Scoundrel Follower Skills and Gearing Guide (Updated for Patch 2.7.2 and Season 25)

Last updated on Dec 10, 2021 at 09:00 by Deadset 27 comments

The Scoundrel is one of the three followers in Diablo 3, and excels at buffing your damage and disabling your enemy with CC. Follower optimization has grown crucially important since the companion rework in Patch 2.7, and they are now a vital part of your solo Greater Rift Pushing attempts and Nephalem Rift speed farming.

1.

Scoundrel Overview

As discussed in the general follower guide, the Scoundrel is a damage buffing powerhouse and a prime choice for your Follower during solo Greater Rift progression attempts. The Scoundrel is especially potent if you can lure enemies into his AoE damage buff, and characters with strong enemy manipulation skills will benefit the most from him. He's also a great choice for dual wielding characters due to their naturally higher Crit Damage stat, as he complements them with a Crit Chance buff.

2.

Scoundrel Skills

The recommended abilities for the Scoundrel are:

  • Level 5: It is important to note that hard crowd control from skills is something your build might want to avoid — either because it prefers to control the fights itself and CC might hamper that, or simply from speed farming considerations. In such a case, do NOT select a first skill, as there is no way to unlearn it and you will have to re-level a new character simply to get a "fresh" Scoundrel to accompany you. Otherwise, we recommend Powered Shot Powered Shot — a hard crowd control ability that can save your life and offer you a moment of respite every 8 seconds, topped off with a Dexterity-scaling duration.
  • Level 10: Anatomy Anatomy — a passive buff to Critical Hit Chance that scales with Dexterity on your follower equipment.
  • Level 15: Piercing Shot Piercing Shot — a boilerplate 10% damage buff against enemies affected by this skill; once again, its piercing properties lend themselves well to character builds that displace enemies into clumps.
  • Level 20: Night's Veil Night's Veil — the highlight of the Scoundrel abilities, this circular AoE effect covers a decent 20 yard area and guarantees critical hits against enemies caught inside. Needless to say, this is a massive damage boon whose duration scales with Dexterity, and is the prime reason to take the Scoundrel.
3.

Scoundrel Setup - Solo GR Pushing

The following setup reflects the best-in-slot item choices and gear rolls for a Scoundrel taken to Greater Rifts with the intent of pushing leaderboard. Note that you can either focus on Crowd Control with the inclusion of Blind Faith Blind Faith, Cord of the Sherma Cord of the Sherma and Cluckeye Cluckeye in the setup, or do a straightforward "buffing" Scoundrel with Leoric's Crown Leoric's Crown, String of Ears String of Ears, and a generic bow or crossbow. Tal Rasha's Relentless Pursuit Tal Rasha's Relentless Pursuit is included due to its innate Increased Attack Speed roll, but is not a necessary part of the setup.

Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Socket (Ruby)
  3. Critical Hit Chance
  4. Vitality
  5. Crowd Control Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Shoulders
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Torso
  1. Dexterity
  2. Attack Speed (if Tal's chest)
  3. 3 Sockets (Emeralds)
  4. Vitality
  5. All Resistance
  6. Melee or Missile Damage Reduction (Secondary Stat)
  7. Physical or Lightning Resistance (Secondary Stat)
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Vitality
  4. All Resistance
  5. Melee or Missile Damage Reduction (Secondary Stat)
Hands
  1. Dexterity
  2. Increased Attack Speed
  3. Life on Hit
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Waist
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
  5. Life per Kill (Secondary Stat)
Legs
  1. Dexterity
  2. 2 Sockets (Emeralds)
  3. Vitality
  4. All Resistance
  5. Life per Kill (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Feet
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Dexterity
  2. Socket (Emerald)
  3. Increased Attack Speed
  4. Life per Hit
  5. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Dexterity
  2. Socket (Emerald)
  3. Increased Attack Speed
  4. Life per Hit
Ring #2
  1. Dexterity
  2. Socket (Emerald)
  3. Increased Attack Speed
  4. Life per Hit
Weapon
  1. Dexterity
  2. Increased Attack Speed
  3. Life per Hit
  4. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
Follower Item
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life per Hit

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

4.

Changelog

  • 10 Dec. 2021: Reviewed for Season 25.
  • 23 Jul. 2021: No changes required for Season 24.
  • 07 Apr. 2021: Split off Scoundrel advice into its own separate page.
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