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Hi everyone. So I've read the guide on fire mage here on Icy-veins and got some questions related to single target rotation. First I'd like to ask about the meteor. It is mentioned that meteor should be used with Rune of Power which is fairly easy to do since Rune of Power is always ready when Metor is off cooldown. However It's also mentioned that Meteor should always be available when Combustion comes off cooldown. Now Combustion has a 2 min cooldown and meteor has 45 sec cooldown. I can use meteor twice while Combustion is on cooldown. However If I use Meteor twice , It is on cooldown when Combustion is ready. Should I wait for Combustion and not cast Meteor on the second time until Combustion is ready?
Second what I'd like to ask is about Combustion after the opener. Its mentioned that I need a hot streak before I pop It. I fish for Pyros by casting Fireball until I get a crit and then use Fire Blast. However when I get an Hot streak I'm already mid-casting Fireball. Should I cancel the cast and cast Rune of Power or should I let that Fireball hit and immediately after start casting Rune of Power?
It's also mentioned that I need to have a Fire Blast charge always ready before going in Combustion phase. Should I save up a charge and ignore the Heating Ups I get regardless and hope for Fireball to crit twice or basically wait for Fire Blast to get another charge?
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
Im not sure where to post this but im hoping someone can help or at least point me in the right direction.
TL;DR - My DPS is awful and i want to increase it
I played fire & frost spec back in cata upto 85 and have recently got back into WoW again and finally realised what people talk about when they play "end game" i wish id known about raiding sooner!
However, My DPS isnt great at all im eq 959 ilvl but my DPS comes out as low as 8-900 sometimes or i can hold a steady 1.1-1.2M. Simc comes out around 1.7M (obviously in a perfect world) but i still feel im doing something wrong.
Ive watched videos, read forums and im sure my rotation is right. Im using Flask, Food and Runes and Pre-potting. I have some logs here of garothi.
and this is my Raider.io - https://raider.io/characters/eu/twisting-nether/Buksh
Not sure if ive posted this in the right place OR if ive given enough info to help. but anything would be hugely appreciated.
Hi everyone. I just killed HC Varimathras and I was surprised by my low damage. There was not second time warp because we used the first one at 20% HP but I think I should get higher numbers. Can anyone tell me what did I do wrong? Was it really only in TW? I do not think so :/.
It's a few months later (what with delays and distractions and getting old and all that), but I just wanted to start by saying THANK YOU to those who helped me with amazing advice on levelling my fire mage alt. It made all the difference - you guys rock.
I finally dinged 110 the other day and went into a few instances and raid finders with her. As a caster noob - I main a feral - there are a few things I've noticed and am unsure about.
The guide here on Icy Veins recommends Dragon's Breath for AoE of 3+ grouped mobs. I may have overlooked something, but I can't for the life of me find anything on the *range* of Dragon's breath. The animation makes me think I need to stand right in front of the mobs to hit them, but that can't be right, I'm supposed to be ranged and standing a good bit away - aren't I? During levelling, I've gotten used to casting Living Bomb regardless of how many mobs I'm facing. The guide has it exclusively as an AoE ability. Is that true, or is it worth casting on a single target (boss)? Does meteor "work" on huge bosses who are standing behind a ledge/cliff, in the manner of Engine of Souls (Desolate Host) or Garothi Worldbreaker? I try placing it as close to the edge of the "cliff" as possible, does that mean it'll hit the boss?