Recently Browsing 0 members
No registered users viewing this page.
Do not waste your Polished Pet Charms on items that increase your maximum number of pets! The cap has been entirely removed in Patch 9.1, which means you can instead save and spend them on something meaningful!
In Chains of Domination, there is no longer a cap on the maximum number of pets you can own, which means you can have unlimited pets. However, they are still limited to 3 of each species.
This means you no longer need to buy Interdimensional Pet Portal and Pocket Pet Portal that cost 1,000 Polished Pet Charms each.
The useful tip comes from Reddit user Tyrsenus.
To make raiding gear best for raiding, Blizzard added upgradable Essence-like raid gems to the game in Patch 9.1 that can only be attached to Sanctum of Domination gear.
There are three gems and each comes with 5 ranks and unique effects which become more powerful with increasing ranks. These effects seem to work just like Essences. At this time, it is unknown how the upgrade process works.
Shard of Domination - Grim Harvester - Rank 1 - Your melee attacks have a chance to drain a Soul Fragment from your target. Shard of Domination - Grim Harvester - Rank 2 - Soul Fragments from Grim Harvest now stack up to 10 times. Shard of Domination - Grim Harvester - Rank 3 - Reaching 10 stacks unleashes Chaos Bane, dealing Shadow damage and granting you additional power. Shard of Domination - Grim Harvester - Rank 4 - Chaos Bane's damage is increased by 100%. Shard of Domination - Grim Harvester - Rank 5 - Chaos Bane explodes again when it expires. Sanguine Rage
Shard of Domination - Sanguine Rage - Rank 1 - Your Critical Hits have a chance to spill your enemy's blood on the ground, which you can absorb. Shard of Domination - Sanguine Rage - Rank 2 - Your healing from Blood Patches is increased by 50%. Shard of Domination - Sanguine Rage - Rank 3 - If 5 Blood Patches exist at once, they congeal into a Blood Beast. Shard of Domination - Sanguine Rage - Rank 4 - When you drop below 50% health, your blood spills into 3 Blood Patches. Shard of Domination - Sanguine Rage - Rank 5 - When your Blood Beast expires, heal for all their remaining health. Unbound Pestilence
Shard of Domination - Unbound Pestilence - Rank 1 - Your helpful abilities send a Swarm of Locusts to protect your ally. Shard of Domination - Unbound Pestilence - Rank 2 - Your Swarm of Locusts now chains to up to 3 additional allies. Shard of Domination - Unbound Pestilence - Rank 3 - Swarm of Locusts casts automatically on a nearby ally every 60 seconds. Shard of Domination - Unbound Pestilence - Rank 4 - Swarm of Locusts has a 25% chance to cast twice when it casts. Shard of Domination - Unbound Pestilence - Rank 5 - When your allies with Swarm of Locusts are healed to full health, the Swarm damages a nearby enemy. You will be able to empower an item with a Shard of Domination by obtaining items called Boss Souls from bosses in the new raid. There's a raid quest, where you must collect 5 Boss Souls to create an item that allows you to empower an eligible item with a Shard of Domination gem.
[DNT] Shard of Domination Test Application Spell - Empower an eligible item with a Shard of Domination.
Currently, it is unknown how many pieces of gear we will be able to empower with a Shard of Domination. Blizzard mentioned in a BlizzConline interview that the effects would only work in the raid.
You can purchase two mounts from the Death's Advance quartermaster in Patch 9.1—Amber Shardhide and Soaring Razorwing. We preview both in this post.
Duchess Mynx <Death's Advance Quartermaster> is located in Keeper's Respite in Korthia. Currently, the mounts cost Stygia on the 9.1 PTR, but Blizzard said there will be a new currency in 9.1 and Korthia.
Amber Shardhide requires Revered and costs 5,000 Stygia (Placeholder Currency)
"The bright colors of Korthian wildlife indicate that they have either few predators, or are tough enough to fight back."
Soaring Razorwing requires Exalted and costs 7,500 Stygia (Placeholder Currency)
"The hide of the razorwing is light, allowing it to fly, but also quite tough, allowing them to survive passage into the Maw."
You can find more Death's Advance rewards here.
Death's Advance, the new faction located in Korthia, offers some interesting items that allow you to upgrade "Maw-Touched" gear in Patch 9.1.
The new items are similar to Spatial Realignment Apparatus that is purchasable from Ve'nari and adds sockets to gear. However, in Patch 9.1, a new currency will replace Stygia. We currently do not know what "Maw-Touched" refers to, but we think it might be gear from Torghast, the Sanctum of Domination raid.
The items we found offered by the Death's Advance quartermaster as follows:
Lightweight Item Enhancement Matrix (requires Friendly) - "Complete the matrix to create an item that will increase the primary stat of a Maw-Touched Boot, Glove, Belt or Bracer item by 20%." Reinforced Item Enhancement Matrix (requires Honored) - "Complete the matrix to create an item that will increase the primary stat of a Maw-Touched Helm, Shoulder, Chest or Leg item by 20%." Armament Enhancement Matrix (requires Revered) - "Complete the matrix to create an item that will increase the primary stat of a Maw-Touched weapon by 20%."
Here's a summary of all class changes that went live in the first 9.1 build.
Patch 9.1 mostly revolves around PvP talent updates. Many talents have been removed and replaced with new ones. Each class will also receive new Legendary Powers. We expect a new build to hit the 9.1 PTR tomorrow.
Plaguebringer - Marrowrend, Obliterate, and Festering Strike cause your disease damage to occur 150% more quickly for 5 sec. New Legendary Powers
Rampant Transference - The strength gained from Death's Due is increased by 1% and persists for 2 sec longer. While standing within your Death's Due your Runic Power generation is increased by 20%. Final Sentence - When Shackle the Unworthy spreads, instantly gain a Rune and your damage is increased by 2%, stacking up to 10% for 10 sec. Insatiable Hunger - When Swarming Mist ends it deals 0 Shadow damage to 5 nearby enemies, healing you for 25% of the damage dealt. The damage is increased by 2% for every 1 Runic Power spent while Swarming Mist was active. Abomination's Frenzy - Abomination Limb's duration is increased by 4 sec and the frequency it grants Bone Shield (Blood), Rime (Frost), Runic Corruption (Unholy) is increased by 2 sec. Additionally enemies pulled by Abomination Limb take 10% increased damage from you for 12 sec. PvP Talents
Heartstop Aura renamed to Shroud of Winter - Decreases the cooldown recovery rate of your abilities by 30% to all enemies within 8 yards. Enemies within 8 yards of you become shrouded in winter, reducinng the range of their spells and abilities by 30%. Druid
Stellar Drift (Level 45 Talent) reworked. Increases Starfall's duration by 2 sec, its damage by 15%, and allows you to cast while moving while it is active. Starfall deals 25% additional damage and allows you to cast while moving while it is active, but now has a 15 sec cooldown. Solstice (Level 50 Talent) - During the first 6 sec of every Eclipse, Shooting Stars fall 300% 200% more often. New Moon (Level 50 Talent) recharge time changed from 25 to 20 seconds. Anima Powers
Soulborne Clasp - When a target dies, your damage over time effects on them jump to another target within 15 yards. Legendary Powers
Balance of All Things - Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 40% 24%, decreasing by 8% 3% every 1 sec. Wrathful Swarm (NEW) - Adaptive Swarm has a 30% chance to split into two Swarms each time it jumps. Sinful Hysteria (NEW) - Each time Ravenous Frenzy is applied its duration is increased by 0.2 seconds. Mage
Flamestrike - Calls down a pillar of fire, burning all enemies within the area for [ 60.84% 54.76% of Spell Power ] Fire damage and reducing their movement speed by 20% for 8 sec. Flame Patch (Level 45 Talent) - Flamestrike leaves behind a patch of flames which burns enemies within it for [ 48% 43.2% of Spell Power ] Fire damage over 8 sec. Kindling (Level 50 Talent) - Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1.5 1.0 sec. Legendary Powers
Harmonic Echo (NEW) -Damage dealt to enemies affected by Radiant Spark's vulnerability echo to 4 nearby enemies for 25% of the damage dealt. Death's Fathom (NEW) - Your Fireball, Frostbolt, and Arcane Blast have a chance to grant Deathborne for 8 sec. While in the form of a skeletal mage the spell damage granted is increased by 1% for each enemy hit by Fireball, Frostbolt and Arcane Blast. Sinful Delight (NEW) - Consuming Clearcast (Arcane) / a Fire Blast charge (Fire) / Brain Freeze (Frost) reduces Mirrors of Torment cooldown by 3 sec. If Mirrors of Torment is dispelled the cooldown is reduced by 45 sec. PvP Talents
World in Flames - Reduces the cast time of Flamestrike by 1.5 sec, and increases its damage by 20%. Flamestrike reduces the cast time of Flamestrike by 50% and increases its damage by 30% for 3 sec. Controlled Burn - Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active. Ignite deals 100% more damage while Combustion is not active. Burst of Cold - Your Frost Nova instantly resets the cooldown of your Cone of Cold and increases its damage by 400% 600% for 6 sec. Kleptomania - Spellsteal now has a 30 sec cooldown, but steals all spells from the target. Spellsteal steals all spells from the target, now has a 30 sec cooldown and costs 300% more mana. Deep Shatter - Your Frostbolt deals 150% 75% additional damage to Frozen targets. Arcanosphere (NEW) - Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to [ 480% of Spell Power ] Arcane damage. (60 yd range, 4 sec cast, 45 sec cooldown) Ring of Fire (NEW) - Summons a Ring of Fire for 8 sec at the target location. Enemies entering the ring burn for 24% of their total health over 6 sec. (30 yd range, Costs 2.5% of Base Mana, 2 sec cast, 30 sec cooldown) Ice Wall (NEW) - Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec. (30 yd range, 1.5 sec cast, 1.5 min cooldown) Here is how Ice Wall looks in the game. Image courtesy of Frijid.
Refreshing Breeze redesigned: During Soothing Mist's channel, Expel Harm's healing is increased by 15%, and dispels 1 Magic, Disease, or Poison effect from the target. Stacks each time Soothing Mist heals the target. Peaceweaver (NEW) - Revival's cooldown is reduced by 50%, and provides immunity to magical damage and harmful effects for 2 sec. Counteract Magic (NEW) - Removing hostile magic effects from a target increases the healing they receive from you by 10% for 10 sec, stacking up to 3 times. Thunder Focus Tea (NNF) (NEW) - Thunder Focus Tea can now additionally cause Crackling Jade Lightning's knockback immediately, or cause Essence Font to increase your movement speed by 70% and provide immunity to movement impairing effects. Surging Mist has been removed. Eminence reworked: Transcendence: Transfer can now be cast if you are stunned. Cooldown reduced by 15 sec if you are not. Demateralize (NEW) - Demateralize into mist while stunned, reducing damage taken by 40%, reforming over 3 sec. Priest
Spirit Shell (Level 50 Talent) cooldown increased to 1.5 min from 1 min. Holy
Symbol of Hope has been reworked. Bolster the morale of all healers in your party or raid within 40 yards, restoring 2% of their missing mana immediately and every 1 sec for 5 sec. Bolster the morale of raid members within 40 yds. They each recover 60 sec of cooldown of a major defensive ability, and regain 12% of their missing mana, over 5 sec. Soulbind Conduits
Dissonant Echoes - Void Bolt deals 35% 20% more damage. PvP Talents
Lasting Plague renamed to Improved Mass Dispel and reworked. Increases the duration of your Devouring Plague by 6 sec. Mass Dispel's cooldown is reduced to 15 sec and its mana cost is reduced by 30%. Rogue
Mark of the Master Assassin duration decreased by 40% in PvP. Soulbind Conduits
Cloaked in Shadows - Entering Stealth cloaks you in shadows, absorbing 10.0% of your maximum health in damage, reduced by 1% each second outside of Stealth. Entering Stealth cloaks you in shadows, absorbing 15.0% of your maximum health in damage for 4 second. PvP Talents
Neurotoxin has been removed. Hemotoxin (NEW) - Shiv also reduces the target's healing received by 40% for 9 sec. Shaman
Living Tide (NEW) - Healing Tide Totem's health is increased by 150% and heals for 50% more each time it pulses. Warlock
Dark Pact (Level 30 Talent) - Sacrifices 20% of your current health to shield you for 250% of the sacrificed health plus an additional [ 120% 380% of Spell Power ] for 20 sec. Usable while suffering from control impairing effects. Affliction
Agony - Inflicts increasing agony on the target, causing up to [ 60.5% 72.4% of Spell Power + 5 ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Shadow Embrace - Drain Soul and Haunt apply Shadow Embrace, increasing your damage dealt to the target by 3% for 12 16 sec. Stacks up to 3 times. May be active on one target at a time. Malefic Rapture damage reduced by 18%. Destruction
Chaos Bolt - Unleashes a devastating blast of chaos, dealing a critical strike for [ 292% 320% of Spell Power ] Chaos damage. Damage is further increased by your critical strike chance. Legendary Powers
Sacrolash's Dark Strike - Corruption damage is increased by 15%, and any target affected by your Corruption also has their movement speed slowed by 50%. Corruption damage is increased by 25%, and each time it deals damage any of your Curses active on the target are extended by 2 sec. Wrath of Consumption - Targets that die with your Agony or Corruption applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 6% for 30 sec, stacking up to 5 times. Corruption and Agony each grants an application of Wrath of Consumption when a target dies, increasing all periodic damage dealt by 6% for 30 sec, stacking up to 5 times. Soulbind Conduits
Focused Malignancy - Malefic Rapture deals 15% 7% increased damage to targets suffering from Unstable Affliction. PvP Talents
Soulshatter has been removed. Singe Magic has been removed. Focused Chaos has been removed. Call Fel Lord - Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer up to 5% of their maximum health in damage, and players struck will be stunned for 1 sec. 1.5 min cooldown. Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer [ 200% of Spell Power ] Physical damage, and players struck will be stunned for 1 sec. 2 min cooldown. Bonds of Fel (NEW) - Encircle enemies with Bonds of Fel, snaring them by 50% for 6 sec. If any target leaves the 8 yd radius, deals [ 460% of Spell Power ] Fire damage, split amongst all nearby enemies. (30 yd range, 1.5 sec cast, 30 sec cooldown) Fel Obelisk (NEW) - Summon a Fel Obelisk with 5% of your maximum health. Empowers you and your minions within 40 yds, increasing attack speed by 20% and reducing the cast time of spells by 20% for 20 sec. (20 yd range, Instant, 45 sec cooldown) Shadow Rift (NEW) - Conjure a Shadow Rift with an 10 yd radius at the target location lasting 2 sec. Any enemies within the zone when it expires are teleported to your Demonic Circle. (30 yd range, Instant, 60 sec cooldown) Warrior
New Legendary Powers
Glory - Conqueror's Banner affects 1 additional ally and every 20 (Arms + Fury) / 10 (Protection) Rage you spend while its active increases the duration of your banner by 0.5 sec. Sinful Surge - Condemn extends the duration of Arms: Colossus Smash by 1.5 sec. Fury: Recklessness by 3 sec. Protection: Last Stand by 4 sec. Nature's Fury - Ancient Aftershock's duration is increased by 3 sec and enemies hit take [ 13.83% of APo * 3 ] nature damage over 6 sec, stacking 6 times.