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Damien

Demon Hunter Hungering Arrow with GoD

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On 7/7/2020 at 7:10 PM, Guest Narve said:

What about using the ring of royal grandeur in the cube and using the mantle of channeling instead of one set piece? 

Sure 200% from convention is great for burst but this build is about sustained damage so I think it would fit well..

Or am I missing something? 🙂

This build is about not taking damage at all. You should be always avoiding taking damage because of the Squirt's Necklace and you would be replacing 200% dmg to 25% damage.
give it a try and let us know.

Best regards,

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On 7/8/2020 at 7:44 AM, Guest Bazi said:

Hi!

The build feels great but i have huge issues with survivabiltiy. Almost everything is one-hitting me, no matter if I have 20 stacks and shadow power active, all emeny attacks hit like a truck. Is there something i miss? So far i have no diamonds in chest and pants, but i doubt that will be enough to change anything. 

 

this build is about avoiding taking damage at all times. You should be attacking from a safe range and zooming through the enemies once you have vengeance and smoke screen or shadow power activated. 
it is recommended to have at least 500k of life as well. 

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On 8/4/2021 at 12:15 PM, Rae88 said:

So does it mean that crit chance % rolls on gear become less important? If so to what degree? I think that now crit dmg >>> crit chance (for example on gloves and jewellery). But what about helmet and quiver? Is it okay to roll of crit chance % for another toughness buff (all resist for example)? Since in high GR pushing with buriza every hit will sooner than later be a crit.

Yes! I think I have a line to that effect in the gear section of the guide; Crit Chance is way less important in S24 due to the Buriza power, and Crit Damage takes precedence. I think you can safely roll off 1-2 slots off Crit Chance at a minimum, starting with item slots that have lower roll ceilings - helm and bracers. I don’t have a hard rule for it, but dropping Crit Chance one piece at a time and “feeling” the build out in practice will probably yield your answer how far down you can go on Crit Chance.

1 hour ago, Guest imazevedo said:

i recently changed the build from Bane of the Stricken to Bane of the Trapped and changed my CDC (10%) to CDR (8%) on my neck to achieve 37% total CDR and 100% up-time on Vengeance.

Although, d3planner shows that my Effective DPS and DPH reduced drastically from DPS -> 54MM and DPH -> 33MM to DPS -> 33MM and DPH -> 20MM. 
Is that worth it ?

To change CDC to CDR in order to have 100% up-time of vengeance??? 

Also, D3planner show that Bane of the Stricken has a considerable more damage than Bane of the Trapped even though most of the videos say to use Trapped over Stricken. 

I guess the question here is if you have Buriza equipped, which would lower the value of Crit Chance in your build (which is something hard to gauge via the Planner simulation, I would imagine). Ideally you wouldn’t be dropping the “big” sources of Crit Chance (amulet, gloves, quiver) first, I think; feel out the performance of the build by dropping ChC from item slots with lower roll ceilings, such as bracers and helm. The 37% CDR breakpoint is so low that you ideally wouldn’t reach it with an amulet ChC sacrifice, to be honest. 

Bane of the Stricken is an amazing gem for one purpose only, pushing your uppermost GR limits. I think the planner assumes Stricken with a lot of stacks, check the gem stacks slider; in the majority of cases, you wouldn’t reach that number of stacks during the rift clear.

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34 minutes ago, Deadset said:

Yes! I think I have a line to that effect in the gear section of the guide; Crit Chance is way less important in S24 due to the Buriza power, and Crit Damage takes precedence. I think you can safely roll off 1-2 slots off Crit Chance at a minimum, starting with item slots that have lower roll ceilings - helm and bracers. I don’t have a hard rule for it, but dropping Crit Chance one piece at a time and “feeling” the build out in practice will probably yield your answer how far down you can go on Crit Chance.

I guess the question here is if you have Buriza equipped, which would lower the value of Crit Chance in your build (which is something hard to gauge via the Planner simulation, I would imagine). Ideally you wouldn’t be dropping the “big” sources of Crit Chance (amulet, gloves, quiver) first, I think; feel out the performance of the build by dropping ChC from item slots with lower roll ceilings, such as bracers and helm. The 37% CDR breakpoint is so low that you ideally wouldn’t reach it with an amulet ChC sacrifice, to be honest. 

Bane of the Stricken is an amazing gem for one purpose only, pushing your uppermost GR limits. I think the planner assumes Stricken with a lot of stacks, check the gem stacks slider; in the majority of cases, you wouldn’t reach that number of stacks during the rift clear.

Thanks a lot!!! You are right when you say that I could use the CHC on another item so I don’t need to sacrifice the amulet. I’ll let you know how it goes. 

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On 7/12/2020 at 3:53 PM, Guest foobar said:

Is it advisable to even keep a follower around while solo pushing GRs?

 

I certainly don't know anything about pushing GRs I just noticed that followers seem to compromise my ability to generate density. Without follower I managed to complete another GR and it felt like I could maybe still do one more. (HC, ~GR118)

Using Soundrel follower you get a passive hability like awareness, you can use blind faith, Nemesis brace, Flavor of time and so on - check this link -> https://www.icy-veins.com/d3/scoundrel-follower-skills-and-gearing-guide it might help you. 

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Guest ShortbusMilitia

The first season that I used this set I noticed it was hard to keep hatred on difficulties lower than Tourment 7. There aren't enough mobs to keep it up at all times. Also change out spell abilities that give hatred on hit but keep the wolf. This will help you get the feel for the build and up to at least GR 90 with little effort. Any GR past that you need to follow this build a little closer.

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Guest NekoLeila

This page mentions how well the build does in greater rift speed farming but doesn't mention any alternatives to items from rift farming that are useless in greater rifts. (Side note that the greater rift farming rankings link to the main GoD page, but that page also doesn't include any mention of alternatives for speed farming)

It also mentions emanating Nemesis Bracers, but still includes Avarice Band on your character.

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On 8/18/2021 at 8:13 PM, Guest NekoLeila said:

This page mentions how well the build does in greater rift speed farming but doesn't mention any alternatives to items from rift farming that are useless in greater rifts. (Side note that the greater rift farming rankings link to the main GoD page, but that page also doesn't include any mention of alternatives for speed farming)

It also mentions emanating Nemesis Bracers, but still includes Avarice Band on your character.

Fair points, I'll try to clear up these shortcomings in the next iteration of the guide. For what it's worth, during GR speedfarming I would keep the Focus and Restraint ring combo, and would probably replace the Avarice Band during solo T16 farming with a Rechel's Ring of Larceny for the speed boost (either relying on its natural Fear on Hit roll for the proc, or running an alternative item setup with extra % chance for Fear items if I wanted to hyper-optimize).

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Guest Whomever

Echoing fury outperforms vallas bequest. if you have ncs equipped vallas bequest is unnecessary 

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