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Zagam

6.1 Demonology Guide

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In regards to the most recent patch notes, nothing has changed.  The opener, stat weights, trinkets, and other things I have in this guide are up to date and live with the 11/25 buffs.  You still build to use 4 Demonbolts with Glyph of Dark Soul, you get 2 Demonbolts off in your opener, keep your DoTs up 100% of the time, use GoSupremacy and KJC or MF - NOT AD.  Demo feels pretty solid to me except on trash AoE.  Don't bother wasting DF on Immo Aura - it tickles.  HoG is where it's at, but after HoG, there's really nothing to do except wittle away at one target.

 

I was able to open to 47.5k DPS with a full Demonic Fury bar before a boss - we hit like a truck if saving resources, which is good news for CMs.  Sustaining, I had no problem sustaining 20-23k with partial raid buffs, no flask, no potions, and no food.  I was keeping up with a very good Hunter, so I think this puts Demo back in the upper tier.  Sadly, I won't play my Warlock for 11 days, so hopefully you guys have as much success as I have.

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I was able to open to 47.5k DPS with a full Demonic Fury bar before a boss - we hit like a truck if saving resources, which is good news for CMs.  Sustaining, I had no problem sustaining 20-23k with partial raid buffs, no flask, no potions, and no food.  I was keeping up with a very good Hunter, so I think this puts Demo back in the upper tier. 

Thanks for posting this. I was looking for this, but couldn't find it anywhere.

 

Totally off-topic: Is there any other place to get warlock information apart from here? Since EJ died a long time back it's been difficult to find high-end theory crafting. 

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Totally off-topic: Is there any other place to get warlock information apart from here? Since EJ died a long time back it's been difficult to find high-end theory crafting. 

THERE IS ONLY US.  WE ARE THE ONLY SAY.

 

Kidding, of course.  MMO-C has a lot of world-renowned Warlocks posting there.  Sometimes, I'll drift over and see what's the chatter, but most of my stuff is done isolated from other influence.  I like to do it that way to see if I really know my stuff or if I'm out of the loop.  When what I come up with matches what Gahhda comes up with and what those at MMO-C come up with, I'm fairly confident we're all right.  I personally don't visit MMO-C and post there (don't even have an account) because I'm happy here and feel the environment is less 'hostile' here than it is there. 

 

I would accumulate lots of stuff and bring it all together.  If you see that someone else is doing a better job at something than us, let us know.  I personally strive to be better at what I bring back to the community, so any recommendations and feedback is always welcome.  I've personally gone out to recruit experienced Warlocks to this community to give it a sense of established experience and credibility, so most of anything can and will be explained here, but I urge you to seek out other knowledge as well.  Even a broken clock is right twice a day.

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After trying out Demo in a few dungeons last night and doing some rather pitiful DPS on trash, I'm glad to see that I wasn't necessarily doing anything wrong. I felt like I wasn't doing enough to burn down packs, but evidently there just isn't a whole lot that you can do. My boss damage was significantly higher, but I still felt like dead weight because of how terribly I was doing on trash.

 

Not that I'm blaming the spec--I still have a lot of practicing to do in order to do demonology justice, it's just reassuring to hear that bad trash DPS isn't entirely operator error.

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THERE IS ONLY US.  WE ARE THE ONLY SAY.

 

Kidding, of course.  MMO-C has a lot of world-renowned Warlocks posting there.  Sometimes, I'll drift over and see what's the chatter, but most of my stuff is done isolated from other influence.  I like to do it that way to see if I really know my stuff or if I'm out of the loop.  When what I come up with matches what Gahhda comes up with and what those at MMO-C come up with, I'm fairly confident we're all right.  I personally don't visit MMO-C and post there (don't even have an account) because I'm happy here and feel the environment is less 'hostile' here than it is there. 

 

I would accumulate lots of stuff and bring it all together.  If you see that someone else is doing a better job at something than us, let us know.  I personally strive to be better at what I bring back to the community, so any recommendations and feedback is always welcome.  I've personally gone out to recruit experienced Warlocks to this community to give it a sense of established experience and credibility, so most of anything can and will be explained here, but I urge you to seek out other knowledge as well.  Even a broken clock is right twice a day.

 

 

There's my domain!

 

.....jk don't go there it's a cesspool.

 

I mean you can post and someone reasonable will come in.

 

Or ask in the guides. You'll get decent responses.

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So I'm a relatively new Warlock, respecced Demo to try it after levelling 90-100 with Demo but switching to Destro because before today it seemed impossible to pull decent numbers with the other specs. I respecced to Destro today because it does seem more fun, and just to see what happens. I'm trying to follow the rotation as described in the guide here as closely as possible and end up pulling around ~13k on pure singletarget fights without too much movement - take the hc Skyreach bosses, I did 13.2k on the last one (got grabbed 2 times), no flask/pot, no abyssal/terrorguard (10min cd) but with LFG buff, ilvl 634. I feel that's really disappointing. What are the experienced locks here seeing in similar situations?

Edited by Hanguk

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I'm also not seeing very good number vs trash as demo. It's a shame because after the destro nerf, neither spec really does much between bosses in 5 mans.

Edited by Copperbad

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Good lord demon bolt hits hard.  139k crit on a 4 stack just now.  Just regular buffs and nothing special.  Just wish it didn't take so long to build up to, cuz it's a kickass ability to use.  When we get more haste...

Edited by KoragonArt

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Is anyone else finding they are capping fury (i mean 1000 not 800//850) before DS is off cooldown?

 

Im actually a bit unsure how to manage it. Go into metal and throw off soulfires/toc then come out intime, to go back in for DS/Demonbolt?

 

I am in mostly crit gear (from destro)

 

What to do! 

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Is anyone else finding they are capping fury (i mean 1000 not 800//850) before DS is off cooldown?

 

Im actually a bit unsure how to manage it. Go into metal and throw off soulfires/toc then come out intime, to go back in for DS/Demonbolt?

 

I am in mostly crit gear (from destro)

 

What to do! 

 

 

I was having this problem today in my daily CM. I started jumping in meta just to throw some extra dooms out on multi target or a CW at adds. The only time I had it happen single target I jumped in meta and threw some TC as I ran around jumping making fun of the ele shaman in mumble.

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Are people still delaying demonbolt for dark soul despite me explaining countless times on 4 forums how that's not how you use it?

 

Also, demo trash dps is amazing, just on 30 second intervals because you do 0 dps while HoG isn't up l0l. I really hate playing demo in 5 mans, all 3 specs will be strong for raiding, but for 5 mans demo/aff just can't keep up with other ranged for me. I DESTROY boss damage with demonbolt if I go in with 800+, but the trash dps is just so...so bad.

Edited by gahhda

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I've read what you said about not delaying. but 10-12seconds, its hard not to delay it. 

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Are people still delaying demonbolt for dark soul despite me explaining countless times on 4 forums how that's not how you use it?

 

 

Since what you say and what Zag says differ, you could link your thoughts or repost them for discussion among the people of this forum.

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I assume all of this is based on the sims, last I heard delaying DB for DS was the way to go in anything pre-mythic level gear, as per your post about it on 18 and 19 November.

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I assume all of this is based on the sims, last I heard delaying DB for DS was the way to go in anything pre-mythic level gear, as per your post about it on 18 and 19 November.

 

There are weird haste/mastery breakpoints for demonbolt, which makes writing the APL for it very complicated. It's a very very tiny gain pre-raid, and a non-negligible loss in mythic.

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There are weird haste/mastery breakpoints for demonbolt, which makes writing the APL for it very complicated. It's a very very tiny gain pre-raid, and a non-negligible loss in mythic.

 

If we take DB we always supposed to have DS to put it to a 1min cd, what about AD? you mention it if we take it supposed to jump in minute debuff falls off, so is the idea to have both glyph+ talent or just one?

 

Regarding Life Tap. What you guys think of the glyph that makes it make all spell cost 30% less? So far I been testing and I have not gone oom, on side note switch into demo with glyph makes it where you need to use something to gain mana (food, treasure  Ba'ruun's Bountiful Bloom, etc.)

 

Another note does GoSup still beat out GoSyn by a small amount on ST and lot of AE or has GoSyn gain more value on ST?

Edited by Nytemare

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Glyph of Dark Soul + Archimonde's Darkness = bugged. Just as it has been since the beginning of beta and still nothing has been done. A lot of the time it won't let you cast the second charge. Sometimes it won't even let you cast when both charges are ready and you have to do your best not to commit suicide.

 

As it stands I'd rather take the glyph and just talent KJC than take AD and have no glyph.

Edited by Oldtrout

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KJC will be nice for progress to guarantee your 1 min Demonbolt or Chaos Bolt burn goes unimpeded.

Consistent damage is very valuable when meeting DPS checks etc, and I'll happily take a few % simulated loss to guarantee this.

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I am currently using the glyphs of Dark Soul, Life Tap and Demonic Training. Dark Soul for the reasons listed above and though most trinkets have procs of 20secs a shorter DS just fits better (in my opinion).

 

I feel strange not using Eternal Resolve and/or the one that gives the healing from Corruption but my pet seems to die more than I do currently in dungeons and in the world hence the Demonic glyph. Perhaps in raids it will not take damage all over the place? 

 

Life Pact to me seems to say take me and you'll lose 25% HP. Perhaps it doesn't really do that in practice with our shields but sounds risky and the amount we are having to Life Tap at the moment is not fun hence the Life Tap glyph. Are there any mechanics where the healing absorption could be dangerous?

 

Oh and for minors the one that stops falling damage (can't remember the name right now). Are there any better substitutions for any of these glyphs?

Edited by spikeysquad

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Here is the thing, i need some help and i would like very much if you guys could do it. 

I should use Archimond Darkness + DS glyph ? 

and how is the proper use of Demonbolt(After reading some coments i got confused) i mean, should i wait for Dark Souls or No? 

 

and what about Wild Imps glyph ? bad idea?  i stoped playing on SoO and now i am completly lost in warlockery things. 

 

thank you. 

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I havent run into a AD/Glyphed DS bug but Im hearing a lot of people run into it, so I would say use KJC/Glyph of DS.

 

Demonbolt is covered in the guide.

 

No on Wild Imps.

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I am currently using the glyphs of Dark Soul, Life Tap and Demonic Training. Dark Soul for the reasons listed above and though most trinkets have procs of 20secs a shorter DS just fits better (in my opinion).

 

I feel strange not using Eternal Resolve and/or the one that gives the healing from Corruption but my pet seems to die more than I do currently in dungeons and in the world hence the Demonic glyph. Perhaps in raids it will not take damage all over the place? 

 

Life Pact to me seems to say take me and you'll lose 25% HP. Perhaps it doesn't really do that in practice with our shields but sounds risky and the amount we are having to Life Tap at the moment is not fun hence the Life Tap glyph. Are there any mechanics where the healing absorption could be dangerous?

 

Oh and for minors the one that stops falling damage (can't remember the name right now). Are there any better substitutions for any of these glyphs?

 

Life Pact glyph doesn't put u[ any shield. Just makes it where you can no longer use the ability but all spell cost 30% less mana, and you supposed to lose 25% health; However is a group with a good healer that never a factor, and outside of combat you Soul Harvest passive gains you more life per second then glyph can take so you always at full health.

 

So far glyph seems to work out fine, we popping into Meta enough and casting DB that we gain pretty much all the mana back we did use before meta, or at least I have yet to go oom using the glyph.

 

So no to AD take KjC got it. On my destro side I macro it into my DS so every time I pop it (once a minute) I auto pop it to make sure nothing can stop those cast (side from a stun/interrupt of some kid)

Edited by Nytemare

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On my destro side I macro it into my DS so every time I pop it (once a minute) I auto pop it to make sure nothing can stop those class (side from a stun/interrupt of some kid)

Given KJC can be popped mid-cast, I would recommend against macro'ing it.  You are better off saving it for when you actually have to move so you don't waste any kjc uptime on non-movement

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