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Balance Druid DPS Stat Priority (WoD 6.2.2)

Last updated on Dec 04, 2014 at 15:35 by Vlad 63 comments

Table of Contents

General Information

On this page, we explain what the best statistics are for Balance Druids in World of Warcraft WoD 6.2.2, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Balance Druid guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Gapezilla, one of the best Balance Druids in the world, who raids in Encore, and whose stream you can watch on Twitch, and by Cyous, a high-end Balance Druid theorycrafter and retired raider, who raided in Promethean. You can follow him on Twitter.

1. Basics

The stat priority for a Balance Druid is:

  1. Intellect;
  2. Mastery;
  3. Critical Strike;
  4. Haste;
  5. Multistrike;
  6. Versatility.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

2. Getting a Better Understanding

2.1. Statistics Priority

Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the damage of your spells.

Critical Strike increases your chance to critically hit with all spells and abilities, and also increases the number of Starsurge Icon Starsurge charges you gain from Shooting Stars Icon Shooting Stars.

Mastery, through Mastery: Total Eclipse Icon Mastery: Total Eclipse increases the damage granted by your Eclipse.

Haste increases your casting speed.

Versatility increases all your damage and healing done, and decreases all damage taken.

Multistrike causes your abilities to have a chance to hit/heal a second and a third time, each time dealing 30% of the initial damage/heal.

Stats have a very strong synergy as a Balance Druid. Mastery is an exceptional stat, especially as, thanks to Lunar Guidance Icon Lunar Guidance, you gain an extra 5% of it from all sources. Whenever there are multiple targets involved, Mastery pulls ahead because of its interactions with Multistrike, Haste, and Critical Strike. Critical Strike is a close second because of the ability to sustain damage in a raid. It will perform better when the encounter has more enemies in play. Haste is also very powerful because it synergises well with Mastery and Multistrike, as well as Critical Strike to some extent (through Shooting Stars Icon Shooting Stars). Haste makes the rest of our stats perform slightly better. Multistrike is more-or-less Critical Strike without the Shooting Stars procs. Versatility will never be a truly desired stat because Mastery is better for damage. Versatility is far more useful in other playstyles (such as leveling).

3. ChangeLog

  • 22 Jun. 2015: Made a slight tweak to the stat priority (which has no real implications on gearing).
  • 04 Dec. 2014: Updated the stat priority.
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