Jump to content

Spreadsheet of Target Caps in Shadowlands By Limit

Recommended Posts


As you probably know, many AoE abilities will be capped to only attack up to a certain number of enemies in Shadowlands, and so Max, the GM of Limit, created a spreadsheet, where he keeps track of all the capped and uncapped abilities.

We included some of the more important changes in this post, but for more details, we encourage you to check out the spreadsheet.


Havoc Demon Hunter

Frost Death Knight

Unholy Death Knight

Feral Druid

Survival Hunter

Windwalker Monk

Retribution Paladin

Assassination Rogue

Outlaw Rogue

  • Blade Flurry Blade Flurry (Main Hand) is capped to 4 targets, but its activation remains uncapped.

Subtlety Rogue

Enhancement Shaman

Thanks to wordup for fixing most of this.

Arms Warrior

Fury Warrior


Balance Druid

Beast Mastery Hunter

Marksmanship Hunter


Arcane Mage

Fire Mage

Frost Mage

Elemental Shaman

Affliction Warlock

  • Dots are uncapped.

Demonology Warlock

Destruction Warlock

  • All abilities are uncapped.


Vengeance Demon Hunter, Blood Death Knight, Brewmaster Monk, and Protection Paladin are mostly uncapped.


Below is a video that demonstrates how the AoE cap looks in practice on the Beta.

If you are still not sure why target cap is a bad idea (Beta) from r/wow

Related Shadowlands Beta Build 35432 News

Share this post

Link to post
Share on other sites
11 minutes ago, Syridian said:

What a terrible example of "CAPS R BAD GAIZ". Oh no, you can't solo an ancient 40 man raid pull quite as quickly. What a shame.


You've got to be trolling, right?  No one actually thinks that's the impact of target caps?

Share this post

Link to post
Share on other sites

I don't have strong feeling about any of these except for hunter's barrage. To maintain the fun I've come to expect from playing alongside my hunter friends, it should be:

Capped to 8 targets plus any mobs not yet pulled. 

  • Haha 4

Share this post

Link to post
Share on other sites

So high end mythic+, bring a tank with a good slow aoe, 1 boomkin and 3 frost mages.   Pull entire instance.

Share this post

Link to post
Share on other sites

they should make uncapped abilities like the dazar alor dmg trinkets. have a set amount of dmg, split among all hit enemies, but the dmg increases by x% per additional enemy. So that big aoe is still a thing, and the overall dealt dmg increases, but doesnt get out of hand. (The wording could be clearer than the trinkets which just said "increased damage when hitting more", and to avoid people thinking its a multiplicative scaling, they could say "Ability deals 1000 damage split among all enemies hit. base damage is increased by 400 per enemy hit." so its additive 40%)

It would make balancing a bit better, or not? you could make the x value weaker, if the ability should be good on low amount of mobs, but decrease the dmg and increase the x value if its supposed to be a better aoe scaling ability.

And adittionally i think its weird, to have some capped and some uncapped abilities on a class. Maybe the classes should be either with cap completely or not (but uncapped with scaling like mentioned above.)

Edited by Lawrenz

Share this post

Link to post
Share on other sites
On 8/7/2020 at 7:43 PM, Teufel said:

Confused, what's 'square root' cap?

I believe dmg is divided by the square root of the number of enemies hit when the ability is cast.

I.e. if there's 2 enemies, the dmg per enemy is 2 divided by sqrt(2) per enemy, if there's 3 damage per enemy is 3 divided by sqrt(3) per enemy, etc 

Dmg scaling looks something like this

Share this post

Link to post
Share on other sites

Nobody cares about tanks? Because capped targets on tanks equal your death. Go ahead and pull another pack while a tank is capped with 5 targets and let me know how you feel. GDruids aren’t even listed and this spreadsheet is being highlighted as some form of reputable source of data? What a joke. 

Share this post

Link to post
Share on other sites
On 8/6/2020 at 10:23 AM, thurk said:

You've got to be trolling, right?  No one actually thinks that's the impact of target caps?

Maybe the author of TFA article since they embedded a video showing that.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      We're looking at the Mythic+ Tier List for the third week of Patch 10.1.7.
      The following post is based on data from our sister site U.GG, which has combined almost 39K parses from live servers. Therefore, the data presented here may differ from Petko's Mythic Tier Lists maintained on our site.
      How the Data is Calculated
      U.gg's tier list is created by evaluating damage and healing scores from the very best players and factoring in the frequency of each spec's appearances in the highest rankings of the current Mythic+ season. The tier list of each spec is determined by its effectiveness and prevalence at the highest levels of Mythic+ play.
      Mythic+ Tier List for Patch 10.1.7 Week 3
      This week's affixes are: Fortified, Volcanic, Spiteful.
      Healer Tier List
      S-Tier Holy Paladin A-Tier: Discipline Priest Restoration Shaman B-Tier: Holy Priest Mistweaver Monk Restoration Druid C-Tier: Preservation Evoker
      Tank Tier List
      S-Tier: Guardian Druid A-Tier: Blood Death Knight B-Tier: Brewmaster Monk Vengeance Demon Hunter Protection Paladin C-Tier: Protection Warrior
      DPS Tier List
      S-Tier: Augmentation Evoker Shadow Priest Fire Mage A-Tier: Retribution Paladin Fury Warrior Beast Mastery Hunter Balance Druid Enhancement Shaman Subtlety Rogue Destruction Warlock Frost Mage (up from B) B-Tier: Outlaw Rogue (down from A) Windwalker Monk Arcane Mage Feral Druid Arms Warrior Survival Hunter Havoc Demon Hunter Frost Death Knight Affliction Warlock Elemental Shaman C-Tier: Marksmanship Hunter Devastation Evoker Demonology Warlock  Unholy Death Knight Assassination Rogue
    • By Staff
      Dragonflight Season 3 Mythic+ testing begins on 10.2 PTR realms later today with 6 dungeons from the rotation available for testing.
      Dragonflight Season 3 Mythic+ testing begins on PTR realms Thursday September 21st. The test period will begin Thursday September 21st at 10:00 PDT (13:00 EDT, 19:00 CEST), and end Monday September 25th at 10:00 PDT (13:00 EDT, 19:00 CEST). Please note that the test period may be adjusted in the event of technical difficulties.
      This weekend includes 6 of our season 3 Mythic+ dungeons.
      • Galakrond's Fall • Murozdon's Rise • Waycrest Manor • Atal'Dazar • Darkheart Thicket • Black Rook Hold During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Valdrakken, and the nearby Dungeon Teleports NPC will assist you with transportation.
      We look forward to hearing your feedback!
    • By Stan
      Dragonflight Season 3 Master is returning in Patch 10.2 awarding players with 1 Heroic Tier Set piece.
      To earn the achievement, you must complete one of the following during Season 3:
      Clear Amirdrassil on Heroic Difficulty (Heroic: Amirdrassil, the Dream's Hope); Earn the Challenger II Rank in Season 3 (Challenger II: Dragonflight Season 3); Earn Dragonflight Keystone Master in Season 3 (Dragonflight Keystone Master: Season Three). Once you earn any of the 3 achievements above, you will receive 1 Emerald Mark of Mastery that you can turn in for 1 Heroic Tier Set piece.
    • By Stan
      We're looking at the item level of loot and upgrade tracks in Dragonflight Season 3! This includes Great Vault, end-of-dungeon loot, and raid loot.
      The spreadsheet was created by Reddit user GhostOpera.
      Dragonflight Season 3
      Season 3 is possibly the highest jump in terms of item levels we've seen. Usually, the item level increases by 26 item levels compared to the previous season, which is not the case in Season 3.

      The spreadsheet is also missing crafted gear which comes in the following item levels:
      431-444 (Whelpling) 447-460 (Base Spark Gear) 460-473 (Wyrm) 470-483 (Aspect) Dragonflight Season 2
      Just for comparison, here are the item levels of gear for the ongoing season.

    • By Stan
      Players who complete the Glory of the Dream Raider mount in Patch 10.2 will receive the Reins of the Shadow Dusk Dreamsaber mount.
      Glory of the Dream Raider consists of 9 achievements (1 per boss) that you must complete in Amirdrassil.

      Reins of the Shadow Dusk Dreamsaber
      Guilded within the shadows of twilight, they slip through the darkness and prey upon their targets. Few have seen them, and only as they saunter back into the shadows with meal in jaw.

  • Create New...