Vengeance Demon Hunter Tank Guide — Battle for Azeroth (BfA) 8.1

Last updated on Dec 10, 2018 at 17:05 by Munkky 40 comments

Welcome to our Vengeance Demon Hunter guide for World of Warcraft — Battle for Azeroth (BfA) 8.1. Here, you will learn how to tank as a Vengeance Demon Hunter in both raids and Mythic+ dungeons. We cover everything from the basics all the way to min-maxing techniques to optimize your survivability.

1. Vengeance Demon Hunter Overview

The Vengeance specialisation is the tanking Demon Hunter specialisation. It is the newest tanking specialisation in World of Warcraft, having been introduced during Legion pre-expansion patch.

Demon Hunters are the kings of mobility in raids. In general, they can move around more and more quickly than many other specs, thanks to Infernal Strike Icon Infernal Strike as well as various talents that aid their mobility. Additionally, they excel at burst AoE damage, with many abilities dealing AoE and cleave damage. That said, their single target damage is also strong.

Vengeance Demon Hunter gameplay features a mix between healing and damage mitigation, with low-cost and high-uptime active mitigation, the ability to frequently mitigate magic damage, and extremely high burst healing potential. They also do well against Magic damage.

2. Patch 8.1 Changes for Vengeance Demon Hunter

3. Patch 8.0.1 Changes for Vengeance Demon Hunter

  • Tank threat generation has been significantly reduced. In Legion, tanks received a +900% bonus to threat generation, which is now +300% in Battle for Azeroth.
  • Armor mitigation has changed such that Armor will be less effective against harder content.
  • Pain from damage taken was removed.
  • Vengeance now gains defensive value from Agility, through Mastery: Fel Blood Icon Mastery: Fel Blood's new Agility scaling.
  • Lesser Souls now heal off damage taken (with a 1% maximum Health minimum) instead of being Attack Power-based.
  • Only 2 Artifact traits survived the transition and are now talents (Charred Flesh Icon Charred Flesh and Gluttony Icon Gluttony).
  • Fiery Brand Icon Fiery Brand was added to the global cooldown.
  • Shear Icon Shear now always generates a soul.
  • Consume Magic Icon Consume Magic was changed to a purge, and we have been given an interrupt again (with half the range that Consume Magic used to have) in Disrupt Icon Disrupt.

4. Vengeance Demon Hunter's Strengths

  • Very high mobility
  • Strong group utility, especially via Chaos Brand Icon Chaos Brand
  • High tank DPS
  • Cheat Death-style talent

5. Vengeance Demon Hunter's Weaknesses

  • Utility is heavily dungeon based and not useful in raids
  • Major cooldowns are severely lacking

6. Viability of Vengeance Demon Hunter in the Current Patch

Currenlty Vengeance is one of the best tanks for Mythic+ dungeons due to our utility and damage output. Due to our lower survivability, we have to kite more often in dungeons and are not very strong for raid. We are more than able to clear the content however. So if playing Vengeance is your cup of tea, then enjoy it!

7. Changelog

  • 10 Dec. 2018 (FAQ page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (simulations page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (gear page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (addons page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (enchants page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (stats page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (this page): Added Patch 8.1 changes.
  • 10 Dec. 2018 (mythic+ page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (rotation page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (azerite traits and gear page): Added 8.1 Azerite traits.
  • 10 Dec. 2018 (talents page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (easy mode page): This page has been reviewed and is up to date for patch 8.1.
  • 10 Dec. 2018 (bosses page): This page has been reviewed and is up to date for patch 8.1.
  • 28 Sep. 2018 (rotation page): Updated Flame Crash text.
  • 28 Sep. 2018 (azerite traits and gear page): Added best traits and Azerite gear pieces for Uldir.
  • 28 Sep. 2018 (gear page): Added Azerite gear list.
  • 28 Sep. 2018 (talents page): Updated Soul Barrier text.
  • 25 Sep. 2018 (this page): Updated the Viability section.
  • 09 Sep. 2018 (talents page): Updated Talents to add more information.
  • 09 Sep. 2018 (gear page): Updated for Uldir.
  • 09 Sep. 2018 (enchants page): Added info on why not to take Deadly Navigation, as well as War-Scrolls.
  • 09 Sep. 2018 (bosses page): Updated all bosses with Uldir information.
  • 26 Aug. 2018 (enchants page): Updated Weapon and Ring enchants. Also fixed error in the flasks.
  • 12 Aug. 2018 (stats page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (rotation page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (gear page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (addons page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (enchants page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (talents page): Updated for Battle for Azeroth launch.
  • 11 Aug. 2018 (simulations page): Page created.
  • 11 Aug. 2018 (azerite traits and gear page): Page added.
  • 11 Aug. 2018 (mythic+ page): Page created.
  • 11 Aug. 2018 (FAQ page): Page created.
  • 11 Aug. 2018 (bosses page): Page added (empty for now).
  • 08 Aug. 2018 (talents page): Added talent recommendations.
  • 07 Aug. 2018 (easy mode page): Fixed issue in the talent section and added clarification in rotation section.
  • 01 Aug. 2018 (talents page): Fixed Fracture talent description.
  • 17 Jul. 2018 (this page): Updated for the Battle for Azeroth pre-patch.
Show more
Show less
Force desktop version
Force mobile version