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Starym

Mythic Castle Nathria Race to World First: 6 Down on Day 1

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Here we finally are in the Castle Nathria RWF! The first aka NA day has ended with the guilds going off to either rest or do more Heroic splits. The total tally of this first 10 hours was 6 out of 10 bosses down, and we're going to be summarizing all the interesting events of the day, as the EU guilds will be entering Nathria very soon. I'll be using my own data from over at the live Raider.IO coverage, so if you want a whole lot more info, head on over there!

It all started pretty poorly, as maintenance not only went its full duration, but was also extended by 2 hours, seeing the guilds enter the raid at 1PM PDT/10 PM CET - a solid 4-5 hours later than usual for these competitions.

Big Dumb Golden Guardians jumped right into the raid immediately, as Complexity Limit, the current champions, went do do their weekly dungeon quest for that extra piece of Heroic loot. This resulted in some World Firsts for BDGG, as Shriekwing, the very first boss, appropriately went down on the very first try:

Only Lazarus Imperative managed to catch up by downing the intro-bat before BDGG plowed through the second boss as well, as Huntsman Altimor also went down, in 5ish pulls:

After a few more guilds caught up to 2/10, including Blood Legion, Lazarus Imperative and Complexity Limit, the pace slowed down considerably, as the guilds set their sights on the Sun King and his Salvation. This lasted some two hours before we found out that Lazarus Imperative weren't actually on the Sun King bandwagon and had opted to go for the Hungering Destroyer, which was definitely the right call, as they also downed the boss and were the first guild on 3/10! Not only that, this was Lazarus Imperative's first ever World First, and it's great to see new entries into that particular legendary list!

This was some 2 and a half hours from the race start, and we now had 6 guilds on 2/10 and only one on 3. An hour later, BDGG claimed their third World First in Castle Nathria, as their progress on Sun King's Salvation finally proved fruitful, and put them neck and neck with Lazarus at 3/10.

Limit were extremely close on the Sun King kill, getting it around the same minute as BDGG. This is where things started to look more regular and expected, as Limit caught up and then some, downing the Hungering Destroyer within 30 minutes and were now in the lead on 4/10, with 0 Nathria World Firsts to their name!

There were some 25 guilds with a kill to their name at this point, with 13 only having gotten Shriekwing down. As BDGG struggled on the Hungering Devourer and Lazarus Imperative chose to go for Lady Inerva Darkvein instead of going back to do Sun King, it was Complexity Limit that got another kill, their first WF of the raid! The Lady Darkvein fell pretty quickly all told, less than 2 hours after Limit started progressing on her. Now at 5/10 and two bosses ahead of everyone else, it was looking like Limit were going to call it a (progress) night and head to splits and other farming routes.

However, they decided to try out Artificer Xy'mox and apparently figured he was potentially doable. Meanwhile, BDGG actually managed to push through the Hungering Destroyer wall and moved into second place on 4/10, now one boss behind Limit.

That wasn't going to last long however, as Limit were discussing whether to continue their tries on the Artificer, wanting to go do splits. After some talk, an impulsive "eh, let's just pull one more time" decision was made, and that was it for poor Xy'mox, as he died right then and there! A mere 1 hour and 15 minutes after their previous World First, Limit had gotten another one, on their quite literally very last try of the night! Now at 6/10 they could do some more chill farming and then sleep.

At the end of the day, we had Limit at the top at 6/10, BDGG second on 4, then a group of 6 guilds at 3/10, 27 guilds on 2/10 and 74 with only Shriekwing defeated!

This sets the stage for the EU opening of the race, as there will most likely be no maintenance for the EU guilds and the 6 bosses should go down very quickly, and we might even see a 7th before the NA guilds return, with Echo, Pieces, FatSharkYes and more gunning for those kills.

To follow the race live, head on over to Raider.IO's race coverage, where you can find all the streaming events, as well as written updates, kill VoDs and more!

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On addition to losing the first day lore reveals, the current first day scoreboard is the solid proof of how this race is not fair for EU and other regions at all either...
Equalize the reset days please Blizzard! You can do it at launch, you have the technology!

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4 hours ago, Aernath said:

On addition to losing the first day lore reveals, the current first day scoreboard is the solid proof of how this race is not fair for EU and other regions at all either...
Equalize the reset days please Blizzard! You can do it at launch, you have the technology!

The first few bosses of Mythic are typically easier than the last few bosses of Heroic, it's really not much of a WF race until the last couple bosses of Mythic anymore, otherwise I might agree with you. Additionally, videos/streaming often end up giving EU guilds an advantage, especially with their raid reset coming a day later giving them a chance to end a lockout ahead of NA.

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Been watching/listening to Gingi's stream while at work.  Blood Council fight seems to be more stressful than that of the Queen Azshara fight from EP Mythic.

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