular enemies. Bloody Harvest enemies (including Ghosts!) will be picking up the slack, so if you are hunting to make a spooky build you know where to look!
The chance for Terror anointed parts to drop from regular enemies has been decreased. The chance for Terror anointed parts to drop from Bloody Harvest enemies has been increased. Bug fixes
Anointed enemies are no longer immune to Cryo damage. Note: Although they can be slowed by Cryo damage, they cannot be frozen.
Addressed a reported potential progression blocker for "It's Alive" with the Abomination bot. Addressed a reported potential progression blocker if players quit the game at a certain point in "The Guns of Reliance" Addressed a reported issue that Explosive Gunpowder barrels where not showing effects when shot. Explosions created by enemy Badass' weapons have a much quicker explosion effect to reduce screen clutter We found that Badass enemies with heavy weapons were creating too many explosion effects that lingered on the screen, hindering the player's view at times. We are going to make a larger change to their weapons in the patch but wanted to shorten the explosion particle effect to dramatically lower screen clutter.