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Arms Warrior DPS Spec, Builds, and Talents (Legion 7.1)

Last updated on Aug 29, 2016 at 14:42 by Wordup 164 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Arms Warriors in World of Warcraft Legion 7.1. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Arms Warrior guide can be accessed from the table of contents on the right.

About Our Author and Reviewer

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

This guide has been reviewed and approved by Archimtiros, one of the best DPS Warriors in the world, who raids in Infinity. You can follow him on Twitter.

1. Talent Choices

Level Choices
15 Dauntless Dauntless Overpower Overpower Sweeping Strikes ? Sweeping Strikes
30 Shockwave ? Shockwave Storm Bolt ? Storm Bolt Double Time Double Time
45 Fervor of Battle Fervor of Battle Rend Rend Avatar Avatar
60 Second Wind ? Second Wind Bounding Stride Bounding Stride Defensive Stance Defensive Stance
75 In For The Kill In For The Kill Mortal Combo Mortal Combo Focused Rage Focused Rage
90 Deadly Calm Deadly Calm Trauma Trauma Titanic Might Titanic Might
100 Anger Management Anger Management Opportunity Strikes Opportunity Strikes Ravager Ravager

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind Icon Tome of the Tranquil Mind and Codex of the Tranquil Mind Icon Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.

2. Talent Cheat Sheet

Whilst tailoring your selections based on the situation and desired content is recommended with the new talents, the following builds are a great starting point and will generally cover most aspects of gameplay well.

2.1. Open World, Levelling and Questing

This will serve you well whilst in the open world, providing a good balance between mobility, healing and consistent damage, and can also be customised for more burst ot additional cleave.

2.2. Dungeons and Raids

This is the most flexible build to make use of in group content, being able to deal with both single target and large scale AoE well.

2.3. Advanced Build

This provides the most powerful increase to single target and 2-3 target cleave, however it is much more micro-management intensive so should generally only be taken if you are very comfortable with the spec.

3. Tier 1 (Level 15) Talents

Dauntless Dauntless Overpower Overpower Sweeping Strikes ? Sweeping Strikes

Tier 1 talents provide different offensive tools.

  • Dauntless Icon Dauntless passively reduces the Rage cost of all abilities by a flat 20%.
  • Overpower Icon Overpower grants an additional proc ability dealing high Physical damage that cannot be blocked, dodged or parried, with a 60% increased Critical Strike chance that costs 10 rage. All melee attacks have a chance to activate this.
  • Sweeping Strikes Icon Sweeping Strikes causes Mortal Strike Icon Mortal Strike and Execute Icon Execute to hit an additional nearby target, increasing 2 target damage significantly.

Both Dauntless Icon Dauntless and Overpower Icon Overpower are very competitive choices, and your decision here depends mostly on talents further in the tree. If you are using a Focused Rage Icon Focused Rage oriented build, Dauntless Icon Dauntless is the clear choice, otherwise Overpower Icon Overpower will serve you best.

Sweeping Strikes Icon Sweeping Strikes provides no benefit in single target, but is the clear choice in low target cleave situations.

4. Tier 2 (Level 30) Talents

Shockwave ? Shockwave Storm Bolt ? Storm Bolt Double Time Double Time

Tier 2 talents provide additional control and mobility options.

  • Shockwave Icon Shockwave is an active ability with a 40-second cooldown. It is a frontal cone attack that deals low Physical damage to enemies within 10 yards, and stuns them for 4 seconds. Its cooldown is reduced by 20 seconds if it strikes at least 3 targets.
  • Storm Bolt Icon Storm Bolt is an active ability with a 20-yard range and a 30-second cooldown. It deals low Physical damage to the target, stunning them for 4 seconds.
  • Double Time Icon Double Time grants an additional charge of Charge Icon Charge, and reduces its cooldown/recharge time by 3 seconds (down to 17 seconds.)

Double Time Icon Double Time is the go to choice in the tier when there is no extra crowd control needed, as it is a significant increase to mobility.

Shockwave Icon Shockwave is only used for in specific situations that require extra AoE stuns and is a good choice in dungeons. Storm Bolt Icon Storm Bolt is only used for specific situations that require extra single target stuns, but is generally a poor choice.

5. Tier 3 (Level 45) Talents

Fervor of Battle Fervor of Battle Rend Rend Avatar Avatar

Tier 3 talents provide situational offensive tools.

  • Fervor of Battle Icon Fervor of Battle causes Whirlwind Icon Whirlwind to deal 30% increased damage to your current target.
  • Rend Icon Rend grants an additional active ability that applies a DoT on your target, dealing high Bleed damage over 15 seconds. This costs 15 Rage.
  • Avatar Icon Avatar is an active ability with a 90-second cooldown. You deal 20% increased damage for Avatar's 20-second duration, and activating Avatar removes all roots and snares.

Fervor of Battle Icon Fervor of Battle remains a strong choice due to the interactions of Whirlwind Icon Whirlwind with other talents such as Opportunity Strikes Icon Opportunity Strikes and the increased chance to trigger Tactician Icon Tactician per cast, so remains the talent of choice.

If taking Focused Rage Icon Focused Rage, Avatar Icon Avatar is very powerful, allowing for frontloaded burst during its uptime, so is still a good choice on the tier.

Rend Icon Rend is currently too weak to be considered in any situation.

6. Tier 4 (Level 60) Talents

Second Wind ? Second Wind Bounding Stride Bounding Stride Defensive Stance Defensive Stance

Tier 4 talents provide additional defensive and mobility effects.

  • Second Wind Icon Second Wind causes you to restore 6% of your maximum health every second when you have not taken damage for 5 seconds.
  • Bounding Stride Icon Bounding Stride passively reduces the cooldown of Heroic Leap Icon Heroic Leap by 15 seconds, and also causes Heroic Leap to grant you a 70% movement speed increase for 3 seconds.
  • Defensive Stance Icon Defensive Stance grants an additional active ability that reduces all damage taken by 20%, but also reducing all damage you deal by 10%. This has a 10 second cooldown to switch the stance on and off.

Bounding Stride Icon Bounding Stride provides a good increase to mobility and is a great choice in raid encounters that require that but have no targets to Charge Icon Charge to.

Second Wind Icon Second Wind is not useful in any group content due to the time required to activate the heal, but can see great use in the open world. Defensive Stance Icon Defensive Stance provides an on demand damage mitigation tool, but the high Global Cooldown cost and cooldown to deactivate coupled with the damage penalty it applies makes it a difficult choice to make use of.

7. Tier 5 (Level 75) Talents

In For The Kill In For The Kill Mortal Combo Mortal Combo Focused Rage Focused Rage

Tier 5 talents enhance your primary ability Mortal Strike Icon Mortal Strike.

  • In For The Kill Icon In For The Kill causes your Mortal Strike Icon Mortal Strike to generate 40 Rage when used against targets below 20% health.
  • Mortal Combo Icon Mortal Combo grants a second charge to Mortal Strike Icon Mortal Strike.
  • Focused Rage Icon Focused Rage grants an additional active ability that deals no damage, but increases the damage of your next Mortal Strike Icon Mortal Strike by 50%, stacking up to 3 times. This is off the global cooldown, costs 15 Rage, and has a 1.5-second cooldown.

In For The Kill Icon In For The Kill helps to increase the high damage Execute Icon Execute phase of a fight by providing additional Rage, and is the talent of choice.

Focused Rage Icon Focused Rage forms the cornerstone of the advanced build and is off the GCD, so can provide great burst potential with the  Icon Shattered Defenses trait alongside Deadly Calm Icon Deadly Calm. It does however require a lot more micro-management to make effective use of.

Mortal Combo Icon Mortal Combo has limited benefit due to the already very frequent resets on Mortal Strike Icon Mortal Strike through Tactician Icon Tactician, but can find good use whilst levelling when coupled with Sweeping Strikes Icon Sweeping Strikes.

8. Tier 6 (Level 90) Talents

Deadly Calm Deadly Calm Trauma Trauma Titanic Might Titanic Might

Tier 6 talents grant situational offensive enhancements.

  • Deadly Calm Icon Deadly Calm causes Battle Cry Icon Battle Cry to reduce the Rage costs of all abilities by 100% while active.
  • Trauma Icon Trauma causes Slam Icon Slam and Whirlwind Icon Whirlwind to deal an additional 20% damage over 6 seconds to targets. Repeated uses increase the intensity of the DoT.
  • Titanic Might Icon Titanic Might increases the duration of the Colossus Smash Icon Colossus Smash debuff by 16 seconds, but reduces the damage taken increase by 20%.

Trauma Icon Trauma provides a powerful benefit to your filler spells that ramps up with additional uses, and due to the high number of casts of Slam Icon Slam and Whirlwind Icon Whirlwind on average, is the talent of choice.

Deadly Calm Icon Deadly Calm works very well with the advanced build, allowing you to use abilities both on and off the Global Cooldown at once, making for an exceptionally powerful burst window during your cooldowns. Without Focused Rage Icon Focused Rage however, it is weaker than Trauma Icon Trauma.

Titanic Might Icon Titanic Might has some good applications on 2-3 targets as it allows you to maintain Colossus Smash Icon Colossus Smash on them all at once but is a weaker choice in general.

9. Tier 7 (Level 100) Talents

Anger Management Anger Management Opportunity Strikes Opportunity Strikes Ravager Ravager

Tier 7 talents provide significant situational damage increases.

  • Anger Management Icon Anger Management causes every 10 rage spent to reduce the cooldown of your Battle Cry Icon Battle Cry by 1 second.
  • Opportunity Strikes Icon Opportunity Strikes causes all melee abilities to have up to a 60% chance (based on the target's missing health) to deal an extra hit for moderate Physical damage.
  • Ravager Icon Ravager provides an improvement to Bladestorm Icon Bladestorm, which it replaces. It places a stationary weapon on the ground that deals high Physical damage to targets within 8 yards over 7 seconds, with a 1 minute cooldown.

Opportunity Strikes Icon Opportunity Strikes whilst being entirely passive, deals extremely high consistent damage and can trigger from any attacks both in Single Target and AoE making it generally the talent of choice.

Anger Management Icon Anger Management allows for more frequent uses of Battle Cry Icon Battle Cry, which is extremely powerful when combining it with the advanced build to speed up the cycle of those burst windows.

Ravager Icon Ravager is a powerful AoE replacement to Bladestorm Icon Bladestorm due to the reduced cooldown, allowing it to by lined up with Battle Cry Icon Battle Cry and  Icon Warbreaker more consistently which may find use in some encounters. Unfortunately, due to it replacing an already powerful AoE tool, it struggles to outpace Opportunity Strikes Icon Opportunity Strikes generally due to its ability to also trigger in AoE.

10. ChangeLog

  • 29 Aug. 2016: Updated for Legion's launch.
  • 21 Jul. 2016: Further testing showed that Fervor of Battle is now the best Level 45 talent.
  • 19 Jul. 2016: Fixed Defensive Stance's description
  • 19 Jul. 2016: Updated for the Legion pre-patch.
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