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Naixx

Hotfix Buffs Frost and Chops Fire

16 posts in this topic

  • Mage
    • General
      • Frostfire Bolt's damage has been reduced by 20%.
    • Fire
      • Fireball's damage has been reduced by 20%.
      • Inferno Blast's damage has been reduced by 20%.
      • Pyroblast's damage has been reduced by 20%.
    • Frost
      • Brain Freeze now increases the damage of Frostfire Bolt by 85% (up from 25%).
      • Frostbolt's damage has been increased by 20%.
      • Frozen Orb's damage has been increased by 20%.
      • Ice Lance's damage has been increased by 20%.
      • Water Elemental
        • Water Jet's damage has been increased by 20%.
        • Waterbolt's damage has been increased by 20%.
    • Talents
      • (Frost) Frost Bomb's damage has been increased by 25%.
      • (Frost) Ice Nova's damage has been increased by 25%.

 

http://us.battle.net/wow/en/blog/16370024/602-hotfixes-october-17-10-17-2014

 

I don't know what the numbers look like for Frost but there was a noticeable difference when I switch over to fire after last night's update.

 

Edit: I'm just bad with buff management. lol

Edited by Naixx

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Those aren't live yet, to my knowledge, they require a realm restart

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Placebo effect. The hotfixes aren't live.

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There was 1 hr downtime at 5am this morning for EU so I guess they're live now.

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Seem live to me on EU. Testing on dummies, i was doing slightly more dps as frost than fire while still using fire gems/enchants.

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It is a noticeable chop for sure. With just Intel Buff my FIreball is 2,546 Damage according to tooltip. Frostbolt with just intel Buff is 2812 damage. So it hits harder and casts faster.

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It is a noticeable chop for sure. With just Intel Buff my FIreball is 2,546 Damage according to tooltip. Frostbolt with just intel Buff is 2812 damage. So it hits harder and casts faster.

That is a far too simplistic way of comparing specs!

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I don't think these changes will last very long. I'm specced for frost ever since the realm restart and I've been an absolute nightmare in SoO, even before gemming out of Arcane. It's about a 2 or 3k dps increase in raid and about 1k more damage on the dummy than when I'm in Arcane. Especially with a rogue and Swiftblade's Cunning for the extra haste/multistrike to go with KTT.

 

Fire's nothing now TT 

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Why does Blizz hate Fire mages so much? And furthermore, why does Blizz have such a chubby for Arcane? Okay, look at it like this; Think back to when you were a kid and you and your friends were discussing which super powers would be awesome to have. The most common answers? Flight, super strength, fire or ice. You know what kid said, "I want the power of arcane!" Friggin' no one. That's who. Arcane, visually, looks dumb in comparison to Fire and Frost, and the play style is down right boring. But alas, Blizz always gives love to Arcane. Meanwhile, Fire keeps getting treated like a red headed step child expansion after expansion. It was finally starting to look like it would be viable in the pre-patch again, but they had to go and ruin it. I am disappoint. :( 

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Can you define "playstyle issue" Berlinia?  Are you referring to the objective difference in play, or the player subjective difference in play?  (comfort, rotation memory etc)

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An example is Bomb uptime. Someone might complain about low dps, but having only 40% bomb uptime!

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http://www.warcraftlogs.com/rankings/5#metric=dps&class=Mage

 

Fire is in a good place. It's a playstyle issue rather than a spec issue!

Fire was the best spec to play as of 5.4.8 so it is most certainly not a "red headed step child"

Looking at these logs does that mean that all the specs have viable dps in comparison to others? I kind of just want to play Arcane but not if there's obvious difference in damage between the two. It might just be gear or mechanics that I do poorly that's giving varied results.

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Yes. You can play Arcane, without seeing a huge difference in dps.

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It's really a moot point to look at SimCraft DPS ranking at the moment and apply them to how the class will play in WoD.  Blizzard has stated that these band-aid fixes are only temporary for the pre-patch, and that tuning is far from over for level 100.  Just because frost has high DPS right now doesn't mean it will have high DPS in WoD.  Fire was nerfed because it was doing WAY too much damage, and even with the nerf it's preforming well above almost all other classes. I can almost guarantee you that fire will be buffed once WoD hits when crit ratings plummet. I really don't think that Blizz "hates" fire, but the design of fire is so dependent upon crit to the point that they have to buff the hell out of it early into an expansion, and nerf it later on as crit levels increase.

 

I personally think that we should all be quite happy that all three mage specs are currently Simming VERY high, and we should hope it stays that way smile.png

Edited by Sikkz
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