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Outlaw Rogue DPS Rotation, Cooldowns, and Abilities (Legion 7.0.3)

Last updated on Jul 24, 2016 at 01:17 by Furty 63 comments

Table of Contents

General Information

On this page, we list your Outlaw Rogue core abilities and how they should be used together (rotation) in World of Warcraft Legion 7.0.3. We also explain when to use your various cooldowns. Then, we go deeper and present all the subtleties that you will need to know if you want to excel at playing a Outlaw Rogue.

The other pages of our Outlaw Rogue guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Furty who raids in Serenity, one of the top World of Warcraft guilds. He plays most classes at the highest level. You can follow him on Twitter and watch him play on Twitch.

1. Ability Priority List

  1. Activate Blade Flurry Icon Blade Flurry if more than one target is present and stacked.
  2. If Adrenaline Rush Icon Adrenaline Rush is off cooldown
  3. Cast Marked for Death Icon Marked for Death (when talented) if you have 0-1 Combo Points.
  4. Cast Death from Above Icon Death from Above (when talented) if you have 6 Combo Points and Adrenaline Rush Icon Adrenaline Rush is not active.
  5. Maintain your Roll the Bones Icon Roll the Bones buffs (discussed in greater detail later in the guide).
  6. Cast Run Through Icon Run Through if you are at 5-6 Combo Points.
  7. Cast Pistol Shot Icon Pistol Shot if you have an Opportunity Icon Opportunity proc and you have 4 or less Combo Points.
  8. Cast Saber Slash Icon Saber Slash to generate Combo Points.

There is some debate whether casting finishers at "only 6" Combo Points is more damage than using finishers at "5-6" Combo Points (to avoid Combo Point overflow). Sims have confirmed that the damage difference is very negligible, so you do not have to stress over it too much. That said, there is a very slight damage advantage to instead using your finishers at 5-6 Combo Points.

Vanish Icon Vanish does not play an important role in the Outlaw rotation. Feel free to use it on cooldown for an Ambush Icon Ambush, or use it to Cheap Shot Icon Cheap Shot important adds so your group can benefit from Prey on the Weak Icon Prey on the Weak (if talented).

For more information about the optimal opening sequence, refer to our dedicated section.

2. Important Notes

2.1. Roll the Bones

Roll the Bones Icon Roll the Bones is probably the most confusing and complex aspect of Outlaw Rogue. Roll the Bones is a finisher that grants one or more random buffs. The duration of the Roll the Bones (and the buffs it gives you) is increased by the amount of Combo Points consumed by Roll the Bones (12 seconds for 1 Combo Point and up to 42 seconds with 6 Combo Points and Deeper Stratagem Icon Deeper Stratagem talented) and is affected by Pandemic (meaning you can safely refresh when Roll the Bones has less than 30% of its duration remaining). There are 6 different buffs you can potentially receive, and it is possible to receive multiple buffs from a single cast, although the chance to receive extra buffs is lessened per extra buff. The buffs are as follows:

  • True Bearing Icon True Bearing causes finishing moves to reduce the remaining cooldown of some of your abilities (including Adrenaline Rush Icon Adrenaline Rush) by 2 seconds per Combo Point;
  • Shark Infested Waters Icon Shark Infested Waters increases your Critical Strike chance by 40%;
  • Jolly Roger Icon Jolly Roger grants Saber Slash Icon Saber Slash an additional 40% chance to strike an additional time;
  • Grand Melee Icon Grand Melee increases your attack speed by 40% and your Leech by 20%;
  • Broadsides Icon Broadsides causes your Combo Point generating abilities to generate 1 additional Combo Point;
  • Buried Treasure Icon Buried Treasure increases your Energy regeneration by 40%;

The chance of receiving multiple buffs is as follows (taken from 1 million Roll the Bones Icon Roll the Bones casts in a simulation):

e

The chance of receiving any of the 6 buffs individually on a Roll the Bones Icon Roll the Bones is the same — just slightly over 25% chance per buff (due to the chance of receiving multiple buffs).

Roll the Bones Icon Roll the Bones has significantly different gameplay implications than Slice and Dice Icon Slice and Dice had for Combat, or currently has for Outlaw. There are many situations where it is worth re-rolling your current buffs by recasting Roll the Bones Icon Roll the Bones to achieve a more favourable buff or combination thereof. So, the main question to be answered are what are the best and worst buffs? There are some very clear winners and losers.

  • True Bearing Icon True Bearing is the strongest buff for obvious reasons. Its cooldown reduction affects Adrenaline Rush Icon Adrenaline Rush, meaning you can significantly increase your Adrenaline Rush uptime by keeping a high uptime on True Bearing Icon True Bearing. It is important that you have a True Bearing buff for your Adrenaline Rush, as you will be casting significantly more finishers during this time. If you have True Bearing active during Adrenaline Rush, your Adrenaline Rush will likely only have a 1-minute cooldown by the time it ends. It is easy to see why this buff is so dominant when compared with the others.
  • Certain combinations of Roll the Bones Icon Roll the Bones result in potent damage, for example, Broadsides Icon Broadsides and Shark Infested Waters Icon Shark Infested Waters couple well to offer a lot of burst damage. The ideal third buff in this situation is Buried Treasure Icon Buried Treasure, as this combination acts as a sort of pseudo Adrenaline Rush Icon Adrenaline Rush.
  • Grand Melee Icon Grand Melee is probably the worst buff overall, as it does very little for you.

The other buffs, specifically Jolly Roger Icon Jolly Roger, Broadsides Icon Broadsides, and Buried Treasure Icon Buried Treasure, are actually quite useful as they allow you to quickly generate the necessary Combo Points to recast Roll the Bones Icon Roll the Bones. It is ideal to get any of these 3 listed buffs in combination with True Bearing Icon True Bearing, as it will let you plow through finishers quickly and significantly increase your Adrenaline Rush Icon Adrenaline Rush uptimes.

While this can seem rather complicated on paper, Roll the Bones Icon Roll the Bones is actually quite easy to get a feel for after playing with it for a little while. The best way to develop a good instinct for when to reroll and how to manage your other abilities and resources in relation to your current buffs is to play the game. Generally speaking, you should not reroll if you already have 2 decent buffs.

2.2. Death from Above

Death from Above Icon Death from Above is a strong finisher, particularly when you are talented into Deeper Stratagem Icon Deeper Stratagem. It should be noted, however, that casting Death from Above during Adrenaline Rush Icon Adrenaline Rush (particularly if you have a True Bearing Icon True Bearing buff active) is a DPS loss, as you will Energy cap during the animation. It is more worthwhile to spam 6 Combo Point Run Through Icon Run Throughs during this time to significantly reduce your Adrenaline Rush cooldown (via True Bearing).

The Run Through Icon Run Through cast at the end of Death from Above Icon Death from Above is affected by Blade Flurry Icon Blade Flurry.

2.3. Combo Points and Energy

As a Rogue, most of your abilities need Energy to be used. Your Energy bar has a capacity of 100 Energy (150 with Vigor Icon Vigor chosen as your Tier 3 talent) and refills at a rate of 10 Energy per second. Your Energy regeneration is increased by:

  • Melee haste (haste + haste-enhancing buffs);
  • The Combat Potency Icon Combat Potency passive, which causes your off-hand attacks to have a chance to generate 18 Energy;
  • Your Adrenaline Rush Icon Adrenaline Rush cooldown, which temporarily increases your Energy regeneration by 100%;
  • Vigor Icon Vigor, if chosen as your Tier 3 talent.

The faster you regenerate Energy, the more finishers you can cast which (via True Bearing Icon True Bearing) will result in higher Adrenaline Rush Icon Adrenaline Rush uptimes.

Note that, whenever you are in Blade Flurry Icon Blade Flurry, your Energy regeneration is reduced by 10%.

Letting your Energy reach its maximum is something to avoid. You should always try to spend your Energy by (literally) spamming your buttons. Unlike for Assassination Rogues, Energy pooling is not beneficial for Outlaw Rogues. There are many situations when you will generate more Energy than you can spend (haste trinket procs, Bloodlust Icon Bloodlust, Heroism Icon Heroism, Time Warp Icon Time Warp, Adrenaline Rush Icon Adrenaline Rush, Buried Treasure Icon Buried Treasure, etc.), and you should spam your buttons even harder than usually during such times.

Combo Point generation is increased by a variety of factors, such as:

You should never waste Combo Points. Never cast a Combo Point-generating ability when you are at maximum Combo Points.

2.4. Adrenaline Rush

Adrenaline Rush Icon Adrenaline Rush increases your Energy regeneration by 100% and your attack speed by 20% for 15 seconds. It should be used on cooldown. Do not hesitate to stack it with Bloodlust Icon Bloodlust, Heroism Icon Heroism, or Time Warp Icon Time Warp as you will still benefit from the increased attack speed, though you will likely Energy cap (this is not a problem). Adrenaline Rush Icon Adrenaline Rush has a 3-minute cooldown, but with proper use of True Bearing Icon True Bearing it can easily be used every 60-90 seconds. As mentioned above, it is very important to procure a True Bearing Icon True Bearing for your Adrenaline Rush Icon Adrenaline Rush, as this is where you will be casting the most finishers in a short window of time.

2.5. True Bearing

True Bearing reduces the cooldowns of the following abilities by 2 seconds per Combo Point consumed by a finisher:

2.6. Blade Flurry

It is worth reiterating that the source of Blade Flurry Icon Blade Flurry cleave is you, not the target. Therefore, you can stand with one mob directly in front with another directly behind you, and your Blade Flurry Icon Blade Flurry will still cleave both, as the player is the source of the cleave.

2.7. Defensive Utility

All Rogues come ready made with a dizzying phalanx of defensive cooldowns, which make them the best candidate for soaking required mechanics and dealing with heavy incoming damage.

  • Feint Icon Feint reduces AoE damage taken by 50% for 5 seconds for only 20 Energy. When talented into Elusiveness Icon Elusiveness it also reduces all other damage by 30%. This is one of the most overpowered abilities in the game and a huge asset on fights with heavy raid damage. Do not forget about this button!
  • Cloak of Shadows Icon Cloak of Shadows provides magic immunity for a second, followed by 5 seconds where all spells will miss. This spell is mostly used for clearing debuffs that might otherwise force you out of melee range, like Fel Surge on Xhul'horac. Cloak of Shadows is also a fantastic tool for soaking abilities that do not pierce immunities.
  • Cheat Death Icon Cheat Death is a talent that allows you to escape lethal damage once every 2 minutes. The damage cannot exceed more than twice your maximum health. Cheat Death Icon Cheat Death is great for soaking mechanics that pierce immunities and damage reductions as it guarantees your survival. It is also great for encounters with bursty damage that might take you by surprise, as you get a free get out of jail free card once every 2 minutes.
  • Crimson Vial Icon Crimson Vial provides a respectable amount of healing on a very short cooldown. Use this often in boss encounters.
  • Riposte Icon Riposte is unique to Outlaw Rogue, and provides 100% parry chance for 10 seconds. Each time you parry an attack you will riposte the attack for a small amount of damage (max 1 per second).

3. Core Concepts

Outlaw Rogue has is an entirely new specialization, and though it mirrors many of the concepts that Combat revered before it, there are a variety of new surprises to keep track of. This specialization involves a lot of fast finger work, particularly during cooldown periods. Learning to focus on what is important and master the core concepts of a specialization is what leads to strong overall performances on the damage charts. Outlaw features 2 major concepts that form the central tenets of optimizing for success:

  1. practical usage of Roll the Bones Icon Roll the Bones;
  2. resource management.

3.1. Practical Usage of Roll the Bones

While the technical aspects of Roll the Bones Icon Roll the Bones were explained in great detail above, the usage of this ability, particularly rerolls, is not necessarily ironclad. For example, on a boss with a window of increased damage (e.g. Gorefiend's Feast of Souls), there is no need to fish for True Bearing Icon True Bearing if Adrenaline Rush Icon Adrenaline Rush has 90 seconds remaining and the Feast of Souls starts in 80 seconds, as your Adrenaline Rush Icon Adrenaline Rush will already comfortably overlap. If you do receive True Bearing Icon True Bearing in this situation, you will end up delaying your Adrenaline Rush Icon Adrenaline Rush usage for the window of increased damage anyways, dampening the impact of True Bearing Icon True Bearing.

While situations where True Bearing Icon True Bearing loses its high value are quite niche, it is very important to keep this in mind, as it will save you a lot of Combo Points better spent on Death from Above Icon Death from Above and Run Through Icon Run Through. Currently the usage of Maalus, the Blood Drinker Icon Maalus, the Blood Drinker has a lot of bearing on whether or not you should delay your Adrenaline Rush Icon Adrenaline Rush. Keep these factors in mind when considering rerolling Roll the Bones Icon Roll the Bones for increased buff efficacy.

3.2. Resource Management

Unlike the other Rogue specialization, Energy management is incredibly easy for Outlaw Rogues as you have a very high rate of regeneration. It can be very easy, however, to overcap Combo Points if you are not careful. Pay close attention to your current Roll the Bones Icon Roll the Bones buffs along with your Combo Point tracker. Do not waste Opportunity Icon Opportunity procs when you are already capped on Combo Points.

4. Opening Sequence

Always open from Stealth Icon Stealth.

  1. Use Draenic Agility Potion Icon Draenic Agility Potion potion.
  2. Activate Sprint Icon Sprint.
  3. Cast Ambush Icon Ambush.
  4. Activate Adrenaline Rush Icon Adrenaline Rush.
  5. Generate maximum Combo Points with Saber Slash Icon Saber Slash and Opportunity Icon Opportunity.
  6. Cast Roll the Bones Icon Roll the Bones.
  7. If talented into Marked for Death Icon Marked for Death apply it now, cast Saber Slash Icon Saber Slash, and use Run Through Icon Run Through.
  8. Generate maximum Combo Points with Saber Slash Icon Saber Slash and Opportunity Icon Opportunity.
  9. Cast Run Through Icon Run Through or Death from Above Icon Death from Above.
  10. Generate maximum Combo Points with Saber Slash Icon Saber Slash and Opportunity Icon Opportunity.
  11. Dump Combo Points with Run Through Icon Run Through
  12. Repeat until Adrenaline Rush Icon Adrenaline Rush ends, then procure True Bearing Icon True Bearing from Roll the Bones Icon Roll the Bones and resume normal rotation.

4.1. T18 Set Bonuses

The T18 2-piece bonus gives you a chance to gain the effect from Adrenaline Rush Icon Adrenaline Rush for 4 seconds while Roll the Bones Icon Roll the Bones is active, while the T18 4-piece bonus increases your damage by 15% during Adrenaline Rush.

These bonuses are entirely passive and do not change your playstyle.

5. ChangeLog

  • 24 Jul. 2016: A few tweaks and improvements to the rotation and the explanations.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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