Arms Warrior DPS Stat Priority — Season 4

Last updated Yesterday at 12:50 by Archimtiros 59 comments
General Information

On this page, you will find out the optimal stat priority for your Arms Warrior. We first present the stat priority, before delving into more complex explanations. Our content is updated for World of Warcraft — Season 4.

If you were looking for WotLK Classic content, please refer to our WotLK Classic Arms Warrior stat priority.

1.

The Basics of Stats for Arms Warrior

Arms Warriors primarily value item level for Strength, followed by Critical Strike and Haste, though the value of critical strike starts high and drops over time, while Haste starts lower and increases at higher gear levels. By the time you have reached moderate gear levels, the stat priority for an Arms Warrior should be:

     
  1. Strength;
  2.  
  3. Haste;
  4.  
  5. Critical Strike;
  6.  
  7. Versatility;
  8.  
  9. Mastery.

At the highest level of gear, these stats will shift further due to diminishing returns on the most stacked stats, though there is a point where you simply cannot get more of one stat without giving up a large portion of another. This is why traditional stat weights compared to one point of strength are a difficult tool to utilize, and it is recommended that players regularly sim their own gear upgrades instead.

 Stat Simulations

While you can use these weights to math out the value and compare individual items by hand, in-game addons such as Pawn will do so automatically.

1.1.

Getting a Better Understanding

1.2.

Statistics

Strength is your primary stat, found on plate armor, weapons and trinkets. It provides Attack Power, which contributes to the damage of all abilities and auto-attacks.

Critical Strikes normally double the damage of attacks and abilities, as well as increasing the Rage generated by autoattack swings by 10%. Thanks to Impale Icon Impale and more specific talents such as Sharpened Blades Icon Sharpened Blades and Cruel Strikes Icon Cruel Strikes, the damage of crits is increased beyond the normal +100% multiplier.

Haste compresses the rotation, reducing the time between the autoattack swings, the global cooldown, and the cooldown of the rotational abilities Mortal Strike Icon Mortal Strike, Skullsplitter Icon Skullsplitter, and Cleave Icon Cleave, as well as the speed at which Bladestorm Icon Bladestorm, Ravager Icon Ravager, Rend Icon Rend, and Deep Wounds Icon Deep Wounds deal damage. It is worth a little more in Dragonflight than it was in Shadowlands, thanks to the increased Rage economy enabling more frequent spending and less empty GCDs, though it still typically falls behind Critical Strike.

Mastery increases the damage taken debuff Deep Wounds Icon Deep Wounds, which is applied and maintained by using Mortal Strike Icon Mortal Strike, Colossus Smash Icon Colossus Smash, Bladestorm Icon Bladestorm, Warbreaker Icon Warbreaker, Cleave Icon Cleave, and Ravager Icon Ravager. This typically had lower value in multitarget, but has increased thanks to the ease of using Cleave Icon Cleave to maintain the debuff.

Versatility provides a flat increase to damage dealt and reduces damage taken by half as much. Direct damage trinkets, cantrip items like Fyr'alath the Dreamrender Icon Fyr'alath the Dreamrender, and other outside sources of damage value versatility further due to typically not scaling with attack power. Because Season 4 features several of these items, the stats value climbs dramatically as more are collected.

1.3.

Breakpoints

Although there are various breakpoints which allow additional global cooldowns during Colossus Smash Icon Colossus Smash, Haste remains a consistently strong stat due to its influence on the cooldown and DoT tick rate of Arms' abilities.

2.

Gems, Enchants, and Consumables

The gems, enchants, and consumables you will use are directly derived from your stat priority and you can find our advice on this topic in our dedicated page.

3.

Racial Bonuses for Arms Warrior

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For the complete simulation results, check out Bloodmallet.com

Racial bonuses tend to have a minimal impact on Arms performance, with anything within 1% typically considered trivial and a small enough margin that our recommendation is to simply play what you enjoy the most.

4.

Changelog

  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Updated for Patch 10.2.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7
  • 10 Jul. 2023: Reviewed for Patch 10.1.5.
  • 01 May 2023: Reviewed for Patch 10.1
  • 24 Jan. 2023: Updated for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Reviewed for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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