Weapons in Arknights: Endfield
Weapons grant powerful bonuses to Operators in Arknights: Endfield. Read this article to learn all about Weapon Types, as well as Signature Weapons for each Operators in Endfield.
How Weapons Work
Weapons are wielded by your Operators and boost their stats passively, as well as providing one conditional passive skill that either applies to themselves, the enemy struck, or your teammates. There are five different types of weapons:
- Great Sword - Often used by Defender class Operators, they are slow but strike hard, dealing increased Stagger.
- Handcannons - A ranged weapon type that is often used by Operators that deal most of their damage with Arts Reactions.
- Arts Unit - A ranged weapon type that Support Operators like to use, focusing on boosting their teammates instead of their own damage.
- Polearm - A lighter and faster weapon than the Great Sword, used by Operators who deal most of their damage through Skills instead of Attacks.
- Swords - Mostly used by Guards, a Standard weapon without any particular strengths or weaknesses. Some of these also offer supportive bonuses.
Weapon Essences
Essences can be slotted into your weapon, and will further boost the rank of the bonuses granted by your weapon. There are a fundamental part of your character progression, and most of your Sanity will be spent farming and upgrading Essences. If you want to find out more about how Essences work, we are working on getting a detailed guide ready for you!
Operators and Their Weapons
Weapons can be acquired through the Weapon Banner. Each Operator has a Signature weapon which works best with their kit, but that does not mean that any other weapon of the same type is useless to them.
We are currently working on a complete list of the Operators and their Signature Weapons. Please check back at a later point!
Changelog
- 12 Dec. 2025: Guide created.