Fury Warrior Leveling Guide From 1 to 70 for TBC Classic
Welcome to our Burning Crusade Classic Fury Warrior leveling guide. Here we will help guide you through your Fury Warrior's leveling journey toward Level 70. Make sure to use the sliders shown down below to have the guide update as you level up.
Fury Warrior Level-by-Level Rotation, Talents, and Trainer Skills
Move the slider below to make the guide update to your level!
Your first talent unlocks at Level 10.
- Levels 10 to 14 — 5 points in Cruelty.
- Levels 14 to 19 — 5 points in Unbridled Wrath.
Cruelty is a great damage increase, especially early on as you will be spending a large part of your time only auto-attacking. Unbridled Wrath helps with some needed Rage generation.
- Levels 20 to 23 — 4 points in Commanding Presence.
- Level 24 — 1 point in Piercing Howl.
- Levels 25 to 29 — 5 points in Enrage.
Commanding Presence improves the attack power gain from your Battle Shout. Piercing Howl is a great utility spell to pick up when you need to slow multiple mobs down and escape. Enrage is a bit RNG-reliant, but offers a massive damage boost when it procs.
- Levels 30 & 31 — 2 points in Weapon Mastery.
- Levels 32 & 33 — 2 points in Dual Wield Specialization.
- Level 34 — 1 point in Sweeping Strikes.
- Levels 35 to 39 — 5 points in Flurry.
Weapon Mastery helps a bunch against disarm effects and reduces the chance for your attacks to be dodged. Only 2 points in Dual Wield Specialization are taken for now as there are better options coming up. Sweeping Strikes is a great cooldown if you are forced to fight multiple mobs at a time. Flurry is a large DPS increase for you after you deal a critical strike.
- Level 40 — 1 point in Bloodthirst.
- Levels 41 to 43 — 3 points in Precision.
- Levels 44 to 46 — 3 points in Dual Wield Specialization.
- Levels 47 to 49 — 3 points in Blood Craze.
This is where your leveling speed will really start to ramp up. Bloodthirst is now your main damaging ability. Precision helps greatly as you most likely have little-to-no Hit Rating currently. Finish off Dual Wield Specialization now to boost your off-hand weapon damage up. Finally we take Blood Craze for some extra sustain whenever we get crit.
- Level 50: 1 point in Rampage.
- Level 51 to 55 — 5 points in Deflection.
- Levels 56 & 57 — 2 points in Improved Charge.
- Levels 58 & 59 — 2 points in Improved Thunder Clap.
Rampage gives us a nice, flat attack power boost. Deflection and Improved Thunder Clap give us nice survivability boosts, especially when fighting multiple mobs at once. Improved Charge helps us with some much needed rage when entering combat.
- Levels 60 — 1 point in Improved Thunder Clap.
- Levels 61 to 62 — 2 points in Improved Overpower.
- Levels 63 — 1 point in Anger Management.
- Levels 64 & 66 — 3 points in Deep Wounds.
- Levels 67 & 68 — 2 points in Impale.
- Levels 69 & 70 — 2 points in Improved Execute.
- Level 70 — Congratulations on reaching Level 70! Respec to one of the end-game talent builds at the bottom of this guide.
Improved Overpower is a great damage boost should your attacks ever be dodged. Anger Management gives you some extra rage; while Impale and Improved Execute aim to increase your damage dealt.
- Bloodrage to prevent your Rage from decaying between mobs.
- Charge your enemy.
- Rampage whenever you crit and maintain the buff for as long as possible. Try to refresh it before it falls off.
- Overpower if any of your attacks are dodged.
- Victory Rush any new enemies after killing previous ones.
- Rend at the start of combat.
- Heroic Strike all remaining Rage.
- Execute any low-health enemies.
- Bloodthirst whenever you have the Rage to use it.
- Heroic Strike only if you have a large surplus of Rage.
Early Warrior levels are very lackluster when it comes to abilities. Make sure you use Charge whenever possible to generate extra rage. Keep Battle Shout's buff up to increase your damage, and use Heroic Strike whenever you have the Rage for it. Keep Rend up on enemies for the first few levels since you have no other abilities to use.
Train for Overpower at Level 12. It deals damage to an enemy after one of your attacks is dodged. This attack cannot be dodged or parried, making it a great early-game damaging ability.
Get Execute from the trainer at Level 24. When an enemy reaches 20% health, you can use this to deal very high damage to them based on how much Rage you have.
Bloodthirst at Level 40 finally gives you a main ability you can use at all times. This will greatly increase your killing speed.
Rampage at Level 50 is a nice damage spike, giving you a stacking Attack Power buff.
Victory Rush is very useful for chain pulling while leveling. It essentially gives you a free attack after you get the killing blow on an enemy.
List of Trainer Skills to Buy
Training spells can be rather expensive, especially if you try to learn every spell available to you. Here we'll give you a list of your top priority spells that you'll want to train so you know which ones you can avoid and save some money.
- Rend — Do not train this past Rank 2 as the damage falls off greatly the higher you level.
- Heroic Strike — Do not train this past Rank 5 because you will replace it with other abilities around this time.
- Charge — Each rank up gives more Rage than the last, so it is worth getting.
- Shield Bash — Do not train this past Rank 1 as you only need this for the interrupt while leveling.
- Bloodrage — Great for generating Rage.
- Battle Shout — Each rank gives you more Attack Power, so keep this one ranked up as high as possible.
- Overpower — Great damage, especially in the early levels.
- Retaliation — Can be used every 30 minutes to kill many mobs at one time.
- Intimidating Shout — Useful to escape dangerous situations and PvP.
- Cleave — Useful for AoEing multiple mobs down at a time.
- Thunder Clap — You will want to keep this up to date as it makes the debuff last longer. It is useful for tanking dungeons or when fighting multiple mobs at a time.
- Demoralizing Shout — Good for strong enemies or when fighting multiple monsters at a time.
- Execute — Deals great damage to low-health enemies.
- Berserker Rage — Useful to avoid being feared and increases the amount of Rage you gain from damage taken.
- Bloodthirst — Since this is your main ability you will want to keep it max rank for your level.
- Rampage — Every rank increase gives you more Attack Power.
- Recklessness — Can be useful in some situations, such as killing an elite enemy.
- Victory Rush — There is only one rank of this but make sure to pick it up as it essentially gives you a free attack.
- Spell Reflection — Good to get for the defensive aspect in both PvE and PvP. Make sure you have a shield ready to equip to be able to use this ability.
Continue Improving at Level 70
Well done on hitting level 70 in Burning Crusade Classic! Now that your leveling process is over, you can learn more about Level-70 gameplay by reading our Fury Warrior Guide, which covers many different aspects of Fury Warrior's gameplay.
- 19 May 2021: Guide added.
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