Brewmaster Monk Tank Spec, Builds, Talents, and Glyphs (WoD 6.0.3)

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General Information

On this page, we present the viable talent and glyph choices for Brewmaster Monks in World of Warcraft WoD 6.0.3. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Brewmaster Monk guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Sunnier, who maintains the most respected Brewmaster Monk resource site: Sunnier's Art of War.

6.0.2 Transition Guide

If you want to read all about the Patch 6.0.2 changes and learn how they affect your character, make sure to read our Monk Transition Guide!

1. Talent Choices↑top

Level Choices
15 Celerity Tiger's Lust Momentum
30 Chi Wave Zen Sphere Chi Burst
45 Power Strikes Ascension Chi Brew
60 Ring of Peace Charging Ox Wave Leg Sweep
75 Healing Elixirs Dampen Harm Diffuse Magic
90 Rushing Jade Wind Invoke Xuen, the White Tiger Chi Torpedo
100 Soul Dance Chi Explosion Serenity
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

Talents can easily be changed, thanks to Tome of the Clear Mind Icon Tomes of the Clear Mind. You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 Talents↑top

Tier 1 talents offer you a choice between 3 ways of improving your mobility.

  • Celerity Icon Celerity passively increases the number of charges of Roll Icon Roll and Chi Torpedo Icon Chi Torpedo by 1, and reduces their cooldown by 5 seconds.
  • Tiger's Lust Icon Tiger's Lust removes all roots and snares from the target, and grants 70% increased movement speed for 6 seconds. It has a 30-second cooldown. It is targeted, so it can be cast on yourself or on another ally.
  • Momentum Icon Momentum passively causes each Roll Icon Roll and Chi Torpedo Icon Chi Torpedo to increase your movement speed by 25% for 10 seconds, stacking up 2 times.

The choice of talent here depends greatly on how you wish to move during the encounter.

  • If you are looking for a controlled burst of movement speed, or possibly to escape movement impairing effects, then Tiger's Lust Icon Tiger's Lust is best. Do note that this spell can be cast on allies, providing you with added utility.
  • If you believe you will make frequent use of Roll Icon Roll or Chi Torpedo Icon Chi Torpedo, and you wish to make their usage more comfortable, then you will probably prefer Celerity Icon Celerity.
  • If you believe you will make frequent use of Roll Icon Roll or Chi Torpedo Icon Chi Torpedo, and you wish to benefit from increased movement speed each time you do so, then Momentum Icon Momentum is for you.

Overall, the preferred choice in most situations will be Tiger's Lust Icon Tiger's Lust.

3. Tier 2 Talents↑top

Tier 2 talents offer you a choice between 3 hybrid, DPS-healing abilities.

  • Chi Wave Icon Chi Wave is essentially a chain-heal that bounces to the 7 nearest targets. The bounces target allies and enemies alternatively. Each target that the wave bounces to is healed or damaged, depending on their alignment. The healing portion of Chi Wave is a smart heal, in the sense that it prefers healing low health players. It has a 15-second cooldown, and it is free of cost.
  • Zen Sphere Icon Zen Sphere summons a sphere above the head of a friendly target (yourself included), which lasts for 16 seconds. Every 2 seconds, the sphere heals the target, and deals damage to the nearest enemy within 10 yards. It has a 10-second cooldown, and it is free of cost. You can have a maximum of two spheres at one time. Finally, the Zen Sphere will detonate, causing it to deal a moderate amount of damage and healing to all targets within 10 yards, whenever its target drops below 35% health, or after its duration runs out.
  • Chi Burst Icon Chi Burst heals all friendly targets, and damages all hostile targets in a 40-yard cone in front of the caster. The spell has a 30-second cooldown, a very short cast time, and it is free of cost.

As far as raid healing goes, these talents are not very valuable to you. Instead, you should choose based on the following considerations.

Chi Burst Icon Chi Burst is only good for some AoE damage, or very minor AoE healing.

Chi Wave Icon Chi Wave is mostly useful as an instant self-heal, because the raid healing it contributes is minor.

Zen Sphere Icon Zen Sphere is a more controlled, single target heal. The sphere detonation is a useful AoE heal in case many players are stacked, especially when players often dip below 35% health (so that the detonation occurs automatically). Again, however, the raid healing is small and generally, one of the other two talents will be better.

4. Tier 3 Talents↑top

Tier 3 talents offer you 3 choices that enhance your resource generation.

  • Power Strikes Icon Power Strikes passively causes Jab Icon Jab, Expel Harm Icon Expel Harm, Spinning Crane Kick Icon Spinning Crane Kick (when it hits at least 3 targets), and Crackling Jade Lightning Icon Crackling Jade Lightning to generate 1 additional Chi. The effect has a 15-second internal cooldown. If you are at maximum Chi when this effect procs, a Chi sphere will spawn next to you instead. A Chi sphere grants you 1 Chi each time you walk through/over it, consuming the sphere in the process.
  • Ascension Icon Ascension increases your maximum Chi by 1 (from 4 to 5), your maximum Mana by 20%, and your Energy regeneration rate by 15%.
  • Chi Brew Icon Chi Brew instantly restores 2 Chi, and generates 5 stacks of Elusive Brew Icon Elusive Brew. It can have up to two charges, and it has a 1-minute recharge time.

Here, you are faced with a rather difficult choice in deciding which the best talent is for your survivability. Before explaining the merits of the abilities, we would note that the best choice is probably Power Strikes Icon Power Strikes.

Ascension Icon Ascension, in addition to the Energy (and therefore Chi) that it provides, has the advantage of allowing you to pool slightly more Chi. This is beneficial because you can thus save up Chi in preparation for taking a lot of damage.

Power Strikes Icon Power Strikes is ideally suited for fights where you have regular downtime on targets. This is because its internal cooldown continues to tick even while you are not attacking anyone, so you will get the Chi proc as soon as you are back on the target.

Finally, Chi Brew Icon Chi Brew is great for when you need to pick up a new boss or add. In situations like these, your Elusive Brew stacks and Chi may be low, so this talent helps quite a lot.

5. Tier 4 Talents↑top

Tier 4 talents offer you a choice between 3 crowd-control abilities.

  • Ring of Peace Icon Ring of Peace is an ability that can be cast on a friendly player. It creates a ring with an 8-yard radius around the player, lasting 8 seconds. When Ring of Peace is cast, enemy players who are inside this area are instantly incapacitated for 3 seconds. Enemies inside the area who cast spells or use any abilities other than melee attacks are incapacitated for 3 seconds (the incapacitate being subject to diminishing returns). This ability has a 45-second cooldown.
  • Charging Ox Wave Icon Charging Ox Wave summons an ox that stuns all enemies located in a 30-yard path in front of you for 3 seconds. It has a 30-second cooldown.
  • Leg Sweep Icon Leg Sweep stuns all enemies within a 5-yard radius of you for 5 seconds. It has a 45-second cooldown.

These talents have no meaningful impact on your gameplay and will not affect your performance. Therefore, you can choose them based on your own preference or the crowd-control requirements of the encounter.

To help you decide, we can mention that Charging Ox Wave Icon Charging Ox Wave is good when you need a ranged stun, and especially when you need to pick up newly-spawned adds with regularity. Leg Sweep Icon Leg Sweep offers good damage reduction if you are able to stun adds that are attacking you with it, but note that it has a lower range and longer cooldown than Charging Ox Wave. Ring of Peace Icon Ring of Peace is useful against groups of adds, especially when your raid group has so many stuns available that the diminishing returns on the stuns of the other two talents in this tier would make them unusable. Otherwise, though, Ring of Peace is not very strong since incapacitate breaks on damage.

6. Tier 5 Talents↑top

Tier 5 talents offer you a choice between 3 survival abilities.

  • Healing Elixirs Icon Healing Elixirs heals you for 15% of your maximum health each time you drink from a Brew or Tea. The effect has an 18-second internal cooldown, and it does not proc when you are at full health. It procs automatically when you have less than 35% health.
  • Dampen Harm Icon Dampen Harm causes the next 3 attacks against you (within 45 seconds), which deal 15% or more of your maximum health in damage, to have their damage reduced by 50%. This ability can be used while stunned, and it has a 1.5-minute cooldown.
  • Diffuse Magic Icon Diffuse Magic transfers all magical debuffs from you onto their caster, where possible. Additionally, for 6 seconds, it reduces all magic damage taken by 90%.

The choice of talent in this case is based very strongly on the type of damage you are receiving in the fight.

  • Diffuse Magic Icon Diffuse Magic can help greatly mitigate magic damage against you, as well as clear harmful debuffs from yourself. Its low duration means that it is useful against spikes of magic damage, but not against sustained magic damage.
  • Dampen Harm Icon Dampen Harm works against both magic damage and physical attacks, despite the tooltip mentioning attacks. It will prove most beneficial to reduce the damage dealt by powerful boss melee attacks. Note, however, that unless the boss hits particularly hard or you are doing progression content, its melee attacks are unlikely to trigger the effect of Dampen Harm.
  • Healing Elixirs Icon Healing Elixirs requires no management, and it will provide you with a nice amount of overall healing by the end of the fight. That said, this healing may often come at times when you do not really need it that much.

Overall, Dampen Harm should be the default choice for most encounters.

7. Tier 6 Talents↑top

Tier 6 talents offer you a choice between three multiple target abilities.

  • Rushing Jade Wind Icon Rushing Jade Wind is an improvement over Spinning Crane Kick Icon Spinning Crane Kick, which it replaces. It summons a tornado that moves around you, dealing damage to any enemies within 8 yards of you. If it hits at least 3 targets, it grants you 1 Chi. It has a very short cooldown, and it costs 40 Energy.
  • Invoke Xuen, the White Tiger Icon Invoke Xuen, the White Tiger summons a tiger that will attack your current target, and 3 other nearby enemies. Xuen will also taunt the main target. The tiger persists for 45 seconds and it has a 3-minute cooldown.
  • Chi Torpedo Icon Chi Torpedo is an improvement over Roll Icon Roll, which it replaces. It causes you to roll a short distance in front of you (but further than with Roll), dealing damage to all enemies, and healing all allies in your path.

We believe that the best choice is Invoke Xuen, the White Tiger Icon Invoke Xuen, the White Tiger.

Rushing Jade Wind Icon Rushing Jade Wind is best for sustained AoE situations, and it should be cast whenever there are more than 3 targets around you.

Invoke Xuen, the White Tiger is the best choice for single target and cleave situations.

Chi Torpedo Icon Chi Torpedo provides a hybrid role of DPS and healing. It is only useful when you can roll around and when your raid is stacked up enough that the healing from Chi Torpedo is very efficient. In reality, this talent is highly situational.

8. Tier 7 Talents↑top

Tier 7 talents offer you a choice between 3 ways of enhancing your tanking performance.

  • Soul Dance Icon Soul Dance is a passive ability that allows you to stagger magic damage, worth 30% of your normal stagger amount.
  • Chi Explosion Icon Chi Explosion consumes all your Chi, up to 4, having different additional effects depending on how much Chi was used. Before we look at the effects based on Chi, it is important to note that Chi Explosion replaces Blackout Kick Icon Blackout Kick.
    • 1+ Chi: Deals a base amount of Nature damage plus more damage for every additional point of Chi consumed.
    • 2+ Chi: You also gain Shuffle Icon Shuffle for 2 seconds, plus 2 seconds for every additional point of Chi consumed.
    • 3+ Chi: Also purifies all your staggered damage.
    • 4 Chi: The damage done also hits all enemies within 8 yards of the target.
  • Serenity Icon Serenity is a 10-second buff with a 90-second cooldown and no cost, that causes all your Chi consumptions (while the buff is active) to be instantly refilled.

Currently, the best talent in this tier is Serenity Icon Serenity, while the other two lag somewhat behind in terms of survival. Chi Explosion Icon Chi Explosion provides a DPS increase (at the expense of survival), while Soul Dance Icon Soul Dance only boosts survivability in very specific encounters (where there is frequent magic damage that you cannot cover with all your other cooldowns).

9. Major Glyphs↑top

There are several Major Glyphs that are interesting for Brewmaster Monks.

  • Glyph of Fortuitous Spheres Icon Glyph of Fortuitous Spheres causes a healing sphere to be summoned near the Monk, when their health drops below 25%. It has no cost, and it has a 30-second internal cooldown. This glyph is useful when you have a spare glyph slot, and especially so in fights where your health often drops below 25% health.
  • Glyph of Expel Harm Icon Glyph of Expel Harm reduces the cost of Expel Harm Icon Expel Harm by 5 when your health is below 35%, making it easier to use. This glyph is practically mandatory.
  • Glyph of Fortifying Brew Icon Glyph of Fortifying Brew increases the damage reduction of Fortifying Brew Icon Fortifying Brew by 5% (to 25%), but reduces the health increase by 10% (to 10%). We believe that, as Fortifying Brew is best used preemptively, this glyph will often be useful.
  • Glyph of Leer of the Ox Icon Glyph of Leer of the Ox grants you the Leer of the Ox Icon Leer of the Ox ability, which grants your Black Ox Statue a single target taunt. However, this taunt does not generally work on raid bosses.
  • Glyph of Zen Meditation Icon Glyph of Zen Meditation allows you to channel Zen Meditation Icon Zen Meditation while moving. This is very useful for fights where you can make good use of Zen Meditation, and it also helps avoid accidentally canceling the spell.
  • Glyph of Keg Smash Icon Glyph of Keg Smash increases the range of Keg Smash Icon Keg Smash by 5 yards. While not essential, this glyph can prove useful in picking up groups of adds that are slightly more spread out than you would like.
  • Glyph of Guard Icon Glyph of Guard increases the amount of damage Guard Icon Guard absorbs by 10%, but causes it to only absorb magical damage. In some very specific situations, this glyph can be interesting to use. We go into more depth about this when discussing Guard in the rotation section of the guide.
  • Glyph of Touch of Death Icon Glyph of Touch of Death removes the Chi cost of Touch of Death Icon Touch of Death, but increases its cooldown by 2 minutes. Deciding whether or not to use this glyph depends on the number of times that you believe you will be able to use Touch of Death during the fight (depending on how many bosses will be below 10% health, at what intervals, and for how long). If you will only get the chance to use Touch of Death once in the fight, then using this glyph is a DPS increase, as it saves you 3 Chi. If, however, you can use Touch of Death more than once, the glyph will probably be a DPS loss since the increased cooldown that the glyph causes will mean you will miss out on additional casts (due to the ability being on cooldown).

10. Minor Glyphs↑top

Glyph of Spirit Roll Icon Glyph of Spirit Roll and Glyph of Water Roll Icon Glyph of Water Roll allow you to use Roll Icon Roll and Chi Torpedo Icon Chi Torpedo while dead, and while traveling over water respectively. They have no raid applicability, but they can prove to be very convenient.

All other Minor Glyphs have only cosmetic purposes, or are otherwise not useful during raid combat.

11. Changelog↑top