Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Arms Warrior DPS Stat Priority (WoD 6.2.4)

Last updated on Jun 23, 2015 at 17:44 by Vlad 82 comments

Table of Contents

General Information

On this page, we explain what the best statistics are for Arms Warriors in World of Warcraft WoD 6.2.4, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Arms Warrior guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Archimitros, one of the best DPS Warriors in the world, who raids in Crisp. You can follow him on Twitter.

1. Basics

This is the ideal stat priority for an Arms Warrior.

  1. Strength;
  2. Critical Strike;
  3. Mastery;
  4. Multistrike;
  5. Haste;
  6. Versatility.

When using the Tier 18 4-Piece Set Bonus, Mastery becomes better than Critical Strike.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

2. Getting a Better Understanding

Strength is your primary statistic. You should look for it in all of your upgrades. It provides you with Attack Power, which determines the damage your abilities do.

Critical Strike increases your chance to critically hit with all spells and abilities.

Haste increases your attack speed, and, thanks to Headlong Rush Icon Headlong Rush, it also reduces the cooldown of Mortal Strike Icon Mortal Strike and your global cooldown.

Mastery, through, Mastery: Weapons Master Icon Mastery: Weapons Master, passively increases the damage of Mortal Strike Icon Mortal Strike, Colossus Smash Icon Colossus Smash, and Execute Icon Execute.

Multistrike causes your abilities to have a chance to hit/heal a second and a third time, each time dealing 30% of the initial damage/heal.

Versatility increases all your damage and healing done, and decreases all damage taken.

3. ChangeLog

  • 23 Jun. 2015: Added a mention of how the Tier 18 4-Piece Set Bonus affects the stat priority.
  • 22 Jun. 2015: Made a slight tweak to the stat priority.
  • 30 Nov. 2014: Removed the mention of the Haste soft cap of 10%, which is no longer relevant.
  • 17 Nov. 2014: Updated the stat priority.
  • 24 Oct. 2014: Improved and expanded the stat priorities.
Force desktop version
Force mobile version