Contingent Measure Weapon in Arknights: Endfield
Contingent Measure overview and upgrade info in Arknights: Endfield. Its passive, Suppression: Emergency Boost, is detailed below. We cover its stats and breakthrough materials on this page.
Contingent Measure Overview in Arknights: Endfield

- Type: Sword
- Rarity: ★★★★
- Max Level: 90
- Passive: Suppression: Emergency Boost
Quick Summary
- Agility +93 (9/9)
- Physical DMG +26% (9/9)
Suppression: Emergency Boost (9/9):
When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20s.
Effects of the same name cannot stack.
Contingent Measure Stats and Skills
| Base ATK | 341 |
Potential Skill
Suppression: Emergency Boost (9/9)
When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20s.
Effects of the same name cannot stack.
Passive and Special Attribute
| Level | Agility | Physical DMG |
|---|---|---|
| 1 | 12 | 3.33% |
| 2 | 21 | 6% |
| 3 | 31 | 8.67% |
| 4 | 40 | 11.33% |
| 5 | 50 | 14% |
| 6 | 60 | 16.67% |
| 7 | 69 | 19.33% |
| 8 | 79 | 22% |
| 9 | 93 | 26% |
Breakthrough Materials for Contingent Measure
Use the slider to see cumulative materials needed for each breakthrough stage of Contingent Measure.
| Gold | 125700 |
| Cast Die | 23 |
| Auronyx | 5 |
| Heavy Cast Die | 50 |
| Kalkonyx | 3 |
| Umbronyx | 5 |
| Igneosite | 8 |
| Tachyon Screening Lattice | 16 |
Characters That Can Use Contingent Measure
Listed below are any of our character guides that use Contingent Measure. Please check their respective character guides for more information on how good of a weapon Contingent Measure is for them.
Contingent Measure's Description
"LOG A: Mayday. Mayday. Anyone, respond? This is an Endfield survey team in the Blight Zone... [STATIC] ...vivors. We were attacked by Blightmorphs... [STATIC] ...long-range comm device disabled. We shall continue to broadcast our positional data on this channel. This is a mayday call! Please respond! Mayday!
LOG B: Six hours have passed with no response. Looks like we're on our own. Standard issue equipment of the team has been ... rendered unusable by the Blight. We need new weapons to make our way out of here. The survivalist guidebook gave us plenty of survival tips but I don't think sharp stones and signal flares could fight off the Landbreakers.
LOG C: Just came up with something. Being creative has always been my strength! Our UAV drone got its flight system busted and I realized that I could take off the rotor blades and attach them to the tripod of our geodetic instruments... The rotor blades were made out of a pretty tough alloy and the edges were kinda sharp. These contraptions should make do for now.
LOG D: We ... actually managed to fight off something that blocked our way. Losses were ... minimal. Bloody Talos, I never expected these makeshift weapons could work! We should be out of this Blight Zone after half a day of walking. That should bring the team close enough to a Cartel settlement and get some help! I just hope they won't rob us blind with their bloody bills...
LOG E: I finalized the drawings and designs while recovering in my bed. Hope this sword could please that old cranky arsenal keeper. Lost two of my own fingers to that thing. Hope the results are well worth my sacrifice."
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