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Valla Talents

Last updated on Sep 14, 2016 at 05:30 by Oxygen 13 comments

Table of Contents

Valla Image

General Information

On this page, we present the viable talent choices for playing Valla in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Valla guide can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Rank 1 Flex player, he enjoys playing all Heroes and roles.

1. Talent Build

Level Choices
1 Monster Hunter Caltrops Hot Pursuit
4 Puncturing Arrow Punishment Creed of the Hunter
7 Arsenal Death Dealer Repeating Arrow
10 Strafe Rain of Vengeance
13 Siphoning Arrow Tempered by Discipline Gloom
16 Frost Shot Seething Hatred Manticore
20 Vengeance ? Storm of Vengeance Rancor ? Farflight Quiver

2. Common Talent Paths

3. Level 1 Talents

Monster Hunter Caltrops Hot Pursuit

3.1. Descriptions

Monster Hunter Icon Monster Hunter reduces the Mana cost of Hungering Arrow Icon Hungering Arrow to 30, down from 60, and causes it to deal 100% more damage to Minions, Mercenaries and Monsters.

Caltrops Icon Caltrops causes Vault Icon Vault to drop up to 3 traps at regular intervals along Valla's dashing path. These traps deal a small amount of damage and reduce the movement speed of enemies who step on them by 20% for 1 second. The traps themselves last for 10 seconds, or until triggered. This talent also reduces the cooldown of Vault to 5 seconds, down from 10, after spending 180 seconds at 10 Hatred Icon Hatred stacks.

Hot Pursuit Icon Hot Pursuit increases Valla's movement speed to 20%, up from 10%, and Mana regeneration by 4 per second as long as she has 10 Hatred stacks.

3.2. Recommended

Hot Pursuit Icon Hot Pursuit's movement speed bonus allows you to keep up with (or kite) most targets with ease, greatly improving your Basic Attack uptime. The Mana regeneration is very good as well, allowing you to liberally use Abilities.

3.3. Not Recommended

Monster Hunter Icon Monster Hunter provides less Mana than Hot Pursuit Icon Hot Pursuit, and the damage increase against non-Heroic, non-Structural entities is too small to really matter.

Caltrops Icon Caltrops's most important bonus takes a while to get going whereas the Caltrops themselves are less than impressive for even kiting purposes.

4. Level 4 Talents

Puncturing Arrow Punishment Creed of the Hunter

4.1. Descriptions

Puncturing Arrow Icon Puncturing Arrow increases the damage of Hungering Arrow Icon Hungering Arrow's initial hit by 5 whenever it hits a Hero, up to a maximum of 100 bonus damage. Upon reaching this maximum, Hungering Arrow's initial hit gains an additional 50 damage (to a grand total of 150) and can bounce an additional time.

Punishment Icon Punishment increases the damage of Multishot Icon Multishot by 5% per Hatred stack, to a maximum of 50%.

Creed of the Hunter Icon Creed of the Hunter permanently increases Vall's Basic Attack speed by 10%, and causes Hatred stacks to grant 10% more Basic Attack damage each, up from 8%, after hitting Heroes with 100 Basic Attacks.

4.2. Recommended

Punishment Icon Punishment provides a significant and very reliable increase to the damage of Valla's most important offensive Ability.

Creed of the Hunter Icon Creed of the Hunter also provides a hefty damage increase, however, through Basic Attacks. The attack speed synergises particularly well with Manticore Icon Manticore, and does allow you to generate Hatred stacks faster. A good choice when under little to no pressure from melee Assassins.

4.3. Not Recommended

Puncturing Arrow Icon Puncturing Arrow provides and puny damage increase to Hungering Arrow that takes a surprisingly long time to come online.

5. Level 7 Talents

Arsenal Death Dealer Repeating Arrow

5.1. Descriptions

Arsenal Icon Arsenal causes Multishot Icon Multishot to launch three additional projectiles that fly out in a fork and deal damage to the first target they strike. Each time such a projectile strikes, the cooldown of Multishot is reduced by 3 seconds. Individual targets may only be hit by 1 such projectile per cast.

Death Dealer Icon Death Dealer increases the Basic Attack bonus provided by Vault Icon Vault to 10% per Hatred stack, up to a new maximum of 100%, and causes the modified attack to refund 50 Mana and refresh the cooldown of Vault if it kills its target.

Repeating Arrow Icon Repeating Arrow causes Vault Icon Vault to completely refresh the cooldown of Hungering Arrow Icon Hungering Arrow.

5.2. Recommended

Arsenal Icon Arsenal's power cannot be overstated; the potential of reducing Multishot Icon Multishot's cooldown to 3 seconds, on top of the bonus damage, makes this Talent one of the best in the game.

5.3. Not Recommended

Death Dealer Icon Death Dealer promotes aggressively using Vault Icon Vault in a way that is generally inconsistent with trying to remain safe and alive. The damage increase is worse than that provided by Arsenal Icon Arsenal.

Repeating Arrow Icon Repeating Arrow forces you to use Vault Icon Vault at very inconvenient moments to truly see any kind of value.

6. Level 10 Talents

Strafe Rain of Vengeance

6.1. Descriptions

Strafe Icon Strafe causes Valla to repeatedly fire projectiles that damage all visible hostile entities in an area around her. These projectiles are fired at the rate of 3 per second over 4 seconds; an individual target can therefore be damaged by Strafe a maximum of 12 times. Strafe is a semi-channeled Ability; Valla can move normally and Vault during its effects, but she may not use Hungering Arrow Icon Hungering Arrow, Multishot Icon Multishot, or Talent-based Abilities. Hostile channel-interrupting effects such as stuns and silences will cause Strafe to end prematurely.

Rain of Vengeance Icon Rain of Vengeance causes Valla to unleash a delayed shockwaves in a rectangular area. Enemies struck the shockwave take a large amount of damage on top of being stunned for 0.5 seconds. This Ability has 2 Charges.

6.2. Recommended

As Strafe Icon Strafe and Rain of Vengeance Icon Rain of Vengeance are both situationally powerful, the choice of one or the other is based on personal preference and team compositions.

Strafe has the potential of dealing more damage over a larger area than Rain of Vengeance. However, its channeled nature and long duration make it prone to being interrupted, unlike Rain of Vengeance, which is instantaneous. Rain of Vengeance also provides you with a reliable stun to protect yourself and your allies, to interrupt other channeled spells, or to combo with other area of effect crowd control abilities.

The Basic Abilities in the list below can reliably interrupt Strafe. It is recommended to consider picking Rain of Vengeance over Strafe if the opposing team features two or more of these. Alternatively, keeping track of the cooldown of these abilities as well as learning their range will greatly improve your success rate with Strafe.

The Abilities in the list below can be comboed with Rain of Vengeance to yield deadly results. Rain of Vengeance should be considered over Strafe if your team features two or more of these.

7. Level 13 Talents

Siphoning Arrow Tempered by Discipline Gloom

7.1. Descriptions

Siphoning Arrow Icon Siphoning Arrow causes Hungering Arrow Icon Hungering Arrow to heal Valla for 75% of the damage it deals. Effects that increase any damage taken by the target will increase Siphoning Arrow's overall healing.

Tempered by Discipline Icon Tempered by Discipline causes Valla to heal for 25% of any Basic Attack damage dealt as long as you are at 10 Hatred stacks.

Gloom Icon Gloom permanently reduces all Ability damage taken by 20%. Gloom may also be activated to consume all current Hatred stacks to gain an additional 3% Ability damage protection per stack, to a maximum of 30% (50% total) for 5 seconds. This effect has a 5-second cooldown.

7.2. Recommended

Gloom Icon Gloom provides a huge amount of permanent survivability, on top of having an outstanding activated effect that will let you survive any Ability-based burst. On a mere 5-second cooldown, this Talent is just too good to skip.

7.3. Not Recommended

Siphoning Arrow Icon Siphoning Arrow provides an insignificant, situational, and unreliable amount of healing.

Tempered by Discipline Icon Tempered by Discipline happens to be much more reliable than its Siphoning Arrow Icon Siphoning Arrow arrow counterpart, but still requires some Hatred ramp up to start being effective. Gloom Icon Gloom is always there for you.

8. Level 16 Talents

Frost Shot Seething Hatred Manticore

8.1. Descriptions

Frost Shot Icon Frost Shot causes Multishot Icon Multishot to reduce the movement speed of struck foes by 25% for 2 seconds, and increases the range and arc width of the ability by 20%.

Seething Hatred Icon Seething Hatred causes Basic Attacks to grant 2 Hatred stacks, up from 1, and causes them to last 8 seconds, up from 6.

Manticore Icon Manticore causes every third Basic Attack to inflict additional damage equal to 5% of the target's total Health.

8.2. Recommended

Frost Shot Icon Frost Shot is notorious for its greatly dependable slowing effect, whereas the range bonus is excellent for securing hits, and especially with Arsenal Icon Arsenal. This Talent lets you kite or catch up to opponents like no one else, too.

Should you seek to deal with multiple Tanks or otherwise Healthy Heroes (Azmodan, Cho'gall, or The Butcher), Manticore Icon Manticore is an excellent choice. Just be sure to focus your attacks against your intended target.

8.3. Not Recommended

Seething Hatred Icon Seething Hatred provides a notable mix of damage, survivability, and utility, but ultimately, the other competing talents are simply deemed to be more effective at what they do than Seething Hatred is as a balanced choice.

9. Level 20 Talents

Vengeance ? Storm of Vengeance Rancor ? Farflight Quiver

9.1. Descriptions

Vengeance Icon Vengeance causes Strafe Icon Strafe to fire additional piercing projectiles every 0.25 seconds over its duration. These projectiles target random enemies within the Ability's area of effect. Although individual targets will at most be directly targeted by 7 of these projectiles, they can be damaged by more of them by lining up with valid targets positioned directly ahead or behind them due to the projectiles' piercing nature. This talent also causes Valla to be healed by 25% of any damage dealt by Strafe or Vengeance itself.

Storm of Vengeance Icon Storm of Vengeance causes each Basic Attack to reduce the cooldown of Rain of Vengeance Icon Rain of Vengeance by 5 seconds.

Rancor Icon Rancor causes each Hatred stack to also increase Valla's attack speed by 2%. At 10 stacks, this bonus is further increased by 30%, for a grand total of 50% more attack speed.

Farflight Quiver Icon Farflight Quiver permanently increases Valla's Basic Attack range by 40%.

9.2. Recommended

Farflight Quiver Icon Farflight Quiver significantly improves the reliability of your Basic Attacks while simultaneously keeping you at a safer distance.

9.3. Situational

Should you feel like you need more area of effect burst damage, Vengeance Icon Vengeance is the choice. This Talent is particularly good at punishing opponents that like to huddle together in tight spaces or for area of effect healing. The healing effect is also quite significant.

Rancor Icon Rancor signficantly increases your single-target damage output, but does little to keep you safe as Farflight Quiver Icon Farflight Quiver or Vengeance Icon Vengeance would. This Talent is useful while under a limited amount of pressure, and synergises particularly well with Manticore Icon Manticore to obliterate Healthier Heroes.

9.4. Not Recommended

Storm of Vengeance Icon Storm of Vengeance requires quite a few Basic Attacks to pay off. Although the amount is not unrealistic, Storm of Vengeance does not see instantaneous value as the other competing Talent choices do.

10. ChangeLog

  • 14 Sep. 2015: Updated descriptions and recommendations for several talents following the Valla talent redesign brought by the September 13 balance update.
  • 11 May 2016: Multishot build removed and related talent recommendation changed to account for metagame evolution.
  • 06 Apr. 2016: Vampiric Assault renamed to Vigorous Assault.
  • 11 Mar. 2016: Updated abilities and talents to account for the 10 Mar. balance patch. No changes in recommendations.
  • 25 Oct. 2015: Updated talent recommendations for Hungering Arrow-related builds.
  • 07 Oct. 2015: Updated talent recommendations for Giant Killer as well as for the Rancor Build.
  • 21 Aug. 2015: Updated talent description for Bolt of the Storm to account for the Kharazim patch changes. No changes in talent recommendations.
  • 02 Jul. 2015: Updates following the Butcher patch.
    • Spell Shield is now a situational Level 13 talent, due to the slight increase in duration it has received (3 seconds, up from 2).
    • Updated Blood for Blood description, but the slight change it received does not change our assessment of the talent (still Recommended).
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