The Slave Pens Dungeon Guide

Last updated on May 26, 2021 at 12:37 by Abide 1 comment

The recommended level range to run this dungeon on Normal is 61-65. Heroic mode will require Level 70 and the Reservoir Key Icon Reservoir Key to enter.

This dungeon will take approximately 20-30 minutes to complete with an average group. This dungeon is commonly abbreviated as "SP".

In this guide, we will cover dungeon quests, the layout of the dungeon, an overview of trash mobs, tactics for each boss, loot that can be obtained, and ideal group compositions.

1.

The Slave Pens Quests

Before heading into The Slave Pens, we advise you to get all the dungeon quests related to it. To make this process easier, we have written a separate guide for the quests and their chains.

2.

The Slave Pens Entrance Location

Coilfang Reservoir and nearest flight paths

Conveniently, all dungeons in Zangarmarsh are located in one centralized location: Coilfang Reservoir. This area is in the middle of the map on the Northern side in the water.

Coilfang Reservoir structure

You will need to swim towards the middle of the lake until you come across the structure in the picture Above. After that swim down and you will see a pipe opening, shown below, to swim through. Swim through to the other side to emerge with the summoning stone in front of you and all three Coilfang dungeons before you. The Slave Pens is the dungeon portal located on the far left.

Coilfang Reservoir structure
3.

Layout of The Slave Pens

The Slave Pens layout

The Slave Pens is very divergent in the options it offers regarding how you approach the dungeon. There are many trash packs that can be outright skipped and a few different pathing options your party may choose to take when running through this dungeon.

In the picture above, there is a common skip marked with an "s". While it is not a requirement to do this skip, it is very common to do this on Heroic difficulty.

The Slave Pens layout

When you come to this bridge avoid the patrols and head towards the left side.

The Slave Pens layout

Jump over this ledge and land on the platform below. Heal or eat food after as you will take a large amount of fall damage.

The Slave Pens layout

Turn around and head through the opening behind you, running along the ledge.

The Slave Pens layout

From here your goal is to run off the ledge and fall down to the lower ledge, marked in the picture above. Then simply walk along the ledge until you round the corner and you have completed the skip.

4.

Reputation From The Slave Pens

Killing mobs in this instance grants Cenarion Expedition reputation.

4.1.

Normal Difficulty

  • The majority of monsters will grant 5 reputation each.
  • Each boss grants 50 reputation.
  • A Normal run of The Slave Pens will give around 500 reputation.
  • Reputation gains in Normal stop at (5999/6000) Friendly, including bosses.
4.2.

Heroic Difficulty

  • The majority of monsters will grant 15 reputation each.
  • Each boss grants 250 reputation.
  • A Heroic run of The Slave Pens will give around 1,200 reputation.
5.

Overview of Trash Mobs in The Slave Pens

In this section, we will briefly go over each of the trash mobs that pose a threat to you in this dungeon.

5.1.

Coilfang Slavemaster

  • Geyser IconGeyser
  • Disarm IconDisarm

When engaged in combat, these will aggro any nearby Wastewalker Slave and Wastewalker Worker. If you focus-fire the Slavemaster first, these will stop attacking you and thank you for freeing them.

5.2.

Coilfang Champion

  • Cleave IconCleave
  • Frightening Shout IconFrightening Shout

Ranged players should attempt to stand away from the mob to avoid the Frightening Shout IconFrightening Shout. If a fear does occur, be mindful of the Cleave IconCleave.

5.3.

Coilfang Soothsayer

  • Arcane Missiles IconArcane Missiles
  • Domination IconDomination

Attempt to line-of-sight these to avoid taking too many Arcane Missiles IconArcane Missiles and force them into melee range. You will want to either kill these first or use crowd control on them as the Domination IconDomination can be quite deadly if used on a strong target such as the tank or a geared DPS.

5.4.

Coilfang Defender

  • Shield Slam IconShield Slam
  • Spell Reflection IconSpell Reflection

These can hit somewhat hard, especially when paired with a stun from Shield Slam IconShield Slam. Casters should be cautious to not reflect too many spells back at themselves. Try to use AoE spells to deal damage while the Spell Reflection IconSpell Reflection is up.

5.5.

Coilfang Scale-Healer

  • Heal IconHeal
  • Holy Nova IconHoly Nova
  • Power Word: Shield IconPower Word: Shield

These have a very high healing output and should either be killed first or be the focus of crowd control abilities and kicks.

5.6.

Coilfang Ray

  • Psychic Horror IconPsychic Horror

These are worth noting as the horrify can be quite annoying at times. Depending on your party, you may want to CC these or focus them down quickly.

6.

Overview of Bosses in The Slave Pens

Here we will give you a full rundown of what you can expect from each of the bosses found here on both Normal and Heroic difficulties as well as the items they drop.

6.1.

Mennu the Betrayer

  • Corrupted Nova Totem IconCorrupted Nova Totem
  • Mennu's Healing Ward IconMennu's Healing Ward
  • Tainted Earthgrab Totem IconTainted Earthgrab Totem
  • Tainted Stoneskin Totem IconTainted Stoneskin Totem
  • Lightning Bolt IconLightning Bolt

Mennu the Betrayer himself is not very threatening; most of his power comes from his totems. Mennu's Healing Ward IconMennu's Healing Ward, Tainted Earthgrab Totem IconTainted Earthgrab Totem, and Tainted Stoneskin Totem IconTainted Stoneskin Totem should all be killed as quickly as possible. However, it is very important to avoid killing Corrupted Nova Totem IconCorrupted Nova Totem. When the Corrupted Nova Totem expires OR is killed, it will deal massive AoE damage around it.

6.1.1.

Loot from Normal

Item Required Level Item Type Slot
Vest of Living Lightning Icon Vest of Living Lightning 62 Mail Chest
Tracker's Belt Icon Tracker's Belt 62 Mail Waist
Princely Reign Leggings Icon Princely Reign Leggings 62 Cloth Legs
Spellfire Longsword Icon Spellfire Longsword 62 One-Handed Sword Main-Hand
Wastewalker Shiv Icon Wastewalker Shiv 62 Dagger Weapon
Pattern: Nature Armor Kit Icon Pattern: Nature Armor Kit 340 Leatherworking Pattern Misc
6.1.2.

Loot from Heroic

Item Required Level Item Type Slot
Traitor's Noose Icon Traitor's Noose 70 Accessory Neck
Archery Belt of the Broken Icon Archery Belt of the Broken 70 Mail Waist
Cord of Belief Icon Cord of Belief 70 Cloth Waist
Mennu's Scaled Leggings Icon Mennu's Scaled Leggings 70 Leather Legs
Starlight Dagger Icon Starlight Dagger 70 Dagger Main-Hand
Totem of Spontaneous Regrowth Icon Totem of Spontaneous Regrowth 70 Totem Relic
Resplendent Fire Opal Icon Resplendent Fire Opal BoP Gem Misc
Royal Tanzanite Icon Royal Tanzanite BoP Gem Misc
Vivid Chrysoprase Icon Vivid Chrysoprase BoP Gem Misc
6.2.

Rokmar the Crackler

  • Grievous Wound IconGrievous Wound
  • Ensnaring Moss IconEnsnaring Moss
  • Water Spit IconWater Spit
  • Enrage IconEnrage

This is a fairly straightforward fight. Heal whoever has Grievous Wound IconGrievous Wound on them to full health. This fight may be tough if you have an undergeared healer. Ensnaring Moss IconEnsnaring Moss on the healer can also cause issues as this will make their casts longer.

6.2.1.

Loot from Normal

Item Required Level Item Type Slot
Bogstrok Scale Cloak Icon Bogstrok Scale Cloak 62 Cloak Back
Runed Fungalcap Icon Runed Fungalcap 62 Accessory Trinket
Coilfang Hammer of Renewal Icon Coilfang Hammer of Renewal 62 One-Handed Mace Main-Hand
Coilfang Needler Icon Coilfang Needler 62 Crossbow Ranged Weapon
Calming Spore Reed Icon Calming Spore Reed 62 Wand Ranged Weapon
6.2.2.

Loot from Heroic

Item Required Level Item Type Slot
Skeletal Necklace of Battlerage Icon Skeletal Necklace of Battlerage 70 Accessory Neck
Ironscale War Cloak Icon Ironscale War Cloak 70 Cloak Back
Girdle of Many Blessings Icon Girdle of Many Blessings 70 Plate Waist
Liar's Cord Icon Liar's Cord 70 Leather Waist
Wavefury Boots Icon Wavefury Boots 70 Mail Feet
Resplendent Fire Opal Icon Resplendent Fire Opal BoP Gem Misc
Royal Tanzanite Icon Royal Tanzanite BoP Gem Misc
Vivid Chrysoprase Icon Vivid Chrysoprase BoP Gem Misc
6.3.

Quagmirran

  • Acid Spray IconAcid Spray
  • Poison Bolt Volley IconPoison Bolt Volley
  • Uppercut IconUppercut
  • Cleave IconCleave

While he deals fairly high damage to the tank with his multiple abilities, Quagmirran's real danger comes from his Acid Spray IconAcid Spray and Poison Bolt Volley IconPoison Bolt Volley abilities. Make sure to face him away from the group, especially melee.

To properly deal with the Acid Spray IconAcid Spray, have the party spread out as much as possible while still staying within range of your healer. When Quagmirran turns around to target a player with the spray, use any defensive cooldowns such as Ice Block IconIce Block, Feign Death IconFeign Death, or Divine Shield IconDivine Shield to stop the channel. Tanks can also taunt the boss during this to be targeted by a few ticks of the spray instead.

Poison Bolt Volley IconPoison Bolt Volley can be just as, if not more, deadly than Acid Spray IconAcid Spray depending on your gear level and group composition. The high initial damage coupled with the damage-over-time afterward makes for very high party-wide damage. Use any Cleanse IconCleanse-like abilities at your disposal to remove the poisons from the entire group as soon as possible.

6.3.1.

Loot from Normal

Item Required Level Item Type Slot
Azureplate Greaves Icon Azureplate Greaves 62 Plate Legs
Deft Handguards Icon Deft Handguards 62 Leather Hands
Scorpid-Sting Mantle Icon Scorpid-Sting Mantle 62 Mail Shoulder
Spore-Soaked Vaneer Icon Spore-Soaked Vaneer 62 Cloak Back
Unscarred Breastplate Icon Unscarred Breastplate 62 Plate Chest
6.3.2.

Loot from Heroic

Item Required Level Item Type Slot
Adamantine Chain of the Unbroken Icon Adamantine Chain of the Unbroken 70 Accessory Neck
Pauldrons of Wild Magic Icon Pauldrons of Wild Magic 70 Mail Shoulder
Mana-Etched Spaulders Icon Mana-Etched Spaulders 70 Cloth Shoulder
Pauldrons of Desolation Icon Pauldrons of Desolation 70 Mail Shoulder
Breastplate of Righteous Fury Icon Breastplate of Righteous Fury 70 Plate Chest
Shackles of Quagmirran Icon Shackles of Quagmirran 70 Leather Wrist
Girdle of the Immovable Icon Girdle of the Immovable 70 Plate Waist
Mage-Fury Girdle Icon Mage-Fury Girdle 70 Cloth Waist
Midnight Legguards Icon Midnight Legguards 70 Leather Legs
Earthsoul Britches Icon Earthsoul Britches 70 Leather Legs
Boots of Blasphemy Icon Boots of Blasphemy 70 Cloth Feet
Band of Ursol Icon Band of Ursol 70 Accessory Finger
Quagmirran's Eye Icon Quagmirran's Eye 70 Accessory Trinket
Bleeding Hollow Warhammer Icon Bleeding Hollow Warhammer 70 One-Handed Mace Main-Hand
Phosphorescent Blade Icon Phosphorescent Blade 70 One-Handed Sword Weapon
Swamplight Lantern Icon Swamplight Lantern 70 Off-Hand Weapon Off-Hand
Resplendent Fire Opal Icon Resplendent Fire Opal BoP Gem Misc
Royal Tanzanite Icon Royal Tanzanite BoP Gem Misc
Vivid Chrysoprase Icon Vivid Chrysoprase BoP Gem Misc
7.

The pulls in The Slave Pens are small, so no significant amount of AoE is needed. There is no real need for any crowd control in The Slave Pens. It is strongly recommended to have a Shaman in the party for Tremor Totem IconTremor Totem as well as Poison Cleansing Totem IconPoison Cleansing Totem. This will trivialize almost all of the content.

8.

Changelog

  • 30 Jun. 2021: Pictures added for mobs.
  • 26 May 2021: Guide added.
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