Pyrogenics

Just restarting as Fire, and re-learning rotation.

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I am using combustion now to help with dot tracking, and I know it warns me about a wasted hotstreak, but how can I better control the hot streak/heating up pattern so that I can roll from casted spell to Inferno Blast to insta pyro, to combustion..

 

 

  2 yrs ago I wouldn't have even needed to ask, but I am quite rusty PLUS all the 6.0 changes to abilities, ability pruning, and talent changes.

 

-Thank you in advance for any assistance y'all can provide.

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Generally u allways want to get both Procs (heating up and Pyro) before doing something special.

 

Your normal rota is:

 

1. Fireball until heating up

2. When Heating up, fireball and infero blast.

3. When Heating up and Pyro, use fireball and then pyro instantly (if both up again just repeat)

4. If u just have Pyro, continue fireballing until both proc, then do step 3.

 

For big Ignite:

 

Set up a Heating Up + Pyro Proc, cast another Fireball and use Pyro. You most likely will get another Pyro, use it instantly (this means no fireball in between) if u are decently lucky u get another pyro use it aswell. So u just used 1 fireball and then 3 pyroblasts afterwards. --> combust

 

If u do that <20 sec after fight start, all your trinkets will be up and potion is still up ending up in a combustion of 8-15k depending on procs and your ilvl.

 

This is the ideal scenario to use combustion. Afterwards spread it if there is a second target with infero blust. If u get unlucky, u might have to build up your ignite again. There comes your addon into play. If your ignite is something low (5k ish) u might consider to build up again before using combustion. However - if your trinkets go on cd, u might not reach more than 5k afterwards aswell. Thats why u track trinket cooldowns wink.png

Edited by Gameorg
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Pretty much what the OP said. Only one addition, if you have very low crit levels, I'd recommend replacing the standard Hot Streak animations with custom ones using WA. That way you can show the cooldown and if you are extremely unlucky, you will know when Hot Streak ends.

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its like we are playing totally different game. How the hell u can get more than 6k combustion?

i do excatly the same for big ignite and with raid buff most i did get is 6k. 

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I really don't know how. Think my highest combustion was 12k ignite? Not sure if that was a one time thing, but I do reach 10k ignites on burst constantly.

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So general stat question:

 

I'm confused on our stat priority as fire 6.0.2

I've read both  Crit> Multi > Mast   and  Mast > multi > crit

 

What are you guys prioritizing? 

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Generally u allways want to get both Procs (heating up and Pyro) before doing something special.

 

Your normal rota is:

 

1. Fireball until heating up

2. When Heating up, fireball and infero blast.

3. When Heating up and Pyro, use fireball and then pyro instantly (if both up again just repeat)

4. If u just have Pyro, continue fireballing until both proc, then do step 3.

 

For big Ignite:

 

Set up a Heating Up + Pyro Proc, cast another Fireball and use Pyro. You most likely will get another Pyro, use it instantly (this means no fireball in between) if u are decently lucky u get another pyro use it aswell. So u just used 1 fireball and then 3 pyroblasts afterwards. --> combust

 

If u do that <20 sec after fight start, all your trinkets will be up and potion is still up ending up in a combustion of 8-15k depending on procs and your ilvl.

 

This is the ideal scenario to use combustion. Afterwards spread it if there is a second target with infero blust. If u get unlucky, u might have to build up your ignite again. There comes your addon into play. If your ignite is something low (5k ish) u might consider to build up again before using combustion. However - if your trinkets go on cd, u might not reach more than 5k afterwards aswell. Thats why u track trinket cooldowns ;)

This is more or less how us fire mages need to now get our big pyro crits now, since we don't have access to POM or alter time anymore. And that snapshotting has been removed from the game. Now I will admit I haven't run a SoO in about 6 weeks now. Was waiting for 6.0 to drop. But I have achieved a 25k pyro crit on a ordos pull just after 6.0 dropped using that general rotation. So big crits are possible, I am averaging big pyro crits of about 12-15k. Right now my ilvl is at 571 with my crit on my gear at just under 55%. I am gonna be running my first guild raid this comming week since 6.0 dropped. If I can achieve anything better than that I will update this.

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Crit > Mastery and always use KTT

 

I actually had mixed results with this priority. For me Crit ~= Mastery worked quite better. With short kill times in mind Mastery is a very competitive stat.

With respect to KTT, it does work better for consistent damage, but I did have some very big bursts with BBoY. Basically a tradeoff to consider.

 

And about the rotation, basic pyro camping method works well.

However, I use the slightly modified version which lets having higher 2pc uptime, this works as follows:

1. Do simple camping when you're below 3 stacks.

2. Since you have time to put in 2 fireballs without loosing the stacks, if you have HS but no HU from first fireball, fire your pyro with the second fireball when at 3 stacks or above. This gamble usually pays off and allows more frequent use of IB without HU munching.

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