Tarr 11 Weapon in Arknights: Endfield
Tarr 11 overview and upgrade info in Arknights: Endfield. Its passive, Assault: Armament Prep, is detailed below. We cover its stats and breakthrough materials on this page.
Tarr 11 Overview in Arknights: Endfield
Tarr 11 is a 3-Star Sword weapon in Arknights: Endfield. Check out the best characters for Tarr 11, its stats, unique effect at each level, and upgrade materials.

- Type: Sword
- Rarity: ★★★
- Max Level: 90
- Passive: Assault: Armament Prep
Quick Summary
- Main Attribute +79 (9/9)
Assault: Armament Prep (9/9):
ATK +34.
Characters That Can Use Tarr 11
Listed below are any of our character guides that use Tarr 11. Please check their respective character guides for more information on how good of a weapon Tarr 11 is for them.
Tarr 11 Stats and Skills
| Base ATK | 283 |
Potential Skill
Assault: Armament Prep (9/9)
ATK +34.
Passive and Special Attribute
| Level | Main Attribute | Assault: Armament Prep |
|---|---|---|
| 1 | 10 | 12 |
| 2 | 18 | 14.4 |
| 3 | 26 | 16.8 |
| 4 | 34 | 19.2 |
| 5 | 42 | 21.6 |
| 6 | 51 | 24 |
| 7 | 59 | 26.4 |
| 8 | 67 | 28.8 |
| 9 | 79 | 33.6 |
Breakthrough Materials for Tarr 11
Tarr 11 uses Cast Die, Auronyx, Heavy Cast Die, Kalkonyx, Umbronyx, D96 Steel Sample 4, and Wulingstone for breakthrough upgrades.
Use the slider to see cumulative materials needed for each breakthrough stage of Tarr 11.
| Gold | 125700 |
| Cast Die | 23 |
| Auronyx | 5 |
| Heavy Cast Die | 50 |
| Kalkonyx | 3 |
| Umbronyx | 5 |
| D96 Steel Sample 4 | 16 |
| Wulingstone | 8 |
Tarr 11's Description
"LOG A: Mayday. Mayday. Anyone, respond? This is an Endfield survey team in the Blight Zone... [STATIC] ...vivors. We were attacked by Blightmorphs... [STATIC] ...long-range comm device disabled. We shall continue to broadcast our positional data on this channel. This is a mayday call! Please respond! Mayday!
LOG B: Six hours have passed with no response. Looks like we're on our own. Standard issue equipment of the team has been ... rendered unusable by the Blight. We need new weapons to make our way out of here. The survivalist guidebook gave us plenty of survival tips but I don't think sharp stones and signal flares could fight off the Landbreakers.
LOG C: Just came up with something. Being creative has always been my strength! Our UAV drone got its flight system busted and I realized that I could take off the rotor blades and attach them to the tripod of our geodetic instruments... The rotor blades were made out of a pretty tough alloy and the edges were kinda sharp. These contraptions should make do for now.
LOG D: We ... actually managed to fight off something that blocked our way. Losses were ... minimal. Bloody Talos, I never expected these makeshift weapons could work! We should be out of this Blight Zone after half a day of walking. That should bring the team close enough to a Cartel settlement and get some help! I just hope they won't rob us blind with their bloody bills...
LOG E: I finalized the drawings and designs while recovering in my bed. Hope this sword could please that old cranky arsenal keeper. Lost two of my own fingers to that thing. Hope the results are well worth my sacrifice."
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