TBC Classic Enhancement Shaman Stat Priority

Last updated on Mar 08, 2022 at 18:13 by Seksixeny 10 comments

On this page, you will find out the optimal PvE stat priority for your Enhancement Shaman in TBC Classic. We first present the stat priority, before delving into more complex explanations.

1.

The Basics of Stats for Enhancement Shamans

The best gear available is usually the gear with the highest amount of useful stats, rather than gear that has the highest rated stats and little else. Expertise and Hit caps exist to remind you to avoid stacking those stats above them, not as a goal to hit while downgrading the rest of your stats.

  1. Expertise;
  2. Strength / Attack Power (1 Strength = 2 Attack Power and gets even better when buffed with a Paladin's Blessing of Kings IconBlessing of Kings);
  3. Hit;
  4. Haste;
  5. Critical Strike;
  6. Agility;
  7. Armor Penetration;
  8. Intellect;
  9. Stamina;
  10. Mp5;
  11. Spirit.

While the stat priority listed above can be helpful in a vacuum, if you want to go further and get personalized stat weights for your character and its current gear, we recommend using the Wowsims Enhancement Shaman module, which is easy to setup and get quick results with.

2.

Getting a Better Understanding of the Stats for Enhancement Shamans

2.1.

Weapon Stats

Your weapon is by far the largest contributor to your damage, and you should always aim to upgrade it first, if possible. There are two types of stats you are mainly looking for in a weapon: its DPS or damage and its speed.

Higher DPS will make your average sustained damage higher, while slower speed weapons have bigger damage ranges, making Stormstrike IconStormstrike and Windfury Weapon IconWindfury Weapon procs hit harder, as well as making Windfury Weapon's 3 second internal cooldown less on an issue.

2.2.

Expertise Rating

Expertise replaces weapon skills from WoW Classic, and reduces the chance of your attacks being parried or dodged. It takes 3.94 expertise rating to gain 1 expertise skill. Each point of Expertise skill will reduce the target's chance to dodge and parry your attacks by 0.25% each.

Expertise is a strong stat, increasing the odds of your attacks hitting their target. While enemies cannot parry from behind, they can still dodge your attacks. For level 73 mobs (bosses) the expertise cap is 6.5% dodge or 26 expertise skill / around 104 expertise rating.

2.3.

Strength and Attack Power

Strength and Attack Power directly increase the damage dealt by your attacks. 1 Strength will give you 2 attack power before Blessing of Kings IconBlessing of Kings. Because of how well it scales Enhancement's damage, Strength is your primary stat.

2.4.

Agility

As a Shaman, Agility increases your Armor by 2 and your Dodge and Critical Strike chance by 0.04% before Blessing of Kings IconBlessing of Kings. Since Enhancement Shamans care about having as much Critical Strike chance as possible, Agility is a good stat to get along the way.

2.5.

Hit

Hit rating improves your chance to land most of your abilities. It takes 15.77 hit rating to get 1% hit chance, and the yellow damage hit cap, used for Stormstrike IconStormstrike and Windfury Weapon IconWindfury Weapon, is 9%, totaling 142 Hit rating. As Enhancement deals a lot of its damage through white attacks, Hit above the yellow cap still has pretty decent value.

2.6.

Spell Hit

Spell Hit allows your spells to land more often, but because Enhancement does not rely a lot on Spell Damage, it is only a minor damage increase, mostly relevant in PvP, where up to 3% Spell Hit can help you hit your shocks and Purge IconPurges.

2.7.

Critical Strike

Critical Strike allows you to have higher uptime on Flurry IconFlurry, as well as higher burst potential in PvP, and as such is a highly valuable stat.

2.8.

Haste

Haste is one of the new stats introduced in the Burning Crusade. It increases your attack speed, allowing you to get more white attacks off in a given period of time.

2.9.

Armor Penetration

Armor Penetration is another new stat in TBC which allows your attacks to partially ignore your enemy's armor. This is a nice damage increase for physical attacks, and something you can expect to see a lot in Tier 6 gear.

2.10.

Mana every 5 seconds

Mana every 5 seconds, or simply Mp5, is a common stat found on healing gear. This is the best stat for getting more Mana during a fight because it is constantly in effect, even if you cast something in the last 5 seconds (contrary to Spirit) and should thus be taken whenever possible, until you feel comfortable with your Mana sustainability.

2.11.

Intellect

Intellect is a decent stat for Enhancement Shamans, as it increases the Mana pool you have available for each encounter. During raids, Mana regeneration and Mana consumables will typically play a bigger part in your sustainability, however.

2.12.

Spirit

Spirit provides Mana regeneration, but only when have not used any Mana ability in the past 5 seconds, which makes it mostly useless. Sitting (through the /sit command, or when eating or drinking) increases Spirit regeneration by 33%.

2.13.

Stamina

Stamina is the only stat that will help you survive any type of attack and as such should always be valued.

3.

Other Shaman Stat Explanations

3.1.

Resilience

Resilience is a new stat in TBC which is only found on PvP gear and reduces your chance to suffer a Critical Strike, as well as the damage you take from those, the Mana burned by effects such as Mana Burn IconMana Burn and the damage taken from damage over time effects such as Corruption IconCorruption. This is a great stat in PvP as it makes you a lot more durable, increasing the value of your healing in the process.

3.2.

Spell Healing

Spell Healing works exactly like Spell Damage, but it only applies to your healing spells, and has higher values for the same item level as Spell Damage, making it more valuable for healers.

3.3.

Resistance

Resistance, while inherently niche due to different bosses dealing different magical damage types, can be very useful while progressing specific bosses. Wearing resistance gear of a type makes you take less damage or even completely avoid damage when hit by that type of magical damage.

4.

Changelog

  • 08 Mar. 2022: Revamped stat priorities, added wowsims link and a disclaimer on Hit / Expertise caps.
  • 14 Jan. 2022: Added more info on Haste for Phase 3.
  • 16 Aug. 2021: Added a note on how sitting increases Spirit-based regeneration.
  • 30 May 2021: Guide added.
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